Electronic Acoustic Drum Module Reference Manual (Advanced) EN Contents How the Triggers Generate Sounds ........................ 2 About the Pads.......................................................... 2 The Relationship Between Trigger Input Jacks, Trigger Inputs, Trigger Input Sources ............. 3 Trigger Sound (Instrument, Voice) ....................... 4 EAD10 Internal Memory....................................... 5 Parameter Descriptions...........................................
How the Triggers Generate Sounds How the EAD10 produces sound is explained in the Owner’s Manual. Here, we provide detailed information on how trigger signals generate Trigger Sounds. About the Pads Pads that can be used with the EAD10 include drum triggers and electronic drum pads. Types of pads include two piezo type and one piezo type. Specific areas of the pad are called Zones.
How the Triggers Generate Sounds The Relationship Between Trigger Input Jacks, Trigger Inputs, Trigger Input Sources This section explains the relationship between the Trigger Input jack, Trigger Input, and Trigger Input Source. Trigger Input Jack (Trigger Input) By switching the input mode on the [qKICK] jack, [w] jack, [eSNARE] jack, [r] jack, you can change the Trigger Input and Trigger Input Source. The [t] jack and [y] jack are 3-Zone compatible inputs and cannot be changed.
How the Triggers Generate Sounds separate With the “separate” setting, the [qKICK/w] jack (or the [eSNARE/r] jack) is separated into single inputs in which each is assigned one Instrument. For example, the trigger signal received by the [w] jack is connected to the Trigger Input Source “Trg2.” The “Kick-R” sound is not produced.
How the Triggers Generate Sounds EAD10 Internal Memory Saving Scenes that you have created or edited to the internal memory lets you hold the data even after the power has been turned off. You can also save System settings such as Trigger settings (MENU/Trigger) and other general settings such as Utility (MENU/Utility) settings. Data That Can Be Saved in the EAD10 The following types of data can be stored in the Main Unit.
MENU Basic Screen Operations The screen appears when you press the [MENU] button.
MENU Selecting the Trigger Input or Trigger Input Source The Trigger name is displayed in the upper right of the screen for any parameters in which the Trigger Input or Trigger Input Source settings are required. Individual Trigger Input Settings In the setting screen for each Trigger Input such as MENU/Scene Edit/Inst/InstNumber or MENU/ Trigger/Pad Type, press the TRG ([F3]) button to open the screen for changing Trigger Inputs.
MENU Menu Function List MENU Scene Edit Inst Instrument Settings Category . . . . . . . . . . . . . . . . . . . . . . Instrument Category InstNumber . . . . . . . . . . . . . . . . . . . . Instrument Number InstTune . . . . . . . . . . . . . . . . . . . . . . Instrument Tuning InstDecay . . . . . . . . . . . . . . . . . . . . . Instrument Decay InstPan . . . . . . . . . . . . . . . . . . . . . . . Instrument Pan Voice Voice Settings Category . . . . . . . . . . . . . . . . . . . . . .
MENU MENU Trigger Input Mode Input Mode Settings Trg1/Trg2 . . . . . . . . . . . . . . . . Trigger 1/Trigger 2 Input Mode Trg3/Trg4 . . . . . . . . . . . . . . . . Trigger 3/Trigger 4 Input Mode Curve Curve Settings Velocity Curve. . . . . . . . . . . . Velocity Curve Pad Type Pad Type Settings PadType . . . . . . . . . . . . . . . . Select Pad Type Gain . . . . . . . . . . . . . . . . Gain Sensitivity . . . . . . . . . . . . Sensitivity RejectTime . . . . . . . . . . . Reject Time MinLevel . . . . . . .
MENU MENU Job Scene Scene Settings Recall . . . . . . . . . . . . . . . Recall Sort . . . . . . . . . . . . . . . . . Sort Exchange . . . . . . . . . . . . Exchange Clear . . . . . . . . . . . . . . . . Clear Wave Wave Settings Import . . . . . . . . . . . . . . . Import Selected Audio File Import All . . . . . . . . . . . . Import All Audio Files Delete . . . . . . . . . . . . . . . Delete Selected Audio File Delete All . . . . . . . . . . . . Delete All Audio Files Optimize . . . . . . . . . . . . .
