User Manual
Table Of Contents
- How to Use This Reference Manual
- Contents
- Function Tree
- SELECTED CHANNEL section
- Centralogic section
- Input and output patching
- Input channels
- Signal flow for input channels
- Specifying the channel name, icon and channel color
- Making HA (Head Amp) settings
- Sending a signal from an input channel to the STEREO/MONO buses
- Sending a signal from an input channel to a MIX/ MATRIX bus
- Correcting delay between channels (Input Delay)
- Channel library operations
- Output channels
- EQ and Dynamics
- Grouping and linking
- Scene memory
- About scene memories
- Using scene memories
- Editing scene memories
- Using the Global Paste function
- Using the Focus function
- Using the Recall Safe function
- Using the Fade function
- Outputting a control signal to an external device in tandem with scene recall (GPI OUT)
- Playing back an audio file that links to a scene recall
- Using Preview mode
- Monitor and Cue functions
- Talkback and Oscillator
- Meters
- Graphic EQ, effects, and Premium Rack
- I/O device and external head amp
- MIDI
- User settings (Security)
- Recorder
- Help function
- Other functions
- About the SETUP screen
- Word clock and slot settings
- Using cascade connections
- Basic settings for MIX buses and MATRIX buses
- Switching the entire phantom power supply on/ off
- Specifying the brightness of the touch screen, LEDs, channel name displays, and lamps
- Setting the date and time of the internal clock
- Setting the network address
- Initializing the unit to factory default settings
- Adjusting the detection point of the touch screen (Calibration function)
- Adjusting the faders (Calibration function)
- Fine-tuning the input and output gain (Calibration function)
- Adjusting the channel color (Calibration function)
- Adjusting the brightness of the channel name display
- Adjusting the contrast of the channel name display
- Dante audio network settings
- Using GPI (General Purpose Interface)
- Appendices
- EQ Library List
- DYNAMICS Library List
- Dynamics Parameters
- Effect Type List
- Effects Parameters
- Premium Rack Processor Parameters
- Effects and tempo synchronization
- Parameters that can be assigned to control changes
- NRPN parameter assignments
- Mixing parameter operation applicability
- Functions that can be assigned to USER DEFINED keys
- Functions that can be assigned to USER DEFINED knobs
- Functions that can be assigned to the assignable encoders
- MIDI Data Format
- Warning/Error Messages
- Electrical characteristics
- Mixer Basic Parameters
- M IDI Implementation Chart
- Index
Scene memory
Reference Manual
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NOTE
• If you press and hold down either of the SCENE MEMORY [INC]/[DEC] keys, the scene number
will count up or down continuously.
• If you press the SCENE MEMORY [INC] and [DEC] keys simultaneously, the SCENE field
indication will return to the number of the currently-loaded scene.
• You cannot store data to a scene number for which the Protect symbol or R symbol is displayed.
3. Press the SCENE MEMORY [STORE] key.
The SCENE STORE popup window will appear, allowing you to assign a title or comment to the
scene.
1 SCENE TITLE field
Press this field to select it, and then enter a title for the scene (maximum 16 characters).
2 COMMENT field
Press this field to select it, and then enter a comment for the scene. You can use this as a
memorandum for each scene (maximum 32 characters).
4. Assign a title or comment to the scene as desired.
For details on entering text, refer to “Entering names” in the separate Owner’s Manual.
5. Press the SCENE MEMORY [STORE] key or the STORE button located in the lower
part of the SCENE STORE popup window.
The SCENE STORE popup window will close, and a dialog box will ask you to confirm the Store
operation.
6. To execute the Store operation, press the OK button.
The current mix settings will be stored to the scene number you selected in step 2. When the Store
operation is complete, the scene number in the Function Access Area will stop blinking. If you
want to cancel the Store operation, press the CANCEL button instead of the OK button.
NOTE
You can make settings such that the Store Confirmation dialog box will not appear (see
page 168). In this case, pressing the SCENE MEMORY [STORE] key once will display the
SCENE STORE popup window as usual, and pressing it once again will execute the Store
operation. Alternatively, you can rapidly press the SCENE MEMORY [STORE] key twice to store
without seeing the SCENE STORE popup window.
7. To recall a stored scene, use the SCENE MEMORY [INC]/[DEC] keys to select the
scene number that you want to recall.
The number of the currently-selected scene appears in the SCENE field of the Function Access
Area.
8. Press the SCENE MEMORY [RECALL] key.
A dialog box will ask you to confirm the Recall operation.
9. To execute the Recall operation, press the OK button.
The scene you selected in step 7 will be recalled. If you want to cancel the Recall operation, press
the CANCEL button instead of the OK button.
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