YAMAHA DRUM TRIGGER MODULE DTX VERSION2.0 OWNER’S MANUAL DRUM TRIGGER MODULE DRUM TRIGGER MODULE Version 2.0 2 TR AL MB CY 1 TR C. MIS GE PA GE PA RASE E UM DR IT K NG SO AT BE O MP TE K UM DR B LA C. L FIL MIS MBA B IN CY ARE MA A N S K IN MA KIC FIL LB A INT RO P K KIC LO SO D OR CHHO TR G DIN EN C IFT SH RO INT O MP TE E OR ST N TER PAT T.
FCC INFORMATION (U.S.A) 1. IMPORTANT NOTICE: DO NOT MODIFY THIS UNIT! This product, when installed as indicated in the instructions contained in this manual, meets FCC requirements. Modifications not expressly approved by Yamaha may void your authority, granted by the FCC, to use the product. 2. IMPORTANT: When connecting this product to accessories and/or another product use only high quality shielded cables. Cable/s supplied with this product MUST be used. Follow all installation instructions.
SPECIAL MESSAGE SECTION (USA) This product utilizes batteries or an external power supply (adapter). DO NOT connect this product to any power supply or adapter other than one described in the manual, on the name plate, or specifically recommended by Yamaha. WARNING: Do not place this product in a position where anyone could walk on, trip over, or roll anything over power or connecting cords of any kind.
Your DTX will give you years of reliable service if you follow the simple rules given below: Location Do not expose the instrument to the following conditions, to avoid deformation, discoloration, or more serious damage. Direct sunlight, such as near a window. High temperatures, for example, near a heat source, outdoors, or in a car during the daytime. Excessive humidity. Excessive dust. Strong vibrations.
INTRODUCTION ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ Welcome to the Yamaha DRUM TRIGGER MODULE DTX—this is a COMPLETELY NEW type of drum trigger module with Yamaha’s high quality AWM (Advanced Wave Memory) tone generation system and sequencer functions.
What is a DTX? In addition to the conventional drum trigger functions, the DTX is a multi-function digital instrument with an AWM 2 tone generator which is compatible with the GM standard providing high quality sounds, rhythm machine functions with many rhythm styles, and sequencer fucntions enabling you to create an entire song. You can use the DTX in many situations such as studio production, live performances and rhythm practice.
Contents ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ Controls and Functions ............................................................ 6 Setting Up ................................................................................. 9 Getting Started Getting Started ........................................................................ 14 Overall Structure and Modes ..................................................
3 ClrTrack (clear track) ........................................................... 109 4 Clr Song (clear song) ............................................................ 109 5 PgmCh (select the voices of each channel) ........................... 110 6 VolCh (channel volume) ...................................................... 110 7 PanCh (channel pan) ........................................................... 110 8 PlayMode .............................................................................
Controls and Functions Top Panel ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ DRUM KIT CHAIN PATTERN SONG ○ ○ ○ TEMPO ○ ○ ○ ○ ○ ○ ○ BEAT ○ ○ ○ ○ ○ DRUM KIT ○ ○ ○ TRIGGER CHAIN VOICE SONG UTILITY OFF MISC. CYMBAL SNARE KICK MUTE MUTE MUTE MUTE MAIN A MAIN B FILL AB FILL BA INTRO ENDING ○ ○ ○ ○ PAGE AGE PATTERN STORE ○ ○ ○ ○ ○ ○ PAGE AGE MAIN B FILL AB FILL BA −1/NO 1/NO +1/YES 1/YES INTRO ENDING TEMPO SHIFT ○ ○ ○ ○ TR1 TR2 MISC.
+ TRIGGER Button (P.32) Press this button to put the DTX into Drum Kit Trigger Edit mode. , VOICE Button (P.51) Press this button to put the DTX into Drum Kit Voice Edit mode. This button also acts as an “audition” button which allows you to listen to a voice without actually changing it while you are editing. - UTILITY Button (P.112) Press this button to put the DTX into Utility mode. . STORE Button (P.69) Press this button to put the DTX into Drum Kit Store mode or Chain Store mode.
Rear Panel ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ INPUT ATTENUATION POWER 12/11 10/9 KICK 8 H.HAT 7 CRASH DC IN 12V R L R AUX OUT 6 RIDE 5 TOM4 4 TOM3 3 TOM2 L/MONO OUTPUT PHONES AUX IN FOOT SW ! POWER Switch (P.12) Press this button to turn the DTX ON or OFF.
Setting Up Setting Up with Pads Only ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ Connect each pad to the proper DTX input jack as shown below: (This illustration is an example of the pads, triggers and devices that can be connected to the DTX. Refer to P.8 for the types of pads or triggers that can be connected to each input jack.) Additional Pads TP80,etc.
Setting Up with an Acoustic Drum Set (5-piece) and 5 Pads ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ *Connect each acoustic drum piece to a drum trigger pick-up (Yamaha DT10—not included) in advance. (P.11) Connect each drum trigger pick-up to the proper input jack as shown below: INPUT ATTENUATION POWER 12/11 10/9 KICK 8 H.
Using the AUX IN jack The AUX IN jack (stereo mini jack) is located on the near panel. You can enter a sound source from a CD or cassette player through this jack, mix it with the DTX sounds and send it out through the output jacks on the rear panel. This is convenient when you practice a rhythm by playing to a tune or hold a band session. It is also posible to independently control the output volume of the sound source coming in from the external device by using the AUX IN volume slider.
Removing the Drum Triggers ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ When changing the batterhead, carefully remove the trigger sensor with a sharp object before loosening the head. Take care not to pull the cord when you are removing the trigger.
CHAPTER 1 Getting Started This chapter describes the basic operations of the DTX. Use this to get an overall image of the DTX and master the basic uses. Getting Started ....................................................................................................... (P.14) Overall Structure and Modes ................................................................................. (P.18) Basic Operation .................................................................................................
Getting Started DT X YA D UL MO R AHA DRU Getting Started E M M TRIG GE Choose a Drum Kit and Start Playing! ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ Your Yamaha DTX contains 928 drum and percussion sounds. Drum and percussion sounds make up a drum kit (drum voice) and the drum kits are categorized by musical style.
Getting Started ○ ○ ○ DRUM KIT ○ ○ ○ TRIGGER ○ ○ ○ ○ ○ PAGE VOICE SONG UTILITY PATTERN STORE ○ ○ ○ ○ PAGE ERASE MAIN A CHAIN ○ MAIN B FILL AB FILL BA −1/NO +1/YES INTRO ENDING TEMPO SHIFT ○ ○ ○ ○ TR1 TR2 MISC.
Getting Started Play to a Pattern! ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ Your Yamaha DTX features rhythm machine functions containing 660 preset patterns (110 styles x 6 sections) and 100 user patterns. One pattern consists of rhythm part, bass part and chord part.
Getting Started ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ' Mute DRUM KIT TRIGGER PAGE CHAIN VOICE SONG UTILITY PATTERN TTERN STORE PAGE TR1 TR2 MISC. CYMBAL ERASE MAIN A MAIN B FILL AB FILL BA −1/NO +1/YES INTRO ENDING TEMPO SHIFT BASS RHYTHM TMP TR PAT TR SNARE KICK CHORD CHO TR ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ each part. CLICK TR1 TR2 MISC.
Getting Started DT X YA D UL MO R AHA DRU Overall Structure and Modes E M M TRIG GE The following describes how the DTX works in detail. Drum or Percussion Sounds and Drum Kits ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ Your DTX has a total of 928 drum voices (drum and percussion sounds).
