User Manual
Table Of Contents
- Cover
- Contents
- Differences Between the DTX-PRO and the DTX-PROX
- Links from the Owner’s Manuals
- How the Triggers Generate Sounds
- The Relationship Between Trigger Input Jacks, Trigger Inputs, and Trigger Input Sources
- Trigger Input Jack Input Mode
- Sounds that are played by trigger (Inst and Voice)
- Voices and Layers
- User Voices
- Importing to User Voices
- Changing the way a user voice is played (one-shot or Loop)
- Editing and auditioning user voices
- Selecting the Trigger Input or Trigger Input Source
- Effect Processor Design
- PRO Series Modules Internal Memory
- MENU Button
- KIT Mode
- CLICK Mode
- RECORDER Mode
- Practicing with the Training Feature
- Fader Select FX
- Fader Select CUSTM
- LIVE SET Mode
- Settings for live performances
- Connecting a Computer
- Troubleshooting
- Reference
How the Triggers Generate Sounds
11
DTX-PRO DTX-PROX Reference Manual
You can assign an Inst or voice to each trigger input or trigger input source to play sounds.
Inst
“Inst” refers to each of the percussion instruments (snare, tom, cymbal, and kick) used in a drum set for the kit. With the PRO series modules,
you can use a different inst on each trigger input.
Voice
“Voice” refers to a sound that makes up an Inst. With the PRO series modules, you can use a different voice on each trigger input source. For
example, on an acoustic snare drum you can play a head shot sound, open rim shot sound, and a closed rim shot sound all from the same pad.
Each one of these different sounds is called a voice, and the PRO series modules have internal voices that include various percussion instru-
ments, sound effects, electronic sounds, and more. In addition to the internal voices, you can import audio files and play them as user voices.
Four layers (A to D) are provided for each trigger input source. You can set a voice to each layer, making it possible to assign up to four differ-
ent voices to each trigger input source.
You can play all four voices simultaneously, or in sequential order.
Also, you can set the velocity range to each layer so that you can play a different voice in response to the strength of each strike.
Example: Using a single-piezo 3-zone pad as Crash1:
You can use imported audio files when you select “User” from the Voice category. The file imported into the PRO series modules is called a
“Wave.” Before importing, these files are referred to as “audio files.”
Trigger Input
Source
Layer Voice Inst
Crash1Bw
AVoice
Inst
BVoice
CVoice
DVoice
Crash1Eg
AVoice
BVoice
CVoice
DVoice
Crash1Cp
AVoice
BVoice
CVoice
DVoice
Sounds that are played by trigger (Inst and Voice)
NOTE
Voices and Layers