Scene Edit MENU Scene Edit Scene Edit Parameter Descriptions Inst Scene Edit Voice This section explains the “Scene Edit” settings in the menu. Reverb, Effects (Mic Sound), and Trigger Sounds for Scenes can be customized to your liking. Trigger Sounds have their own Effects available for use. Also, there are various settings for each Trigger Input or Trigger Input Source. NOTE Effect After customizing the Scene, save (Store) it as a User Scene (EAD10 Owner’s Manual).
MENU Scene Edit Scene Edit Settings Screen Structure Instrument Settings Voice Voice Settings Effect Effect Settings Volume Volume Settings Tempo Tempo Settings Voice Inst Inst Scene Edit Inst Scene Edit / Inst Instrument Settings Effect Settings Screen Structure Scene Edit Inst Category Instrument Category InstNumber Instrument Number Volume 1/2 InstTune Instrument Tuning InstDecay Instrument Decay InstPan Instrument Pan Tempo 2/2 Scene Edit / Inst 1/2 Category : Instrumen
MENU Scene Edit Inst Scene Edit Scene Edit / Inst 2/2 InstTune : Instrument Tuning The parameter adjusts the pitch of each Trigger Input in units of 25 cents. 0.01 corresponds to 1 cent. -12.00 to +0.00 to +12.00 Voice Settings NOTE Effect A “cent” is a unit of pitch defined as one hundredth of a semitone. (100 cents = 1 semitone) InstDecay : Instrument Decay Sets the decay (the time it takes for the sound to fade away to silence) for the Instrument assigned to each Trigger Input.
MENU Scene Edit Voice Scene Edit Scene Edit / Voice Voice Settings Settings Screen Structure Scene Edit Inst Voice 1/4 Category Voice Category VoiceNumber Voice Number VoiceTune Voice Tuning VoiceDecay Voice Decay VoicePan Voice Pan Voice 2/4 VoiceFilter Voice Filter Cutoff Frequency VoiceQ Voice Filter Resonance (Q) VoiceAltGrp Voice Alternate Group VoiceHoldMode Voice Hold Mode Effect 3/4 MessageType Volume 4/4 Select MIDI Message Type Note MIDI Note Output MIDI Ch MIDI
MENU Scene Edit Inst Scene Edit Scene Edit / Voice 1/4 Category : Voice Category Sets the Voice Category for each Trigger Input Source. Refer to the Data List. Voice Settings VoiceNumber : Voice Number Settings Effect Sets the Voice Number for each Trigger Input Source. Refer to the Data List. Tempo Volume Scene Edit / Voice 2/4 VoiceTune : Voice Tuning Sets the tuning of the Voice assigned to each Trigger Input Source. 0.1 corresponds to 10 cents. Settings -24.0 to +0.0 to +24.
MENU Scene Edit Inst Scene Edit Scene Edit / Voice 3/4 VoiceFilter : Voice Filter Cutoff Frequency Settings Voice Sets the filter cutoff frequency for the Voice assigned to each Trigger Input Source. Negative values produce a darker sound, while positive values produce a brighter sound. -64 to +0 to +63 Effect VoiceQ : Voice Filter Resonance (Q) Sets the Q (Filter Resonance) for the Voice assigned to each Trigger Input Source.
MENU Scene Edit Scene Edit Scene Edit / Voice 4/4 Inst When “note” is selected for MessageType Voice When “REVERB” is selected for MessageType Volume Effect When “EFFECT” is selected for MessageType Tempo When “CC01” to “CC95” is selected for MessageType EAD10 Reference Manual (Advanced) 17
MENU Scene Edit Scene Edit MessageType : Select MIDI Message Type Sets the type of MIDI message to be sent when the pad is struck. NOTE Any setting other than note does not produce a sound when the pad is struck. note [For note] Inst Sends a MIDI note. Use this parameter to set the pad to produce a sound when struck. Note : MIDI Note Output Voice Sets the MIDI note that is sent by the Trigger Input Source.
MENU EFFECT Scene Edit Scene Edit [For EFFECT] Controls the amount of Effect (knob) according to how the pedal depressed or how hard the pad is struck. No sound is produced even when the pad is struck. MinValue : Minimum Value Inst Sets the amount (minimum) of Effect applied when the pedal is released or when the pad is struck lightly. MaxValue : Maximum Value CC01 to CC95 Voice Sets the amount (maximum) of Effect applied when the pedal is depressed fully or when the pad is struck hard.
