LS9-16/LS9-32 Owner’s Manual EN
FCC INFORMATION (U.S.A.) 1. IMPORTANT NOTICE: DO NOT MODIFY THIS UNIT! regulations does not guarantee that interference will not occur in all installations. If this product is found to be the source of interference, which can be determined by turning the unit “OFF” and “ON”, please try to eliminate the problem by using one of the following measures: Relocate either this product or the device that is being affected by the interference.
Explanation of Graphical Symbols The lightning flash with arrowhead symbol within an equilateral triangle is intended to alert the user to the presence of uninsulated “dangerous voltage” within the product’s enclosure that may be of sufficient magnitude to constitute a risk of electric shock to persons. CAUTION RISK OF ELECTRIC SHOCK DO NOT OPEN CAUTION: TO REDUCE THE RISK OF ELECTRIC SHOCK, DO NOT REMOVE COVER (OR BACK). NO USER-SERVICEABLE PARTS INSIDE. REFER SERVICING TO QUALIFIED SERVICE PERSONNEL.
PRECAUTIONS PLEASE READ CAREFULLY BEFORE PROCEEDING * Please keep this manual in a safe place for future reference. WARNING Always follow the basic precautions listed below to avoid the possibility of serious injury or even death from electrical shock, short-circuiting, damages, fire or other hazards. These precautions include, but are not limited to, the following: Power supply/Power cord Water warning • Only use the voltage specified as correct for the device.
Connections Backup battery • Before connecting the device to other devices, turn off the power for all devices. Before turning the power on or off for all devices, set all volume levels to minimum. • Be sure to connect to a properly grounded power source. A ground screw is provided on the rear panel of this device for maximum safety and shock prevention. If the mains outlet is not grounded, be sure to connect the ground screw to a confirmed ground point before plugging the device into the mains.
Contents 1. Introduction 9 5. Input channel operations 53 Thank you ................................................................... 9 Signal flow for input channels.................................53 An overview of the LS9 .............................................. 9 Specifying the channel name / icon ........................55 Differences between the LS9-16 and LS9-32 ......... 11 HA (head amp) settings............................................57 Number of INPUT channels................
Contents 11. EQ and Dynamics 115 15. Talkback / Oscillator 151 About EQ and dynamics ........................................ 115 About talkback and oscillator................................151 Using EQ ................................................................. 115 Using talkback ........................................................151 Using dynamics ...................................................... 117 Using the oscillator ................................................
Contents Preferences ............................................................. 194 User-defined keys .................................................. 196 Console lock ........................................................... 197 Locking the console ........................................... 197 Unlocking the console ....................................... 198 Specifying the CONSOLE LOCK screen image.................................................. 198 Appendices 225 EQ Library List ............
Chapter 1 Introduction Introduction 1 Thank you Thank you for purchasing the Yamaha LS9 digital mixing console. In order to take full advantage of the LS9’s superior functionality and enjoy years of trouble-free use, please read this manual before you begin using the product. After you have read the manual, keep it in a safe place. An overview of the LS9 The LS9 is a digital mixing console with the following features.
An overview of the LS9 ■ Effects and graphic EQ that can be patched into a desired signal path •••• There are eight virtual racks, in which you can mount effects or graphic EQ and then patch them into the desired signal route. Graphic EQ can be mounted in racks 1–4, and effects or graphic EQ can be mounted in racks 5–8. You can simultaneously use up to four high-quality multieffects, which include reverb, delay, multi-band compressor, and various modulation-type effects.
Differences between the LS9-16 and LS9-32 Differences between the LS9-16 and LS9-32 1 Introduction The LS9 is available in two models; the LS9-16 and the LS9-32. These models differ as follows. Number of INPUT channels The LS9-16 has up to 32 operable INPUT channels, while the LS9-32 has up to 64. The number and structure of other channels (ST IN channels, MIX channels, MATRIX channels, STEREO/MONO channels) are identical.
Differences between the LS9-16 and LS9-32 Top panel The LS9-16 and LS9-32 differ in the number of top panel channel modules and ST IN channels they provide. The LS9-16 provides sixteen channel modules and two ST IN channels, and by switching fader layers you can operate up to 32 INPUT channels (monaural) and four ST IN channels (stereo). Channel modules ST IN channels The LS9-16 provides thirty-two channel modules and four ST IN channels.
Differences between the LS9-16 and LS9-32 • The LS9’s channel structure Other ● LS9-16 ● LS9-32 LAYER [1-16] key LAYER [17-32] key LAYER [MASTER] key LAYER [CUSTOM FADER] key LAYER [1-32] key LAYER [33-64] key LAYER [MASTER] key Introduction 1 The names of the LAYER section keys differ between the LS9-16 and LS9-32.
About the MIX bus types (VARI / FIXED) • About word clock • Conventions in this manual • About the firmware version About the MIX bus types (VARI / FIXED) The sixteen MIX buses provided on the LS9 can be assigned either as VARI or FIXED types in pairs of adjacent odd-numbered/even-numbered buses (→ p. 213). They can also be switched between monaural/stereo for the same pairs of buses. VARI type and FIXED type buses differ as follows.
Chapter 2 Parts and their function 2 Parts and their function This chapter explains the LS9’s parts and their functions. Top panel The LS9’s top panel is organized into the following sections. LS9-16 m MIX/MATRIX SELECT section (p. 20) b DISPLAY ACCESS section (p. 19) n LAYER section (p. 19) . Stereo meter / Cue section (p. 20) , Display (p. 20) ⁄0 SELECTED CHANNEL section (p. 21) ⁄2 USB connector (side panel, to the right of the display) (p. 22) ⁄1 Data entry section (p.
Top panel LS9-32 m MIX/MATRIX SELECT section (p. 20) ⁄0 SELECTED CHANNEL section (p. 21) ⁄1 Data entry section . Stereo meter / Cue section (p. 20) (p. 22) b DISPLAY ACCESS section (p. 19) ⁄2 USB connector n LAYER section (p. 19) z Channel module section (p. 17) , Display (p. 20) (side panel, to the right of the display) (p. 22) c STEREO MASTER section (p. 18) v USER DEFINED KEYS section (p. 18) x ST IN (stereo input) section (p.
Top panel z Channel module section • • • • • • • • • • • x ST IN (stereo input) section In this section you can operate the main parameters of the input channels and output channels, as well as the monitor output. Use the LAYER section (→ p. 19) to select the channels that are mapped to this section. In this section you can operate the main parameters of the stereo ST IN channels 1–4.
Top panel c STEREO MASTER section ••••••••••• v USER DEFINED KEYS section• • • • • • • • • In this section you can operate the main parameters of the STEREO channel. Here you can execute the functions that are programmed for the user-defined keys. 1 2 1 3 4 1 [SEL] key This key selects the STEREO channel as the target of operations. The L-channel and R-channel will be alternately selected as the target of operations each time you press the [SEL] key.
Top panel •••••••••••••••••••••••••••••••••••••••••••• 1 2 3 4 5 6 7 8 D [CHANNEL JOB] key This key accesses a screen where you can make settings for Channel Link, Mute Group, and Recall Safe functions, and copy or move settings between channels. E [RECORDER] key This key accesses a screen where you can operate and make settings for the Recorder function which records and plays audio files.
Top panel m MIX/MATRIX SELECT section • • • • • • • • • , Display • • • • • • • • • • • • • • • • • • • • • • In this section you can select the MIX channel or MATRIX channel that will be the object of operations. In this display you can view and edit all mix parameters, as well as various settings. 1 Use the DISPLAY ACCESS section (→ p. 19) to select the screen that you want to view. Then use the cursor keys of the data entry section (→ p.
Top panel In this section you can operate the most important mix parameters for the currently selected input channel or output channel. The function of the controllers in this section will depend on the type of channel that is selected. ● When an INPUT/ST IN channel is selected The encoder will adjust the send level from that channel to the currently selected bus. (For a FIXED type bus, the encoder will switch the send on/off.
Top panel I J K L EQ [HIGH] key EQ [HIGH MID] key EQ [LOW MID] key EQ [LOW] key These keys select the band controlled by encoders 6–8. By simultaneously pressing the EQ [HIGH] key and EQ [LOW] key, you can reset the gain of all four bands to 0 dB. ⁄2 USB connector (side panel, to the right of the display) ••••••••••••••••• This connector lets you connect USB memory. M [HOME] key This key returns the state of the LS9’s panel to home position. When you press this key, the panel will change as follows.
Rear panel Rear panel LS9-16 4 2 5 L M 5 67 67 K 8 1 3 Parts and their function 2 J LS9-32 K L M J 4 2 8 9 1 3 LS9-16/32 Owner’s Manual 23
Rear panel 1 INPUT jacks 1–16 {1–32} LS9-16 LS9-32 These are balanced XLR-3-31 female input jacks for inputting analog audio signals from line level devices or microphones. The nominal input level is -62 dBu – +10 dBu. Resettable head amps are provided on all jacks, and head amp settings can be stored in scene memory.
Rear panel 5 6 7 L 8 M K J 2 LS9-16 4 5 6 7 8 9 LS9-16 J LS9-32 D NETWORK connector This connector allows the LS9 to be connected to a Windows computer via a CAT3 (transfer rate: maximum 10 Mbps) or CAT5 (transfer rate: maximum 100 Mbps) compatible Ethernet cable. This is used mainly for controlling mix parameters or editing scene memories and libraries from the dedicated “LS9 Editor” application program.
Front panel Front panel 1 2 1 PHONES LEVEL control This adjusts the level of the signal that is output from the PHONES OUT jack 2. B PHONES OUT (headphone output) jack This is a headphone jack for monitoring the MONITOR OUT or CUE signal.
Chapter 3 Basic operations on the LS9 Basic operations in the top panel Here we explain basic operations you’ll perform in the LS9’s top panel. About the [HOME] key The [HOME] key in the SELECTED CHANNEL section restores the LS9’s panel to its basic state (home position). Selecting the fader layer 3 Basic operations on the LS9 This chapter explains the various user interfaces you’ll use to operate the LS9, and basic operations.
Basic operations in the top panel The combination of channels corresponding to each key is as follows.
Basic operations in the top panel Using the SELECTED CHANNEL section Use the keys of the DISPLAY ACCESS section when you want to use functions other than mix parameters, or when you want to change various settings. 3 Basic operations on the LS9 You can use the encoders and keys of the SELECTED CHANNEL section to directly operate the mix parameters (EQ, pan, dynamics, etc.) of the currently selected channel from the top panel.
Viewing the display Viewing the display Here we explain the various types of information shown in the display. Constant display area 1 2 5 D User name / status This shows the name of the user who is currently loggedin (authenticated and permitted to operate the console). Other indicators are shown here if oscillator or talkback is on, or if internal memory or USB memory is being accessed.
Viewing the display Main area The contents of the main area will depend on the currently selected function. ■ Popup windows Some windows show lists or details of specific parameters in the screen. These are called “popup windows.” Popup window ■ SELECTED CH VIEW screen This screen shows all mix parameters of the currently selected channel. To access this screen, press the [HOME] key of the SELECTED CHANNEL section.
Viewing the display The on-screen user interface The interface shown in the screen of the LS9 includes the following items. ■ Cursor The blinking red and yellow frame displayed in the screen is called the “cursor.” The cursor is used to specify the object of your operations. Use the cursor keys of the data entry section to move the cursor up/down/left/right. Cursor ■ Knobs and faders Knobs in the screen are used to view or edit the values of the corresponding parameters.
Viewing the display ■ Keyboard window ● CAUTION dialog box The keyboard window shown below will appear when you assign a name or comment to a scene or library, or when you assign a name to a channel. To enter characters, move the cursor to the desired character in the window and press the [ENTER] key. (For the procedure → p. 34) This dialog box will display a warning if a fatal error has occurred in the operation you attempted to execute.
Assigning a name Assigning a name On the LS9, you can assign a name to each input channel and output channel, and assign a title to each scene or library data item when you save it. To assign a name, you will use the keyboard window that is shown in the main area. 1 Access the window where you can assign a ● DEL button name. Deletes the character to the right of the text cursor. The illustration below shows the SCENE STORE popup window that is used when assigning a name to a scene.
Using the tool buttons Using the tool buttons The title bar at the top of some popup windows and screens contains tool buttons that provide additional functions. You can use these buttons to recall related libraries, or to copy the parameters of a channel to a different channel. Here we will explain how to use the tool buttons. Tool buttons like the following are shown in the ATT/ HPF/EQ, DYNAMICS 1/2, GEQ, and EFFECT popup windows and screens.
Using the tool buttons In the SELECTED CH VIEW screen, move the cursor to the knob corresponding to EQ or dynamics 1/2, or to a button that has a ▼ symbol, and press the [ENTER] key. [ RACK screen ] In the DISPLAY ACCESS section, repeatedly press the [RACK 1-4] or [RACK 5-8] key. HINT HINT • If POPUP APPEARS WHEN PRESSING KNOBS is turned on in the PREFERENCE popup window (→ p. 194), you can access the popup window by pressing the SELECTED CHANNEL section encoder that corresponds to EQ or dynamics 1/2.
Using the tool buttons The GEQ library holds two types of data; 31BandGEQ or Flex15GEQ. Recall is not possible if you’ve selected a type that is different than the recall-destination GEQ. ● Effect library Effect settings whose effect type is “HQ.Pitch” or “Freeze” can be recalled only to racks 5 or 7. They cannot be recalled if any other rack is selected. If you select a library item number that cannot be recalled, the RECALL button will be disabled.
Using the tool buttons ● Erasing data from a library 1 Access a popup window or screen that contains tool buttons. 2 Move the cursor to the LIB button in the toolbar and press the [ENTER] key to access the popup window of the corresponding library. Initializing settings Here’s how you can return the EQ/dynamics settings of the currently selected channel or the effect settings of a rack to their initial state. HINT • GEQ settings can be initialized using the FLAT button in the screen.
Using the tool buttons Here’s how you can copy the EQ/dynamics settings of the currently selected channel or the GEQ/effect settings of the currently selected rack to buffer memory, and then paste them to a different channel or rack. Copy/paste is limited to the following combinations.
