MUSIC SYNTHESIZER Reference Manual Contents Using the MODX+ Manuals........................................2 Mixing ....................................................................... 51 Scene........................................................................ 56 Basic Structure 3 Functional Blocks ......................................................3 Tone Generator Block................................................4 Tone Generator block ....................................................
Using the MODX+ Manuals Your MODX6+/MODX7+/MODX8+ synthesizer comes with four different reference guides—the Owner’s Manual, the Reference Manual (this document), the Synthesizer Parameter Manual, and the Data List. While the Owner’s Manual is packaged together with the synthesizer as a hardcopy booklet, this Reference Manual, the Synthesizer Parameter Manual, and the Data List are available for download from our web page as PDF documents.
Basic Structure Basic Structure Functional blocks Tone Generator block A/D Input block Sequencer block Functional Blocks Arpeggio block The MODX6+/MODX7+/MODX8+ system consists of eight main functional blocks: Tone Generator, A/D Input, Sequencer, Motion Sequencer, Arpeggio, Controller, Effect, and Envelope Follower.
Basic Structure FM-X This synthesizer also features an FM-X tone generator, in addition to the AWM2 block. The abbreviation “FM” of FM-X stands for “frequency modulation,” which is a special tone generation system that uses the frequency of one waveform to modulate another waveform, in order to produce a completely new one. In this synthesizer, there are eight FM Operators and a full 88 different Algorithm types.
Basic Structure Normal Parts (AWM2), Normal Parts (FM-X), and Drum Parts Functional blocks Normal Parts (AWM2) Tone Generator block These Parts are played conventionally from the Element 2 Element 4 Element 6 keyboard, with standard pitches sounding for each key, Velocity generated by AWM2. A Normal Part consists of up to eight Elements.
Expanded Articulation (XA) Expanded Articulation (XA) is a tone generation system that provides greater performance flexibility and acoustic realism. This feature allows you to more effectively recreate realistic sound and natural performance techniques—such as legato and staccato—and provides other unique modes for random and alternate sound changes as you play.
Basic Structure Motion Control System Structure Functional blocks Tone Generator block • Continuous control of Motion changes A/D Input block Sequencer block • Switch between Motions Arpeggio block • Trigger, Hold Motion Sequencer block Effect block Control the Motion Sequencer in real time AUDIO • Part 1–16 • A/D Input Part Envelope Follower Controller block • Audio Beat Sync • External MIDI • Internal Tempo BEAT Envelope Follower block Internal Memory Super Knob Motion Sequencer Referenc
Basic Structure Elements, Drum Keys and Operators Functional blocks Elements/Drum Keys/Operators are the smallest “building blocks” in the MODX+ that comprise a Part. These small sound units can be built, enhanced and processed by a variety of traditional synthesizer parameters, such as Pitch EG, Filter EG, Amplitude EG, and LFO (shown below).
Amplitude This unit controls the output level (amplitude) of the Element/Drum Key/Operator. Parameters related to Amplitude and Amplitude EG can be set as follows.
A/D Input Block This block handles the audio signal input from the A/D INPUT [L/MONO]/[R] jacks. Various parameters such as volume, pan, and effect can be set for the audio signal and the sound is output together with other Parts. An Insertion Effect, the System Effects, the Master Effects, and the Master EQ can be applied to the audio signal input via the A/D INPUT [L/MONO]/[R] jacks. