FCC INFORMATION (U.S.A.) 1. IMPORTANT NOTICE: DO NOT MODIFY THIS UNIT! This product, when installed as indicated in the instructions contained in this manual, meets FCC requirements. Modifications not expressly approved by Yamaha may void your authority, granted by the FCC, to use the product. 2. IMPORTANT: When connecting this product to accessories and/or another product use only high quality shielded cables. Cable/s supplied with this product MUST be used. Follow all installation instructions.
SPECIAL MESSAGE SECTION This product utilizes an external power supply (adapter). DO NOT connect this product to any power supply or adapter other than one described in the manual, on the name plate, or specifically recommended by Yamaha. WARNING: Do not place this product in a position where anyone could walk on, trip over, or roll anything over power or connecting cords of any kind.
Congratulations and thank you for purchasing the Yamaha GW50 Guitar Performance Effector. The GW50 combines high-quality multi effects for guitar (and other instruments as well) with a sophisticated backing section that provides realistic automatic rhythmic accompaniment for you to play along with. The dual functions — effects and backing — make the GW50 useful in a wide range of applications, from live performance and studio use to home recording and individual music practice.
PRECAUTIONS PRECAUTIONS ■ USE THE CORRECT POWER SUPPLY Power to the GW50 should be supplied only from the appropriate Yamaha AC adaptor (the included PA-3). Use of another adaptor may cause serious damage to the unit. Also make sure that the adaptor you have is appropriate for the AC mains supply voltage in the area where you intend to use the GW50. (The correct input voltage is marked on the adaptor.
PRECAUTIONS ■ AVOID EXCESSIVE HEAT, HUMIDITY, DUST AND VIBRATION Keep the unit away from locations where it is likely to be exposed to high temperatures (such as direct sunlight) or humidity. Also avoid locations which are subject to excessive dust accumulation or vibration which could cause mechanical damage. ■ CLEAN WITH A SOFT, DRY CLOTH Never use solvents such as benzine or thinner to clean the unit, since these will damage the finish. Wipe clean with a soft, dry cloth.
TABLE OF CONTENTS TABLE OF CONTENTS PRECAUTIONS .................................................... ii REFERENCE/EFFECT SECTION ABOUT THE MANUAL, MEMORY AND MEMORY EDIT MODES .................................... 43 MANUAL MODE ................................................. 44 Selecting an Effect Type ............................... 44 Turning Individual Effects On and Off......... 44 Editing Parameters ........................................ 44 Utility Functions ..........................
TABLE OF CONTENTS MEMORY EDIT MODE .................................. 53 SONG MODE ....................................................... 79 Compare Mode (Comparing the Edited Program with the Original) ........................... 53 SONG PLAY MODE (SONG PLAYBACK) ....................................... 79 Selecting and Playing Songs ......................... 79 53 Cursor Control in Song Mode ....................... 80 Recalling the Settings of the Original Program (in Compare Condition) ....
TABLE OF CONTENTS REFERENCE/OTHER FUNCTIONS (TUNER/MIDI) TUNER MODE ..................................................... 99 MIDI ...................................................................... 101 MIDI BULK TRANSMISSION MODE .......... 102 CHANGING EFFECT PROGRAMS ON THE GW50 FROM A CONNECTED DEVICE ............................................................ 103 CHANGING PROGRAMS ON A CONNECTED DEVICE FROM THE GW50 ...........................
HOW TO USE THIS MANUAL (READ THIS FIRST!) HOW TO USE THIS MANUAL You are probably eager to try out your new GW50 right away and hear what it can do, rather than have to read through a lot of instructions before you can even get a sound out of it. Before you do anything else, however, you should read the PRECAUTIONS section. This tells you briefly how to care for your new GW50, how to avoid damaging it, and how to ensure long-term, reliable operation.
THE GW50: WHAT IT IS AND WHAT IT CAN DO THE GW50: WHAT IT IS AND WHAT IT CAN DO WHAT IT IS … Effect and Backing Sections The GW50 is actually two different devices in one. On the one hand, it has an Effect section which provides high-quality and easy-to-use multi effects designed especially for processing electric guitar. On the other, it has a Backing section which provides realistic automatic rhythm, chord and bass patterns for creating your own accompaniment.
THE GW50: WHAT IT IS AND WHAT IT CAN DO EFFECT SECTION MANUAL MODE JOB MODE or EDIT MODE or MEMORY MODE COMPARE MODE JOB MODE BACKING SECTION PATTERN MODE or REALTIME RECORDING MODE or SONG MODE (PLAY / STEP RECORDING / EDIT) JOB MODE or TUNER MODE or Main modes MIDI BULK TRANSMISSION MODE or DEMO MODE The illustration below shows what comprises an effect program (either Manual or Memory), and Manual Effect Program Contents of an Effect Program EFFECT ORDER IN Compressor EFFECT TYPE Me
THE GW50: WHAT IT IS AND WHAT IT CAN DO The illustration below shows how the Pattern mode and Song mode are used. Pattern Mode In the Pattern mode, individual patterns are played back and repeated. Song Mode In the Song mode, the preset patterns can be strung together to create a song. Other events, such as chord changes and muting events, can also be entered. Pattern A Pattern B (for examples, 2 measures) Recorded events (chord changes, muting events etc.
PANEL CONTROLS AND TERMINALS PANEL CONTROLS AND TERMINALS This section shows and explains all of the controls and terminals of the GW50. Since the explanations below are fairly brief, you should turn to the page references given for more information on individual buttons and features. A few general comments: ■ Some of the buttons described below must be pressed together to call up a certain function.
PANEL CONTROLS AND TERMINALS ■ TOP PANEL 21 20 22 s 14 4 15 16 19 17 18 5 6 8 7 9 10 11 12 13 2 23 1 24 3 1Effect Type Switch • For selecting the different effect types available in each effect block. These are active only in the Manual and Memory Edit modes. (See pages 26, 44.) 2Parameter Knobs • For adjusting the main parameters of the effects. These are active only in the Manual and Memory Edit modes. (See page 26.
PANEL CONTROLS AND TERMINALS 4MANUAL (TUNER) • For selecting the Manual mode. Pressing this button in any operating condition calls up the Manual mode. • With [SHIFT]: For selecting the Tuner function. (See pages 39, 99.) 5MEMORY (COPY/NAME) • For selecting the Memory mode. Pressing this button in any operating condition calls up the Memory mode. • With [SHIFT]: For calling up (and toggling between) the Effect Copy, Effect Swap and Effect Name operations.
PANEL CONTROLS AND TERMINALS 21 20 22 s 14 4 15 16 19 17 18 5 6 8 7 9 10 11 12 13 2 23 1 24 3 !CHO/>> (ERASE) • After pressing [SHIFT] + [SUB PARAM]: Calls up Chorus Sub parameters. • In Connect and Group functions: Selects Chorus effect block. • In Song mode: For moving to the top of the next measure. Hold down for rapid operation. • In Song mode, with [>>]: For moving to the end (last recorded event) of a song.
PANEL CONTROLS AND TERMINALS In Song/Pattern mode: For decreasing the value at the cursor position (for example, Tempo or Pattern). In Memory mode: For moving backward through the effect programs, one by one (when the cursor arrow is not shown in the display). In Manual and Memory Edit mode (sub parameters, MIN VOL, and AUTO VOL): For decreasing the value of the selected sub parameter (when the cursor arrow is at the bottom of the display).
PANEL CONTROLS AND TERMINALS LCD Display ASSIGNABLE Block Controls 2 4 s eASSIGNABLE Block Type Switch • For selecting various control functions for the ASSIGNABLE Block Pedal Switch and the other Pedal Switches including effect program selection, turning individual effect blocks (or groups) on and off, MIN/MAX Volume, Auto Volume, Backing Control and Chord Recall. 3 4 1 1 INPUT PEAK indicator — for monitoring the input signal level (lights continuously when level is too high).
PANEL CONTROLS AND TERMINALS ABOUT THE PEDAL SWITCHES The Pedal Switches have many different functions, depending on the ASSIGNABLE block settings (indicated by the LEDs in the ASSIGNABLE block) and the selected mode. The following panel illustrations and explanations should help you in understanding how the Pedal Switches are used.
PANEL CONTROLS AND TERMINALS In the Pattern mode: With BACKING CONTROL selected — When pattern is stopped: Decreases pattern number by 2 (every other odd numbered pattern). Increases pattern number by 2 (every other odd numbered pattern). Starts pattern playback. Pressing once selects CHORD RECALL; holding this and pressing one of Pedal Switches 1 – 4 assigns current chord to the pressed Pedal Switch. Holding this enables the Root Select function (see page 78).
PANEL CONTROLS AND TERMINALS In the Song mode (playback): With BACKING CONTROL selected — When song is stopped: Decreases song number by 1. Increases song number by 1. Moves to previous measure. Moves to next measure. Starts song playback. Holding this and pressing Pedal Switch 5 enables Triggered Run function (see page 82). When song is playing back: Moves to beginning of current measure. Moves to next measure. Stops song playback. Plays chord 4. Starts/stops song recording.
PANEL CONTROLS AND TERMINALS * The following chart shows which ASSIGNABLE Block functions are available in which modes. Also refer to the section “ASSIGNABLE BLOCK AND PEDAL SWITCH FUNCTIONS CHART” on page 128.
PANEL CONTROLS AND TERMINALS ■ REAR PANEL 1 2 3 4 5 6 7 1POWER ON/OFF Switch 2DC IN Terminal For connection to the supplied PA-3 AC adaptor. The cable clip located next to this terminal helps to prevent accidental unplugging of the power supply during use. Wrap the adaptor cord firmly around the clip (as shown at right). 8 9 0 ! @ # 5L/L+R OUTPUT and R OUTPUT Jacks For stereo or mono output of the instrument/ effect sound.
PANEL CONTROLS AND TERMINALS 0LCD SETTING Switch Two-position (Floor/Desktop) switch for setting the display contrast for optimum viewing. @FOOT CONTROLLER Jack For connection of an optional foot controller (Yamaha FC7), for controlling certain functions and parameters as you play. (See page 46.) !FOOT SW Jack For connection of an optional footswitch (Yamaha FC5 or FC4), for controlling certain functions and parameters as you play. (See pages 56, 57.
GUIDED TOUR (TUTORIAL) — SETTING UP, PLAYING AND USING YOUR GW50 SETTING UP AND PLAYING YOUR GW50 .................................................................... 19 DEMO MODE — PLAYING THE DEMONSTRATION SONGS .............................. 22 EFFECT SECTION ............................................... 24 PLAYING WITH SOME OF THE EFFECTS .......................................................... 24 CHANGING THE SOUND OF THE EFFECTS .................................................
GUIDED TOUR (TUTORIAL) 18 SETTING UP AND PLAYING YOUR GW50
GUIDED TOUR (TUTORIAL) SETTING UP AND PLAYING YOUR GW50 Once you’ve taken your GW50 out of the box and are ready to use it, follow the simple instructions below in making the connections and setting it up. 1. First, make sure that the power switch on the GW50 is off before making ANY connections. INPUT 2. Plug the DC output cable from the supplied PA-3 adaptor into the DC IN terminal on the rear panel, then plug the adaptor into a convenient AC outlet.
GUIDED TOUR (TUTORIAL) Example 1 — One Input In this system, a guitar amp with only one input is used. Since the Backing sound and instrument/effect sound are output together, adjust the balance between the two with the rear panel BACKING LEVEL control. In examples 2, 3 and 4 above, only the Backing parts (rhythm, accompaniment, etc.) are output from the BACKING/MONO jack and only the instrument/effect sound is output from the L/L + R jack or the L/L + R and R jacks.
GUIDED TOUR (TUTORIAL) Note: To set the controls on the GW50 to minimum, turn them all the way counterclockwise. 7. Turn on the power of all the equipment, starting with the GW50, then the connected amplifier. * Adjust the LCD SETTING switch on the rear panel to set the LCD for proper viewing. Set it to FLOOR when you are using the GW50 on the floor, and to DESKTOP when you have it set on a table or desk in front of you. 8. Before turning up the volume and trying to play, set all effects to off.
GUIDED TOUR (TUTORIAL) DEMO MODE — PLAYING THE DEMONSTRATION SONGS The GW50 features a special Demo mode that showcases some of the interesting things that can be accomplished by using the Backing patterns and the song recording functions. The Song Demo plays continuously through preset songs 1 to 6, while the Pattern Demo plays various patterns in succession. Try playing along on your guitar with both of the demos, since they feature some effect program changes as well. To use the Demo mode: 1.
GUIDED TOUR (TUTORIAL) 4. To stop the Demo, press [SET-B] (below “STOP” in the display) or [START/STOP] (or any of the mode buttons). Note: All the songs or patterns play in succession indefinitely until stopped. Note:While the Demo mode is called up, other functions are not active.
GUIDED TOUR (TUTORIAL) EFFECT SECTION The GW50 is equipped with a comprehensive set of effects designed specifically for the guitar player. As you’ll see below, the GW50 lets you switch these effects on and off as needed and adjust them quickly and easily from the panel controls and Pedal Switches.
GUIDED TOUR (TUTORIAL) 3. Now, try a heavy distortion sound. Use the [–]/[+] buttons again, this time selecting program number 74. 6. s 4. Press the Pedal Switch corresponding to the bank you wish to select, 1 – 5 (printed at the top left of each Pedal Switch). s Next, let’s call up a classic rock’n’roll delay effect. This time though, use the Pedal Switches to select the program.
GUIDED TOUR (TUTORIAL) CHANGING THE SOUND OF THE EFFECTS The effect section of the GW50 has three basic modes: Manual, Memory and Memory Edit. In this section we’ll use the Manual mode, since it provides a convenient starting point for adjusting and creating effects. 1. ATTACK: 7 SENSE: –24 dB OUTPUT: 100% DRIVE: 50% SPEED: 0.60 Hz BRIL (Brilliance): 0 dB TONE: 0% DEPTH: 50% OUTPUT: 50% To select the Manual mode, press [MANUAL]. LOW: 0 dB L MID: 0 dB H MID: 0 dB TIME: 2.0 seconds HIGH: 0.
GUIDED TOUR (TUTORIAL) 5. Try playing your guitar now, and as you play, adjust the SPEED control in the CHORUS block and listen to how the sound changes. LED is off. LED is off. Notice that the red LED at the top of the block is now off, indicating that the effect is off. Press the CHORUS Pedal Switch again to turn the effect and the LED back on. The Speed parameter is shown in the LCD, along with the value. Notice how the value changes as you turn the knob.
GUIDED TOUR (TUTORIAL) 8. Use the five switches just below the LCD (labeled CMP, DST, EQ, CHO and REV) to select the order of the corresponding effects. Next, press [CMP] to select Compressor for the second effect. Note: Compressor, Distortion and Equalizer can only be selected for the first three effects, while Chorus and Reverb/Delay are always the last two. Equalizer (EQ) is automatically selected for the third effect, since the last two are reserved for Chorus and Reverb/Delay.
GUIDED TOUR (TUTORIAL) Like with Equalizer above, Reverb/Delay is selected automatically for the fifth effect after you’ve selected Chorus for the fourth. CHANGING (EDITING) AN EFFECT PROGRAM AND SAVING IT In this section, you’ll learn how to take an existing effect program in the Memory mode and “tweak” it, or change its sound. You’ll also learn how to compare it with the original program. Finally, you’ll learn how to recall that original program or save your newly created one. 1. 2. 3.
GUIDED TOUR (TUTORIAL) Switch between the original program and your newly edited as often as you like by pressing [EDIT/COMPARE]. 5. You have two choices here: 1) you can recall the original program (and erase your changes), or 2) you can store your changes to the current program number (and erase the original one). 1) If you happen to like the sound of the original effect program better than your changes, press [MANUAL] or [MEMORY] while the EDIT/COMPARE LED is flashing (Compare condition).
GUIDED TOUR (TUTORIAL) USING THE NOISE GATE TO GET A CLEAN SIGNAL Since all its effects are connected internally, the GW50 generates no noise of its own. However, since the guitar and connecting cord you use may not be as quiet as the GW50, a built-in Noise Gate has been included to filter out any unwanted noise or hum and keep the signal completely quiet when you’re not playing. (For more information on the Noise Gate, see page 69.) 2.
GUIDED TOUR (TUTORIAL) BACKING SECTION The Backing section of the GW50 is divided into two modes: Pattern and Song. PLAYING PATTERNS — PATTERN MODE The Pattern mode lets you play various rhythm and accompaniment patterns in a wide variety of styles. The patterns feature dynamic and realistic drum, bass and other accompaniment sounds, such as piano, guitar and organ.