Using the tool buttons 5 When you want to compare the first and second versions of your settings, move the cursor to the COMPARE button and press the [ENTER] key. You will return to the first version of your settings. At this time, the second version of your settings will be saved in buffer memory.
Chapter 4 Connections and setup This chapter explains how to connect the audio inputs and outputs, how to perform the setup necessary when starting the LS9 for the first time, and how to check the operation. Connections ■ Analog input connections • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • Connections and setup 4 LS9-16 LS9-32 Connect microphones or line level devices to INPUT jacks 1–16 {1–32}.
Connections ■ Analog output connections• • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • Monitor speakers Power amp LS9-16 Power amp Power amp Monitor speakers (foldback) Main speakers OMNI OUT jacks 1–8 {1–16} can be connected to your main speakers, monitor speakers (foldback), or monitor speakers for the engineer. When the LS9 is in its initial state, the signal from the following channels is patched to each OMNI OUT jack.
Connections ■ Digital input/output connections ••••••••••••••••••••••••••••••••••••••• e.g., CD recorder LS9-16 Power amp Digital I/O card Speaker processor (e.g., Yamaha DME64N) Connections and setup 4 Main speakers Use the 2TR IN DIGITAL/2TR OUT DIGITAL jacks or the mini-YGDAI slot to send or receive digital audio signals between the LS9 and external equipment.
Installing an option card Installing an option card Before you install an I/O card in a slot, you must check the Yamaha website to verify whether the LS9 supports that card and to verify the number of other Yamaha cards or third-party cards that can be used in conjunction with it. http://www.yamahaproaudio.com/ 4 Fasten the card using the screws attached To install an option I/O card, proceed as follows. 1 Make sure that the power is turned off.
Setup required when starting up Setup required when starting up Here we explain the setup that is required when starting the LS9 for the first time. So that you can check whether the connections are correct, we also describe the basic procedure for getting the input signal from an INPUT channel to be output from the STEREO bus. 3 Move the cursor to the scene list, and use the dial or the [DEC]/[INC] keys to make “000 Initial Data” appear in the highlighted line in the center of the list.
Setup required when starting up Word clock connection and settings “Word clock” is the clock data that provides the timing basis for audio signals to be processed digitally. If a digital I/O card installed in a slot is digitally connected to an external device such as a DAW system, CD player, or HDR (hard disk recorder), and you want digital audio signals to be transmitted or received between the LS9 and the external device, you must synchronize the word clock of the respective devices.
Setup required when starting up clock source to which the LS9 will synchronize. ● If you want the clock source to be the clock data included in a digital audio signal from a slot Turn on a valid 2-channel button for the corresponding slot. ● If you want the clock source to be the clock data included in the digital audio signal from the 2TR IN DIGITAL jack Turn on the 2TR IN button.
Setup required when starting up 4 Press the SELECTED CHANNEL section [HOME] key. The [HOME] key restores the LS9’s panel to its basic state (home position). When you press this key, the SELECTED CH VIEW screen will appear in the display, showing all the parameters of the channel that is selected by its [SEL] key. Also, SENDS ON FADER mode will be defeated, and the channel level function will be assigned to the faders. 5 Use either of the following methods to adjust the HA gain of the selected channel.
Setup required when starting up Here’s how to access a popup window where you can make HA settings for a group of eight channels. 1 Make sure that a mic or instrument is connected to the INPUT jack (→ p. 41). 2 Press the SELECTED CHANNEL section [HOME] key. The SELECTED CH VIEW screen will appear in the display. 1 2 1 +48V button B GAIN knob C ø (phase) button HINT • If you’ve turned on POPUP APPEARS WHEN PRESSING KNOBS in the PREFERENCE popup window (→ p.
Setup required when starting up Sending an input channel signal to the STEREO bus Here we explain how to adjust the level of a signal sent from a gain-adjusted input channel to the STEREO bus, adjust its pan (INPUT channel) or balance (ST IN channel), and monitor it from external speakers connected to the STEREO channel. The following procedure will let you check whether the mic, instrument, and main speakers are connected appropriately.
Setup required when starting up 6 Raise the fader of the currently selected channel (or the encoder for a ST IN channel) to obtain an appropriate volume. In this state, you should hear sound from the speaker system patched to the STEREO channel. If you don’t hear sound, watch the stereo meter located at the right of the display to see whether the LR meter is moving.
Setup required when starting up HINT • If you’ve turned on POPUP APPEARS WHEN PRESSING KNOBS in the PREFERENCE popup window (→ p. 194), you can also access this popup window by pressing the SELECTED CHANNEL section [PAN] encoder. 4 In the STEREO MASTER section of the top panel, make sure that the STEREO channel [ON] key is on, and raise the STEREO channel fader to 0 dB. 5 Make sure that the ST button for each channel in the window is on (white characters on a pink background).
Chapter 5 Input channel operations This chapter explains operations for input channels (INPUT channels and ST IN channels). The input channel are the section that processes the signals received from the rear panel input jacks or slot, and sends them to the STEREO bus, MONO bus, and MIX buses. There are two types of input channel, as follows. ■ INPUT channels 1–32 {1–64} • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • These channels are used to process monaural signals.
Signal flow for input channels ● INPUT PATCH ● LCR (Left/Center/Right) This assigns input signals to the input channels. This sends the signal of the input channel to the STEREO bus / MONO bus as a three-channel signal that adds a C (Center) channel to the L/R channels. ● ø (phase) Switches the phase of the input signal. ● HPF (High Pass Filter) This is a high pass filter that cuts the region below the specified frequency. ● ATT (attenuator) Attenuates/boosts the level of the input signal.
Specifying the channel name / icon Specifying the channel name / icon On the LS9, the name and icon shown in the screen can be specified for each input channel. Here we will explain how to specify the channel name and icon. 1 Press the SELECTED CHANNEL section [HOME] key. The SELECTED CH VIEW screen will appear in the display. 2 Use the LAYER section to select the desired 4 Move the cursor to the input port select popup button in the HA field of the screen, and press the [ENTER] key.
Specifying the channel name / icon 5 To select an icon for this channel, move the cursor to the icon button and press the [ENTER] key. The window display will change as follows. channel, and specify its icon and channel name in the same way. While the PATCH/NAME popup window is displayed, you can use the [SEL] keys to switch the channel that you’re operating. 3 10 When you’ve finished entering information, 1 You will return to the SELECTED CH VIEW screen.
HA (head amp) settings HA (head amp) settings Here’s how to make HA (Head Amp) settings such as phantom power on/off, gain, and phase for each input channel. 1 Press the SELECTED CHANNEL section [HOME] key. The SELECTED CH VIEW screen will appear in the display. 2 5 Input channel operations 1 In the HA/PATCH popup window you can adjust the HA gain, switch phantom power on/off, and switch the phase for sets of eight channels.
HA (head amp) settings • Sending the signal from an input channel to the STEREO/MONO bus 8 To switch the phase of each channel between normal and reverse phase, move the cursor to the ø button of the desired channel in the window, and press the [ENTER] key. 10 When you’ve finished making settings, move the cursor to the CLOSE button (or the × symbol in the upper right of the window) and press the [ENTER] key.
Sending the signal from an input channel to the STEREO/MONO bus 1 Make sure that an input source is con- nected to the input channel you’re operating, and make head amp settings for phantom power, gain, and phase to obtain the optimal input signal (→ p. 57).
Sending the signal from an input channel to the STEREO/MONO bus For channels whose MODE button is set to LCR mode, the following button and knob are shown instead of the ST button 3 and MONO button 4. 6 7 11 In the top panel channel module section or ST IN section, make sure that the [ON] key is turned on for the input channel you want to operate, and raise the fader/encoder to an appropriate position.
Signal level Sending the signal from an input channel to the STEREO/MONO bus If a ST IN channel is selected, operating the TO ST BALANCE knob will change the signal levels sent from the ST IN L/R channels to the STEREO (L/R) bus and MONO (C) bus as shown in the following illustration.
Sending the signal from an input channel to a MIX bus Sending the signal from an input channel to a MIX bus Here we will explain how to send the signal of an input channel to MIX buses 1–16. MIX buses are used mainly to send signals to on-stage foldback speakers or to external effect processors. Signals can be sent from an input channel to a MIX bus in the following three ways.
Sending the signal from an input channel to a MIX bus 3 Use the LAYER section keys and the [SEL] keys of the channel module section or ST IN section to select the input channel that you want to operate. 4 Use the MIX/MATRIX SELECT section keys to select the send-destination MIX bus. The LED of the corresponding key will light, indicating that it is selected as the send-destination.
Sending the signal from an input channel to a MIX bus In this method, you use the MIX SEND popup window to adjust the send levels from eight channels to a MIX bus. The MIX SEND popup window shows the parameters for the eight channels that include the channel you selected in step 3. The contents of the window will differ depending on whether the send-destination MIX bus is VARI type or FIXED type.
Sending the signal from an input channel to a MIX bus HINT • If PRE is selected as the send position to the MIX bus, then you will also be able to select either PRE EQ (immediately before the attenuator) or PRE FADER (immediately before the fader) for each MIX bus (→ p. 213). • If desired, the pan/balance setting of the signal sent to a stereo MIX bus can be linked with the TO ST PAN/TO ST BAL knob of the SELECTED CH VIEW screen (→ p. 213).
Sending the signal from an input channel to a MIX bus 3 Use the MIX/MATRIX SELECT section keys to select the send-destination MIX bus. The LED of the corresponding key will light, indicating that it is selected as the send-destination. 4 Press the same key of the MIX/MATRIX SELECT section once again. The key will change from lit to blinking, and the LEDs of the remaining keys in the MIX/MATRIX SELECT section will light.
Chapter 6 Output channel operations This chapter explains operations for output channels (MIX channels, MATRIX channels, STEREO channels, MONO channels). The output channel section takes the signals sent from the input channels to the various buses, processes them with EQ and dynamics, and sends them to output ports or other buses. The following types of output channel are provided.
Signal flow for output channels ■ STEREO channel / MONO (C) channel •••••••••••••••••••••••••••••••••••• Each of these channels process the signal sent from the input channels to the STEREO bus or MONO (C) bus, and send it to an output port or MATRIX bus. If input channels are set to LCR mode, the STEREO (L/R) channels and the MONO (C) channel can be used together as a set of three output channels. When the LS9 is in the initial state, the STEREO channel is assigned to the 2TR OUT DIGITAL jack.
Signal flow for output channels • Specifying the channel name / icon If the send-destination MATRIX bus is set to stereo, you can use the TO MATRIX PAN knob in the screen to adjust the panning between the two MATRIX buses. If the sendsource is the STEREO channel or a stereo MIX channel, use the TO MATRIX BALANCE knob to adjust the volume balance of the left and right channels sent to the two MATRIX buses.
Specifying the channel name / icon B Icon button This shows the icon that is selected for the corresponding channel. When you move the cursor to this button and press the [ENTER] key, a screen where you can select an icon and a sample name will appear. C Channel name input box This indicates the name that is assigned to the corresponding channel. When you move the cursor to this field and press the [ENTER] key, a keyboard window will appear, allowing you to enter a name.
Sending signals from MIX channels to the STEREO/MONO bus Sending signals from MIX channels to the STEREO/MONO bus This section explains how to send the signal of a MIX channel to the STEREO bus or MONO bus. Signals can be sent to the STEREO bus or MONO bus in either ST/MONO mode or LCR mode, and you can choose either of these two modes for each MIX channel. These two modes differ as follows.
Sending signals from MIX channels to the STEREO/MONO bus 5 If you want to switch the on/off status of the signal sent from the MIX channel to the STEREO/MONO bus, or switch it between ST/MONO mode and LCR mode, use either of the following methods to access the TO STEREO/MONO popup window. • Move the cursor to the PAN popup button located in the TO ST field of the SELECTED CH VIEW screen, and press the [ENTER] key.
Sending signals from MIX channels to the STEREO/MONO bus 9 If you want to use the MONO bus, make sure that the [ON] key of the MONO channel is turned on, and raise the fader of the MONO channel to an appropriate position. 13 Use the TO ST PAN knob in the TO STEREO/ MONO popup window to set the panning of the signal sent from the MIX channel to the STEREO (L/R) bus and the MONO (C) bus. This operation will differ between the LS9-16 and LS9-32.
Sending signals from MIX channels to the STEREO/MONO bus If the CSR knob is set to 100%, operating the TO ST PAN knob will change the signal levels sent to the STEREO (L/R) bus and MONO (C) bus as shown in the following illustration.
Sending signals from MIX channels and STEREO/MONO channels to MATRIX buses Sending signals from MIX channels and STEREO/MONO channels to MATRIX buses This section explains how to send the signal from a MIX channel or STEREO/MONO channel to MATRIX buses 1–8. You can do this in any of the following three ways.
Sending signals from MIX channels and STEREO/MONO channels to MATRIX buses 3 Use the MIX/MATRIX SELECT section keys HINT to select the send-destination MATRIX bus. • If PRE is selected as the send position to the MATRIX bus, then you will also be able to select either PRE EQ (immediately before the attenuator) or PRE FADER (immediately before the fader) for each two adjacent odd-numbered/evennumbered MATRIX buses (→ p. 213).
Sending signals from MIX channels and STEREO/MONO channels to MATRIX buses to the selected MATRIX bus, move the cursor to the corresponding knob of the FROM MIX field, and operate the [SELECTED SEND] encoder. You can obtain the same result by operating the dial or the [DEC]/[INC] keys. If the send-destination MATRIX bus is set to stereo, the send level to the two adjacent odd-numbered/evennumbered MATRIX buses will be linked.
Sending signals from MIX channels and STEREO/MONO channels to MATRIX buses If the send-destination MATRIX bus is set to stereo, the screen will change as follows. 7 To switch the on/off status of a signal sent to the MATRIX bus, move the cursor to the TO MATRIX ON/OFF button in the screen and press the [ENTER] key. If the send-destination MATRIX bus is set to stereo, operation of the adjacent left/right pair of buttons is linked.