Getting Started Pattern and Song ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ A “pattern” consists of a rhythm track containing various drum voices and a backing track containing the chords and bass line which accompanies the rhythm. The rhythm pattern is displayed on the LCD in 4 parts: KICK, SNARE, CYMBAL and MISC.
Getting Started Creating a Song You can create a song on the DTX by following the steps below: ! Audition the preset patterns in a preset style and find the pattern of your preference (P.71). " If you do not find a pattern of your preference, create your original pattern in the order of drum, bass, and chord and store it as a user pattern (P.80). # Place the pattern and chord on the backing track of the song in the order according to the structure of the song (P.99).
Getting Started Modes of the DTX ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ Modes refer to functions which are grouped for efficient operation. The following 8 types of modes are available. Drum Kit Play mode (P.30): To select and play a drum kit. Drum Kit Trigger Edit mode (P.32): To edit trigger input levels such as sensitivity. Chain Play mode (P.
Getting Started DT X YA D UL MO R AHA DRU Basic Operation E M M TRIG GE The following describes the basic operation. Entering a mode ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ Press the button of a mode. DRUM KIT TRIGGER CHAIN VOICE SONG UTILITY PATTERN TTERN STORE ■ Drum Kit Play mode: Press the DRUM KIT button.
Getting Started ■ Chain Play mode: Press the CHAIN button. TEMPO CHAIN DRUM KIT TRIGGER CHAIN VOICE SONG UTILITY PATTERN STORE BEAT Chain 1 ■ Chain Edit mode: Press the CHAIN button twice or press the CHAIN button once while in Chain Play mode. DRUM KIT TRIGGER CHAIN VOICE SONG UTILITY Name = Chain 1 PATTERN STORE MISC. CYMBAL SNARE KICK ■ Pattern Play mode: Press the PATTERN button.
Getting Started ■ Song Play mode: Press the SONG button. TEMPO DRUM KIT TRIGGER CHAIN VOICE MEASURE SONG BEAT CLICK CityDogs SONG PATTERN UTILITY STORE MISC. CYMBAL SNARE KICK ■ Song Record mode: Enter this mode by taking several steps in Song Play mode. Refer to P.99 for details. TEMPO BEAT STEP REC MEASURE QUANT. SONG REC Mode OFF MISC. CYMBAL SNARE KICK ■ Song Job mode: Press the SONG button twice or press the SONG button once while in Song Play mode.
Getting Started Press the STORE button while in Chain Play mode, Chain mode or Edit mode to enter Chain Store mode. CHAIN DRUM KIT TRIGGER CHAIN VOICE SONG UTILITY Store CH to PATTERN Tips on the LCD ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ MISC.
Getting Started PAGE¡ and PAGE⁄ Buttons ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ All modes except Play mode and Store mode have multiple display pages. Use the PAGE¡ or PAGE⁄ buttons to select the page.
Getting Started Data Scroll Wheel ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ The Data Scroll Wheel is used to rapidly change the value of the focus area. Use this to select a drum kit number or pattern number, or to change the value of various settings.
Getting Started 28
CHAPTER 2 Feature Reference This chapter describes the functions of each mode. Use this as a dictionary to look up items or the details and get to know the various ways to use a function. Drum Kit Play mode ............................................................................................. (P.30) Drum Kit Trigger Edit mode ................................................................................ (P.32) Drum Kit Voice Edit mode .............................................................
Feature Reference — Drum Kit Play Mode DT X YA D UL MO R AHA DRU Drum Kit Play Mode E M M TRIG GE This mode enables you to play the DTX drum voices from connected pads and triggers. You can choose from 64 drum kits.
Feature Reference — Drum Kit Play Mode " Rotate the Data Scroll Wheel to choose the drum kit number you want to use. The drum kit number is also displayed on the LED. TEMPO DRUM KIT BEAT Rock 1 MEASURE PATTERN CLICK MISC. CYMBAL SNARE KICK AYou can also change the drum kit number using the +1/YES and -1/NO buttons. Drum Kit Numbers User drum kit: 1 to 32 Preset drum kit: 33 to 64 Adjusting the Volume Use the MASTER volume slider to control the volume of the entire drum kit. MAX MIN MASTER VOL.
Feature Reference — Drum Kit Trigger Edit Mode DT X YA D UL MO R AHA DRU Drum Kit Trigger Edit Mode E M M TRIG GE This mode contains various settings to adjust the sensitivity or velocity of the inputs from pads and triggers or assigning drum and percussion sounds to each pad (input). You can create a new drum kit from scratch or by modifying preset drum kits or existing user drum kits. These new drum kits can be stored in the user drum kit area (No. 1 to 32). A No.
Feature Reference — Drum Kit Trigger Edit Mode Drum Kit Trigger Edit Mode (Page structure and operation) ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ The Drum Kit Trigger Edit modes consists of 31 display pages of various functions as the drum kit trigger modules.
Feature Reference — Drum Kit Trigger Edit Mode Functions of Each Display Page ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ 1 Kit Name (drum kit name) ..................................................................................... (P.35) 2 PAD Type (pad type) .............................................................................................. (P.
Feature Reference — Drum Kit Trigger Edit Mode 1 Kit Name (drum kit name) 2 PAD Type Use up to 8 letters to name your original user drum kit. ! Use the Q cursor buttons to go to the first letter of the drum kit name and choose the necessary alphabet, number, or symbol by rotating the Data Scroll Wheel or using the +1/ YES and -1/NO buttons. " Move to the right and choose the necessary letter. # Repeat steps ! and " above and name your drum kit using a maximum of 8 letters.
Feature Reference — Drum Kit Trigger Edit Mode 4 PAD Gain 3 Auto Set This automatically sets the input gain (sensitivity) of each input jack number. A The appropriate input gains are preset as a setting example so that you can start to play without any input adjustment. However, you are required to adjust the input gain for each pad either here or in the next PAD gain section for your own drum settings.
Feature Reference — Drum Kit Trigger Edit Mode 5 LevelRng (level range) 6 VelRange (velocity range) Set the Maximum and Minimum input levels of each input jack number. The levels are determined in proportion to the value set here. A Refer to P.38 for further details regarding the relation between input level and velocity. ! Move the cursor to INPUT and Rotate the Data Scroll Wheel or use the +1/YES and -1/ NO buttons to choose the input jack number. You can also enable the Learn mode (P.
Feature Reference — Drum Kit Trigger Edit Mode 7 VelCurve (velocity curve) VelCurve: loud 1 Velocity Set the velocity curve for each input jack number. This velocity curve defines the relation between the level range set on the 5th page and the velocity range set on the 6th page. ! Move the cursor to the INPUT focus area and rotate the Data Scroll Wheel or use the +1/YES and -1/NO buttons to choose the input jack number. You can also enable the Learn mode (P.
Feature Reference — Drum Kit Trigger Edit Mode 8 Self Rej (self rejection) This function prevents double triggering. When 2 sounds have been played at the same time, the second sounds will be automatically muted for a certain length of time. The larger the value the longer the time. Set the length for each input jack number. ! Move the cursor to the INPUT focus area and rotate the Data Scroll Wheel or use the +1/YES and -1/NO buttons to choose the input jack number. You can also enable the Learn mode (P.
Feature Reference — Drum Kit Trigger Edit Mode 11 Note= (note numbers settings) 10 Spec Rej (specific rejection) This function prevents cross talk (mixed sounds) among the pads or drums connected to specific input jacks. When a sound is triggered shortly after a specific sound, the sound will not be delivered if the level is lower than the level set here. Set the level for each input jack number.
