Operation Manual

CVP-609/605 Data List 41
Reverb Block
Effect Type List / Liste der Effekttypen / Liste des types d’effet / Lista de tipos de efecto
Category Type Description MSB LSB
REVERB BASIC HALL Reverb simulating the acoustics of a hall. Standard setting.
121
LIGHT HALL Reverb simulating the acoustics of a hall. Light setting.
122
BALLAD HALL Reverb simulating the acoustics of a hall. For ballad type music.
119
PIANO HALL Reverb simulating the acoustics of a hall. For piano sound.
120
HALL1
Reverb simulating the acoustics of a hall.
10
HALL2
116
HALL3
117
HALL4
118
HALL5
11
HALL M
16
HALL L
17
ATMO HALL A unique long reverb with atmosphere.
123
VOCAL HALL1
Reverb suitable for vocals.
127
VOCAL HALL2
128
ACOSTIC ROOM Reverb simulating the acoustics of a room. Standard setting.
220
DRUMS ROOM Reverb simulating the acoustics of a room. For drum sounds.
221
PERC ROOM Reverb simulating the acoustics of a room. For percussion sounds.
222
ROOM1
Reverb simulating the acoustics of a room.
216
ROOM2
217
ROOM3
218
ROOM4
219
ROOM5
20
ROOM6
21
ROOM7
22
ROOM S
25
ROOM M
26
ROOM L
27
STAGE1
Reverb suitable for a solo instrument.
316
STAGE2
317
STAGE3
30
STAGE4
31
PLATE1
Reverb simulating a plate reverb unit.
416
PLATE2
417
PLATE3
40
GM PLATE
47
TUNNEL Simulates a cylindrical space expanding to left and right.
17 0
CANYON A hypothetical acoustic space which extends without limit.
18 0
BASEMENT A bit of initial delay followed by reverb with a unique resonance.
19 0
LARGE HALL
Reverb simulating the acoustics of a hall.
12
MEDIUM HALL
13
WARM ROOM Reverb simulating the acoustics of a warm room.
23
WHITE ROOM A unique short reverb with a bit of initial delay.
16 0
WOODY ROOM Reverb simulating the acoustics of a wood-built room.
24
RICH PLATE Reverb simulating a rich plate reverb unit.
41
--- NO EFFECT No effect.
00