Sending signals from MIX channels and STEREO/MONO channels to MATRIX buses to select the send-destination MATRIX bus. Only the LED of the corresponding key will blink, indicating that it is selected as the send-destination. 4 Press the same key of the MIX/MATRIX SELECT section once again. The key will change from lit to blinking, and the LEDs of the remaining keys in the MIX/MATRIX SELECT section will light.
LS9-16/32 Owner’s Manual
Chapter 7 Operations in the SELECTED CHANNEL section This chapter explains how you can use the SELECTED CHANNEL section and the SELECTED CH VIEW screen to control the parameters of a selected channel. About the SELECTED CHANNEL section 7 Operations in the SELECTED CHANNEL section The SELECTED CHANNEL section located at the right of the display corresponds to a channel module of a conventional analog mixer, and allows you to manually adjust all the major parameters of the currently selected channel.
About the SELECTED CH VIEW screen About the SELECTED CH VIEW screen When you press the [HOME] key, the SELECTED CH VIEW screen will appear in the display. This screen shows most of the parameters of the channel currently selected by its [SEL] key. You can use the SELECTED CH VIEW screen to check the values when operating the encoders of the SELECTED CHANNEL section, or when you need to edit more detailed parameters. The SELECTED CH VIEW screen contains the following items.
Operations in the SELECTED CHANNEL section Operations in the SELECTED CHANNEL section This section explains how you can use the SELECTED CHANNEL section to control all of the parameters for a specific channel. 1 Press the SELECTED CHANNEL section [HOME] key. The SELECTED CH VIEW screen will appear in the display. If you leave this screen displayed, you will always be able to view the settings in the screen while operating an encoder of the SELECTED CHANNEL section.
Operations in the SELECTED CHANNEL section Subsequent operations will differ depending on the parameters you want to adjust. ● Adjusting the send levels from a specific channel to the MIX buses / MATRIX buses Use the SEND field when you want to send the signal from an INPUT/ST IN channel to a MIX bus, or from a MIX, STEREO, or MONO channel to a MATRIX bus.
Operations in the SELECTED CHANNEL section ● Adjusting the send level from the MIX channels to a specific MATRIX bus ● Making HA settings (input channels only) To adjust the send level from the MIX channels to a specific MATRIX bus, access the send-destination MATRIX channel in the SELECTED CH VIEW screen. To control the head amp (HA) assigned to an INPUT/ST IN channel, you will use the [HA GAIN] encoder of the SELECTED CHANNEL section and the HA field of the SELECTED CHANNEL VIEW screen.
Operations in the SELECTED CHANNEL section ● Changing the output patching (Output channels only) To change the output patching of an output channel in the SELECTED CH VIEW screen, use the PATCH popup button. 1 2 B PAN/BAL knob The following parameter will change, according to the channel that is selected.
Operations in the SELECTED CHANNEL section ● Making dynamics settings HINT To operate the dynamics of the currently selected channel, use the SELECTED CHANNEL section [DYNAMICS 1]/ [DYNAMICS 2] encoder, and the DYNA1/DYNA2 field of the SELECTED CH VIEW screen. • If you’ve turned on POPUP APPEARS WHEN PRESSING KNOBS in the PREFERENCE popup window (→ p. 194), you can also access the above popup window by pressing the SELECTED CHANNEL section [DYNAMICS 1]/[DYNAMICS 2] encoder.
Operations in the SELECTED CHANNEL section ● Making direct output settings (INPUT channels only) HINT • You can also use the cursor keys to switch bands. • If you’ve turned on POPUP APPEARS WHEN PRESSING KNOBS in the PREFERENCE popup window (→ p. 194), you can also access the above popup window by pressing an EQ encoder in the SELECTED CHANNEL section. Use the DIRECT field to make direct-output related settings for an INPUT channel in the SELECTED CH VIEW screen. This field includes the following items.
Operations in the SELECTED CHANNEL section ● Turning a channel on/off ● Assigning a channel to a mute group Use the FADER field to switch the channel on/off in the SELECTED CH VIEW screen. This field includes the following items. In the SELECTED CH VIEW screen, use the MUTE field to assign a channel to a mute group (a group that allows multiple channels to be muted/unmuted simultaneously). This field includes the following items.
LS9-16/32 Owner’s Manual
Chapter 8 Custom fader layer This chapter explains how to assign the desired channels to the custom fader layer. About the custom fader layer The channel module section and ST IN channel section on the top panel of the LS9 consists of four layers called “fader layers.
About the custom fader layer • Assigning channels to the custom fader layer Of the above fader layers, channels are pre-assigned to fader layer 1-16 {1-32}, fader layer 17-32 {33-64}, and the master fader layer (→ p. 28). However, you are free to assign desired channels to the custom fader layer that is recalled when you press the LAYER [CUSTOM FADER] key. For example, INPUT channels belonging to different fader layers could be assigned to consecutive modules so that they can be operated together.
Assigning channels to the custom fader layer 1 Channel module select field Select the channels that will be assigned to the top panel channel modules 1–16 {1–32}. B ST IN channel select field Select the channels that will be assigned to the top panel ST IN channels 1–2 {1–4}.
LS9-16/32 Owner’s Manual
Chapter 9 Input/output patching This chapter explains how to edit the input patching and output patching, how to connect inserts, and how to use direct outputs. Changing the output patching When the LS9 is in the initial state, the output ports (jacks and internal ports) are patched to the following output channels.
Changing the output patching 2 Move the cursor to the PATCH popup button in the screen, and press the [ENTER] key. The HA/PATCH popup window will appear. This popup window shows the output port assigned to the output channels, in groups of eight channels. 1 Category tab This selects the type of output ports that are shown in the lower part of the popup window. Each tab corresponds to the following output ports. ● OMNI/2TR OUT Shows the OMNI OUT jacks 1–8 {1–16} and 2TR OUT DIGITAL jack.
Changing the output patching ● Selecting the output channel for each output port Here’s how to select the output channel that will be the output source for each output port. 1 In the DISPLAY ACCESS section, press the [SETUP] key repeatedly to access the SYSTEM SETUP screen. 2 3 1 4 5 6 7 8 9 J 1 INITIALIZE button This initializes the settings for the displayed output ports.
Changing the output patching F Delay time setting knob This knob sets the delay time of the output port. Move the cursor to this knob and use the dial or the [DEC]/ [INC] keys to adjust the setting. The delay time value is shown below the knob, using the units selected in the DELAY SCALE field (3). G DELAY button Switches the delay on/off for the output port. H ø (phase) button Switches the phase of the signal assigned to the output port between normal phase (black) and reverse phase (orange).
Changing the input patching Changing the input patching When the LS9 is in the initial state, the following input ports (jacks / internal ports) are patched to each input channel. 2 Move the cursor to the HA popup button in For the LS9-16 Input port (jack / internal port) INPUT jacks 1–16 INPUT channels 17–32 Slot input channels 1–16 ST IN channels 1–4 (L/R) Rack outputs 5–8 (L/R) For the LS9-32 Input channels the screen, and press the [ENTER] key. The HA/PATCH popup window will appear.
Changing the input patching 3 Move the cursor to the port select popup button for the desired channel, and press the [ENTER] key. The INPUT PORT SELECT popup window will appear, allowing you to select the input port for the input channel. This popup window contains the following items. 4 Use the category tabs and the port select buttons to select the input-source port. 5 Move the cursor to the CLOSE button and press the [ENTER] key to return to the previous screen.
Inserting an external device into a channel Inserting an external device into a channel If necessary, you can insert an internal effect/GEQ or an external device such as an effect processor into the signal path of INPUT channels 1–32 or any output channel (MIX, MATRIX, STEREO, MONO). When doing so, the type of input/output port used for the insertion and the signal patch location of the insertion can be specified individually for each channel.
Inserting an external device into a channel 7 Move the cursor to the input port select E Output port select popup button F Input port select popup button popup button, and press the [ENTER] key. These buttons select the output port and input port that are patched to insert-out and insert-in. The currently selected output port and input port are shown. G INSERT ON/OFF button This button turns the insert on/off.
Directly outputting an INPUT channel Directly outputting an INPUT channel The signal of an INPUT channel can be output directly from the desired OMNI OUT jack or from the output channel of a desired slot. For example by sending signals to an external digital recorder via a digital I/O card installed in a slot, you can make a live recording without affecting the LS9’s internal mixing. 1 Connect your external device to an OMNI OUT jack or to an I/O card installed in a slot {1/2}.
Directly outputting an INPUT channel 4 Move the cursor to the port select popup button, and press the [ENTER] key. The OUTPUT PORT SELECT popup window will appear, allowing you to select the output port that will be patched to direct output. 8 Move the cursor to the DIRECT OUT ON/ OFF button, and press the [DEC]/[INC] keys or the [ENTER] key to turn it ON. This enables the direct output you specified.
Chapter 10 USB memory recorder This chapter explains how to use the USB memory recorder. About the USB memory recorder ■ Signal flow for the USB memory recorder MIX 1–16 MATRIX 1–8 RECORDER INPUT L STEREO L/R USB memory recorder MONO INPUT 1–32 {1–64} DIRECT OUT R L R PLAYBACK OUT INPUT 1–32 {1–64} 10 USB memory recorder The LS9 provides a USB memory recorder function that lets you easily record internal signals to USB memory, or play back audio files recorded on USB memory.
Assigning channels to the input/output of the recorder Assigning channels to the input/output of the recorder Here’s how to patch the desired channels to the input and output of the USB memory recorder. You can patch any desired output channel or the direct output of an INPUT channel to the recorder input, and you can patch the recorder output to any desired input channel. 1 In the DISPLAY ACCESS section, press the [RECORDER] key repeatedly to access the RECORDER screen.
Assigning channels to the input/output of the recorder B Channel select buttons Select the channels that will be assigned to the USB memory recorder’s inputs, from the following choices. ● MIX 1–16 MIX channels 1–16 ● MTRX 1–8 6 To assign channels to the recorder outputs, move the cursor to the PLAYBACK OUT popup button L or R, and press the [ENTER] key. The OUTPUT CH SELECT popup window will appear.
Recording to USB memory Recording to USB memory Here’s how to record the signal of the desired output channels as an audio file (MP3) onto the USB memory inserted in the USB connector located at the right of the display. 1 In the DISPLAY ACCESS section, press the [RECORDER] key repeatedly to access the RECORDER screen. For playback as well, you will only be able to play back audio files that are saved in the SONGS folder or in the currently selected folder below that level.
Recording to USB memory 6 Move the cursor to the REC button (●) at the bottom of the screen, and press the [ENTER] key. You will use the transport at the bottom of the screen to perform record/play/stop operations for the recorder. 1 2 3 4 5 D FF ( ) button ● When you move the cursor to this button, and press and immediately release the [ENTER] key You will move to the beginning of the next song in the title list.
Playing back audio files from USB memory Playing back audio files from USB memory Here’s how to play back audio files that have been saved on USB memory. In addition to files that were recorded on the LS9 console, you can also play files that were copied from your computer to USB memory. Three types of audio file format can be played: MP3 (MPEG-1 Audio Layer-3), WMA (Windows Media Audio), and AAC (MPEG-4 AAC). The sampling rate can be either 44.
Playing back audio files from USB memory 3 You can use the change directory button in the screen and the folder icon in the No. field to view a content list of the folder that includes the desired file. ● To move to a folder below Move the cursor to a folder icon shown in the No. field of the list, and press the [ENTER] key. 4 Operate the dial or the [DEC]/[INC] keys so that the desired file is shown in the center of the list.
Editing the title list Editing the title list Here’s how you can change the order of the audio files shown in the title list, and edit the titles or artist names. 1 Connect USB memory containing audio 4 If you want to edit a title or file name in the files to the USB connector. [RECORDER] key repeatedly to access the TITLE LIST screen.
Editing the title list • Linking scene recall with audio file playback ● SAVE LIST button NOTE • Two-byte code or Latin-1 (ISO-8859-1) code characters will not be sorted correctly. ● ↑ / ↓ buttons When you move the cursor to these buttons and press the [ENTER] key, the track number of the file currently selected in the title list will be moved upward or downward by one.
Linking scene recall with audio file playback 4 Move the cursor to the blue background area in the middle of the list SONG TITLE/ FILE NAME field, and press the [ENTER] key. The SONG SELECT popup window will appear, allowing you to select an audio file. 1 2 5 6 6 If necessary, move the cursor to the OFF- SET knob and use the dial or the [DEC]/ [INC] keys to specify an offset time before the audio file will play back. You can specify the offset time in a range of 0–99 seconds in 0.5 second units.
Chapter 11 EQ and Dynamics This chapter explains the EQ (equalizer) and dynamics that are provided on each channel of the LS9. About EQ and dynamics Each input channel and output channel of the LS9 provides a four-band EQ and dynamics. EQ can be used on all input channels and all output channels. An attenuator is provided immediately before the EQ, allowing you to adjust the level of the input signal. In addition, input channels provide a high-pass filter that is independent of the EQ.
Using EQ H LOW shelving button If this button is on, the LOW band EQ will switch to a shelving type. In this case, the LOW band Q knob will not be shown. The window contains the following items. 1 3 2 4 8 J K 5 6 I Q/FREQ/GAIN knobs For each of the LOW, LOW MID, HIGH MID, and HIGH bands, these knobs adjust the Q (steepness), FREQ (center frequency), and GAIN (amount of boost/cut). HINT • You can move the cursor to one of the knobs in 9 and press the [ENTER] key to switch the EQ on/off.
Using EQ • Using dynamics 6 If you want to use the high-pass filter on an input channel, operate the HPF FREQ knob or HPF ON/OFF button in the ATT/HPF/EQ popup window. Input channels provide a high-pass filter that is independent of the four-band EQ. Use the HPF ON/OFF button to switch the high-pass filter on/off, and use the HPF FREQ knob to specify the cutoff frequency. HINT • Output channels do not provide a high-pass filter that is independent of the EQ.
Using dynamics F KEY IN SOURCE box You can select a key-in signal in this box. For details on the procedure, refer to step 6. The window contains the following items. 1 2 3 G Other parameters This area shows other dynamics parameters. The parameters shown will depend on the currently selected dynamics type. HINT 6 4 8 9 • For details on parameters, refer to the appendix at the end of this manual (→ p. 229).