Feature Reference — Drum Kit Trigger Edit Mode # Move the cursor to the MIDI note number focus area and rotate the Data Scroll Wheel or use the +1/YES and -1/NO buttons to select the note number of the drum voice. A Assign a MIDI note number the drum voice to in Drum Kit Voice Edit mode (P.50). AThe right side of the MIDI note number focus area shows the note name. The MIDI note number corresponds to each key on the keyboard.
Feature Reference — Drum Kit Trigger Edit Mode 12 Note= (gate time) 13 Note= (MIDI channel) Sets the gate time (length) of the pad you play. The gate time applies to 5 note numbers at one time and can be set for each input jack number. As for input 8 (hi-hat) or an input number assigned to a hi-hat controller, you can set a different gate time to ; Open, Cls, FCl, FOp and rim. Sets the 1st to 5th MIDI transmitting channels to the MIDI note number of each input jack number.
Feature Reference — Drum Kit Trigger Edit Mode 14 Key On Sets the key on mode for each input. The Key on mode defines how multiple notes (up to of 5) which are set to each INPUT number should be triggered. There are 5 key on modes which enable you to trigger all notes at the same time or in a specific order. This function is convenient when you want to layer multiple voices or produce an effect using the keyboard voice.
Feature Reference — Drum Kit Trigger Edit Mode 15 VelXFade (velocity cross-fade) 16 RIMKeyOn This function sets the velocity cross-fade for each input jack number on or off. When several MIDI note numbers are assigned on the 11th Note Number page and this function is on, the softer you play the pad, the 1st note is louder and the last note the smallest. The same applies to the opposite action: the harder you play the pad, the last note is louder and the first note the smallest.
Feature Reference — Drum Kit Trigger Edit Mode 17 RIM Vel (RIM velocity) This function sets the velocity of the trigger when the rim of the pad is played. There are 2 types of settings: one where the velocity is always the same level, and the other where the velocity changes according to the impact of the attack. ! Move the cursor to the INPUT focus area and rotate the Data Scroll Wheel or use the +1/YES and -1/NO buttons to choose the input jack number. You can also enable the Learn mode (P.
Feature Reference — Drum Kit Trigger Edit Mode # Repeat steps ! and " to set each input jack number. PAD Func INPUT = normal MISC. CYMBAL SNARE KICK 19 FS Func (FS function) This sets the function of the footswitch connected to the FOOT SW jack on the rear panel. Different assignments can be made for each drum kit. ! Move the cursor to the function focus area and rotate the Data Scroll Wheel or use the +1/YES and -1/NO buttons to set the function of the footswitch. HH ctrl .........
Feature Reference — Drum Kit Trigger Edit Mode 20 FS MIDI (FS MIDI channel) You can choose this page only when the function on the 19th page (FS Func display) is set to MIDI. Move the cursor to the MIDI Channel focus area and Control Change number focus area, and rotate the Data Scroll Wheel or use the +1/YES and -1/NO buttons to select the MIDI channel and control change number, respectively. 22 FC Func (hi-hat control function) This sets the function of the Foot Controller connected to the H.
Feature Reference — Drum Kit Trigger Edit Mode 24 FC Sens (hi-hat control sensitivity) This adjusts the sensitivity of the foot controller connected to the H.HAT CONTROL jack on the rear panel. Rotate the Data Scroll Wheel or use the +1/YES and -1/NO buttons to set the sensitivity. The larger the value, the more sensitive the response of the internal tone generator.
Feature Reference — Drum Kit Trigger Edit Mode 29 Copy TRG (copy trigger) This copies the trigger data of the drum kit currently edited to another drum kit. This is convenient in creating similar drum kits. ! Rotate the Data Scroll Wheel or use the +1/ YES and -1/NO buttons to choose the user drum kit (1 to 32) to copy. Copy TRG to 1 MISC.
Feature Reference — Drum Kit Voice Edit Mode X MO R YA AHA DRU D UL E DT M M TRIG GE Drum Kit Voice Edit Mode This mode helps you create your own drum kit by assigning various voices (drum and percussion sounds) to the note numbers. Choose different settings, change the volume and pitch, or add a reverb effect to each voice to complete your own drum kit. The following illustrates the relation between drum kit, MIDI note numbers, drum voices, and parameters.
Feature Reference — Drum Kit Voice Edit Mode Entering Drum Kit Voice Edit mode ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ Press the VOICE button DRUM KIT TRIGGER CHAIN VOICE SONG UTILITY VCE P 52 P SurdoM MISC. CYMBAL SNARE KICK STORE PATTERN AFirst select the drum kit you want to edit in Drum Kit Play mode.
Feature Reference — Drum Kit Voice Edit Mode Functions of Each Display Page ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ 1 VCE (voice) ............................................................................................................ (P.53) 2 Volume ................................................................................................................... (P.
Feature Reference — Drum Kit Voice Edit Mode 1 VCE (voice) 2 Volume This assigns a drum voice (drum or percussion sound) to each MIDI note number. Each voice is grouped by category for easy handling as follows: K ................... S ................... T ................... C ................... P ................... E ................... k ................... s .................... b ................... H ...................
Feature Reference — Drum Kit Voice Edit Mode 3 Pan 4 Pitch This sets the Pan (stereo pan position of the sound) for each voice assigned to each MIDI note number. This defines pan position of the voice between the left and right. This sets the pitch for each voice assigned to each MIDI note number. Tune the pitch either by semitone or by approximately 1.2 cent increments or decrements.
Feature Reference — Drum Kit Voice Edit Mode 5 Rev send (send reverb) 6 Modify This sets the Reverb Send level for each voice assigned to each MIDI note number. Set the level here to adjust the amount of reverb. AThe actual reverb send level will be determined by multipling the value set here and the Reverb Send level set in the MULTI items (MIDI Channel 10) in Utility mode. This sets the Modify level for each voice assigned to each MIDI note number.
Feature Reference — Drum Kit Voice Edit Mode 7 Filter 8 Decay This sets the Filter of each voice assigned to each MIDI note number. The filter affects the sound by passing a specific frequency bandwidth and eliminating the others. The filter you set will sharpen or muffle the sound. ! Move the cursor to the MIDI note number focus area and rotate the Data Scroll Wheel or use the +1/YES and -1/NO buttons to choose the MIDI note number. You can also enable the Learn mode (P.
Feature Reference — Drum Kit Voice Edit Mode 9 Key mode 10 AlterGrp (alternate group) This sets the Key mode to the voices assigned to each MIDI note number. This mode defines the sound output rules when the same voices are used. ! Move the cursor to the MIDI note number focus area and rotate the Data Scroll Wheel or use the +1/YES and -1/NO buttons to choose the MIDI note number. You can also enable the Learn mode (P.115) to automatically select the MIDI note number by hitting each pad or drum.
Feature Reference — Drum Kit Voice Edit Mode 11 Key Off 12 Out Port When a voice with a long release is in use, sometimes a MIDI note off signal may cut the sound in an unnatural way. To prevent that, set this mode so that the DTX does not receive MIDI note off signals. Set the MIDI note off settings for each voice assigned to each MIDI note number. ! Move the cursor to the MIDI note number focus area and rotate the Data Scroll Wheel or use the +1/YES and -1/NO buttons to choose the MIDI note number.
Feature Reference — Drum Kit Voice Edit Mode 14 REV Type (reverb type) Various reverbs from hall to room are available to add dimension to the voice. The Reverb Type can be set for each drum kit. Assign one of the reverb types by rotating the Data Scroll Wheel or using the +1/YES and -1/ NO buttons. The following reverb types are available: none .............. hall 1 ............ hall 2 ............ room 1 .......... room 2 .......... room 3 .......... stage 1 .......... stage 2 .......... plate ..........