MENU Scene Edit Effect Scene Edit Scene Edit / Effect Effect Settings Effect Voice (Kick, Kick-R Trg2...
MENU Scene Edit Inst Scene Edit Scene Edit / Effect 1/4 ReverbType : Reverb Type Settings Voice Selects the Reverb type. The Reverb Type can also be selected by pressing the “REV” button ([F1]) on the Scene screen. Refer to the Data List. Effect ReverbSend : Reverb Send Sets how much of the sound is sent to the Reverb effect (Send Level). Changes Reverb Send Levels of both the Mic Sound and Trigger Sound (internal Voice). You can fine-adjust the values controlled with the [REVERB] knob.
MENU Scene Edit Mic Effect Inst Scene Edit Scene Edit / Effect 3/4 MicEffType : Mic Effect Type Settings Voice Selects the type of Effect that is applied to the Mic Sound. The Mic Effect Type can also be selected by pressing the “EFF” ([F2]) button on the Scene screen. Refer to the Data List. Effect MicEffDepth : Mic Effect Depth Sets depth of the Effect to be applied to the Mic Sound. You can fine-adjust the values controlled with the [EFFECT] knob.
MENU Scene Edit Volume Scene Edit Scene Edit / Volume Volume Settings Scene Inst Trigger Inst Voice Voice Volume Voice Voice Inst Volume Voice Volume Trigger Inst TriggerVolume Voice Volume Effect Voice Scene Volume Voice Inst Volume Volume Voice Volume Mic Mic Volume Tempo Settings Screen Structure Scene Edit Volume Scene Volume Overall Scene Volume Mic Volume Mic Volume TriggerVolume Trigger Sound Overall Volume Inst Volume Voice Volume Trigger Sound Instrument Volume Trigger So
MENU Scene Edit Trigger Volume Scene Edit TriggerVolume : Trigger Sound Overall Volume Sets the overall volume for the Trigger Sound (internal Voice). Use this parameter to adjust the balance between the Mic Sound and Trigger Sound within the same Scene. Settings 0 to 127 Inst Inst Volume : Trigger Sound Instrument Volume Sets the volume of the Instrument for each Trigger Input. Use this parameter to adjust the balance between the Instruments within the same Scene.
Trigger Trigger Trigger This section explains the “Trigger” settings in the menu. Depending on the pad you have connected, different Trigger signals are generated when you strike the pad during the performance. The “Trigger” settings allow you to optimize Trigger signals for each pad for processing by the Main Unit. The settings are saved when the power is turned off. Input Mode Select the appropriate pad type when you connect the pad.
MENU Trigger Curve Trigger Trigger/Curve Curve Settings Settings Screen Structure Trigger Velocity Curve Curve Velocity Curve Input Mode Curve Velocity Curve : Velocity Curve Selects a Velocity Curve for the selected pad. A Velocity Curve determines how the Velocity (or strength) of the sound is affected by how hard you strike the pad.
MENU Trigger Pad Type Trigger Trigger/Pad Type Pad Type Settings Settings Screen Structure Trigger Input Mode Pad Type 1/4 PadType Select Pad Type Gain Gain Sensitivity Sensitivity RejectTime Reject Time Curve 2/4 MinLevel Minimum Level MaxLevel Maximum Level MinVelocity Minimum Velocity MaxVelocity Maximum Velocity Pad Type 3/4 Wait Time RimGain Rim Gain H/R Balance H/R Balance FootSwSelect WaitTime Crosstalk 4/4 Selecting a pad type causes settings from Gain to H/R Balan
MENU Trigger Input Mode Trigger Trigger/Pad Type 1/4 PadType : Select Pad Type Curve Sets the Pad Type.
MENU Trigger Trigger Sensitivity : Sensitivity Sets sensitivity for when the pad is struck lightly. Settings 1 to 13 NOTE Input Mode Using a value that is too low may result in no sound when struck too lightly or when playing a fast roll. Using a value that is too large may result in crosstalk. If you must make an adjustment, try to do so in a way that does not hinder your performances.