Using dynamics 6 Select the key-in signal as necessary. 7 If you want to initialize dynamics settings or You can select one of the following as the key-in signal. copy them to another channel, use the tool buttons in the DYNAMICS 1/DYNAMICS 2 popup window. For an input channel For details on how to use these buttons, refer to “Using the tool buttons” (→ p. 35).
Using the EQ/Dynamics libraries Using the EQ/Dynamics libraries EQ or dynamics settings can be stored in or recalled from dedicated libraries. EQ library Dynamics library The EQ library consists of an input EQ library that lets you store and recall EQ settings for input channels, and an output EQ library that lets you store and recall EQ settings for output channels. To access each library, move the cursor to the LIB tool button in the ATT/HPF/EQ popup window and press the [ENTER] key.
Chapter 12 Grouping and linking This chapter explains the Mute Group function that lets you simultaneously control the muting of multiple channels, the Channel Link function that links the parameters of multiple channels, and the operations that let you copy or move parameters between channels. About mute groups Mute groups allow you to switch muting on/off for multiple channels together. For example, you can use mute groups to cut out multiple non-adjacent channels simultaneously.
Using mute groups The MUTE GROUP screen of the CHANNEL JOB screen contains the following items. 1 4 Assign channels to other mute groups in the same way. 2 4 HINT • You are free to assign the same channel to more than one mute group. 5 To mute the channels assigned to a mute group, move the cursor to the MUTE GROUP MASTER 1–8 button for the desired mute group, and press the [ENTER] key (multiple selections are allowed).
Using mute groups 2 Use the LAYER section keys and the [SEL] keys to select the channel whose mute group(s) you want to specify. In the SELECTED CH VIEW screen you can use the MUTE field to specify the mute group(s) to which the currently selected channel belongs. Using the Mute Safe function If necessary, specific channels registered to a mute group can be temporarily excluded from mute group operations (Mute Safe).
The Channel Link function The Channel Link function Channel Link is a function that links the operation of parameters such as fader and EQ between input channels. The parameters to be linked can be selected from the following choices. • • • • • • • HA GAIN settings (linked while preserving the difference in level.) EQ settings Dynamics 1 and 2 settings On/off status of signals sent to MIX buses Send levels of signals sent to MIX buses Fader operations (linked while preserving the difference in level.
The Channel Link function 3 If you turned on the MIX ON or MIX SEND buttons in step 2, use the buttons of the SEND PARAMETER field to specify the bus(es) for which you want operations to be linked (multiple selections are allowed). The table below lists the parameters you can select in the SEND PARAMETER field.
Copying, moving, or initializing a channel Copying, moving, or initializing a channel This section explains how you can copy or move mix parameters between channels, or restore the parameters of a specific channel to their default settings. Copying the parameters of a channel You can copy the mix parameter settings of a channel to another channel. When you execute the copy operation, the settings will overwrite the parameters of the copy-destination.
Copying, moving, or initializing a channel Moving the parameters of a channel The settings of a specific input channel can be moved to a different input channel. When you execute a Move operation, the numbering of the channels between the movesource and move-destination will move forward or backward by one. Move 2 To select the move-source channel, press the corresponding [SEL] key to make it light. The corresponding channel is highlighted in the SOURCE CH field of the window.
Copying, moving, or initializing a channel Initializing the parameters of a channel If desired, you can restore the parameters of any channel to an initialized state. This operation can be performed on any channel(s). 1 In the DISPLAY ACCESS section, press the [CHANNEL JOB] key repeatedly to access the CH CLEAR screen of the CHANNEL JOB screens. 2 3 1 1 TARGET CHs field In this field, select the channel(s) that you want to initialize.
Chapter 13 Scene memory This chapter explains how to perform scene memory operations. About scene memories On the LS9, settings such as the mix parameters and input/output port patching can be assigned a name and stored into memory (and later recalled from memory) as a “scene.” Scenes are numbered with a scene number in the range of 000–300. Of these scenes, scene 000 is a read-only scene that restores the mix parameters to their default state, and scenes 001– 300 are rewritable.
Using scene memories NOTE • Simply changing the scene number does not actually execute the store or recall operation. To execute the store or recall operation, you must use the STORE/RECALL buttons in the SCENE MEMORY screen as explained in step 2 and following or in “Recalling a scene” (→ p. 131), or use a user-defined key (→ p. 132) to which you’ve assigned the scene store/ recall function. 2 In the DISPLAY ACCESS section, press the [SCENE MEMORY] key repeatedly to access the SCENE LIST screen.
Using scene memories 7 To execute the Store operation, move the cursor to the OK button and press the [ENTER] key. The current mix settings will be stored to the scene number you selected in step 3. If you decide to cancel the Store operation, move the cursor to the CANCEL button instead of the OK button, and press the [ENTER] key. Recalling a scene To recall a scene that was stored in scene memory, use the SCENE MEMORY screen.
Using scene memories 4 To execute the Recall operation, move the cursor to the OK button and press the [ENTER] key. The scene you selected in step 2 will be recalled. If you decide not to execute the Recall operation, move the cursor to the CANCEL button instead of the OK button, and press the [ENTER] key. HINT • You have the option of making settings so that the Recall Confirmation dialog box does not appear (→ p. 194).
Using scene memories 2 Move the cursor to the USER DEFINED KEYS button and press the [ENTER] key to access the USER DEFINED KEYS popup window. The USER DEFINED KEYS popup window lets you assign functions to user defined keys [1]–[12]. 5 When you’ve finished making settings, move the cursor to the OK button and press the [ENTER] key to close the popup window. If desired, assign scene-recall functions to other userdefined keys in the same way.
Editing scene memories Editing scene memories This section explains how to sort the scenes stored in scene memory, edit their titles, and copy/ paste them. Sorting and renaming scene memories You can use a dedicated window to sort the saved scene memories in alphabetical order of their titles or in order of the date on which they were created. You can also edit their titles. 1 In the DISPLAY ACCESS section, press the [SCENE MEMORY] key repeatedly to access the SCENE LIST screen.
Editing scene memories 3 If you want the scenes to be listed in a dif- ferent order, move the cursor to the “NO.” or “TITLE” buttons located above the scene list, or to “TIME STAMP” located above the STATUS/TIME STAMP field, and press the [ENTER] key. 1 2 3 5 To turn the protect setting on/off for a scene, move the cursor to the R symbol / protect symbol of the selected scene, and press the [ENTER] key.
Editing scene memories Scene memory editing Copying/pasting a scene The scenes stored in scene memory can be copied/pasted to other scene numbers, or cleared (erased). Here’s how to copy a scene into buffer memory, and then paste it to a different scene number. 1 In the DISPLAY ACCESS section, press the 1 In the DISPLAY ACCESS section, press the Scene memories are edited using the buttons shown in the upper part of the SCENE MEMORY screen. Each button has the following function.
Editing scene memories cursor to the OK button and press the [ENTER] key. The scene stored in the buffer memory will be pasted to the scene number you selected in step 5. If you decide to cancel the Paste operation, use the CANCEL button instead of the OK button. NOTE • Be aware that when you paste to a scene number in which a scene has already been stored, the existing scene will be overwritten. • Read-only scenes or write-protected scenes cannot be pasted.
Editing scene memories Cutting a scene Here’s how to cut a scene. When you cut a scene, the scenes of subsequent numbers will move forward. After you cut a scene, you’ll be able to paste or insert it at the desired location. 1 In the DISPLAY ACCESS section, press the [SCENE MEMORY] key to access any one of the SCENE MEMORY screens.
Using the Focus function Using the Focus function “Focus” is a function that lets you select the parameters that will be updated when you recall each scene, so that only specific parameters will be updated when you recall that scene. For example, it is convenient to use this if you want to recall only the input channel settings of a certain scene.
Using the Recall Safe function Using the Recall Safe function “Recall Safe” is a function that excludes only specific parameters/channels from Recall operations. This differs from the Focus settings (→ p. 139) made for individual scenes in that Recall Safe settings are common to all scenes. 1 In the DISPLAY ACCESS section, press the [CHANNEL JOB] key repeatedly to access the RECALL SAFE screen. In this screen you can make settings for the Recall Safe function. The window contains the following items.
Using the Recall Safe function 3 If you want to enable Recall Safe for specific parameters of the selected channel, make the following settings in the SAFE PARAMETER field. ● If a STEREO/MONO channel is selected With the exception of the types of button that are displayed, this is the same as for an input channel.
Using the Recall Safe function These buttons correspond to the following parameters.
Using the Recall Safe function • Using the Fade function 5 If you want to enable Recall Safe for global parameters, turn on the desired buttons in the GLOBAL field. These buttons correspond to the following parameters. Button name Corresponding parameters INPUT PATCH Input port patching INPUT NAME Input channel name OUTPUT PATCH Output port patching OUTPUT NAME Output channel name 1–8 Rack 1–8 settings 6 When you’ve finished making settings, execute a Recall operation.
Using the Fade function 2 Make sure that the cursor is located some- where other than the constant display area, and use the dial or the [DEC]/[INC] keys to select the scene for which you want to make Fade function settings. 3 Move the cursor to the SET popup button, and press the [ENTER] key to access the FADE TIME popup window. In this popup window you can select the channels to which Fade will be applied, and adjust the fade time.
Chapter 14 Monitor/Cue This chapter explains the LS9’s monitor/cue functions. About the monitor/cue functions The Monitor function lets you audition various signals through your nearfield monitors or headphones. The LS9’s front panel has a PHONES OUT jack for monitoring, and this jack always lets you monitor the signal that is selected as the monitoring source. By assigning the MONITOR OUT L/R/C channels to the desired output jacks, you can also monitor the same signal through external speakers.
Using the Monitor function Using the Monitor function This section explains how to select the desired monitor source, and monitor it from the PHONES OUT jack or external monitor speakers. 1 Connect your monitor system to the rear E MONITOR LEVEL knob Adjusts the output level of the monitor signal. panel OMNI OUT jacks, 2TR OUT DIGITAL jack, or an I/O card installed in a slot. The monitor signal can be sent to any desired output jack or output channel.
Using the Monitor function If you’ve selected DEFINE in the SOURCE SELECT field, you can use the ASSIGN field to select multiple sources. The following table shows the monitor sources you can select in the ASSIGN field.
Using the Cue function Using the Cue function This section explains how to use the LS9’s Cue function. About cue groups The LS9’s cue signals can be categorized into the following three groups. 1 INPUT CUE group The cue signals of input channels make up this group. To enable Cue for this group, press to turn on the [CUE] key of a channel module to which an INPUT channel is assigned or the [CUE] key of a ST IN channel.
Using the Cue function C OUTPUT field Here you can select one of the following choices as the position from which output channels will be cued. Operating the Cue function This section explains how you can use the [CUE] key of a desired channel to monitor the Cue signal. NOTE ● PFL (Pre-Fader Listen) button The pre-fader signal will be output ● AFL (After-Fader Listen) button • The cue signal is sent to the same output destination as the monitor signal.
Using the Cue function 4 Press the [CUE] key of a desired channel to turn it on. The Cue signal of the corresponding channel will be sent to the monitor signal output destination. You can also watch the Cue meter of the meter field to check the output level of the cue signal. The ACTIVE CUE indicator located below the Cue meter indicates the CUE group (INPUT or OUTPUT) that is currently turned on.
Chapter 15 Talkback / Oscillator This chapter explains how to use the talkback and oscillator functions. About talkback and oscillator Talkback is a function that sends the signal of the selected INPUT jack to the desired bus. This is used mainly to convey directions from the operator to the performers and staff. The LS9 also contains an oscillator that allows a sine wave or pink noise to the desired bus, and this can be used to check external equipment or to test the response of the room.
Using talkback 2 To assign the input from the INPUT jack to talkback, move the cursor to the input select popup window in the INPUT TO TALKBACK field, and press the [ENTER] key. The INPUT PORT SELECT popup window will appear. 6 Using the buttons in the ASSIGN field, select the bus(es) to which you want to send the talkback signal. (You may select more than one.) The buttons correspond to the following buses.
Using the oscillator Using the oscillator Here’s how you can send a sine wave or pink noise from the internal oscillator to the desired bus. 1 In the DISPLAY ACCESS section, press the [MONITOR] button repeatedly to access the OSCILLATOR screen. In the OSCILLATOR screen you can check the settings of the oscillator and turn it on/off. 3 4 3 If you want to adjust the oscillator parame- ters, use the dial or the [DEC]/[INC] keys to operate the knobs shown in the field.
Using the oscillator 5 To enable the oscillator, move the cursor to the OUTPUT button and press the [ENTER] key to turn it on. The oscillator signal will be sent to the bus(es) you selected in step 4. When you select the button and press the [ENTER] key once again, the oscillator will be turned off. HINT • You can also assign the oscillator on/off function to a userdefined key (→ p. 196).
Chapter 16 Meters This chapter describes the meter screen which displays input/output level meters for all channels. Using the METER screen By accessing the Meter screen you can view the input/output levels of all channels in the screen, and switch the metering point (the location at which the level is detected) of the level meters. 1 In the DISPLAY ACCESS section, press the [ CUSTOM FADER screen ] [METER] key to access the Meter screen.
Using the METER screen D Metering point select box Use the dial or the [DEC]/[INC] keys to select the metering point for the input/output channels. E Channel name This shows the first four characters of the channel name for the channels assigned to the [CUSTOM FADER] layer. Channels that are not assigned are shown as “----”. 2 If desired, you can move the cursor to the metering point select buttons and press the [ENTER] key to switch the metering point.
Chapter 17 Graphic EQ and effects This chapter explains how to use the built-in graphic EQ and effects, and how to perform remote control operations via the dedicated protocol to control an external head amp (Yamaha AD8HR) from the LS9. About the virtual rack The LS9 lets you insert the built-in graphic EQ (subsequently abbreviated as “GEQ”) and effects into the desired signal route to process the signals.