Feature Reference — Drum Kit Voice Edit Mode 17 BK Ch= (transmit bank select) This selects the bank (MIDI Control Change) to be transmitted when the drum kit is changed. You can set the bank individually to channels 1 through 16. By switching the DTX drum kit, you can change the bank of an external tone generator voice. By using this with the MIDI Program Change function mentioned above, you can effectively choose from many sounds available in the tone generator. This can be set for each drum kit.
Feature Reference — Drum Kit Voice Edit Mode 19 CC Ch= (transmit control change: pan) This sets the pan position (of a stereo image) of the MIDI control change sent when the drum kit is switched. It is possible to set the volume value for each of the channels 1 to 16. For example, by switching the drum kit of the DTX, you can set the pan position of a voice of an external synthesizer to a specific value. These parameters can be set for each drum kit.
Feature Reference — Drum Kit Voice Edit Mode 21 RootNote This determines the minimum value of the MIDI note number of the voice. The DTX has a keyboard range of 71 keys and the default settings assign MIDI note numbers 13 to 84. For example, by changing the minimum value from 13 to 10, the valid note numbers become 10 to 81. This setting is possible for each drum kit. Set the Root note by rotating the Data Scroll Wheel or using the +1/YES and -1/NO buttons. RootNote = MISC.
Feature Reference — Chain Play Mode DT X YA D UL MO R AHA DRU Chain Play Mode E M M TRIG GE Chains are used to organize the drum kits (or patterns) in a user-programmed order, making it quick and easy to select the drum kit (or patterns) you need. For example, you can use the chain function to quickly change your drum kit configuration according to the line-up of tunes at a live performance, or practice the rhythm of a specific line of patterns. A maximum of 16 chains can be set.
Feature Reference — Chain Play Mode Selecting a Chain ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ! Use the Q cursor buttons to move the cursor to the chain number focus area.
Feature Reference — Chain Edit Mode DT X YA D UL MO R AHA DRU Chain Edit Mode E M M TRIG GE This used to create a chain of necessary drum kits or patterns. You can store up to 16 chains consisting of a maximum of 32 steps (drum kits). A Use the blank chart provided at the end of this manual (P.116) to memo the editing contents of the new chain. Creating a Chain ! Select the chain number to create or edit a chain in Chain Play mode. " Enter Chain Edit mode. # Name the chain (if necessary).
Feature Reference — Chain Edit Mode The Chain Edit Mode (Page structure and operation) ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ The Chain Edit mode consists of the following 3 display pages: Page number Function name Example: 1st display page Name = Chain 2 Parameter MISC. CYMBAL SNARE KICK ! Select the page using the PAGE¡ or PAGE⁄ buttons.
Feature Reference — Chain Edit Mode 1 Name (chain name) Drum Kit: Use up to 8 letters to name the chain. Refer to the Drum Kit Name section (P.35) for details on which letters can be used and how to enter them. Select from drum kit numbers 1 to 64 for each chain step. =DrumKit 2 Chain create or revise This function is used to create or revise a chain. ! Move the cursor to the chain step number focus area and rotate the Data Scroll Wheel or use the +1/YES and -1/NO buttons to select the 1st chain step.
Feature Reference — Chain Edit Mode 3 Edit recall = END MISC.
Feature Reference — Store Mode DT X YA D UL MO R AHA DRU Store Mode E M M TRIG GE After you have created a chain of drum kits and edited voices, it is necessary to store the data into the DTX. Store the drum kit data in Drum Kit Store mode and chain data in Chain Store mode.
Feature Reference — Store Mode Storing Procedures ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ The steps to store data apply for both the drum kit and chain. Here the drum kit display will be used as an example. ! Choose the drum kit (or chain) number for the destination by rotating the Data Scroll Wheel or using the +1/YES and -1/NO buttons.
Feature Reference — Pattern Play Mode DT X YA D UL MO R AHA DRU Pattern Play Mode E M M TRIG GE In this mode, there are 660 preset patterns (110 styles x 6 sections) and 100 user patterns to choose from. Change the tempo or chord, adjust the volume of each part, switch sections--a variety of patterns are available for any kind of performance you like. You can practice rhythm by playing the pads to a pattern. You can also mute parts that are not necessary.
Feature Reference — Pattern Play Mode User Patterns User patterns refer to empty memory space (111 to 210) where you can create your own pattern. User patterns do not have sections as the preset styles or patterns do, but you can specify any user pattern as a section (INTRO, FILL, etc.).
Feature Reference — Pattern Play Mode " Rotate the Data Scroll Wheel to select the style number. Style number Style name Tempo TEMPO DRUM KIT BEAT GM std 1 Beat MEASURE PATTERN Measure CLICK RP Hop Click MISC. CYMBAL SNARE KICK Data focus area Section MAIN A AYou can also switch the style number using the +1/YES and -1/NO buttons. The style you have selected will automatically be set to the default tempo that matches the style when the Tempo mode in Utility mode is set to “pattern” (P.123).
Feature Reference — Pattern Play Mode Playing a Pattern ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ! Press the START/STOP button to play a pattern. The green LED above the START/STOP button will flash to the tempo of the pattern that is playing. CLICK AWhen the "Count" parameter on the 36th page of the Count screen (P.
Feature Reference — Pattern Play Mode Volume Adjustment ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ Master Volume Adjustment The MASTER VOLUME slider adjusts the volume of the entire pattern. AThe MASTER VOLUME slider also controls the sound of the drum kit input from the pads. MAX MIN MASTER VOL. AUX IN ACCOMP CLICK SNARE/CYMBAL KICK/MISC.
Feature Reference — Pattern Play Mode Adjusting the Tempo ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ Regardless of whether the pattern is playing or not, you can change the tempo. Move the cursor to the tempo focus area and rotate the Data Scroll Wheel or use the +1/YES and -1/NO buttons.
Feature Reference — Pattern Play Mode Setting the Quantization Regardless of whether the click is playing or not, you can change the quantization of the click. Move the cursor to the CLICK focus area and rotate the Data Scroll Wheel or use the +1/YES and -1/NO buttons.
Feature Reference — Pattern Play Mode Solo Solo refers to the function that plays a single part and mutes the others. You can play each part of the rhythm solo to check a voice or rhythm configuration. Press the SNARE, KICK, CYM, or MISC. button while holding SOLO to mute the other parts. The LCD will hide the “Data” indicators (rhythm track) in the data focus area and “MUTE” will appear on the right side of the rhythm track.
Feature Reference — Pattern Play Mode Chords The chords are abreviated as listed below. The DTX enables you to specify a chord to the current pattern simply by selecting the root and type. An on-bass note can be used when necessary. Root ................ The bass note of the chord. Chord type ..... The type (e.g. major, minor, etc.) of the chord. On-bass ........... The low bass note to use when you want to produce a chord with a bass note other than the root.
Feature Reference — Pattern Record Mode X MO R YA AHA DRU D UL E DT M M TRIG GE Pattern Record Mode You can records original patterns to user pattern numbers 111 to 210. Each pattern consists of 3 tracks: rhythm, chord, and bass (P.71). You can create patterns by real-time recording: hitting connected pads or playing a connected MIDI keyboard, or step recording: inputting notes one after another one step at a time.
Feature Reference — Pattern Record Mode 1. Getting Ready to Record ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ Select a user pattern number (111 to 210) in Pattern Play mode before entering Pattern Record mode (P.72).
Feature Reference — Pattern Record Mode 4. Selecting the Type of Recording ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ *This step is not necessary if you have chosen a chord track or bass track to record. Skip this step and move on to step 5. If you have chosen the rhythm track to record, you can choose the type of recording.