MENU Trigger Input Mode Trigger Trigger/Pad Type 4/4 WaitTime : Wait Time Settings Curve This parameter is used to set the time until the target pad detects a trigger signal. Set this parameter to adjust the time so that the trigger signal is detected at its peak and that the strength for striking the pad corresponds to the volume of the sound produced. 1 to 64 (msec) Pad Type RimGain : Rim Gain Sets the rim gain level for a two piezo pad such as the DT50S connected to the mono × 2 input jack.
MENU Trigger Crosstalk Trigger Trigger/Crosstalk Crosstalk Prevention Settings Settings Screen Structure Trigger All Reject Lvl All Rejection Level Reject Lvl Rejection Level (Source Pad) Input Mode Crosstalk Curve The term “crosstalk” refers to the output of trigger signals from an electronic drum pad (including an acoustic drum with a drum trigger attached) other than the one that was struck as a result of vibrations or interference between pads.
Utility Utility Utility This section explains the “Utility” settings in the menu. General Settings, Pad Functions, and Headphone EQ are set here.
MENU Utility General Utility Utility/General 1/4 SceneKnob : Scene Knob Settings PadFunction Set the [SCENE] knob to use for Scenes only, or for data entry (instead of the [–] or [+] buttons). scene, data Phones EQ AutoPowerOff : Auto Power Off Set the time until the power is turned off by the Auto Power-Off function, or set to (off) to disable the Auto Power-Off function. Settings off, 5, 10, 15, 30, 60, 120 (min) NOTE • The time setting for the Auto Power-Off function is approximate.
MENU Utility General Utility Utility/General 2/4 ClickOutput : Click Output Destination L&R+ph Sent to both the OUTPUT [R]/[L/MONO] jacks and [PHONES] jack. phones Sent only to the [PHONES] jack. L&R+ph, phones Phones EQ Settings PadFunction Sets the destination for the Click sound. ClickCountOff : Click Count off Set the Click sound to stop after playing for one measure or for two measures. When set to off, the Click sound continues to play.
MENU Utility General Utility Utility/General 3/4 AudioOutGain : Audio Out Gain Settings PadFunction For USB audio, set the USB output gain. For using the recorder, set the input gain for recording. -12dB, -6dB, 0dB, +6dB, +12dB Phones EQ AudioMix : Audio Mix For USB audio, set whether the USB input is sent to the USB OUT or not. When using the recorder, sets whether recorder playback records together with your performance or not.
MENU Utility General Utility Utility/General 4/4 PadFunction Use these three parameters to set the balance between volumes beforehand to maintain balance when using the [AUDIO/CLICK VOLUME] knob. AuxInVolume : [AUX IN] Volume Sets the volume for the signal received via the [AUX IN] jack. Phones EQ USB Volume : USB Audio or Recorder Playback Volume Sets the volume for the USB audio input or Recorder playback. ClickVolume : Click Volume Sets the Click volume.
MENU Utility General Utility Utility/PadFunction 1/2 PadFunction : Pad Function Pad produces sound as usual. inc scene Increases the Scene number by one. dec scene Decreases the Scene number by one. select scene Selects the Scene. toggle scene Selects a Scene. Every time the pad is struck, the Scene changes between two Scenes. Phones EQ off PadFunction Instead of playing a sound, you can perform functions such as changing a Scene number or tempo by striking a pad.
MENU Utility General Utility Utility/PadFunction 2/2 BypassSw : Bypass Switch PadFunction Selects the bypassOn/Off target setting in the PadFunction. This is a General setting, not an individual pad setting.
Job Job Job The job menu contains Scene, Wave, and Recorder related jobs. Settings Screen Structure Scene Settings Wave Wave Settings Recorder Recorder Settings Wave Scene Scene Job Scene Job/Scene Scene Settings Recorder Only the User Scene settings can be changed from the Scene Settings (Job/Scene). Preset Scenes cannot be changed.
MENU Job Sort : Sort Scene Job Changes the order of Scenes to call back when turning the [SCENE] knob. Press the “ ” and “ ” buttons ([F1] and [F2]) to move the cursor. Press the “SELECT” button ([F3]) to select the Scene that you want to move. Press the “ ” and “ ” buttons ([F1] and [F2]), or the [–] and [+] buttons to move the selected Scene. Recorder 1. 2. 3. 4. Wave Procedure After moving the Scene to the position where you want it, press the “INSERT” button ([F3]).