About the virtual rack Mounting a GEQ or effect in the virtual rack This section explains how to mount a GEQ or effect in the virtual rack, and patch the input/output of the rack. 1 In the DISPLAY ACCESS section, press the [RACK 1-4] key and [RACK 5-8] key simultaneously to access the VIRTUAL RACK screen. In the VIRTUAL RACK screen you can mount GEQ or effects, and make input/output settings.
About the virtual rack C MODULE SELECT buttons Use these buttons to select the GEQ or effect that will be mounted in the rack. Each button has the following function. ● BLANK button Removes the GEQ or effect currently mounted in the rack; the rack will be empty. 4 To select the input source for a rack, move the cursor to the INPUT button for that rack and press the [ENTER] key. The OUTPUT CH SELECT popup window will appear, allowing you to select the input source for the rack.
About the virtual rack 5 Switch the tabs as necessary, and select the input source that you want to use. When you select an input source in the OUTPUT CH SELECT popup window, a dialog box will ask you to confirm the change in patching. To confirm the operation, move the cursor to the OK button and press the [ENTER] key. The following output destinations can be selected in this popup window (multiple selections are allowed).
Graphic EQ operations Graphic EQ operations About the graphic EQ Inserting a GEQ in a channel The LS9 lets you mount a GEQ in racks 1–8 and patch it to the insert-out/in of a channel. You can use the top panel faders and [ON] keys to operate the amount of boost/cut for each band. The following two types of GEQ are provided. The LS9’s GEQ units can be patched to the insert-in/out of any channel except the ST IN channels. Here’s how to insert a GEQ into the selected channel for use.
Graphic EQ operations 3 Use the OUTPUT button to open the INPUT CH SELECT popup window where you can select the output-destination for the rack, and choose the insert-in to which you want to assign the output of the GEQ (multiple selections are allowed). The insert-in will be assigned to the output of the GEQ. (For details on the INPUT CH SELECT popup window → p.
Graphic EQ operations 6 To turn on the GEQ, move the cursor to the GEQ ON/OFF button and press the [ENTER] key. After you’ve turned the GEQ on, adjust the bands of the GEQ. For details on operating the GEQ, refer to “Using the 31 Band GEQ” (below) or “Using the Flex15GEQ” (→ p. 164). 7 Check whether INSERT is turned on for the patched channel. For details, refer to “Inserting an external device into a channel” (→ p. 101).
Graphic EQ operations ● For the LS9-16 On the LS9-16, the bands that can be controlled will depend on the button you selected. In order to adjust all of the bands, you’ll need to switch these buttons as you work.
Graphic EQ operations 4 5 Remaining number of bands 1 2 5 If you want to use the top panel faders to adjust the boost/cut of each band, proceed as follows. 1 Move the cursor to the button in the 1 EQ graph This indicates the approximate response of the current Flex15GEQ settings. B Faders These faders indicate the amount of boost/cut for each band of the Flex15GEQ. The frequency and value for the fader currently selected by the cursor are shown below the fader.
About the internal effects About the internal effects The internal effects of the LS9 can be mounted in racks 5–8. For each mounted effect you can choose one of 48 effect types, and patch the effect to the output of an output channel or the input of an input channel, or insert it into a channel. With the default settings, the signals from MIX channels 13–16 are input to racks 5–8, and output to ST IN 1–4 (L/R). NOTE • The internal effects cannot be mounted in racks 1–4.
About the internal effects Using an internal effect via send/ return Here we will explain how to use a MIX bus as an effect send bus and a ST IN channel as an effect return channel, so that the effect can be used in a send/return configuration. HINT • If you want to use a MIX bus as an effect send bus, select “VARI” as the bus type (→ p. 213). This will allow you to adjust the send level separately for each input channel.
About the internal effects 5 To change the mix balance of the original sound and effect sound, move the cursor to the MIX BAL. knob and use the dial or the [DEC]/[INC] keys. The MIX BAL. knob adjusts the balance between the original sound and effect sound included in the output signal from the effect. This parameter is provided for all effect types. If you’re using the effect via send/return, set this to 100% (effect sound only).
About the internal effects 3 Use the INPUT L button to open the INPUT CH SELECT popup window, and select the insert-in of the same channel as the outputdestination. Insert-in will be assigned to the L output of the effect. If you are inserting in a channel that handles a stereo source, use the same procedure to assign the insertout/insert-in of the other channel to the R input and R output of the effect.
About the internal effects Editing the internal effect parameters This section explains how to change the effect type and edit the parameters. 1 As described in “Mounting a GEQ or effect 1 Effect type field This shows the effect title, the name of the type that is used, and a graphic. The number of input/output channels (1 IN/2 OUT or 2 IN/2 OUT) of this effect is also shown.
About the internal effects B Use the dial or the cursor keys to move the ● PLAY/REC cursor, and select the new effect type. You can move the cursor up or down to select a new type in steps of twelve. If you decide not to change the effect type, use the cursor keys to move the cursor to the CLOSE button, and press the [ENTER] key. This is shown if FREEZE is selected as the effect type. 1 C When you’ve selected a new effect type, press the [ENTER] key.
About the internal effects Using the Tap Tempo function “Tap tempo” is a function that lets you specify the delay time of a delay effect or the modulation speed of a modulation effect by striking a key at the desired interval. To use the Tap function, you must first assign Tap Tempo to a user-defined key, and then operate that user-defined key. 1 In the DISPLAY ACCESS section, press the [SETUP] key repeatedly to access the USER SETUP screen within the SETUP screens.
About the internal effects 4 Select “FREEZE” as the effect type. HINT • For details on the parameters of each effect type, refer to the supplementary material at the end of this manual (→ p. 233). 7 At the desired tempo, repeatedly press the For details on selecting the effect type, refer to step 3 of “Editing the internal effect parameters” (→ p. 170). If the “FREEZE” effect type is selected, a PLAY button, REC button, and progress bar are shown in the special parameter field.
Using the graphic EQ and effect libraries Using the graphic EQ and effect libraries You can use dedicated libraries to store and recall graphic EQ and effect settings. GEQ library Effect library Use the “GEQ library” to store and recall GEQ settings. This GEQ library can be referenced by all GEQ units used in the LS9. (However, the 31 Band GEQ and Flex15GEQ are different types. You cannot recall a GEQ library item of a different type.) 200 items can be recalled from the library.
Using an external head amp Using an external head amp If an I/O card (expected to go on sale in the future) that supports the external head amp (Yamaha AD8HR) remote protocol is installed in an LS9 slot, you’ll be able to remotely control parameters such as the external head amp’s phantom power (+48V) on/off, gain, and HPF from the LS9. For an example of actual connections, refer to the owner’s manual of the I/O card.
Using an external head amp 5 Use the PORT SELECT buttons to specify the input ports to which the audio output of the external HA is connected. 7 To remotely control the external HA in an LS9 input channel, press the [HOME] key to access the SELECTED CH VIEW screen, and access the channel that you want to control. When you’ve finished making settings, move the cursor to the CLOSE button and press the [ENTER] key to close the popup window.
Chapter 18 MIDI This chapter explains how MIDI messages can be transmitted from an external device to control the LS9’s parameters, and conversely how operations on the LS9 can be transmitted as MIDI messages. MIDI functionality on the LS9 The LS9 can use MIDI to perform the following operations.
Basic MIDI settings Basic MIDI settings Here’s how to select the type of MIDI messages the LS9 will transmit and receive, the MIDI port that will be used, and the MIDI channel. 1 In the DISPLAY ACCESS section, press the [SETUP] key repeatedly to access the MISC SETUP screen within the SETUP screens. MIDI SETUP popup button C Channel select box Use the dial or the [DEC]/[INC] keys to select the MIDI message transmit (Tx) channel and receive (Rx) channel.
Basic MIDI settings G CONTROL CHANGE MODE field Here you can select the control change transmission/ reception mode. ● NRPN button If this button is on, the LS9’s mix parameters will be transmitted/received as NRPN messages on one MIDI channel (NRPN mode). 4 To specify the channel (CH1–CH16) on which MIDI messages will be transmitted or received, move the cursor to the channel selection box, use the dial or the [DEC]/ [INC] keys to specify the setting, and press the [ENTER] key.
Using program changes to recall scenes and library items Using program changes to recall scenes and library items The LS9 lets you assign a specific event (scene recall or effect library recall) to each program change number, so that when this event is executed on the LS9, a program change message of the corresponding number will be transmitted to an external device. Conversely, the corresponding event can be executed when a program change message is received from an external device.
Using program changes to recall scenes and library items Indicates the type/number/title of the event assigned to the program number for each MIDI channel (bank number). By pressing the popup button for an individual event, you can access the PROGRAM CHANGE EVENT popup window, where you can change the assignment for each program number. D CLEAR ALL button Pressing this button will clear all event assignments in the list.
Using program changes to recall scenes and library items 9 To change the event assignment for each program number, move the cursor to the popup button for the corresponding event in the list, and press the [ENTER] key. The PROGRAM CHANGE EVENT popup window will appear. In this window you can specify the event assigned to each program number. This popup window contains the following items. 1 2 11 Assign events to other program numbers in the same way.
Using control changes to control parameters Using control changes to control parameters You can use MIDI control change messages to control specified events (fader/encoder operations, [ON] key on/off operations etc.) on the LS9. This capability can be used to record fader and key operations on a MIDI sequencer or other external device, and play back this data later. You can use control changes to control events in either of the following two ways.
Using control changes to control parameters B CONTROL CHANGE MODE field Here you can select the control change transmission/ reception mode. This setting is linked with the CONTROL CHANGE MODE field of the MIDI SETUP popup window. C List This list shows the event (fader/encoder pattern, [ON] key on/off operation, etc.) assigned to each control number.
Using parameter changes to control parameters Using parameter changes to control parameters On the LS9, you can use a type of system exclusive messages called “parameter changes” to control specific events (fader/encoder operations, [ON] key on/off operations, etc.) as an alternative to using control changes or NRPN messages. For details on the parameter changes that can be transmitted and received, refer to “MIDI Data Format” in the appendix. 1 Connect the LS9 to your external device.
Using MMC (MIDI Machine Control) to operate the USB memory recorder Using MMC (MIDI Machine Control) to operate the USB memory recorder You can use MMC (MIDI Machine Control) messages to operate the LS9’s USB memory recorder from an external device. MMC is only received (not transmitted). For details on the MMC messages that can be received, refer to “MIDI Data Format” in the appendix. 1 Connect the LS9 to your external device.
Chapter 19 User settings (Security) This chapter explains the User Level settings that allow restrictions on the parameters that can be operated by each user, the Console Lock function that temporarily disables operation of the console, the Preferences settings that allow the operating environment to be customized, and Save/Load operations using USB memory.
User Level settings Privileges for each user are as follows. Logged-in user Administrator Custom fader layer / userdefined keys / preference setting editing User Level setting Comment editing Available (Can edit the settings for Administrator and for Guest.) Available (Cannot edit the user level, since the administrator can always perform all operations. Can edit the user level for Guest.
User Level settings 3 Move the cursor to the CREATE USER KEY button and press the [ENTER] key. The CREATE USER KEY popup window will appear. 1 2 3 Logging-in In order to operate the LS9, you must log in as the Administrator, Guest, or a User. User settings for the Administrator and Guest are saved in the console itself, but in order to log in as a User you must connect USB memory on which a user authentication key has been saved.
User Level settings 3 Move the cursor to the ADMINISTRATOR LOGIN button and press the [ENTER] key. If no Administrator password has been set, you will simply be logged-in. If a password has been set, a keyboard window will appear, allowing you to enter the password. ● Logging-in as a User To log-in as a User, you will use a user authentication key saved on USB memory. You may also log-in using a user authentication key that was created on a different LS9 console.
User Level settings press the [ENTER] key. If no password has been set, you will simply be logged-in. If a password has been set, a keyboard window will appear, allowing you to enter the password. NOTE • If you select a user authentication key that was created on a different LS9 console, a keyboard window will appear, allowing you to enter the Administrator password of the LS9 console that you will be using. (If the Administrator passwords are identical, this window will not appear.
User Level settings 3 Enter the current password, move the cursor to the OK button, and press the [ENTER] key. For details on entering a password, refer to “Assigning a name” (→ p. 34). When you enter the correct password, a keyboard window will appear, allowing you to enter the new password. 3 Move the cursor to the SAVE KEY popup button, and press the [ENTER] key. A dialog box will ask whether you really want to overwrite (save) the user authentication key.
User Level settings 1 8 2 ● BUS SETUP Restricts operations for bus setup. ● RACK 1–8 Restricts operations for the racks (1–8). ● MUTE GROUP ASSIGN / MASTER Restricts operations for mute group assignment and mute group master. C SCENE LIST field This specifies the operations that can be performed on scene memories. ● STORE / SORT operations 4 5 7 6 This page includes the following items.
Preferences Preferences Settings related to the operating environment (such as whether or not certain messages are displayed, or whether key operations are linked) can be made according to the preferences of each user. These settings are changed for the user who is logged-in, but if you are logged-in as the Administrator, you will also be able to change the Guest settings. 1 In the DISPLAY ACCESS section, press the [SETUP] key repeatedly to access the USER SETUP screen.
Preferences ● POPUP APPEARS WHEN PRESSING KNOBS Specifies whether pressing a knob of the SELECTED CHANNEL section when the SELECTED CHANNEL VIEW screen is shown will cause the popup window for that parameter to appear. If this button is on, a popup window will appear (or close) whenever you press a knob. ● LIST ORDER This specifies the order in which scene memories and library items will appear in the screen. • NORMAL.............. Show the list in ascending numerical order. • REVERSE ............
User-defined keys User-defined keys Here’s how you can assign the desired functions to the user defined keys in the USER DEFINED section of the top panel, and press these keys to execute the defined function. This assignment procedure will define the user-defined keys for the user who is currently loggedin, but if you are logged-in as the Administrator, you can also make user-defined key settings for the Guest account.
Console lock Console lock You can temporarily prohibit console operations in order to prevent unwanted operation. This setting completely disables operations of the panel and touch screen, so that controls cannot be operated by an accidental touch or by an unauthorized third party while the operator is taking a break. If a password is set for the currently logged-in user, that password will be used for the Console Lock function.