Feature Reference — Pattern Record Mode 6. Setting the Beat (time signature) ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ Set the beat of the pattern you are recording. Move the cursor to the BEAT focus area and rotate the Data Scroll Wheel or use the +1/YES and -1/NO buttons to set the beat. TEMPO BEAT Realtime MEASURE QUANT.
Feature Reference — Pattern Record Mode 8. Setting the Quantization ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ Set the quantization values for the recording. Quantization helps to produce a “tight” recording by automatically aligning notes to the nearest specified beat as you record.
Feature Reference — Pattern Record Mode A The LED above the CLICK button will flash in time with the current tempo setting during the countdown. The LED above the CLICK button and the START/STOP button will flash in time with the current tempo setting during the recording. AThe recording to the chord track is executed through MIDI channel 5, the bass track through MIDI channel 7, and the rhythm track through MIDI channel 10.
Feature Reference — Pattern Record Mode " Move the cursor to the quantization focus area using the Q cursor buttons and select the quantization (note length) of the drum voice by rotating the Data Scroll Wheel or using the +1/YES and 1/NO buttons. Hereafter, you can move the cursor by the quantization value you have selected. TEMPO BEAT 0-0-00 MEASURE QUANT. PATTERN -------- OFF MISC.
Feature Reference — Pattern Record Mode % Repeat steps " to $ and continue to enter the necessary drum voices in the appropriate positions. & Press the START/STOP button to exit Step recording and the display will return to Pattern Play mode. Sample: 8-beat drum pattern When an 8-beat drum pattern is entered, the LCD will display: 1st beat Hi-hat Snare Kick 2nd beat 3rd beat 4th beat MISC.
Feature Reference — Pattern Job Mode DT X YA D UL MO R AHA DRU Pattern Job Mode E M M TRIG GE This mode has various supporting functions to create a pattern: name a recorded pattern, quantize, copy, or clear a pattern.
Feature Reference — Pattern Job Mode Functions of Each Page ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ 1 Copy (Pat/Dest): Pattern copy ............................................................................... (P.90) 2 Quantize: Quantization ......................................................................................... (P.
Feature Reference — Pattern Job Mode 1 Copy (Pat/Dest): pattern copy This copies a specific preset or user pattern to a different user pattern number. This is convenient in creating a new pattern based on an existing pattern. ! Choose the preset style or user pattern by rotating the Data Scroll Wheel or using the +1/YES and -1/NO buttons. A It is necessary to specify the section (P.73) before selecting a preset style to copy.
Feature Reference — Pattern Job Mode 2 Quantize (quantization) 3 CrTrNote (clear specific note) This function quantizes each track of the currently selected pattern. As described on P.84, the quantization function automatically aligns a note to the nearest specified beat. ! Press the CHORD, BASS, or RHYTHM button of the track you want to quantize and the LED above will light up. TR1 TR2 MISC.
Feature Reference — Pattern Job Mode 4 ClrTrack (clears a track) This clears all the data on the specified track within the currently selected pattern. ! Press the CHORD, BASS, or RHYTHM button of the track you want to clear and the LED above will light up. 6 Pgm= (selects the voices of a chord, bass or rhythm track) This selects the voices of a chord, bass or rhythm track for the currently selected pattern.
Feature Reference — Song Play Mode DT X YA D UL MO R AHA DRU Song Play Mode E M M TRIG GE Use this mode to select and play from 100 preset songs and 30 user songs. By using the mute function you can easily create a minus-one playback and practice a drum or keyboard part to your original song previously created as well as synchronize with other connected digital devices at a live performance.
Feature Reference — Song Play Mode Entering Song Play Mode ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ Press the SONG button. TEMPO DRUM KIT DRUM KIT TRIGGER CHAIN VOICE BEAT GM std 1 MEASURE SONG CLICK CityDogs SONG UTILITY PATTERN TTERN MISC.
Feature Reference — Song Play Mode Playing a Song ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ! Press the START/STOP button to play a song. The green LED above the START/STOP button will flash to the tempo of the song that is playing. CLICK AWhen the "Count" parameter on the 36th page of the Count screen (P.
Feature Reference — Song Play Mode Volume Adjustment ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ Master Volume Adjustment The MASTER VOLUME slider adjusts the volume of the entire song. A The MASTER VOLUME slider also controls the sound of the drum kit played and input from the pads. MAX MIN MASTER VOL.
Feature Reference — Song Play Mode Muting or Soloing Each Track ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ This function enables you to mute the tracks of a song : TR1/2(tracks 1 or 2), rhythm, chord, or bass. You can mute the parts you do not need during rhythm practice.
Feature Reference — Song Play Mode Average Mode ........... The LCD analyses the difference of the timing and displays the percentage (%). This mode averages the difference and sets the 16th note quantization as 100%. Press the RECORD button again to clear all of the current data. TEMPO BEAT ave:+00% MEASURE SONG CLICK dsp: 00% MISC. CYMBAL SNARE KICK A Select the groove check mode on the Groove Check display page of the SEQ items in Utility Mode in advance.
Feature Reference — Song Record Mode X MO R YA AHA DRU D UL E DT M M TRIG GE Song Record Mode Use this mode to record original songs to user song numbers 101 to 130. Create a song using the following steps: ! Line up the necessary patterns by step recording and set the chord progression by assigning the chords to the backing track. " Play the external MIDI keyboard and record the melody or obligato to the 2 sequence tracks in real-time. Recording Procedures ! Getting prepared: (P.
Feature Reference — Song Record Mode 1. Getting prepared ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ Select a user song number (101 to 130) in Song Play mode before entering Song Record mode (P.94).
Feature Reference — Song Record Mode Step Recording ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ Use step recording to record pattern, chord, or tempo tracks. Input the data one step at a time while checking the LCD display of the DTX.
Feature Reference — Song Record Mode Erasing a Mistake To change a pattern that has been entered, use the FORWARD or REWIND button to move the cursor to the position of the pattern you want to clear and select a different pattern. You can also erase the pattern of the current measure simply by pressing the ERASE button.
Feature Reference — Song Record Mode Step Recording to a Chord Track Enter the necessary chords from a selection of 26 types one step at a time. ARefer to P.79 for details on chords. ! Select the CHO TR (chord track) according to step 3. Selecting a Recording Track (P.100) and press the START/STOP button. The LED above the button will light up and the LCD display will turn to the Step Recording display page. TR1 TR2 MISC.
Feature Reference — Song Record Mode Step Recording to a Tempo Track Enter the tempo change data one step at a time by specifying two parameters: the quantity of the tempo change and the time required to change. This simplifies and smoothes the process of changing the speed of the tempo. ! Select the TMP TR (tempo track) according to step 3. Selecting a Recording Track(P.100) and press the START/STOP button.
Feature Reference — Song Record Mode $ Move the cursor to the tempo change time focus area and set the number of beats (time) required to reach the tempo change value. Settings: Time required to change: 0 to 127 (beats) % Use the FORWARD or REWIND button to move the cursor to the next input position. You can move the cursor one 1/16th note at a time. & Repeat steps " to $ and continue to enter the tempo change data to the necessary positions.
Feature Reference — Song Record Mode TEMPO BEAT REALTIME MEASURE QUANT. SONG 0 Settings: Quantize: OFF, quarter note, 3 quarter note triplet, 0 eighth note, 3 eighth note triplet, 16th note, 3 16th note triplet A The performance will be recorded exactly as played if the quantization is OFF. You can also assign the quantization afterwards (P.109). ARefer to P.84 for details on quantization. 3 Setting the First Measure You can specify the first measure and start recording.