GUIDED TOUR (TUTORIAL) You can also use Pedal Switch 5 (in the Reverb/Delay block) to start the pattern. 6. While one of the patterns is playing, try this: Hold down [SHIFT] and press [ACCOMP]. Start/stop function Notice that the accompaniment parts have dropped out, and that all you hear are the bass and drums. To bring the accompaniment back in, hold down [SHIFT] and press [ACCOMP] again. Try doing this in time with the rhythm, pressing the button at the end of a measure.
GUIDED TOUR (TUTORIAL) While the pattern is playing, press Pedal Switch 2. The chord changes as soon as you press the Pedal Switch, and the new chord is shown in the display. Press the other Pedal Switches (1–4) to change to other chords. (These are the factory-assigned chord settings for the Pedal Switches.) Try doing this in time with the rhythm as well. Note: Be careful not to press Pedal Switch 5 here, since it does not change the chord, but starts or stops the pattern.
GUIDED TOUR (TUTORIAL) Try pressing other buttons now as the rhythm plays to change to other bass notes. To cancel this bass note and have the bass line automatically change with the root note again, hold [CHORD] and press one of the Chord buttons to reselect the chord type. HINT Finally, you can even change the bass note. First, simultaneously hold [CHORD] and press [on/ROOT]. 9. You can also use the chord section functions to assign chords to the Pedal Switches. (See page 78 for details.
GUIDED TOUR (TUTORIAL) PLAYING AND RECORDING SONGS — SONG MODE The Song mode has eight songs (made up of the patterns in the Pattern mode) for playing. You can also record your own songs in this mode, using the patterns and chords of the Pattern mode. This provides a simple, yet powerful “sketchpad” for composing, and it also gives you solid, dynamic rhythm parts complete with pre- programmed chord changes for performing along with. 4. Press [START/STOP] to start playing the selected song.
GUIDED TOUR (TUTORIAL) Songs can be recorded by using two different methods: Realtime recording and Step recording. 2. Using [6 CURSOR], move the arrow in the display to the SONG box. 3. Use the [–]/[+] buttons to select a song number. (For this example, select song number 8, since this has deliberately been left blank for you to use in creating your own song.
GUIDED TOUR (TUTORIAL) 5. The first thing to do before actually recording is to select a pattern and a chord to start the song with. For this example, let’s use pattern number 5, and start the song out with a C major chord. You can do this while the GW50 is still in record standby: 6. Finally, start recording by pressing Pedal Switch 5 (or [START/STOP]). The pattern and the chord you selected are automatically recorded to the first note of the first measure. 7.
GUIDED TOUR (TUTORIAL) USING THE BUILT-IN TUNER The GW50 has a convenient built-in tuner that lets you tune your guitar without having to disconnect it. 1. toward the left, indicating that the string is slightly flat. When the string is sharp, the marks will be on the right. Simultaneously hold down [SHIFT] and press [TUNER] (or simultaneously press and hold don Pedal Switches 1 and 2 until the Tuner mode display “PITCH” appears in the LCD). Adjust the tuning of the string and play it again.
GUIDED TOUR (TUTORIAL) 4. Return to normal operation by pressing any of the mode buttons (or any of the Pedal Switches). This concludes our short tour of some of the functions of the GW50. To find out more about using your GW50, look through the Reference section now and read some of the topics that interest you.
REFERENCE EFFECT SECTION ABOUT THE MANUAL, MEMORY AND MEMORY EDIT MODES .................................... 43 ASSIGNABLE Block and Pedal Switch Functions ....................................................... 51 MANUAL MODE ................................................. 44 Effect Program Selection .......................... 51 Selecting an Effect Type ............................... 44 Bypass Switching of Effect Blocks .......... 52 Turning Individual Effects On and Off.........
EFFECT SECTION 42 ABOUT THE MANUAL, MEMORY AND MEMORY EDIT MODES ABOUT THE MANUAL, MEMORY AND MEMORY EDIT MODES
EFFECT SECTION ABOUT THE MANUAL, MEMORY AND MEMORY EDIT MODES ABOUT THE MANUAL, MEMORY AND MEMORY EDIT MODES The Effect section of the GW50 is basically divided into three operating modes: Manual mode, Memory mode and Memory Edit mode. In the Manual mode, you can use the effect blocks just as you would conventional pedal effects. All parameter knobs are active for adjusting the main parameters, and the sub parameters can be selected and adjusted here as well (see page 44).
EFFECT SECTION MANUAL MODE MANUAL MODE Selecting an Effect Type The Distortion, Equalizer, Chorus and Reverb/ Delay effect blocks feature different effect types. Press the Type switch to step through the available effects. The LED of the selected effect lights. Editing the Sub Parameters and Noise Gate 1. Simultaneously hold down [SHIFT] and press [SUB PARAM]. 2.
EFFECT SECTION 4. Exit this operation by pressing any of the mode buttons ([MANUAL], [MEMORY] or [SONG/PATTERN]). HINT FOR EASIER EDITING—You can easily switch back and forth between editing main and sub parameters in any of the effects by first selecting the sub parameters (as done in step #1 above). After that, you can edit the main parameters as usual, and switch back to the sub parameters at any time by pressing the appropriate effect selector buttons.
EFFECT SECTION MANUAL MODE grouped together, pressing any of those Pedal Switches alternately bypasses or activates all those effects simultaneously. Operation — 1. From the Manual mode, repeatedly press the Utility button until “GROUP” is shown in the display. 2. Press the Effect Selector buttons (CMP, DST, EQ, etc.) corresponding to the effect blocks you wish to assign to the group.
EFFECT SECTION HINT You can set the minimum volume of the foot controller to a value other than zero (for example, when you want to use the foot controller to easily move between loud and soft settings). See “Setting the MINIMUM VOLUME Level” on page 47 for details.
EFFECT SECTION MANUAL MODE ❉❉❉❉❉❉❉❉❉❉❉❉❉❉❉❉❉❉❉❉❉❉❉❉ ASSIGNABLE Block Funtions — MIN/MAX Volume and Auto Volume The ASSIGNABLE Block Pedal Switch has two volume-related functions: MIN/MAX Volume and Auto Volume. (These are available in all modes — Manual, Memory and Memory Edit.) Select one of them by pressing the ASSIGNABLE Block Type switch. (The LED next to the selected function lights.
EFFECT SECTION 3. The LED stops flashing and remains lit when the fade up is complete and the volume is at maximum. LED flashes When LED stops flashing, volume reaches maximam. Press and hold Pedal Switch HINT Release Pedal Switch Applications of this would include imitating the slow attack of other instrument sounds like a softly-bowed violin, or a pedal steel guitar. Since Auto Volume cuts off the picking sound and slowly brings up the level, it is ideal for playing soft, lyrical solos.
EFFECT SECTION MANUAL MODE MANUAL JOB MODE Saving the Manual Mode Settings to an Effect Program Operation — 1. After making the desired effect settings in the Manual mode, simultaneously hold down [MANUAL] and press [MEMORY]. (The [MEMORY] LED and BANK/MEMORY indicator flash.) s Note: When the settings have been saved, “COMPLETED” is shown in the display and operation automatically goes to the Memory mode.
EFFECT SECTION MEMORY MODE MEMORY MODE Selecting Effect Programs Operation — 1. Select the Memory mode by pressing [MEMORY] (even if the MEMORY LED is lit). 2. Use the [–]/[+] buttons to step up or down through the programs in order, or use the Pedal Switches. (See page 11 for more details on using the Pedal Switches.) The effect program name appears in the LCD.
EFFECT SECTION MEMORY MODE Bypass Switching of Effect Blocks The Pedal Switches can also be used to bypass or activate individual effect blocks or the assigned effect Group. Note: When [MANUAL] is pressed, the bypass function is automatically selected (the MEMORY LED in the ASSIGNABLE Block flashes). When [MEMORY] is pressed, either the bypass function (LED flashes) or the effect program selection function (LED is lit continuously) is automatically selected, depending on the last setting made.
EFFECT SECTION MEMORY MODE MEMORY EDIT MODE The Memory Edit mode is similar to the Manual mode in PERIODICALLY CHECK YOUR EDITS—While you edit an effect program, you should regularly and often compare the sound with the original. In this way, if you find that you like the original value of a parameter better than the value you most recently set, you can recall the original program settings (see page 54). Remember, though, that this permanently erases whatever edits you have made.