Console lock Unlocking the console 1 When the CONSOLE LOCK screen is displayed, press the [ENTER] key. If you are logged-in as a user for whom no password is set, the console will be unlocked. If you are logged-in as a user for whom a password is set, a keyboard window will appear, allowing you to enter the password. Specifying the CONSOLE LOCK screen image If an image file is saved in USB memory, the CONSOLE LOCK screen can display that image.
Using USB memory to save/load data Using USB memory to save/load data This section explains how you can connect commercially-available USB memory to the USB connector located at the right side of the display, and use it to save or load data such as internal settings for the LS9. NOTE • The LS9 can handle FAT32, FAT16, or FAT12 file systems, but if you format the storage device from the LS9 it will be formatted as FAT16. Long file names are not supported.
Using USB memory to save/load data Loading a file from USB memory Here’s how to load an LS9 settings file (extension .L9A) from USB memory into the LS9. You can use the same procedure to load the following files other than the settings files. Extension Type .L9A ALL LS9 internal settings file LS9 user authentication key 2 Move the cursor to the SAVE/LOAD button and press the [ENTER] key. The SAVE/LOAD popup window will appear.
Using USB memory to save/load data Editing the files saved on USB memory Here’s how you can perform editing operations such as sorting the files and directories on USB memory, editing the file names or comments, copying, or pasting. ● File editing 1 In the DISPLAY ACCESS section, press the [SETUP] key repeatedly to access the USER SETUP screen. D MAKE DIR button This button creates a new directory (→ p. 203). E VOLUME NAME This indicates the volume name of the USB memory.
Using USB memory to save/load data I SAVE button Saves all of the LS9’s internal settings together (→ p. 199). 4 If you want to edit the file name or com- J LOAD button Loads the selected LS9 settings file (→ p. 200). ment, move the cursor to the FILE NAME field or COMMENT field of each file and press the [ENTER] key to access the keyboard window. K CREATE USER KEY button For details on entering text, refer to “Assigning a name” (→ p. 34). Creates a user authentication key (→ p. 192).
Using USB memory to save/load data ● Copying/pasting a file ● Deleting a file Here’s how to copy a desired file into buffer memory, and then paste it with a different file name. 1 In the DISPLAY ACCESS section, press the 1 In the DISPLAY ACCESS section, press the [SETUP] key repeatedly to access the USER SETUP screen. 2 Move the cursor to the SAVE/LOAD button, and press the [ENTER] key to access the SAVE/LOAD popup window.
Using USB memory to save/load data 4 Move the cursor to the MAKE DIR button and press the [ENTER] key. A keyboard window will appear, allowing you to enter a directory name. For details on entering text, refer to “Assigning a name” (→ p. 34). 2 Move the cursor to the SAVE/LOAD button, and press the [ENTER] key to access the SAVE/LOAD popup window.
Chapter 20 Other functions This chapter explains other functionality of the LS9 not covered elsewhere. About the SETUP screen In the SETUP screen you can make various settings that apply to the entire LS9. The SETUP screen includes the following three screens. Repeatedly press the DISPLAY ACCESS section [SETUP] key to access the desired screen.
About the SETUP screen • Word clock settings ● MISC SETUP screen C NETWORK field Here you can make various network-related settings (→ p. 216). In this screen you can make various other settings. 2 3 D CONSOLE LOCK field This enables or disables Console Lock. For details, refer to chapter 19 “Console lock” (→ p. 197). E CPU/BATTERY field The firmware version and the state of the internal memory backup battery are shown here.
Word clock settings ● LOCK, BUT NOT SYNC’ED (yellow) A valid clock is being input, but is not synchronized with the selected clock source. If an external device is connected to the corresponding connector, input/output cannot occur correctly between that device and the LS9. 1 2 3 ● SRC ON (green) LS9-32 1 Clock frequency This indicates the frequency of the currently selected clock source.
Switching a digital I/O card’s SRC on/off Switching a digital I/O card’s SRC on/off If a digital I/O card with SRC (Sampling Rate Converter) functionality (such as the MY8-AE96S) is installed in the slot {slot 1/2}, you can use the SLOT SETUP popup window to turn the card’s SRC on/off. In this window you can also check the operating status of the I/O card(s) installed in the slot(s). 1 In the DISPLAY ACCESS section, press the [SETUP] key repeatedly to access the SYSTEM SETUP screen.
Using cascade connections Using cascade connections By cascade-connecting two or more LS9 consoles or an LS9 with an external mixer (such as the Yamaha M7CL) you can share the buses. For example this is convenient when you want to use an external mixer to increase the number of inputs. If you are cascading two LS9 consoles, you can use the “Cascade Link” function to link cue operations, scene recall/store operations, and fader layer selections.
Using cascade connections 3 Move the cursor to the port select popup Operations on the cascade slave LS9 button for the bus whose port you want to assign, and press the [ENTER] key. 1 In the DISPLAY ACCESS section, press the [SETUP] key repeatedly to access the SYSTEM SETUP screen. The OUTPUT PORT SELECT popup window will appear.
Using cascade connections 6 If you want to use the Cascade Link func- tion to link parameters and events between two LS9 consoles, proceed as follows. 1 Move the cursor to the CASCADE LINK PORT field, and use the dial or the [DEC]/[INC] keys to select the port that will transmit/receive control signals for cascade link. You can choose from the following items. LS9-16 Item ---MIDI SLOT-1– SLOT-8 Description No port will be used.
Using cascade connections Operations on the cascade master LS9 1 In the DISPLAY ACCESS section, press the [SETUP] key repeatedly to access the SYSTEM SETUP screen. [ INPUT PORT SELECT popup window for the LS9-32 ] 2 1 2 In the MIXER SETUP field located at the lower part of the SYSTEM SETUP screen, move the cursor to the CASCADE IN button and press the [ENTER] key to access the CASCADE IN PATCH popup window. The CASCADE IN PATCH popup window contains the following items.
Using cascade connections • Basic settings for MIX buses and MATRIX buses 6 If you want to link specific parameters or events between two LS9 consoles, proceed as follows. 1 Move the cursor to the CASCADE LINK PORT field, and use the dial or the [DEC]/[INC] keys to specify the port that will transmit/receive control signals for cascade link. The items you can select are the same as in the CASCADE OUT PATCH popup window (→ p. 211).
Basic settings for MIX buses and MATRIX buses B BUS TYPE / PRE FADER SEND POINT For two adjacent odd-numbered/even-numbered buses, this selects the position from which the signal will be sent from the input channel. You can also switch the MIX bus type (VARI or FIXED) here. C PAN LINK This specifies whether the panning at which the signal is sent from an input channel to the stereo bus will be linked with the TO ST PAN setting.
Setting the date and time of the internal clock Setting the date and time of the internal clock This section explains how to set the date and time of the clock built into the LS9, and how to view the date and time. The date and time you specify here will affect the time stamp used when saving a scene. 1 In the DISPLAY ACCESS section, press the [SETUP] key to access the MISC SETUP screen. 3 Move the cursor to the DATE MODE button and press the [ENTER] key to select the date format.
Setting the network address Setting the network address Here’s how to set the network address that will be required when you use the LS9’s NETWORK connector to connect it to a Windows computer. NOTE • The network address can be changed only by users who have administrative privileges. • For details on network settings, refer to the LS9 Editor installation guide which can be downloaded from the following Yamaha website. http://www.yamahaproaudio.
Setting the network address • Specifying the brightness or contrast of the display, LEDs, and lamps 5 When you have finished making settings, move the cursor to the OK button and press the [ENTER] key. The changes will be finalized, and the popup window will close. If you select the CANCEL button or the × symbol instead of the OK button, your changes will be discarded and the popup window will close.
Using the Help function Using the Help function You can view Help files provided by Yamaha, or display any desired text file created by the user. * We accept no responsibility for any damages that may result from the use of Help files created by a third party other than Yamaha. Loading a Help file from a USB memory 3 Move the cursor to the SAVE/LOAD button and press the [ENTER] key. The SAVE/LOAD popup window will appear. The help file is not backed up in internal memory.
Using the Help function Loading a text file from a USB memory 1 Using a commercially available text editor or the “Notepad” included with the Microsoft Windows series, create a text file (extension .txt) and save it on your USB memory. By default, the character code set of the text file will be detected as UTF-8. However by adding a line consisting of [ISO-8859-1] or [Shift_JIS] at the beginning of the file, you can force recognition of the file using that character code set.
Using the Help function 5 Use the panel dial or the [DEC]/[INC] keys to select “HELP.” Move the cursor to the OK button and press the [ENTER] key to close the USER DEFINED KEY SETUP popup window. 6 Move the cursor to the CLOSE button and press the [ENTER] key to close the USER DEFINED KEY popup window. Viewing Help 1 Before you proceed, load the help file or text file from your USB memory. 2 Press the user-defined key to which the Help function is assigned; the HELP popup window will appear.
Using the Help function ■ Directly recalling the Help for a specific panel controller • • • • • • • • • • • ■ Directly recalling the Help for a specific controller in the LCD screen • • • • • 1 While holding down the user-defined key to 1 While holding down the user-defined key to Panel controllers (other than the faders) will not function as long as you continue holding down the userdefined key to which the Help function is assigned.
Initializing the LS9’s internal memory Initializing the LS9’s internal memory If an error occurs in the LS9’s internal memory, or if you have forgotten the password, you can use the following procedure to initialize the internal memory. CAUTION • The entire contents of memory will be lost if you initialize the internal memory. Proceed with the following operation only if you are very sure you want to do this. 1 While holding down the [SCENE MEMORY] key of the DISPLAY ACCESS section, turn on the power.
Adjusting the faders (Calibration function) Adjusting the faders (Calibration function) Depending on the environment in which you use the console, discrepancies may occur in the motion of the motor faders. You can use the Calibration function to correct these discrepancies. 1 While holding down the [SCENE MEMORY] key of the DISPLAY ACCESS section, turn on the power. 4 Move the cursor to the START button and press the [ENTER] key. A dialog box will ask you to confirm the operation.
Adjusting the input/output gain (Calibration function) Adjusting the input/output gain (Calibration function) If necessary, you can make fine adjustments to the input/output gain. 1 While holding down the [SCENE MEMORY] key of the DISPLAY ACCESS section, turn on the power. After the opening screen, the following startup menu screen will appear. ● OUTPUT PORT TRIM (fine adjustment of the output ports) button This makes fine adjustments in 0.01 dB steps to the gain of the specified output port.
Appendices EQ Library List Parameter Title 01 Bass Drum 1 LOW L-MID H-MID HIGH PEAKING PEAKING PEAKING H.SHELF G +3.5 dB –3.5 dB 0.0 dB +4.0 dB F 100 Hz 265 Hz 1.06 kHz 5.30 kHz Q 02 Bass Drum 2 1.25 10.0 0.90 — PEAKING PEAKING PEAKING LPF G +8.0 dB –7.0 dB +6.0 dB ON F 80.0 Hz 400 Hz 2.50 kHz 12.5 kHz Q 03 Snare Drum 1 0.0 dB +3.0 dB +4.5 dB 132 Hz 1.00 kHz 3.15 kHz 5.00 kHz 1.25 4.5 0.11 — L.SHELF PEAKING PEAKING PEAKING G +1.5 dB –8.5 dB +2.
EQ Library List # Parameter Title 27 Female Vo. 1 LOW L-MID H-MID HIGH PEAKING PEAKING PEAKING PEAKING G –1.0 dB +1.0 dB +1.5 dB +2.0 dB F 118 Hz 400 Hz 2.65 kHz 6.00 kHz Q 28 Female Vo. 2 0.18 0.45 0.56 0.14 L.SHELF PEAKING PEAKING H.SHELF G –7.0 dB +1.5 dB +1.5 dB +2.5 dB F 112 Hz 335 Hz 2.00 kHz 6.70 kHz Q 29 Chorus & Harmo — 0.16 0.20 — PEAKING PEAKING PEAKING PEAKING G –2.0 dB –1.0 dB +1.5 dB +3.0 dB F 90.0 Hz 850 Hz 2.12 kHz 4.
DYNAMICS Library List DYNAMICS Library List 1 2 3 4 5 6 Title Gate Ducking A. Dr. BD A. Dr. SN De-Esser Comp Type GATE DUCKING GATE GATE DE-ESSER COMPRESSOR Parameter 8 Expand Compander (H) EXPANDER COMPANDER-H 10 11 A. Dr. BD A. Dr. BD COMPANDER-S COMPRESSOR COMPANDER-H Type Parameter Value –17 Range (dB) –56 Ratio ( :1) 2.5 Attack (ms) 0 Attack (ms) Hold (ms) 2.56 12 A. Dr. SN COMPRESSOR Out gain (dB) 8 3.
DYNAMICS Library List # 22 Title E. Guitar Type COMPRESSOR Parameter A. Guitar COMPRESSOR COMPRESSOR Strings2 COMPRESSOR 20 Attack (ms) 7 Attack (ms) 15 Out gain (dB) 0.0 Out gain (dB) COMPRESSOR BrassSection COMPRESSOR Syn. Pad COMPRESSOR 30 31 SamplingPerc Sampling BD Sampling SN COMPANDER-S COMPRESSOR COMPRESSOR 4 LS9-16/32 Owner’s Manual Width (dB) 15 Threshold (dB) –10 Threshold (dB) –20 Ratio ( :1) 2.5 Ratio ( :1) 2.
Dynamics Parameters Dynamics Parameters Input channels provide DYNAMICS section 1 and DYNAMICS section 2. Output channels provide DYNAMICS section 1. An input channel’s DYNAMICS section 1 provides the following four types: GATE, DUCKING, COMPRESSOR, and EXPANDER. An input channel’s DYNAMICS section 2 provides the following four types: COMPRESSOR, COMPANDER-H (Compander Hard), COMPANDER-S (Compander Soft), and DE-ESSER.
Dynamics Parameters ■ COMPRESSOR• • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • The COMP processor attenuates signals above a specified THRESHOLD by a specified RATIO. The COMP processor can also be used as a limiter, which, with a RATIO of ∞:1, reduces the level to the threshold. This means that the limiter’s output level never actually exceeds the threshold.