Feature Reference — Song Job Mode DT X YA D UL MO R AHA DRU Song Job Mode E M M TRIG GE This mode has various supporting functions to create a song: naming a recorded song, setting the voice for each track, quantizing, copying, or clearing a song.
Feature Reference — Song Job Mode Functions of Each page ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ 1 Copy (Song/Dest): song copy ................................................................................ (P.108) 2 Quantize: quantization ........................................................................................... (P.
Feature Reference — Song Job Mode 2 Quantize (quantization) 3 ClrTrack (clear track) This function quantizes the tracks (TR1 or TR2) of the currently selected song. As described on P.84, quantization automatically aligns a note to the nearest specified beat. ! Select a track by pressing the TR1 or TR2 button and the LED above the track will light up. This clears all the data on the specified track within the currently selected song.
Feature Reference — Song Job Mode 5 PgmCh (select the voices for each channel) This sets the voice for each channel within the currently selected song. The relation between the channel and each track is as shown in the following figure: Ch1 Ch2 Ch3 Ch4 Ch5: Chord Ch6: Chord Ch7: Chord Ch8 Ch9 Ch10: Rhythm Ch11 Ch12 Ch13 Ch14 Ch15 Ch16 Voice name PgmCh= 1 SONG GrandPno MISC.
Feature Reference — Song Job Mode 9 B Lnr TR (bass linear track mode) This sets the bass linear track mode ON or OFF. The bass linear mode is a mode which enables you to record a bass part in advance to TR 1 or 2 (tracks 1 or 2) to use for unique music expressions featuring a bass line that cannot be executed by combining the preset patterns. By turning this mode ON, each pattern of the BASS TR (bass track) is muted while the song is playing.
Feature Reference — Utility Mode DT X YA D UL MO R AHA DRU Utility Mode E M M TRIG GE This mode sets the general parameters which affect the entire DTX system. Entering Utility Mode ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ Press the UTILITY button.
Feature Reference — Utility Mode Functions of Each Display Page ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ Overall system settings 1 SYSTEM ............................................................................................................................ (P.114): Title Page 2 EditMode ...............................................................
Feature Reference — Utility Mode 35 Tempo ............................................................................................................... (P.123) 36 Count................................................................................................................. (P.123) 37 GrvCheck (groove check) .................................................................................. (P.124) 38 Break TB (break top/bottom) ......................................................................
Feature Reference — Utility Mode 3 LinkMode 4 Lrn Mode (learn mode) This function applies the trigger related data of drum kit number 1 to any selected drum kit. If the input data is unique to each drum kit, it may be necessary to reconnect the pads. By using LinkMode, you can always use the pad velocity or note number assignment in the same way as in drumkit 1 and play by changing the drum voice assignments of the drum kits.
Feature Reference — Utility Mode 5 SldrMode (slider mode) The Slider mode changes the assignments of the ACCOMP/SNARE/CYMBAL and CLICK/KICK/ MISC. volume sliders on the panel. Rotate the Data Scroll Wheel or use the +1/YES and -1/NO buttons to select Sldr mode. The following 2 modes are available. prctice (practice) (practice mode) .... The sliders adjust the volume of ACCOMP(accompaniment) and CLICK (metronome sound), respectively. By holding SHIFT, the sliders adjust the volume of SNARE and KICK.
Feature Reference — Utility Mode 8 FCoffset 13 DeviceNo (device number) This sets the value of the data sent by a foot controller connected to the H.HAT CONTROL jack on the rear panel to a + (plus) or - (minus) level. For example, you can delicately adjust the ouput MIDI velocity by stepping on the hihat foot controller and closing the hi-hat. Set the offset value using the Data Scroll Wheel or the +1/YES and -1/NO buttons. This sets the MIDI device number.
Feature Reference — Utility Mode 15 Receive PC (receiving program change data) This enables or disables the DTX to received MIDI program change. Set this function on when you want to change the drum kit number automatically or by using an external MIDI device. ASet the program change data receiving parameter of channel 10 on the 14th display page of this mode. Rotate the Data Scroll Wheel or use the +1/YES and -1/NO buttons to turn the function on or off.
Feature Reference — Utility Mode 20 DumpTime 22 Dump Out (bulk data send) This sets the length of intervals between the packets of data sent by Bulk Data Send. The intervals can be adjusted to the capacity of the external receiving device and prevent data overflow. Set the dump time by rotating the Data Scroll Wheel or using the +1/YES and -1/NO buttons. The time can be set from 50 ms to 300 ms by an increment of 50 ms. DumpTime = 100ms MISC.
Feature Reference — Utility Mode " Press the START/STOP button and the LCD will display “Sure? y/n.” 23 P/C➔KIT (program change table) This determines the program change number that will be used to change the drum kit number from an external MIDI device or with in the DTX. Dump Out Sure?y/n ! Move the cursor to the program change number using the Q cursor buttons and set the program change number by rotating the Data Scroll Wheel or using the +1/YES and -1/NO buttons. MISC.
Feature Reference — Utility Mode 25 Lo Mi Hi (gain) 27 Mid Freq (mid frequency) Set the gain to 3 frequency ranges: low, middle, and high. It is possible to boost or decrease the selected range using this function. This function sets the center frequency of the middle frequency range of gain control. Rotate the Data Scroll Wheel or use the +1/YES and -1/NO buttons to set the center frequency.
Feature Reference — Utility Mode 29 SEQ (sequencer) The SEQ sub-mode contains the settings related to the CLICK and synchronization. Select the parameters between this page and the 40th page using the PAGE¡ or PAGE⁄ buttons. This function is mainly used to synchronize the metronome or external MIDI device. A Move from this page to other sub-modes by rotating the Data Scroll Wheel or using the +1/YES and -1/NO buttons.
Feature Reference — Utility Mode 35 Tempo 33 ClickOut This function sets the destination output of the CLICK. For example, you can set separate outputs for the click and song, and the drummer can use the click as a guide click when playing to a song created by the DTX in a live performance or studio recording. Rotate the Data Scroll Wheel or use the +1/YES and -1/NO buttons to set the output jack. Select the jack from the following: mainL+R .......
Feature Reference — Utility Mode 37 GrvCheck (groove check) This sets the Groove Check mode from the following two types: Rotate the Data Scroll Wheel or use the +1/YES and -1/NO buttons to set the parameter. The following two types are available. single ............ The DTX shows how loose the data received from a pad or drum is from the beat in clock units. This is convenient to check the timing of a snare or kick.
Feature Reference — Utility Mode 39 MIDIctrl (MIDI control) This sets the DTX to transmit or receive system real-time messages (start, continue, stop). When this function is enabled, you can control the external sequencers or rhythm machines using the START/STOP button on the DTX panel as well as control the DTX pattern or song playback from an external sequencer. Rotate the Data Scroll Wheel or use the +1/YES and -1/NO buttons to turn the function on or off.
Feature Reference — Utility Mode 41 MULTI (multi-timbre) This MULTI sub-mode contains the DTX settings used as a multi-timbre tone generator. Use the PAGE¡ or PAGE⁄ buttons to select between this page and the 47th page. AIf you are using the DTX as a tone generator, you are required to connect the keyboard or computer (sequencer) to the DTX using MIDI cable(s). Refer to P.129 for details. 43 Program This assigns (normal) keyboard voices to each part (1 to 16).
Feature Reference — Utility Mode 44 Volume 45 Pan This adjusts the volume of the voice assigned to the part. Balance the volume of each part when you are using the DTX as a multi-timbre tone generator. This sets the Pan position for each voice assigned to each part. This defines the pan position of the voice between left and right in a stereo image. ! Move the cursor to the part number focus area and rotate the Data Scroll Wheel or use the +1/YES and -1/NO buttons to select the part number.