EFFECT SECTION MEMORY MODE Recalling the Settings of the Original Program (in Compare Condition) At any time during editing, you can recall the settings of the original program. Keep in mind, however, that this permanently erases whatever edits you have made. Operation — To recall the original program settings, simply press either [MANUAL] or [MEMORY] while in the Compare condition (the EDIT/COMPARE LED is flashing). The following display appears.
EFFECT SECTION 3. Select the destination program number with the [–]/[+] buttons. 4. To copy the selected program to the destination number, select “GO” (press [SET-B]). To cancel and return to Memory mode, select “EXIT” (press [SET-A]), or press any of the mode buttons. CAUTION Be careful when performing this operation, since it automatically and irretrievably erases the program at the destination. Swapping One Effect Program with Another 4.
EFFECT SECTION 3. MEMORY MODE Use the [–]/[+] buttons to select the desired character at the cursor (<) position. Use [6 CURSOR] to move the cursor (<) in the display. The following characters are available: ❈ Total effects bypass (Turning all active effects on/off) (See “Using the External Footswitch as a Total Effect Bypass Switch” below.) Operation (other than ❈)— 1. Connect the footswitch to the FOOT SW jack on the rear panel. 2. 4. Press [MANUAL] or [MEMORY] to return to the desired mode.
EFFECT SECTION For example, if you are using the footswitch to enter and exit the Tuner mode, and press it while the MIDI Bulk Trasmission function is active, the message “EXIT MIDI BULK” will appear. Either continue with the MIDI Bulk Transmission operation, or press one of the mode buttons on the panel to return to normal operation.
EFFECT SECTION EFFECTS AND PARAMETERS EFFECTS AND PARAMETERS This section briefly explains each of the effect types and their parameters. For information on how to select effects and edit the main and sub parameters, see the sections “Selecting an Effect Type,” “Editing Parameters” (page 44), “Selecting Effect Programs” (page 51) and the “MEMORY EDIT MODE” section (page 53).
EFFECT SECTION EFFECTS AND PARAMETERS DISTORTION The Distortion block features five different distortion effects, some of which recreate the same warm distortion as that of a tube ampflifier. Dist 1 is a general-purpose distortion sound, Dist 2 provides a warm, tube amplifier sound, Dist 3 has a hard “edgy” sound, Dist 4 provides a heavy, “fat” distortion effect, while the Overdrive effect provides a sound like the natural overdrive produced by a guitar amp.
EFFECTS AND PARAMETERS EFFECT SECTION Equalizer (EQ) The Equalizer effect is a highly versatile and flexible four-band parametric equalizer that includes bandwidth (Q) controls on the Lo Mid and Hi Mid frequencies. HIGH (500 Hz – 12 kHz) LMID F, HMID F (80 Hz – 12 kHz) LOW F (40 Hz – 1.2 kHz) Q=1.0 Q=5.
EFFECT SECTION OUTPUT — Range: 0 ~ 200% Determines the level of the processed sound. Settings above 100% are used for boosting the signal to an appropriate level to compensate for equalizer adjustments that bring the overall signal level down. WAH + EQ (WAH, WEQ) Wah is a filter sweep effect that, as its name implies, produces a “wah” type sound. The sweep of the filter can be made to vary automatically, or it can be controlled by the input level or with a connected external foot controller.
EFFECT SECTION EFFECTS AND PARAMETERS SPEED (controlled with the second knob from the left, when Auto is selected) — Range: 0.4 ~ 6.4 Hz Determines the speed of the filter sweep cycle. EQ HIGH FREQUENCY (HIGH F) — Range: 500 Hz ~ 12.0 kHz Determines the cutoff frequency of the high frequency band (as adjusted in High above). CENTER FREQUENCY (CENTER) — Range: 125 Hz ~ 9.0 kHz Determines the center frequency of the Wah effect. The emphasized frequency is swept around this frequency.
EFFECT SECTION Note: This parameter is for adjusting the high gain of the two-band EQ, which is independent of the Amp Simulator effect. MIX BALANCE (MIX) — Range: 0 ~ 100% Determines the balance between the dry (direct) and processed signals. A setting of 0% outputs only the dry signal, and a setting of 100% outputs only the processed sound. Sub parameters: EQ INPUT — Range: 0 ~ 100% Determines the level of the input signal.
EFFECT SECTION EFFECTS AND PARAMETERS Chorus 1, 2 (CH1, CH2) Two chorus effects are provided: Chorus 1 features both pitch and volume modulation for an animated sound, while Chorus 2 provides a richer, more spacious effect. SPEED — Range: 0.03 ~ 6.18 Hz Determines the speed of the pitch modulation. BRILLIANCE (BRIL) (controlled with the center knob) — Range: –3 ~ +6 dB This functions as a tone control, for adjusting the brightness of the chorus sound.
EFFECT SECTION LEFT DELAY FEEDBACK (DL FB, P.L) — Range: 0 ~ 99% Determines the amount of regeneration of the left signal’s delayed repeats. The higher the value, the greater the number of repeats. Since the pitch shift is applied to each delayed repeat, each successive repeat has a different pitch. RIGHT DELAY TIME (DL TIM, P R) Range: 0.1 ~ 10 ms Determines the time that the right pitch-shifted signal is delayed.
EFFECT SECTION EFFECTS AND PARAMETERS RIGHT DELAY TIME (R TIME) — Range: 0.1 ~ 12.0 ms Determines the time that the signal is delayed before applying the flanger to the right channel. FEEDBACK (FB) — Range: 0 ~ 100% Determines the amount of the Phaser-processed signal that is fed back to the Phaser input. Higher values result in a stronger Phaser sound. DRY LEVEL (DRY) — Range: 0 ~ 100% Determines the level of the dry sound. A setting of 0% results in no direct sound output.
EFFECT SECTION Reverb (REV) This is a high-quality, yet simple and easy-to-use Reverb effect that provides three reverb types and lets you create long reverbs of up to 10 seconds. TIME — Range: 0.3 ~ 10.0 sec Determines the time it takes for the reverberation to decay. Higher values create a larger apparent room size. HIGH (controlled with the center knob) — Range: 0.1 ~ 1.0 Determines the amount of high frequencies in the reverb sound.
EFFECT SECTION EFFECTS AND PARAMETERS Note: The Tap Delay function can be used in the Manual, Memory or Memory Edit modes, if the MEMORY ON/OFF function is selected in the ASSIGNABLE Block (the MEMORY LED flashes). DOUBLING BALANCE (DB BAL) — Range: 0 ~ 100% Determines the level of the short (or doubling) delay. A setting of 0% outputs only the main delay, while a setting of 100% outputs only the short (or doubling) delay.
EFFECTS AND PARAMETERS EFFECT SECTION REVERB TYPE (RV TYP) — Settings: Hall, Room, Plate REVERB TIME (RV TIM) — Range: 0.3 ~ 10.0 sec REVERB HIGH (RV HI) — Range: 0.1 ~ 1.0 REVERB DRY LEVEL (RV DRY) — Range: 0 ~ 100% REVERB LOW (RV LOW) — Range: –3 ~ +6 dB NOISE GATE Noise Gate is a separate effect that is placed before the Chorus and Reverb/Delay effects, and is used to eliminate any noise or hum in the signal when the instrument isn’t being played.
EFFECT SECTION 70 EFFECTS AND PARAMETERS
REFERENCE BACKING SECTION PATTERN MODE ................................................ 73 RECORDING AND EDITING SONGS .......... 83 Selecting and Playing Patterns ...................... 73 Cursor Control in Pattern Mode .................... 74 REALTIME RECORDING MODE (REALTIME RECORDING) ............................ 83 Changing Chords ........................................... 74 Changing the Tempo .....................................
BACKING SECTION 72 PATTERN MODE PATTERN MODE
BACKING SECTION PATTERN MODE PATTERN MODE In the Pattern mode, you can select and play rhythm and accompaniment patterns. There are 248 preset patterns covering a wide variety of musical styles, and they feature realistic drum, bass and other accompaniment sounds. Combined with the sophisticated chord controls of the GW50, these preset patterns provide easy-to-use backing tracks for performing along with.
BACKING SECTION PATTERN MODE This flashes on every beat in time with the tempo. Position indicator — Displays the current position in the measure (in 16th notes); moves when pattern is playing. Pattern tempo Beat Beat 1 2 Time signature of the pattern Backing mute status Beat 3 Pattern name Beat Current chord 4 Measure/Beat — This changes as the pattern in playing; the indication depends on the length of the pattern and its time signature.