Dynamics Parameters ■ COMPANDER HARD (COMPANDER-H), COMPANDER SOFT (COMPANDER-S) • • • • • • • • • • • • • • • • • • • • Output Level The hard and soft companders combine the effects of the compressor, expander and limiter. THRESHOLD WIDTH 0dB Input Level The companders function differently at the following levels: 1 0 dB and higher . . . . . . . . . . . . . . . . . . Functions as a limiter. 2 Exceeding the threshold . . . . . . . . . . Functions as a compressor. 3 Below the threshold and width . . .
Effect Type List Effect Type List Title Description Title Type Description Rev→Chorus REV→CHORUS Reverb and chorus in series Rev+Flange REV+FLANGE Reverb and flanger in parallel Rev→Flange REV→FLANGE Reverb and flanger in series Rev+Sympho. REV+SYMPHO.
Effects Parameters Effects Parameters One input, two output hall, room, stage, and plate reverb simulations, all with gates. Parameter REV TIME Range 0.3–99.0 s Description Reverb time INI. DLY 0.0–500.0 ms Initial delay before reverb begins HI. RATIO 0.1–1.0 High-frequency reverb time ratio ■ GATE REVERB, REVERSE GATE One input, two output early reflections with gate, and early reflections with reverse gate.
Effects Parameters ■ MOD. DELAY ■ ECHO One input, two output basic repeat delay with modulation. Two input, two output stereo delay with crossed feedback loop. Parameter DELAY Range Description 0.0–2725.0 ms Delay time Parameter DELAY L 0.0–1350.0 ms Left channel delay time –99 to +99% Feedback gain (plus values for normal-phase feedback, minus values for reverse-phase feedback) DELAY R 0.0–1350.0 ms Right channel delay time FB.DLY L 0.0–1350.0 ms Left channel feedback delay time FB.
Effects Parameters ■ FLANGE ■ PHASER Two input, two output flange effect. Two input, two output 16-stage phaser. Parameter Range Description Parameter Range Description FREQ. 0.05–40.00 Hz Modulation speed FREQ. 0.05–40.00 Hz DEPTH 0–100% Modulation depth DEPTH 0–100% Modulation depth MOD. DLY 0.0–500.0 ms Modulation delay time –99 to +99% –99 to +99% Feedback gain (plus values for normal-phase feedback, minus values for reverse-phase feedback) FB. GAIN FB.
Effects Parameters ■ TREMOLO ■ DUAL PITCH Two input, two output tremolo effect. Two input, two output pitch shifter. Parameter Range Description Parameter Range Description FREQ. 0.05–40.
Effects Parameters ■ MOD. FILTER ■ DYNA. FILTER Two input, two output modulation filter. Two input, two output dynamically controlled filter. Parameter Range Description FREQ. 0.05–40.00 Hz Modulation speed DEPTH 0–100% Modulation depth PHASE 0.00–354.38 degrees Left-channel modulation and right-channel modulation phase difference TYPE LPF, HPF, BPF OFFSET RESO.
Effects Parameters ■ DYNA. PHASER ■ REV→CHORUS Two input, two output dynamically controlled phaser. One input, two output reverb and chorus effects in series. Parameter Range Description Parameter Range REV TIME 0.3–99.0 s SOURCE INPUT, MIDI INI. DLY 0.0–500.0 ms Initial delay before reverb begins SENSE 0–100 Sensitivity HI. RATIO 0.1–1.0 High-frequency reverb time ratio DIR. UP, DOWN Upward or downward frequency change DIFF.
Effects Parameters ■ REV→FLANGE ■ REV→SYMPHO. One input, two output reverb and flanger effects in series. One input, two output reverb and symphonic effects in series. Parameter Range Description REV TIME 0.3–99.0 s Reverb time Parameter INI. DLY 0.0–500.0 ms Initial delay before reverb begins REV TIME 0.3–99.0 s HI. RATIO 0.1–1.0 High-frequency reverb time ratio INI. DLY 0.0–500.0 ms Initial delay before reverb begins DIFF. 0–10 Spread HI. RATIO 0.1–1.
Effects Parameters ■ DELAY+ER. ■ DELAY→ER. One input, two output delay and early reflections effects in parallel. One input, two output delay and early reflections effects in series. Parameter Range Description Range Description 0.0–1000.0 ms Left channel delay time DELAY L 0.0–1000.0 ms Left channel delay time DELAY R 0.0–1000.0 ms Right channel delay time DELAY R 0.0–1000.0 ms Right channel delay time FB. DLY 0.0–1000.0 ms Feedback delay time FB. DLY 0.0–1000.
Effects Parameters ■ DELAY+REV ■ DELAY→REV One input, two output delay and reverb effects in parallel. One input, two output delay and reverb effects in series. Range Description Parameter Range Description 0.0–1000.0 ms Left channel delay time DELAY L 0.0–1000.0 ms Left channel delay time DELAY R 0.0–1000.0 ms Right channel delay time DELAY R 0.0–1000.0 ms Right channel delay time FB. DLY 0.0–1000.0 ms Feedback delay time FB. DLY 0.0–1000.0 ms Feedback delay time FB.
Effects Parameters ■ MULTI FILTER ■ STEREO REVERB Two input, two output 3-band multi-filter (24 dB/octave). Two input, two output stereo reverb. Parameter Range Description Range Description 0.3–99.0 s Reverb time REV TYPE Hall, Room, Stage, Plate Reverb type TYPE 1 LPF, HPF, BPF FREQ. 1 28.0 Hz–16.0 kHz Filter 1 frequency LEVEL 1 0–100 Filter 1 level INI. DLY 0.0–100.0 ms Initial delay before reverb begins RESO. 1 0–20 Filter 1 resonance HI. RATIO 0.1–1.
Effects Parameters ■ M.BAND COMP Two input, two output 3-band compressor, with individual solo and gain reduction metering for each band. Parameter Range Description LOW GAIN –96.0 to +12.0 dB Low band level MID GAIN –96.0 to +12.0 dB Mid band level HI. GAIN –96.0 to +12.0 dB High band level L-M XOVR 21.2 Hz–8.00 kHz Low/mid crossover frequency M-H XOVR 21.2 Hz–8.00 kHz Mid/high crossover frequency SLOPE –6 dB, –12 dB Filter slope CEILING –6.0 dB to 0.
Effects and tempo synchronization Effects and tempo synchronization Some of the LS9’s effects allow you to synchronize the effect with the tempo. There are two such types of effect; delay-type effects and modulation-type effects. For delay-type effects, the delay time will change according to the tempo. For modulation-type effects, the frequency of the modulation signal will change according to the tempo.
Scene Memory/Effect Library to Program Change Table Scene Memory/Effect Library to Program Change Table Program Change# 001 002 003 004 005 006 007 008 009 010 011 012 013 014 015 016 017 018 019 020 021 022 023 024 025 026 027 028 029 030 031 032 033 034 035 036 037 038 039 040 041 042 043 044 045 046 047 048 049 050 051 052 053 054 055 056 057 058 059 060 061 062 063 064 Scene/ Effect Scene ■ Preset Bank/Ch# 2 001 002 003 004 005 006 007 008 009 010 011 012 013 014 015 016 017 018 Program Change# 06
Scene Memory/Effect Library to Program Change Table ■ Preset Bank/Ch# 3 246 Program Change# 001 002 003 004 005 006 007 008 009 010 011 012 013 014 015 016 017 018 019 020 021 022 Scene/ Effect 023 024 025 026 027 028 029 030 031 032 033 034 035 036 037 038 039 040 041 042 043 044 045 046 047 048 049 050 051 052 053 054 055 056 057 058 059 060 061 062 063 064 Scene Preset# 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 2
Scene Memory/Effect Library to Program Change Table ■ Preset Bank/Ch# 5 Program Change# 001 002 003 : 128 ■ Preset Bank/Ch# 13 Scene/Effect Preset# No Assign ■ Preset Bank/Ch# 6 Program Change# 001 002 003 : 128 Scene/Effect Preset# No Assign Preset# No Assign Program Change# 001 002 003 : 128 Scene/Effect Preset# No Assign ■ Preset Bank/Ch# 15 Scene/Effect Preset# No Assign ■ Preset Bank/Ch# 8 Program Change# 001 002 003 : 128 Scene/Effect ■ Preset Bank/Ch# 14 ■ Preset Bank/Ch# 7 Pro
Scene Memory/Effect Library to Program Change Table ■ Bank/Ch# Program Change# 248 Scene/ Effect User# Program Change# Scene/ Effect User# Program Change# 001 044 087 002 045 088 003 046 089 004 047 090 005 048 091 006 049 092 007 050 093 008 051 094 009 052 095 010 053 096 011 054 097 012 055 098 013 056 099 014 057 100 015 058 101 016 059 102 017 060 103 018 061 104 019 062 105 020 063 106 021 064 107 022 065 108 023 066 109 024
Parameters that can be assigned to control changes Parameters that can be assigned to control changes NO ASSIGN Parameter 1 0 ON INPUT LOW Q OUTPUT MIX 1–MIX 16 MATRIX 1–MATRIX 8 STEREO L–MONO(C) INPUT CH 1–CH 32{64} STIN1L–STIN4R OUTPUT MIX 1–MIX 16 MATRIX 1–MATRIX 8 STEREO L–MONO(C) LOW G LOW MID Q LOW MID F LOW MID G INPUT EQ HIGH MID Q HIGH MID F CH 1–CH 32{64} STIN1L–STIN4R OUTPUT MIX 1–MIX 16 MATRIX 1–MATRIX 8 STEREO L–MONO(C) HIGH F INPUT CH 1–CH 32{64} STIN1L–STIN4R LPF ON INPUT
Parameters that can be assigned to control changes Mode Parameter 1 Parameter 2 ON ATTACK THRESHOLD RELEASE H INPUT DYNA2 RELEASE L RATIO CH 1–CH 32{64} STIN1L–STIN4R GAIN H GAIN L KNEE/WIDTH FILTER FREQ ON ATTACK THRESHOLD RELEASE H OUTPUT DYNA1 RELEASE L RATIO MIX 1–MIX 16 MATRIX 1–MATRIX 8 STEREO L–MONO(C) GAIN H GAIN L KNEE/WIDTH BYPASS EFFECT MIX BAL RACK5–8 PARAM 1 H – PARAM 32 L ON A GEQ ON B GAIN A 1 – GAIN A 31 RACK1–8 GAIN B 1 – GAIN B 31 MUTE MASTER RECALL SAFE 250 ON MASTER 1
Control change parameter assignments Control change parameter assignments ■ PRESET Control Change# Parameter 2 Control Change# 1 CH 1 64 CH 1 2 CH 2 65 CH 2 3 CH 3 66 CH 3 4 CH 4 67 CH 4 5 CH 5 68 CH 5 6 CH 6 69 CH 6 7 CH 7 70 CH 7 8 CH 8 71 CH 8 9 CH 9 72 CH 9 10 CH10 73 CH10 11 CH11 74 CH11 12 CH12 75 CH13 76 14 CH14 77 CH14 15 CH15 78 CH15 16 CH16 79 CH16 17 CH17 80 CH17 18 CH18 81 CH18 19 CH19 82 CH19 20 CH20 83 CH20 21 CH
Control change parameter assignments Control Change# Mode Parameter 2 Control Change# 1 66 2 67 3 68 4 69 5 70 6 71 7 72 8 73 9 74 10 75 11 76 12 77 13 78 14 79 15 80 16 81 17 82 18 83 19 84 20 85 21 86 22 87 23 88 24 89 25 90 26 91 27 92 28 93 29 94 30 95 31 102 33 103 34 104 35 105 36 106 37 107 38 108 39 109 40 110 41 111 42 112 43 113 44 114 45 115 46 116 47 117 48 118 49 119 50 51 52 53 54 55 56 57 58 5
NRPN parameter assignments INPUT MIX, MATRIX, STEREO LR MIX9 SEND MIX10 SEND MIX11 SEND MIX12 SEND MIX13 SEND MIX14 SEND MIX15 SEND MIX16 SEND MATRIX1 SEND MATRIX2 SEND MATRIX3 SEND MATRIX4 SEND MATRIX5 SEND MATRIX6 SEND MATRIX7 SEND MATRIX8 SEND INPUT MIX, MATRIX, STEREO LR MIX9 SEND MIX10 SEND MIX11 SEND MIX12 SEND MIX13 SEND MIX14 SEND MIX15 SEND MIX16 SEND MATRIX1 SEND MATRIX2 SEND MATRIX3 SEND MATRIX4 SEND MATRIX5 SEND MATRIX6 SEND MATRIX7 SEND MATRIX8 SEND From (HEX) 0000 0060 007E 00DE 013E 019E 01
NRPN parameter assignments Parameter RACK5–8(EFFECT) RACK1–3(GEQ) FADER 254 BYPASS MIX BALANCE PARAM1 PARAM2 PARAM3 PARAM4 PARAM5 PARAM6 PARAM7 PARAM8 PARAM9 PARAM10 PARAM11 PARAM12 PARAM13 PARAM14 PARAM15 PARAM16 PARAM17 PARAM18 PARAM19 PARAM20 PARAM21 PARAM22 PARAM23 PARAM24 PARAM25 PARAM26 PARAM27 PARAM28 PARAM29 PARAM30 PARAM31 PARAM32 ON GAIN1 GAIN2 GAIN3 GAIN4 GAIN5 GAIN6 GAIN7 GAIN8 GAIN9 GAIN10 GAIN11 GAIN12 GAIN13 GAIN14 GAIN15 GAIN16 GAIN17 GAIN18 GAIN19 GAIN20 GAIN21 GAIN22 GAIN23 GAIN24 GA
NRPN parameter assignments To (HEX) 36E9 3729 3769 37A9 382E 3834 383A 3840 INPUT1–56, STIN 1L–4R to MIX1–8 PAN MONO(C) to Matrix1–8 PAN MIX9–16 to STEREO ON MIX TO ST 3842 3849 ON GAIN1 GAIN2 GAIN3 GAIN4 GAIN5 GAIN6 GAIN7 GAIN8 GAIN9 GAIN10 GAIN11 GAIN12 GAIN13 GAIN14 GAIN15 GAIN16 GAIN17 GAIN18 GAIN19 GAIN20 GAIN21 GAIN22 GAIN23 GAIN24 GAIN25 GAIN26 GAIN27 GAIN28 GAIN29 GAIN30 GAIN31 ON CSR ON 3852 3858 385E 3864 386A 3870 3876 387C 3882 3888 388E 3894 389A 38A0 38A6 38AC 38B2 38B8 38BE 38C4 38CA
Mixing parameter operation applicability Mixing parameter operation applicability This table indicates how the behaviors of each of the input channel and output channel parameters are affected by Stereo, Link, Recall Safe, and User Level settings.