Feature Reference — Utility Mode 46 Pitch 47 Rev Send (Reverb Send) This sets the pitch for each voice assigned to each part. Tune the pitch either by semitones (coarse) or by approximately 1.2 cent increments (fine). ! Move the cursor to the part number. Focus area and rotate the Data Scroll Wheel or use the +1/YES and -1/NO buttons to select the part number.
Appendix — MIDI MIDI The DTX contains various MIDI functions. By using the MIDI functions you can play or control external synthesizers, computers or sequencers connected to the DTX by hitting connected pads or drum sets with triggers and create a large music system configuration. This can be used in various situations such as live performances, parties and events. This section provides basic knowledge regarding the MIDI functions as well as ways to actually use the MIDI functions of the DTX.
Appendix — MIDI MIDI Functions on the DTX As mentioned above, MIDI messages can be divided into a channel message and a system message. The following section describes the kind of data can be transmitted in these messages along with general MIDI knowledge and explanations. In order to transmit MIDI data from the DTX, it is necessary to set the various MIDI function parameters on the display pages in Utility mode (P.112).
Appendix — MIDI Control Change This data is used to enhance your musical expression by conveying commands such as for the dumper pedal, effects and volume. Each function has a control number and the general value variable for each control ranges between 0 and 127. The DTX tone generator can receive various control change data. It is also possible to use the foot controller to send control change data to an external MIDI device. The following are examples of well known control change data. Ctrl.No.
Appendix — MIDI Using the MIDI Functions ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ Nowadays, the ways to use MIDI functions are widely diversified and differ by MIDI device or musician. The following are simple case studies and hints on how to use the DTX in a MIDI system. The rest depends on your original ideas.
Appendix — MIDI Using the DTX as a MIDI Interface The trigger response of the DTX is fast enough to serve as a MIDI trigger interface. By playing a pad or drum with a trigger sensor connected to the DTX as in the following illustration, the DTX will send the Key On or Key Off data of the note number (P.40) set to each input. It is possible to overlay tone modules from external tone generators or sampler sounds on the DTX sounds to create a thick sound.
Appendix — MIDI MIDI Data Format ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ 1 Channel Message The channel message for MIDI channel 10 will not be received if the “RecvCh10 All” (P.118) parameter in Utility mode is set to “off”. 1.1 Key On or Key Off ○ ○ ○ ○ ○ ○ 1.3 1.3.1 1.3.2 1.2.2 0 bank select MSB 1 modulation Sends and receives data. 1.2.3 6 data entry Sends and receives data. Used to specify RPN data. 1.2.4 1.3.
Appendix — MIDI 2.1 Parameter Change 2.3 Receives only. 2.1.1 GM system ON F0 7E 7F 09 01 F7 Sets all the data except the MIDI master tuning data to its initial value. 2.1.2 3 Realtime Message Sends and receives data. 3.1 3.2 identify request F0 7E 0n 06 01 F7 MIDI master volume F0 7F 7F 04 01 XX mm F7 Ignores “XX”. “mm” is the volume. 2.1.6 2.2 start, continue, stop If the MIDIctrl (P.125) parameter in Utility mode is set to “off”, the DTX will not receive start, continue or stop data.
Appendix — Troubleshooting Troubleshooting ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ The DTX is Not Making a Sound or a Triggered Sound ● Make sure the pads and triggers are connected correctly to the input jacks of the DTX (P.9).
Appendix — Troubleshooting You are Experiencing “Cross-talk” ● Replace the sensor away from the nearby drum. minimum input level needs to be higher (P.37). ● Raise the gain setting (P.36). ● Raise the rejection parameter. Be careful not to set it too high or it may cause a sound to be muted when another drum is played at the same time (P.39). ● If the sound cross-talks with a specific trigger input, use the Spec rejection settings(P.39).
Appendix — Error Messages Error Messages ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ERR-MIDI BuffFull Too much MIDI data is being received in the buffer. Reduce the amount of data or insert intervals between the bulk transmission and try again. ERRORMIDIdata There is a data error in the MIDI data being received.
Appendix Specifications ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ Tone Generator 16-bit AWM2 (Compliant to GM Standard Level 1) Polyphony Maximum of 32 notes Voices 928 Drum and Percussion Voices, 128 Normal Keyboard Voices Modes Drum Kit Mode Play Mode: 32 preset drum kits and 32 user drum kits Trigger Edit Mode: 31 functions Voice Edit Mode: 21 functions Chain Mode Play Mode: 16 types of chains (maximum of 32 steps) Edit Mode: 3 functions Pattern Mode Play
Appendix Index ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ +1/YES (ENDING) Button ............................................................. 7 +1/YES and -1/NO Buttons ......................................................... 27 -1/NO (INTRO) Button ................................................................. 7 1 Copy (Pat/Dest): pattern copy .................................................. 90 1 Copy (Song/Dest): song copy .........................
Appendix average ...................................................................................... 124 Average Mode ............................................................................. 98 B b ................................................................................................. 53 B (BOTTOM) ............................................................................ 124 Backing Track ............................................................................. 93 basemnt ........
Appendix mute Lo ...................................................................................... 45 Muting ................................................................................. 77, 97 N none ........................................................................................... 59 normal ................................................................................. 38, 45 Note Off .................................................................................... 130 Note On ...
Appendix Drum Voice List No Grp G.No No Grp G.No No Grp G.No No Grp G.
Appendix 144 No Grp G.No 233 S 114 No Grp G.No No Grp G.No LoosyRim ● Name (LCD) 291 S 172 AnaTiRim Name (LCD) 349 S 230 JelyRoll Name (LCD) No Grp G.
Appendix No Grp G.No No Grp G.No No Grp G.No No Grp G.
Appendix 146 No Grp G.No No Grp G.No 697 P 47 P Scrach Name (LCD) 755 E 2 E Didger Name (LCD) No Grp G.
Appendix GM Keyboard Voice List No Layer No GrandPno 1 49 2 BritePno 1 3 E.Grand 4 HnkyTonk 5 E.Piano1 6 E.Piano2 7 Harpsi. 1 Category Piano 8 9 10 Chromatic Percussion Display Layer No Strings1 1 97 50 Strings2 1 98 2 51 Syn.Str1 2 99 2 52 Syn.Str2 2 100 Atmosphr 2 2 53 ChoirAah 2 101 Bright 2 2 54 VoiceOoh 1 102 Goblins 2 1 55 SynVoice 1 103 Echoes 2 Clavi. 1 56 Celesta 1 57 Category Ensemble Brass Display Orch.
Appendix Preset Drum Kit Drum Kit List User Drum kits (Rewritable) Number 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 Name Acoustkt RockLive PowerKit BigRoomD RockDry1 RockDry2 RockDry3 RockDry4 RockDry5 HipDanse HardGtBD kick3itm N.Y. 3 N.Y.
Appendix 35 Hip-Hop 34 Rock 1 PAD ASSIGNMENT PAD ASSIGNMENT Trigger Input PAD1 PAD2 PAD3 PAD4 PAD5 PAD6 PAD7 PAD8 PAD9 PAD10 PAD11 PAD12 SNARE TOM1 TOM2 TOM3 TOM4 RIDE CRASH H.HAT KICK Key-on Mode 0 0 0 0 0 0 0 (H.
Appendix 36 Industry 37 N.Y. 1 PAD ASSIGNMENT Trigger Input PAD1 PAD2 PAD3 PAD4 PAD5 PAD6 PAD7 PAD8 PAD9 PAD10 PAD11 PAD12 SNARE TOM1 TOM2 TOM3 TOM4 RIDE CRASH H.HAT KICK PAD ASSIGNMENT Key-on Mode 0 0 0 0 4 0 0 (H.