BACKING SECTION Changing the Chord Type PATTERN MODE Optionally, if you want to change the root note of the chord here (yet keep the currently selected bass note), simultaneously hold [CHORD] and press [on/ROOT] again. (The slash mark stops flashing.) The selected bass note will continue to play even when you change to other root notes. Operation — To change the chord type, simultaneously hold [CHORD] and press the Chord button corresponding to the desired type (written below the button).
BACKING SECTION PATTERN MODE 2. List of Chord Types M m 7 m7 M7 major minor seventh minor seventh major seventh Madd9 madd9 9 m9 M9 ninth minor ninth major ninth major minor added ninth added ninth sus4 m6 7+9 m7-11 7-9 suspended fourth minor sixth seventh sharp ninth minor seventh flatted eleventh seventh flatted ninth 7sus4 mM7 7+11 6 7-13 seventh suspended fourth minor major seventh seventh sharp eleventh sixth seventh flatted thirteenth dim m7-5 13 6.
BACKING SECTION ❉❉❉❉❉❉❉❉❉❉❉❉❉❉❉❉❉❉❉❉❉❉❉❉❉ ASSIGNABLE Block and Pedal Switch Functions in Pattern Mode PLAYING FILL IN PATTERNS—You can use Pedal Switch 3 (Fill) to play the fill in pattern at any point in a measure. In other words, if you press the Pedal Switch on the third beat of a measure, the fill in pattern will playback from the third beat to the end of the measure and then will return to the normal pattern.
BACKING SECTION PATTERN MODE ■ Assigning Chords to the Pedal Switches Operation — 1. Select CHORD RECALL or BACKING CONTROL in the ASSIGNABLE block. 2. Select a chord root note, chord type and (if desired) a bass note by using the Chord buttons. (Refer to the instructions in the section “Changing Chords,” page 74.) 3. To assign the selected chord to a Pedal Switch, simultaneously hold down the ASSIGNABLE Block Pedal Switch and press one of the Pedal Switches 1 – 4.
BACKING SECTION SONG MODE SONG MODE In the Song modes, you can select and play preset songs. You can also use the sequencer functions to record and create your own songs. To select the Song mode, press [SONG/PATTERN] so that the SONG LED lights. (The current song name briefly appears in the display.) IMPORTANT The operations covered in this section on the Song mode pertain specifically to the Song mode. Make sure that the Song mode has been selected before trying each operation.
BACKING SECTION SONG MODE Note: If the cursor arrow has been moved, “MANUAL” or the current effect program name may be displayed instead of the pattern name and current chord. (This is the Effect mode display.) To restore the Backing mode display shown above, press [6 CURSOR]. (See “Cursor Control in Song Mode” below for details.) Note: If many events (particularly those of effect program changes) have been recorded within a measure of a song, the position indicator may move jerkily through the measure.
BACKING SECTION SONG MODE Note: USING POSITION CONTROLS TO VIEW RECORDED EVENTS—When you press any of the four main Position Controls ([n], [v], [ /], or [ m]), the currently active pattern number, mute status, pattern name, and chord appear in the display. (If the cursor arrow is in the Effect mode display — the cursor arrow disappears from the display — “MANUAL” or an effect program name appears instead of the pattern name and chord.) To restore the Backing mode display, press [ -> CURSOR].
BACKING SECTION SONG MODE ❉❉❉❉❉❉❉❉❉❉❉❉❉❉❉❉❉❉❉ ASSIGNABLE Block and Pedal Switch Functions in Song Mode Backing Control — Selecting and Playing a Song Operation — 1. Use the ASSIGNABLE Block Type switch to select BACKING CONTROL. (The LED next to the function name lights.) Triggered Run Triggered Run lets you start the currently selected song by simply playing a note on the connected instrument. Operation — 1. Make sure that BACKING CONTROL has been selected in the ASSIGNABLE Block. 2.
BACKING SECTION SONG MODE RECORDING AND EDITING SONGS Virtually all of the functions of the Pattern mode — including selecting patterns, changing chords, muting and turning on backing tracks, etc. — can be programmed into a song for completely automatic playback. You can also have effect programs automatically change within a song, as well as the on/off (bypass) setting of individual effects.
BACKING SECTION SONG MODE Then, using [6 CURSOR] move the cursor arrow to SONG in the display and select an empty song number with the [–]/[+] buttons for recording. (Song number 8 has been deliberately left blank for this purpose.) If there are no empty songs, you’ll have to use the Measure Delete function to erase a song before continuing (see pages 94-95).
BACKING SECTION Note: If for some reason the position indicator is not at the first 16th note in the song but instead is at some point in the middle of the measure, the chord will be properly entered at the indicated position, but the pattern will be entered at the beginning of the measure (since patterns cannot begin in the middle of a measure). SONG MODE 7. Enter additional data as the song plays, as described in the sections below.
BACKING SECTION SONG MODE !❉❉❉❉❉❉❉❉❉❉❉❉❉❉❉❉❉❉❉❉❉❉❉ ASSIGNABLE Block and Pedal Switch Functions in Song Realtime Recording Note: This step is optional, since you can also select the bank number with the Pedal Switches in step #5. 4. Make sure that Realtime recording is enabled and that MEMORY is selected in the ASSIGNABLE block (the LED is lit), then start recording (see “REALTIME RECORDING” section steps #3 and #6 above). 5.
SONG MODE BACKING SECTION 3) Hints on Realtime Recording 1 ENSURING PROPER SONG ENDING—Keep in mind that the end of the song is not the point at which you pressed [START/STOP] to end recording, but is determined by the last event entered in the song. 1 HINT In the example shown below, the last event recorded to a song is a chord change, and [START/STOP] was pressed to end recording several measures after that.
BACKING SECTION 6 HINT 7 HINT SONG MODE A Repeat function (A-B Repeat) lets you repeatedly and continuously record over a specified section of the song. (See page 93 for details.) • Mute (page 86) — The Mute function can USING POSITION CONTROLS IN RECORDING— The Position Controls ([n], [v], [ /], and [ m]) can be used to pause the song during Realtime recording (for recording standby), and select a different measure or position in the song.
BACKING SECTION Data Type Method of Entry Available Recording Position Patterns (including Fill In, Ending) By panel controls only. At the beginning of any measure. Chords By panel controls only. Anywhere in song. Backing (Accompaniment, Bass, Drums) mute status By panel controls. Anywhere in song. (For more information on recording data at the beginning of a song, refer to step #2 on page 84 in “REALTIME RECORDING.
BACKING SECTION HINT SONG MODE USING BOTH REALTIME AND STEP RECORDING—Realtime recording and Step recording can be effectively used in tandem with each other. Though the possible uses are too numerous to explain here, one common application is given below: Operation — 1. Enter a single pattern at the beginning of the song and record the basic chord changes of a song in Realtime recording. 2.
BACKING SECTION Note: DISPLAY DIFFERENCES IN BACKING MODE AND EFFECT MODE—The recorded chords, patterns and mute on/off status events at the current position are indicated in the LCD display, when the Backing mode display is selected (the cursor arrow appears in the TEMPO, SONG, and PTN boxes in the display). When the Effect mode display is selected (the cursor arrow disappears), “MANUAL” or the current effect program name is shown in the LCD instead of the pattern name and current chord.
BACKING SECTION SONG MODE Note: When at a position where no event exists and you press any of the four main position controls ([n], [ v], [ /], or [ m]), the currently active pattern number, mute status, pattern name, and chord appear in the display. (Also refer to the 3. Use the Position Controls to select the measure to be marked as “B.” 4. Press [SET-B]. note in “POSITION CONTROLS,” page 81.) You can check the current measure A and B settings by holding down [SHIFT].
BACKING SECTION SONG MODE Operation — 1. Mark the A and B points of the measures you wish to repeat. 2. Indicates repeat function. 3. Use the Position Controls to move to the starting position in the song, at or before measure B. 4. Press [START/STOP] to begin playback. Playback will start from the point selected, continue to measure B, go back to measure A, and repeat between A and B indefinitely. Simultaneously hold down [SHIFT] and press [A-B REPEAT ].
BACKING SECTION 5. SONG MODE Press [START/STOP] to begin recording. Recording will start from the point selected, continue to measure B, go back to measure A, and repeat between A and B indefinitely. 6. Press [START/STOP] to stop recording. 7. To turn off the repeat function, simultaneously hold down [SHIFT] and press [A-B REPEAT] again.