MENU Job Exchange : Exchange Scene Job Exchanges the order of two Scenes. Select the two Scenes that you want to swap. Press the “EXCHNG” button ([F3]) and the confirmation screen appears. Press the “YES” button ([F1]) to change the order of the two Scenes. Recorder 1. 2. 3. Wave Procedure “Completed.” appears when the Exchange is complete, and the screen returns to the Exchange screen. Clear : Clear Initialize the Scene. Procedure 1. 2. 3.
MENU Job Wave Job Job/Wave Wave Settings Settings Screen Structure Job Scene Wave Import Import Selected Audio File Import All Import All Audio Files Delete Delete Selected Audio File Delete All Delete All Audio Files Optimize Optimize Memory Wave 1/2 2/2 Memory Information Recorder Memory Info Job/Wave 1/2 Import : Import Selected Audio File Select which audio file (.WAV) saved on a USB flash drive to import into the EAD10.
MENU Job Procedure Press the “IMPORT” button ([F3]) and the confirmation screen appears. Job 1. 2. Press the “YES” button ([F1]) to Import. Press the “NO” button ([F3]) to cancel the Import and the screen returns to Step 1. Press the “CANCEL” button ([F3]) during Import to stop the Import and the screen returns to Step 1. Settings Scene “Completed.” appears when the Import is complete, and the screen returns to the Import screen.
MENU Job Delete : Delete Selected Audio File Scene Job Deletes the selected Wave from the EAD10. Procedure Press the [–] and [+] buttons to select the Wave you want to delete. Press the “DELETE” button ([F3]) and the confirmation screen appears. Wave 1. 2. 3. Press the “YES” button ([F1]) to delete the selected Wave. Press the “NO” button ([F3]) to cancel deletion and the screen returns to Step 1. Recorder “Completed.
MENU Job Optimize : Optimize Memory Scene Job Optimizes the Wave memory of the EAD10. Optimization reorganizes the memory content to make more efficient and effective use of memory space. Optimizing memory may increase the amount of free contiguous memory space. Procedure Press the “OPTIMIZ” button ([F3]) and the confirmation screen appears. Wave 1. 2. Press the “YES” button ([F1]) to optimize the memory. Press the “NO” button ([F3]) to cancel optimization and the screen returns to Step 1.
MENU Job Recorder Job Job/Recorder Recorder Settings Settings Screen Structure Job Export Audio Scene Recorder Export Audio Wave Export Audio : Export Audio Recorder This saves the audio file recorded in the internal recorder to a USB flash drive. Procedure 1. If you want to add a name to the file, press the “NAME” button ([F2]) and enter a name. Entering the File Name 1.
File File File A knowledge of terms is required to understand the functions and operations of the MENU/File section. This section explains the terminology used in the MENU/File section. File The term “file” is used to define a set of data saved on a USB flash drive. Data exchanged between the EAD10 and a USB flash drive is carried out in the form of files. Save File Name The name given to the file is called a file name.
MENU File File File 1/2 Save Save: Save File Load Save Saves the file to a USB flash drive. Procedure Connect a USB flash drive to the [USB TO DEVICE] terminal. Navigate to MENU/File/Save. Rename 1. 2. Delete The following screen appears. Select the Type (file type). Use the [–] and [+] buttons to select the file type you want to save.
MENU File Enter a name for the file to be saved. Press the “NAME” button ([F2]). File 4-1. Save 4. The NAME Edit screen appears. Load Entering the File Name 1. Use the [–] and [+] buttons to select a character, and then use the “<” and “>” buttons ([F1] and [F3]) to Rename move the cursor to the next character position. A file name of up to 16 characters can be assigned. Save the file. Press the “SAVE” button ([F3]). Format 5-1. The File Save confirmation screen appears. 5-2.
MENU File Press the “YES” button ([F1]) to save. File 6. Load Save A message similar to that shown below appears during the Save process. Pressing the “CANCEL” button ([F3]) during the Save process stops the process, and the screen returns to Step 2. NOTICE Rename Do not disconnect the USB flash drive from the [USB TO DEVICE] terminal or turn off the power to the EAD10 while data is being saved. Doing so may cause the EAD10 to malfunction, or corrupt memory in the USB flash drive.
