Owner's Manual

Scene Memories 157
DM2000—Owner’s Manual
16 Scene Memories
About Scene Memories
Scene memories allow you to store a snapshot of virtually every DM2000 mix setting in a
Scene. There are 99 Scene memories, and they can be titled for easy identification. A fade
time of up to 30 seconds can be set individually for each Input and Output Channel fader.
Recall Safe can be used to exclude individual Input and Output Channels and certain
parameters from Scene recalls. Stored Scenes can be sorted as necessary.
Scenes can be stored and recalled by using the SCENE MEMORY [STORE] and [RECALL]
buttons, or by using the Scene Memory page. Scenes can be assigned MIDI Program
Change numbers and recalled remotely. See “A ssigning Scenes to Program Changes” on
page 185 for more information. When a Scene is recalled on the DM2000, the Program
Change number assigned to that Scene is transmitted, which can be used to recall programs,
effects, etc., on other MIDI equipment. In addition, manual Scene recalls can be recorded
on-the-fly in an Automix. When that Automix is replayed, the Scenes are recalled automat-
ically. See Automix” on page 164 for more information.
Scene memories can be stored to external MIDI device, such as a MIDI data filer, by using
MIDI Bulk Dump (see page 187). They can also be stored to SmartMedia (see page 231).
Whats Stored in a Scene?
The following items are stored in Scenes: Input and Output Channel settings, Effects set-
tings, GEQ settings, Group and Pair settings, Fade Time settings, and Scene title.
Edit Buffer & Edit Indicator
The Edit Buffer is where the current mix settings (i.e., the current Scene) are stored. When
a Scene is stored, the mix settings in the Edit Buffer are written to the selected Scene mem-
ory. When a Scene is recalled, the contents of the selected Scene memory are copied to the
Edit Buffer, making them the current mix settings.
When a parameter is adjusted after a Scene has been recalled, the Edit indicators—the dot
on the SCENE MEMORY display and “EDIT” on the display—appear, indicating that the
current mix settings (i.e., those in the Edit Buffer) no longer match those of the Scene that
was recalled last, as illustrated below.
The contents of the Edit Buffer are retained while the DM2000 is turned off.
Scene Memories #0 & #U
Scene memory #0 is a special read-only memory that contains the initial settings of all mix
parameters. It can be recalled, but not stored. When you want to reset all mix parameters to
their initial, or default values, recall Scene memory #0. Input Channel faders are set to either
dB or nominal, depending on the Initial Data Nominal preference (see page 235).
Scene #2 has just been recalled, so the
contents of the Edit Buffer match those of
Scene #2 and the Edit indicators are off.
A parameter has been adjusted since Scene
#2 was recalled, so the Edit indicators
appear, indicating that the contents of the
Edit Buffer no longer match those of Scene
#2.
02
02
SCENE MEMORY display
Display