BACKING SECTION Before deleting Measures 2. 5 10 15 20 25 SONG MODE Simultaneously hold down [SHIFT] and press [SONG NAME]. Measures to delete After deleting Measures 5 10 15 20 25 Original measures 21 – 24 are moved back toward the start of the song to fill space left by delete operation. Notice that this operation shifts all existing measures after measure B back toward the start of the song. HINT Cursor 3. Use the [–]/[+] buttons to select the desired character at the cursor position.
BACKING SECTION 4. SONG MODE Press [SET-B] (below “GO”) to restore the song, or press [SET-A] (below “EXIT”) to abort the operation. (You can also abort the operation by using any of the mode buttons: [MANUAL], [MEMORY], or [SONG/ PATTERN].) HINT 96 You can continue loading successive factory songs by repeating steps #3 and #4 above as necessary. RESTORING FACTORY PRESET SONGS Note: Keep in mind that this automatically and irretrievably erases the song you created at the selected number.
REFERENCE OTHER FUNCTIONS (TUNER/MIDI) TUNER MODE ..................................................... 99 MIDI ...................................................................... 101 MIDI BULK TRANSMISSION MODE .......... 102 CHANGING EFFECT PROGRAMS ON THE GW50 FROM A CONNECTED DEVICE ............................................................ 103 CHANGING PROGRAMS ON A CONNECTED DEVICE FROM THE GW50 ...........................
OTHER FUNCTIONS 98 TUNER MODE
TUNER MODE OTHER FUNCTIONS TUNER MODE The built-in Tuner lets you tune your instrument simply and quickly without having to remove it from the INPUT jack. Operation — 1. Simultaneously hold down [SHIFT] and press [TUNER] (or simultaneously press and hold down Pedal Switches 1 and 2 until the Tuner mode display “PITCH” appears in the LCD). HINT 2. Note: The flashing dot in the BANK/MEMORY indicator represents “ s” or “sharp”. s 3.
TUNER MODE OTHER FUNCTIONS LCD Indications –50 cents (or no signal) +50 cents between –40 and –50 cents between +40 and +50 cents between –30 and –40 cents between +30 and +40 cents between –20 and –30 cents between +20 and +30 cents between –5 and –20 cents between +5 and +20 cents –4 cents* +4 cents* ±2 cents* * The signal is regarded in tune for these indications.
MIDI OTHER FUNCTIONS MIDI MIDI (Musical Instrument Digital Interface) is a system built into many electronic and digital musical instruments. It allows many different devices — not only instruments, but computers, effect devices, and so on — to “communicate” with each other.
OTHER FUNCTIONS MIDI MIDI BULK TRANSMISSION MODE Although the GW50 has space in memory for 50 effect programs and 8 songs, you may want to free up that memory for additional programs and songs. Also, you may want to save the existing programs and songs to another device for backup purposes. The MIDI Bulk Transmission function lets you do this. For quick, safe and economic storage of GW50 data, use the Yamaha MDF2 MIDI Data Filer .
OTHER FUNCTIONS Bulk data can be received only in the main modes, and cannot be received while a song is playing. Restoring GW50 Data from the MDF2 (Receiving) Operation — 1. Connect the Yamaha MDF2 MIDI Data Filer as shown in MIDI connection example A on page 101, and prepare it for sending MIDI data. (Refer to the owner’s manual of the MDF2.) 2. MIDI Note: Single song data (“1SONG”) can be received only if the destination song number on the GW50 is empty.
OTHER FUNCTIONS MIDI CHANGING PROGRAMS ON A CONNECTED DEVICE FROM THE GW50 This function lets you remotely select programs on another MIDI device, such as on an external sound module or effect unit. Applications of this would include automatically changing programs on a second, supplemental effect unit when changing programs from the GW50 panel. Likewise, it could be used to automatically change sound programs on a guitar synthesizer module as you change programs on the GW50. Operation — 1.
OTHER FUNCTIONS 3. MIDI Press any of the mode buttons ([MANUAL], [MEMORY], or [SONG/PATTERN]) to return to normal operation. Once you’ve set the Control Change numbers in the above operation, use the operation below to actually receive Control Change messages on the GW50. 2. Two different sets of Control Change numbers can be used for this operation: 91 – 95, or 116 – 120. Select which set of numbers you wish to use with the [–]/[+] buttons. Operation — 1.
OTHER FUNCTIONS 2. 3. MIDI Set the connected rhythm machine or sequencer to receive on one of channels 6 – 16 (1 – 5 should be avoided, since these are used for transmitting program changes and Backing part note data from the GW50). Also, set its operation to “external sync” or the equivalent, (refer to the owner’s manual of the device for details). Now, select a song or pattern on the GW50 and press [START/STOP] to start it.
OTHER FUNCTIONS Note: PROBLEMS WITH PATTERN CHANGES—If there are pattern changes in the song, the accompaniment sounds of the GW50 may change (in an extreme example, from guitar to strings when changing from a rock pattern to a ballad). However, the tone generator will not change but continue to play the accompaniment sound which was set for the start of the song.
OTHER FUNCTIONS 108 MIDI
APPENDICES ERROR MESSAGES ............................................ 111 TROUBLESHOOTING ........................................ 114 SPECIFICATIONS ............................................... 117 INDEX ...................................................................
APPENDICES 110 ERROR MESSAGES ERROR MESSAGES
APPENDICES ERROR MESSAGES ERROR MESSAGES The GW50 monitors the battery voltage only once (when the power is turned on), and if there is a problem with the battery, one of the following battery-related error messages will appear. This is shown when the Edit Compare function has been selected without any edits having been made in the Memory Edit mode. This indicates that the voltage of the battery is low.
APPENDICES ERROR MESSAGES This appears when bulk data is received or some other incompatible operation is executed while the Demo mode is selected. Exit the Demo mode by pressing any of the mode buttons. This appears when Song recording is in standby and some other incompatible operation (such as selecting the Bulk Dump or Tuner functions) has been attempted. Exit the Song recording by pressing [SONG/PATTERN], and then attempt the operation again.
APPENDICES ERROR MESSAGES This appears when bulk data for a song is received and data already exists for the destination song number. Select an empty song or delete the current song. This appears when the MIDI buffer is full (when too much MIDI data is being received at one time). When transmitting Bulk Data from the MIDI storage device (such as the Yamaha MDF2 MIDI Data Filer), set a relatively long interval time between data blocks on that device.
APPENDICES TROUBLESHOOTING TROUBLESHOOTING Even though the GW50 is exceptionally easy to use, it may occasionally not function as you expect it to. Note that the problems covered here are not malfunctions of the GW50. (Also refer to the “ERROR MESSAGES” section.) PROBLEM The instrument (guitar) sound cannot be heard. POSSIBLE CAUSE AND SOLUTION ■ Check that all connections have been properly made and that all levels have been appropriately set (including the INPUT LEVEL control on the rear panel).
APPENDICES PROBLEM The sound is too loud or the effect sound is abnormal or unexpected. TROUBLESHOOTING POSSIBLE CAUSE AND SOLUTION ■ If there is too much distortion or noise, check: ● The Output parameters of the effects — especially, Compressor, Distortion and Equalizer. ● The Input parameter of the Equalizer. ● That the Equalizer gain controls (for example, Low and High) have not been set too high.
APPENDICES TROUBLESHOOTING PROBLEM The Backing sounds cannot be heard. POSSIBLE CAUSE AND SOLUTION ■ Check that all connections have been properly made and that the BACKING LEVEL control has been appropriately set. ■ Check that the HEADPHONES LEVEL control has been set to an appropriate level (if using headphones). ■ Check that the Backing tracks have not been muted. (See page 76.) Song playback stops before the end of the song.
APPENDICES SPECIFICATIONS SPECIFICATIONS EFFECT SECTION Memory 1 Manual effect and 50 Memory effect programs (factory-set/user-programmable) Effect Types Compressor Distortion Equalizer Distortion 1 – 4, Overdrive 4-band Equalizer, Wah (Auto/ Touch/Pedal) + 2-band Equalizer, Amp Simulator (Stack/Combo/Tube) + 2 band Equalizer Chorus Chorus 1, 2, Pitch Shifter, Flanger, Phaser Reverb/Delay Reverb, Delay (Tap), Delay + Reverb Noise Gate Effect Functions Combination/order of Compressor, Distortion and Equa
APPENDICES SPECIFICATIONS MIDI Terminals MIDI IN, MIDI OUT Weight 2.4 kg (5 lbs., 5 oz.