MENU File Select the Type (file type). All All data (all Scenes, all Waves, Utility data, and Trigger settings) AllScene Scene data for all Scenes OneScene Scene Data Trigger Trigger Settings Settings 5. All, AllScene, OneScene, Trigger 4-1. Use the “ ” and “ ” buttons ([F1] and [F2]) to move the cursor to “File,” and then use the [–] and [+] buttons to select the file you want to load. Only those files matching your selected file type will be presented for loading. 4-2.
MENU File Rename File Rename: Rename File Save Renames the file saved on a USB flash drive. Procedure Connect the USB flash drive into the [USB TO DEVICE] terminal. Load 1. 2. Navigate to MENU/File/Rename. Rename The following screen appears. Select the type (Type) of the file that you want to rename. All All data (all Scenes, all Waves, Utility data, and Trigger settings) AllScene Scene data for all Scenes OneScene Scene Data Trigger Trigger Settings Wav Wave File Settings 4. 5.
MENU File Press the “RENAME” button ([F3]). File 6. Load Save The confirmation screen appears. 7. Press the “YES” button ([F1]) to change the name. Rename NOTICE Do not disconnect the USB flash drive from the [USB TO DEVICE] terminal or turn off the power to the EAD10 while file is being renamed. Doing so may cause the EAD10 to malfunction, or corrupt memory in the USB flash drive. Delete “Completed.” appears when the Rename process is complete, and the screen returns to Step 2.
MENU File Select the type of file you wish to delete. ” and “ Use the [–] and [+] buttons to select the file type. All All data (all Scenes, all Waves, Utility data, and Trigger settings) AllScene Scene data for all Scenes OneScene Scene Data Trigger Trigger Settings Wav Wave File Settings 4. 5. ” buttons ([F1] and [F2]) to move the cursor to “Type.” File Use the “ Use the “ ” and “ Save 3-1. 3-2. All, AllScene, OneScene, Trigger, Wav Load 3.
MENU File Format File Format: Format USB Flash Drive Save Sometimes the USB flash drives are not usable as they are. In such cases, format the USB flash drive by following the procedures shown below. NOTICE Load Formatting erases all data in the USB flash drive. Before formatting, ensure that the USB flash drive does not contain any important data. Procedure Connect the USB flash drive into the [USB TO DEVICE] terminal. Rename 1. 2. Navigate to MENU/File/Format.
MENU File Press the “YES” button ([F1]) to format. File 4. Save NOTICE Do not disconnect the USB flash drive from the [USB TO DEVICE] terminal or turn off the power to the EAD10 while the USB flash drive is being formatted. Doing so may cause the EAD10 to malfunction, or corrupt memory in the USB flash drive. Load “Completed.” appears when the Format process is complete, and the screen returns to Step 2.
Factory Reset Factory Reset Factory Reset Restores all data in the User settings (User Scenes, Trigger settings, Wave, Utility, Recorder internal memory) back to their factory default settings. Settings Screen Structure Factory Reset Factory Reset Factory Reset Factory Reset: Factory Reset NOTICE A factory rest erases all data in the user settings restoring them to the factory default settings. Be sure to save any important data to a USB flash drive beforehand (page 48). Restoring Defaults 1.
MENU Factory Reset Factory Reset The following message appears during the operation. “Completed.” appears when the Factory Reset is complete, and the screen returns to the Scene screen.
Connecting a Computer Connecting the Main Unit to a computer using a USB cable lets you send and receive audio or MIDI data. This section explains how to connect the Main Unit and the computer. [USB TO HOST] terminal (Rear Panel) [USB] terminal Computer USB cable Main Unit NOTE USB cable is not included. To connect your computer to the Main Unit, use a USB A-B type cable of no more than 3 meters.
Connecting a Computer NOTE • Information on system requirements is provided on the above web page. • For improvement, the Yamaha Steinberg USB Driver may be upgraded without notice. For details and the most up-to-date information, please visit the above website. 2. Install the Yamaha Steinberg USB Driver on your computer. For more information, please refer to the Yamaha Steinberg USB Driver Installation Guide.