Appendix 38 N.Y. 2 39 Country PAD ASSIGNMENT Trigger Input PAD1 PAD2 PAD3 PAD4 PAD5 PAD6 PAD7 PAD8 PAD9 PAD10 PAD11 PAD12 SNARE TOM1 TOM2 TOM3 TOM4 RIDE CRASH H.HAT KICK PAD ASSIGNMENT Key-on Mode 0 2 2 0 4 1 1 (H.Hat) 0 0 0 0 1st 38 78 71 45 43 46 36 59 52 56 Note Number (0: off) 3rd 4th 5th 0 0 0 80 81 83 74 76 0 0 0 0 0 0 0 BritePno (ch=13) Orch.
Appendix 40 BeBop 41 Rock 2 PAD ASSIGNMENT Trigger Input PAD1 PAD2 PAD3 PAD4 PAD5 PAD6 PAD7 PAD8 PAD9 PAD10 PAD11 PAD12 SNARE TOM1 TOM2 TOM3 TOM4 RIDE CRASH H.HAT KICK PAD ASSIGNMENT Key-on Mode 0 0 0 0 0 0 0 (H.
Appendix 42 1970 kit 43 X-Fade PAD ASSIGNMENT PAD ASSIGNMENT Trigger Input PAD1 PAD2 PAD3 PAD4 PAD5 PAD6 PAD7 PAD8 PAD9 PAD10 PAD11 PAD12 SNARE TOM1 TOM2 TOM3 TOM4 RIDE CRASH H.HAT KICK Key-on Mode 0 0 0 0 0 0 0 (H.
Appendix 44 Studio 45 Dance 1 PAD ASSIGNMENT Trigger Input PAD1 PAD2 PAD3 PAD4 PAD5 PAD6 PAD7 PAD8 PAD9 PAD10 PAD11 PAD12 SNARE TOM1 TOM2 TOM3 TOM4 RIDE CRASH H.HAT KICK PAD ASSIGNMENT Key-on Mode 0 0 0 0 0 0 0 (H.
Appendix 46 Dance 2 47 HHpDncMX PAD ASSIGNMENT Trigger Input PAD1 PAD2 PAD3 PAD4 PAD5 PAD6 PAD7 PAD8 PAD9 PAD10 PAD11 PAD12 SNARE TOM1 TOM2 TOM3 TOM4 RIDE CRASH H.HAT KICK PAD ASSIGNMENT Key-on Mode 0 0 0 0 0 0 0 (H.
Appendix 48 WldDncMX 49 IndustMX PAD ASSIGNMENT PAD ASSIGNMENT Trigger Input PAD1 PAD2 PAD3 PAD4 PAD5 PAD6 PAD7 PAD8 PAD9 PAD10 PAD11 PAD12 SNARE TOM1 TOM2 TOM3 TOM4 RIDE CRASH H.HAT KICK Key-on Mode 0 0 0 0 0 4 4 (H.
Appendix 50 Banana 51 LatinPer PAD ASSIGNMENT PAD ASSIGNMENT Trigger Input PAD1 PAD2 PAD3 PAD4 PAD5 PAD6 PAD7 PAD8 PAD9 PAD10 PAD11 PAD12 SNARE TOM1 TOM2 TOM3 TOM4 RIDE CRASH H.HAT KICK Key-on Mode 0 0 0 0 0 0 0 (H.
Appendix 53 Latin 52 Symphony PAD ASSIGNMENT PAD ASSIGNMENT Trigger Input PAD1 PAD2 PAD3 PAD4 PAD5 PAD6 PAD7 PAD8 PAD9 PAD10 PAD11 PAD12 SNARE TOM1 TOM2 TOM3 TOM4 RIDE CRASH H.HAT KICK Key-on Mode 0 0 0 0 0 0 0 (H.
Appendix 54 World 1 55 World 2 PAD ASSIGNMENT Trigger Input PAD1 PAD2 PAD3 PAD4 PAD5 PAD6 PAD7 PAD8 PAD9 PAD10 PAD11 PAD12 SNARE TOM1 TOM2 TOM3 TOM4 RIDE CRASH H.HAT KICK PAD ASSIGNMENT Key-on Mode 0 0 0 0 0 0 0 (H.
Appendix 56 GM std 1 57 GM std 2 PAD ASSIGNMENT Trigger Input PAD1 PAD2 PAD3 PAD4 PAD5 PAD6 PAD7 PAD8 PAD9 PAD10 PAD11 PAD12 SNARE TOM1 TOM2 TOM3 TOM4 RIDE CRASH H.HAT KICK PAD ASSIGNMENT Key-on Mode 0 0 0 0 0 0 0 (H.
Appendix 58 GM room 59 GM rock PAD ASSIGNMENT Trigger Input PAD1 PAD2 PAD3 PAD4 PAD5 PAD6 PAD7 PAD8 PAD9 PAD10 PAD11 PAD12 SNARE TOM1 TOM2 TOM3 TOM4 RIDE CRASH H.HAT KICK PAD ASSIGNMENT Key-on Mode 0 0 0 0 0 0 0 (H.
Appendix 60 GM elec. 61 GM anal. PAD ASSIGNMENT Trigger Input PAD1 PAD2 PAD3 PAD4 PAD5 PAD6 PAD7 PAD8 PAD9 PAD10 PAD11 PAD12 SNARE TOM1 TOM2 TOM3 TOM4 RIDE CRASH H.HAT KICK PAD ASSIGNMENT Key-on Mode 0 0 0 0 0 0 0 (H.
Appendix 62 GM jazz 63 GM brush PAD ASSIGNMENT Trigger Input PAD1 PAD2 PAD3 PAD4 PAD5 PAD6 PAD7 PAD8 PAD9 PAD10 PAD11 PAD12 SNARE TOM1 TOM2 TOM3 TOM4 RIDE CRASH H.HAT KICK PAD ASSIGNMENT Key-on Mode 0 0 0 0 0 0 0 (H.
Appendix Preset Style List 64 GM class y PAD ASSIGNMENT Trigger Input PAD1 PAD2 PAD3 PAD4 PAD5 PAD6 PAD7 PAD8 PAD9 PAD10 PAD11 PAD12 SNARE TOM1 TOM2 TOM3 TOM4 RIDE CRASH H.HAT KICK Key-on Mode 0 0 0 0 0 0 0 (H.
Appendix Preset Song List Style No.
166 INPUT PAD Type PAD Gain Level Range Velocity Range Velocity Curve Self Rejection Rejection Spec. Rejection 1st Note Voice Gate Time MIDI 2nd Note Voice MIDI 3rd Note Voice MIDI 4th Note Voice MIDI 5th Note Voice MIDI RIM Note Voice MIDI MUTE Note Voice MIDI Key-on Mode Vel. X-Fade RIM Mode RIM Velocity PAD Function Drum Kit Name: 1 FS Function FS MIDI FS HiHat Cls.
Appendix Drum Kit Voice Edit Parameter (Blank Chart) Drum Kit Name: Note No. Voice No. Name Volume Pan Pitch C F Reverb Send Modify Filter Decay Key Mode Alternate Group Key off Out Port 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 Root Reverb Return Send Prog.
Appendix YAMAHA [ Drum Trigger Module ] Model : DTX MIDI ImplementationChart Function... Transmitted Recognized Date: 9-Jan-1996 Version: 1.
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YAMAHA DRUM TRIGGER MODULE DTX VERSION2.