APPENDICES INDEX INDEX A Accompaniment part .......................................................... 76 AMD ................................................................................... 64 Amp Simulator + EQ ......................................................... 63 ASSIGNABLE Block and Pedal Switch functions in Memory mode ................................................... 11, 51 in Pattern mode ...................................................... 12, 77 in Realtime recording ...............
APPENDICES INDEX E F editing effect parameters, in Manual mode ........................ 44 editing recorded events ....................................................... 92 effect blocks ....................................................................... 24 effect blocks bypass switching (GROUP) ........................................ 45 determining the order (CONNECT) ............................ 45 turning on and off ........................................................
APPENDICES M Manual Job mode ........................................................... 2, 50 Manual mode ....................................................... 2, 43, 44-49 Manual mode settings, saving to an effect program .......... 50 measure A/B checking current settings ............................................. 92 copying ........................................................................ 94 deleting ........................................................................ 94 jumping to ....
APPENDICES INDEX recorded events editing .......................................................................... 92 erasing .......................................................................... 92 viewing ........................................................................ 90 recording chord changes ..................................................... 85 recording songs ................................................................... 36 recording Backing mute events .......................
SUPPLEMENTAL INFORMATION BLOCK DIAGRAM ............................................. JOB TABLE .......................................................... 125 DRUM AND PERCUSSION SOUNDS USED FOR DRUM PARTS ................................. 146 FACTORY SET SONG LIST ............................... 147 126 ASSIGNABLE BLOCK AND PEDAL SWITCH FUNCTIONS CHART .......................... 128 MIDI SPECIFICATIONS ..................................... 148 EFFECT PARAMETER CHART .........................
SUPPLEMENTAL INFORMATION 124 BLOCK DIAGRAM BLOCK DIAGRAM
SUPPLEMENTAL INFORMATION BLOCK DIAGRAM BLOCK DIAGRAM BLOCK DIAGRAM 125
SUPPLEMENTAL INFORMATION JOB TABLE JOB TABLE JOB TABLE * In this chart, a plus mark between two button names (for example, SHIFT + SUB PARAM ) indicates that the two are to be pressed simultaneously. An arrow between buttons (for example, CURSOR ➔ – / + ) indicates that they are to be pressed in sequence.
SUPPLEMENTAL INFORMATION JOB TABLE JOB mode • WRITE (Save)— MANUAL + MEMORY ASSIGNABLE block functions • Effect ON/OFF • MIN/MAX VOLUME • AUTO VOLUME EDIT mode— EDIT/COMPARE COMPARE mode— EDIT/COMPARE • Same as MANUAL mode (including ASSIGNABLE block functions) + • Save— MANUAL or MEMORY • Comparing with original effect • Recalling original effect— MANUAL or MEMORY ASSIGNABLE block functions • MIN/MAX VOLUME • AUTO VOLUME or JOB mode • COPY • SWAP • NAME } SHIFT + COPY/NAME ASSIGNABLE block fun
SUPPLEMENTAL INFORMATION ASSIGNABLE BLOCK AND PEDAL SWITCH FUNCTIONS CHART ASSIGNABLE BLOCK AND PEDAL SWITCH FUNCTIONS CHART This chart indicates the availability of the ASSIGNABLE block functions for the various modes of the GW50. The shaded sections indicate settings that are automatically selected when the corresponding mode buttons are pressed. The BANK/NUMBER select or ON/OFF settings and the MIN/MAX VOLUME or AUTO VOLUME settings can be used simultaneously (the LEDs of both will be lit or flash).
SUPPLEMENTAL INFORMATION For 7, 8, 10, 28, 31 — The ASSIGNABLE Block Pedal Switch has no function. For 3, 9 — Pressing [MEMORY] calls up either BANK/ NUMBER select or ON/OFF, depending on which was last selected with the Pedal Switch (pressing twice selects ON/OFF; pressing once selects BANK/NUMBER). For 15, 21 — The ASSIGNABLE Block Pedal Switch is used for MIN/MAX VOLUME or AUTO VOLUME and cannot be used for BANK select or switching between BANK/NUMBER select and ON/ OFF.
SUPPLEMENTAL INFORMATION EFFECT PARAMETER CHART EFFECT PARAMETER CHART Note: For this chart and the ones on pages 131 and 133–143, sub parameters are denoted by the shaded sections.
SUPPLEMENTAL INFORMATION EFFECT PARAMETER CHART Effect Parameter Blank Chart Copy this page and use it for keeping records of your own original parameter settings.
SUPPLEMENTAL INFORMATION FACTORY SET MEMORY EFFECT PROGRAM LIST FACTORY SET MEMORY EFFECT PROGRAM LIST 1 2 3 4 5 6 7 8 Styles American Hard Rock Loc.
SUPPLEMENTAL INFORMATION MEMORY EFFECT PARAMETER LIST MEMORY EFFECT PARAMETER LIST ■ 11: SO FAT on=o/off=X ■ 12: POPTOP parameter value on=o/off=X ■ 13: CHINA parameter value on=o/off=X parameter value o comp attack sense output 14 –26dB 170% o comp attack sense output 1 –22dB 122% o comp attack sense output 4 –19dB 164% o dist4 drive tone output 55% +8 39% o dist3 drive tone output 65% +3 60% o od drive tone output 57% +16 30% o eq low l mid h mid high +3dB –15dB +15dB
SUPPLEMENTAL INFORMATION MEMORY EFFECT PARAMETER LIST ■ 21: HIWAY on=o/off=X ■ 22: ALIEN parameter value on=o/off=X ■ 23: CROWS parameter value on=o/off=X parameter value X comp attack sense output 14 –28dB 186% o comp attack sense output 8 –21dB 178% o comp attack sense output 1 –13dB 144% o dist1 drive tone output 26% +9 42% o dist1 drive tone output 77% +3 56% o dist4 drive tone output 27% +8 38% o amp+eq type low high mix stack 0dB +5dB 25% o amp+eq type low high
SUPPLEMENTAL INFORMATION ■ 31: METAL on=o/off=X ■ 32: DRIVER parameter value on=o/off=X MEMORY EFFECT PARAMETER LIST ■ 33: TOKYO parameter value on=o/off=X parameter value X comp attack sense output 5 –33dB 126% o comp attack sense output 12 –25dB 26% o comp attack sense output 12 –21dB 148% o dist4 drive tone output 70% +15 35% o dist1 drive tone output 85% +3 37% o dist4 drive tone output 82% +4 34% o eq low l mid h mid high +7dB +5dB –10dB +15dB o eq low l mid h m
SUPPLEMENTAL INFORMATION MEMORY EFFECT PARAMETER LIST ■ 41: JAZZY ■ 42: FUNKY on=o/off=X parameter value on=o/off=X ■ 43: COMP+D parameter value on=o/off=X parameter value o comp attack sense output 14 –19dB 68% o comp attack sense output 14 –24dB 116% o comp attack sense output 13 –42dB 144% X od drive tone output 0% –8 100% X dist1 drive tone output 60% +6 34% o od drive tone output 55% +6 32% o eq low l mid h mid high +9dB +7dB +2dB 0dB o eq low l mid h mid high
SUPPLEMENTAL INFORMATION ■ 51: PROGRE on=o/off=X ■ 52: OWNER parameter value on=o/off=X MEMORY EFFECT PARAMETER LIST ■ 53: BREATH parameter value on=o/off=X parameter value o comp attack sense output 5 –29dB 134% o comp attack sense output 1 –14dB 156% o comp attack sense output 4 –25dB 200% o dist3 drive tone output 60% +10 41% o dist1 drive tone output 89% +2 40% X od drive tone output 78% 0 39% o eq low l mid h mid high +10dB +6dB –4dB +2dB X wah+eq type sense cen