Functions that can be assigned to user-defined keys Functions that can be assigned to user-defined keys Function NO ASSIGN PARAMETER 1 PARAMETER 2 LED — — RECALL — Recall the currently selected scene STORE — Store to the currently selected scene SCENE +1, LIST UP SCENE +1 selects the next scene number. LIST UP scrolls the scene list upward by one. Simultaneously pressing [SCENE ▲] and [SCENE ▼] keys will return to the current scene number. After scene 300, wrap around to scene 000.
Functions that can be assigned to user-defined keys Function PARAMETER 1 PARAMETER 2 LED Explanation When storing a page: Flash PAGE BOOKMARK — PAGE CHANGE When showing a memorized page: Blink Memorize the currently selected screen (hold down the key for two seconds or longer), or display the last-memorized screen (press and release the key within two secWhen not showing a onds). Popup windows can also be memorized.
Functions that can be assigned to user-defined keys Function PARAMETER 1 PARAMETER 2 MASTER — OVERVIEW CH1–16, CH17–32, {CH33–48, CH49–64 ,} STIN, MIX, MATRIX, ST/MONO, CUSTOM FADER LAYER CH1–16, {CUSTOM FADER LAYER CH17–32}, CUSTOM FADER LAYER STIN LED Explanation SELECTED CHANNEL — PATCH EDITOR INPUT PATCH, OUTPUT PATCH, INPUT INSERT PATCH, OUTPUT INSERT PATCH, DIRECT OUT PATCH, PATCH LIST RACK EDITOR RACK, RACK1–8 METER INPUT METER, OUTPUT METER, CUSTOM FADER LAYER GROUP/LINK MUTE GROUP
MIDI Data Format MIDI Data Format This section explains the format of the data that the LS9 is able to understand, send, and receive. 1 CHANNEL MESSAGE 1.1 NOTE OFF Equation for converting a Control Value to parameter data (8n) Reception These messages are echoed to MIDI OUT if [OTHER COMMAND ECHO] is ON. They are received if [Rx CH] matches, and used to control effects. STATUS DATA 1000nnnn 8n Note off message 0nnnnnnn nn Note number 0vvvvvvv vv Velocity(ignored) 1.
MIDI Data Format 1.4 PROGRAM CHANGE (Cn) Reception If [PROGRAM CHANGE ECHO] is ON, bank select messages will also be echoed from MIDI OUT. If SINGLE CH is selected, these messages are received if [PROGRAM CHANGE Rx] is ON and the [Rx CH] matches. However if [OMNI] is ON, these messages are received regardless of the channel. When these messages are received, scene memory and effect library are recalled according to the settings of the [PROGRAM CHANGE EVENT LIST].
MIDI Data Format 3.3 PARAMETER CHANGE 3.2 BULK DUMP Command rx/tx F0 43 0n 3E cc cc 12 mm … mm dd dd … ee F7 F0 43 2n 3E 12 mm … mm dd dd F7 rx/tx rx Function BULK DUMP DATA BULK DUMP REQUEST The LS9 uses the following data types for a bulk dump.
MIDI Data Format Format (PARAMETER REQUEST) 4.2.2 Receive Data will be received when [PARAMETER CHANGE Rx] is on and the Device number of both [Rx CH] and SUB STATUS are matched. The data will be echoed when [PARAMETER CHANGE ECHO] is on. The corresponding parameter will be changed via PARAMETER CHANGE immediately the data is received. STATUS ID No. SUB STATUS GROUP ID MODEL ID DATA Category DATA EOX 4.1.
MIDI Data Format 4.3 FUNCTION CALL – LIBRARY EDIT – 4.4 FUNCTION CALL – LIBRARY ATTRIBUTE – 4.3.1 4.4.1 Format (PARAMETER CHANGE) Receive Data will be received when [PARAMETER CHANGE Rx] is on and the Device number of both [Rx CH] and SUB STATUS are matched. The data will be echoed when [PARAMETER CHANGE ECHO] is on. The corresponding memory/library title will be changed immediately the data is received. Transmission PARAMETER CHANGE will be sent in reply to Request.
MIDI Data Format 4.5 EXIST LIBRARY RANGE Format (PARAMETER REQUEST) Receive The PARAMETER CHANGE will be sent with Device number [Rx CH] immediately the data is received. STATUS ID No.
MIDI Data Format 4.5.2 Format (PARAMETER REQUEST) DATA 0nnnnnnn 0nnnnnnn 0ccccccc 0ccccccc 11110111 Receive The PARAMETER CHANGE will be sent with Device number [Rx CH] immediately the data is received. STATUS ID No. SUB STATUS GROUP ID MODEL ID DATA CATEGORY FUNCTION NAME 11110000 01000011 0011nnnn 00111110 00010010 00000000 System exclusive message Number High Number Low Channel High Channel Low End of exclusive Manufacture’s ID number (YAMAHA) n=0-15 (Device number=MIDI Channel) 4.6.
MIDI Data Format 4.8 FUNCTION CALL – CHANNEL – 4.9 4.8.1 4.9.1 Format (PARAMETER CHANGE) When transmission is enabled by receiving Request for Level Meter, the corresponding metering data will be sent in every 50 millisecond for 10 seconds. If metering information is expected to be continuously sent, Request is needed to be sent in at least every 10 seconds.
Warning/Error Messages Warning/Error Messages Message Meaning xxx Parameters Copied. Parameter xxx was copied to the copy buffer. xxx Parameters Initialized. Parameter xxx was initialized. xxx Parameters Pasted. Parameter xxx was pasted from the copy buffer. xxx Parameters Swapped with Copy Buffer. Parameter xxx was exchanged with the contents of the copy buffer. Assignment is Restricted to Max.
Warning/Error Messages Message Meaning SLOT x: Data Framing Error! Invalid signals are being input from the SLOT x input port. SLOT x: Data Overrun! Invalid signals are being input from the SLOT x input port. SLOT x: Rx Buffer Full! Too much data is being received at the SLOT x input port. SLOT x: Tx Buffer Full! Too much data is being sent from the SLOT x output port. Some Song Files Are Unidentified. There was a song file that could not be identified.
Troubleshooting Troubleshooting 270 Power does not turn on, panel LEDs and the LCD display do not light ❍ Are the LCD contrast and panel brightness adjusted appropriately? You can adjust the LCD contrast by holding down the [HOME] key and turning the dial. ❍ Is the LS9’s POWER switch turned on? ❍ If the power still does not turn on, contact your Yamaha dealer. Sound is not input ❍ ❍ ❍ ❍ ❍ ❍ ❍ ❍ Is the optional I/O card installed correctly? (→ p.
Troubleshooting You turn on a CUE button in the EFFECT PARAM screen, but it is automatically defeated ❍ This is defeated automatically when you switch screens in the display. (→ p. 170) When you recall a scene, it takes a certain amount of time for the faders to stop ❍ Could you have specified a fade time? (→ p. 143) The panel LEDs or LCD display are too dark / too bright ❍ This can be adjusted in the MISC SETUP screen. (→ p.
General Specifications General Specifications Signal Delay Less than 2.5 ms (INPUT to OMNI OUT @Fs=48kHz) Dimensions (WxHxD) LS9-16: LS9-32: 480 x 220 x 500 mm 884 x 220 x 500 mm Net Weight LS9-16: LS9-32: 12.0 kg 19.
Input/output characteristics Input/output characteristics ❏ Analog Input Characteristics Input Terminals GAIN Actual Load Impedance For Use With Nominal 3 kΩ 50-600Ω Mics & 600Ω Lines -62 dB INPUT 1-16 INPUT 1-32 +10 dB Input Level Nominal Max. before clip -82 dBu (61.6 µV) -62 dBu (0.616 mV) -42 dBu (6.16 mV) -10 dBu (245 mV) +10 dBu (2.45 V) +30 dBu (24.5 V) Sensitivity *1 Connector XLR-3-31 type (Balanced) *2 *1.
Input/output characteristics ❏ I/O Slot Characteristics The rear panel provides one slot (LS9-16) or two slots (LS9-32) in which separately sold mini-YGDAI cards can be installed. The following types of card can be used.
Electrical characteristics Electrical characteristics All faders are nominal when measured. Output impedance of signal generator: 150 ohms ❏ Frequency Response Input INPUT 1-16 INPUT 1-32 Fs = 44.1kHz or 48kHz@20Hz–20kHz, referenced to the nominal output level @1kHz Output RL OMNI OUT 1-8 OMNI OUT 1-16 600 Ω 8Ω PHONES OUT ❏ Gain Error Input INPUT 1-16 INPUT 1-32 Internal Oscillator Internal Oscillator Typ. Max. GAIN: max. -1.5 0.0 0.
Electrical characteristics ❏ Crosstalk@1kHz From To Conditions Min. Typ. Max. INPUT n INPUT (n-1) or (n+1) CH 1-16 {1-32}, Adjacent inputs, GAIN: min. -80 OMNI OUT n OMNI OUT (n-1) or (n+1) OMNI OUT 1-8 {1-16}, Input to output -80 Unit dB ❏ Maximum Voltage Gain@1kHz Input INPUT 1-16 INPUT 1-32 Output RL OMNI OUT 1-8 OMNI OUT 1-16 600 Ω Conditions Min. Rs=150Ω, Input GAIN: max. Typ. Max.
Other Functions Other Functions ❏ Libraries ❏ Output Function Name Number Total Function Attenuator Parameter Scene Memory Preset 1 + User 300 301 Input EQ Library Preset 40 + User 159 199 Frequency= 20 Hz to 20 kHz Output EQ Library Preset 3 + User 196 199 Gain= –18 dB to +18 dB Dynamics Library Preset 41 + User 158 199 Effect Library Preset 57 + User 142 199 GEQ Library Preset 1 + User 199 200 4Band Equalizer –96 to +24 dB Q= 0.10 to 10.
Pin Assignment Pin Assignment 2 3 1 278 LS9-16/32 Owner’s Manual ❏ LAMP (LS9-32 only) 4 Pin Signal Name 1 NC 2 NC 3 GND 4 +12V
Dimensions Dimensions 220 500 LS9-16 25 430 25 480 220 500 LS9-32 834 25 884 Unit : mm * Specifications and descriptions in this owner’s manual are for information purposes only. Yamaha Corp. reserves the right to change or modify products or specifications at any time without prior notice. Since specifications, equipment or options may not be the same in every locale, please check with your Yamaha dealer.
Attaching the RK1 rackmount kit (sold separately) Attaching the RK1 rackmount kit (sold separately) You can attach the optional RK-1 rackmount kit to the LS9-16 or LS9-32 and mount it in a rack or an installed system. 1 2 Make sure that the power is turned off. Remove screws “A” and detach the side pads. NOTE • Keep the side pad screws together with the pads you removed. A Side pad A 3 A A At the locations indicated by the arrows, tighten the screws to attach the rackmount hardware.
MIDI Implementation Chart MIDI Implementation Chart YAMAHA [ Digital Mixing Console ] Model LS9-16/32 MIDI Implementation Chart Transmitted Recognized Date :8-Aug-2006 Version : 1.0 Remarks Function...
Index Index Numerics 2TR IN DIGITAL jack .........................................25 2TR OUT DIGITAL jack .....................................25 A AC IN connector.................................................25 Adjusting faders ...............................................223 Adjusting input/output gain...............................224 Administrator ....................................................187 Analog input connections ...................................41 Analog output connections.......
Index F K Fade function ...................................................143 FADER field .......................................................82 Fader layer.........................................................27 Firmware versionn .............................................14 Focus function .................................................139 Front panel.........................................................26 Functions that can be assigned to user-defined keys ......................
Index N Network address ..............................................216 NETWORK connector ................................25, 216 O OMNI OUT jacks ................................................24 Oscillator ..........................................................153 OSCILLATOR screen.......................................153 Output channels ...........................................13, 67 Output patching..................................................95 Overview ..................................
Index T Talkback ..........................................................151 TALKBACK screen ..........................................151 TITLE LIST screen...........................................110 Tool buttons .......................................................35 Top panel...............................................12, 15, 27 Troubleshooting ...............................................270 U USB connector...................................................22 USB memory Editing files ......
LS9-16/32 Owner’s Manual
■ LS9-16/LS9-32 Block Diagram MIX 1 2 ...15 16 M O N O MATRIX L R (C) 1 2 ...
■ LS9-16/LS9-32 Level Diagram Analog Analog Digital GAIN dBu +30 +24 +20 dBFS 0 1 -10 2 3 4 5 6 -20 -10 -40 -20 -50 -30 -60 -40 -70 -30 -50 -80 -60 -90 -70 -100 -80 -110 -90 -120 -100 -130 -110 -140 -120 -150 -130 -160 -140 -170 -150 -180 -160 -190 -170 -180 -190 -200 -210 AD INPUT PATCH ø HPF INSERT ATT. EQ (x4) DYN 1 DYN 2 INSERT LEVEL ON PAN BUS Adder INSERT ATT.
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Yamaha Pro Audio global web site: http://www.yamahaproaudio.com/ Yamaha Manual Library http://www.yamaha.co.jp/manual/ U.R.G., Pro Audio & Digital Musical Instrument Division, Yamaha Corporation © 2006 Yamaha Corporation This document is printed on chlorine free (ECF) paper with soy ink. WH39070 703POAPx.