SUPPLEMENTAL INFORMATION MEMORY EFFECT PARAMETER LIST ■ 61: ERA 66 on=o/off=X ■ 62: TROWER parameter value on=o/off=X ■ 63: BUSTER parameter value on=o/off=X parameter value o comp attack sense output 1 –22dB 200% o comp attack sense output 1 –19dB 200% o comp attack sense output 3 –15dB 158% o dist1 drive tone output 17% 0 33% o dist4 drive tone output 66% +7 47% o od drive tone output 37% +16 30% o amp+eq type low high mix stack –3dB +6dB 36% o eq low l mid h mid h
SUPPLEMENTAL INFORMATION ■ 71: TELE on=o/off=X ■ 72: TURKEY parameter value on=o/off=X MEMORY EFFECT PARAMETER LIST ■ 73: RHYFAT parameter value on=o/off=X parameter value o comp attack sense output 3 –14dB 126% o comp attack sense output 1 –6dB 172% o comp attack sense output 11 –8dB 104% X dist3 drive tone output 36% +10 17% o od drive tone output 20% 0 50% o dist2 drive tone output 14% +8 42% o eq low l mid h mid high +6dB +4dB +4dB +10dB o eq low l mid h mid high
SUPPLEMENTAL INFORMATION MEMORY EFFECT PARAMETER LIST ■ 81: TRICK ■ 82: GHOSTS on=o/off=X parameter value on=o/off=X ■ 83: HORROR parameter value on=o/off=X parameter value o comp attack sense output 3 –38dB 56% o comp attack sense output 14 –42dB 122% o comp attack sense output 8 –25dB 200% o dist1 drive tone output 82% +13 47% o dist4 drive tone output 87% +5 30% o dist1 drive tone output 46% +2 20% o eq low l mid h mid high +3dB +2dB +9dB 0dB o wah+eq type sense
SUPPLEMENTAL INFORMATION ■ 91: HARD-L on=o/off=X ■ 92: LEAD-L parameter value on=o/off=X MEMORY EFFECT PARAMETER LIST ■ 93: META-L parameter value on=o/off=X parameter value o comp attack sense output 14 –17dB 40% o comp attack sense output 7 –16dB 116% o comp attack sense output 2 –25dB 98% o dist2 drive tone output 61% +2 66% o dist3 drive tone output 77% 0 40% o dist4 drive tone output 81% +3 36% o amp+eq type low high mix combo –4dB +5dB 100% o amp+eq type low hi
SUPPLEMENTAL INFORMATION MEMORY EFFECT PARAMETER LIST ■ 01: BACK-L on=o/off=X ■ 02: NECK-L parameter value on=o/off=X ■ 03: OLD -L parameter value on=o/off=X parameter value o comp attack sense output 11 –21dB 158% o comp attack sense output 5 –28dB 102% X comp attack sense output 3 –10dB 100% o dist3 drive tone output 78% +6 62% o dist1 drive tone output 36% +1 26% o od drive tone output 68% +5 35% o amp+eq type low high mix stack +6dB +4dB 85% o amp+eq type low high
SUPPLEMENTAL INFORMATION MANUAL EFFECT FACTORY SET PARAMETER CHART MANUAL EFFECT FACTORY SET PARAMETER CHART on=●/off=× Effect Type Parameter Value × Comp Attack Sense Output * × Dist 1~4, Od Drive Tone Output * × Equalizer Low Gain Low Middle Gain High Middle Gain High Gain * Input Low Frequency Low Mid Frequency High Mid Frequency High Frequency Low Mid Q High Mid Q Output 100% 140Hz 700Hz 1.2kHz 3.6kHz 2.0 2.
SUPPLEMENTAL INFORMATION PRESET PATTERN LIST PRESET PATTERN LIST Note: The Drums part data is transmitted over MIDI channel 5. For a list of the specific drum and percussion sounds used in the Drums part, see page 146. Instrument Category Rock/Pop Hard Rock Rock’n’Roll Ballad Funk Dance 144 Pattern No. Name Type Tempo Meas Style Accomp1 (MIDI Ch. 2)Accomp2 (MIDI Ch. 3)Bass (MIDI Ch.
SUPPLEMENTAL INFORMATION PRESET PATTERN LIST Preset Pattern List (cont.) Instrument Category Rhythm & Blues Jazz Contemporary Jazz Traditional Latin Reggae World For Retrigger* Pattern No. Name Type Tempo Meas Style Accomp1 (MIDI Ch. 2)Accomp2 (MIDI Ch. 3)Bass (MIDI Ch.
SUPPLEMENTAL INFORMATION DRUM AND PERCUSSION SOUNDS USED FOR DRUMS PARTS DRUM AND PERCUSSION SOUNDS USED FOR DRUMS PARTS This chart lists the instrument sounds used for the Drums parts in the Backing section, along with their assigned note values (given here both in conventional form and MIDI note number). Drums part data is transmitted over MIDI channel 5.
SUPPLEMENTAL INFORMATION FACTORY SET SONG LIST FACTORY SET SONG LIST Song number Song name Beat Tempo Length (in measures) 1 BOOGIE 4/4 150 54 Two-part medley: old-style boogie and hard rock version 2 FUNK 4/4 119 20 Funk motif 3 REGGAE 4/4 78 16 Reggae motif 4 BALLAD 4/4 72 16 Slow ballad motif 5 BOSSA 4/4 131 16 Bossa nova motif 6 R*B 4/4 136 24 Funky R&B motif 7 4MEAS 4/4 120 60 Special four-measure chord progressions/patterns for practice purposes 8 Desc
SUPPLEMENTAL INFORMATION MIDI SPECIFICATIONS MIDI SPECIFICATIONS EFFECT AND BACKING MODES ■ Data Reception/Transmission (Received Data) sw1 MIDI IN $B0 (Control change) $C0 (Program change) $F0 43 00 7A bb bb LM_ _0091MS (Manual effect bulk) $F0 43 00 7A bb bb LM_ _0091OM (Memory effect bulk) $F0 43 00 7A bb bb LM_ _0091MA (All memory effect bulk) $F0 43 00 7A bb bb LM_ _0091OS (Song bulk) $F0 43 00 7A bb bb LM_ _0091SA (All song bulk) $F0 43 00 7A bb bb LM_ _0091SY (System setup bulk) $F0 43 00 7A bb bb
SUPPLEMENTAL INFORMATION Program Change Program change messages can be received only when the Effect section is in Memory mode and Manual mode. The program change number correspondence for receiving is the same as that for transmission. The MIDI receive channel is also set to 1. System Realtime Messages Status bytes: F8, FA, FB, FC These are transmitted, but not received. Status bytes: F9, FD, FF These are neither transmitted nor received.
SUPPLEMENTAL INFORMATION 150 CHART OF CHORD FINGERINGS FOR GUITAR CHART OF CHORD FINGERINGS FOR GUITAR
SUPPLEMENTAL INFORMATION CHART OF CHORD FINGERINGS FOR GUITAR MIDI IMPLENTATION CHART — BACKING PART CHART OF CHORD FINGERINGS FOR GUITAR 151
SUPPLEMENTAL INFORMATION CHART OF CHORD FINGERINGS FOR GUITAR CHART OF CHORD FINGERINGS FOR GUITAR This chart shows the fingerings for the 25 different chord types in the key of C. Three different positions are given for each chord. An “×” indicates that the corresponding string is not part of the chord and should not be played. An “o” indicates that the corresponding string is an open string and is part of the chord; an “(o)” indicates that the open string is optional.
SUPPLEMENTAL INFORMATION USE OF ADVANCED RECORDING TECHNIQUES – FACTORY SET SONG 1 USE OF ADVANCED RECORDING TECHNIQUES – FACTORY SET SONG 1 The demo songs take full advantage of the sophisticated accompaniment and recording features of the GW50. We recommend that you listen closely to the songs and “browse” through the recorded data to pick up helpful pointers on how you can effectively use these features in your own recordings.
SUPPLEMENTAL INFORMATION USE OF ADVANCED RECORDING TECHNIQUES – FACTORY SET SONG 1 Using Mute to Interrupt Sustained Sounds In a variation of the above technique, you can also use mute to break up sustained sounds in the accompaniment, such as strings or a held bass note. However, this cannot be done by mute events alone; even with an accompaniment mute event following a chord event, the sustained sound continues to be heard. To get around this, insert a “dummy” chord event AT or AFTER the mute event.
SUPPLEMENTAL INFORMATION USE OF ADVANCED RECORDING TECHNIQUES – FACTORY SET SONG 1 Creating a Custom Bass Line Since the GW50 allows you to enter different bass notes at each 16th note in a measure, you can create your own custom bass line. In this example from measures 4 and 5, a custom bass line is played under a constant A7 chord. s s s Using Retrigger for Rhythmic Accents With Retrigger, you can record rhythmic “hits” or accents at any 16th note point of a measure.
SUPPLEMENTAL INFORMATION DEMO SONGS 1-6 – CHORD CHARTS DEMO SONGS 1-6 – CHORD CHARTS The following charts show the chord progressions used in the six demonstration songs.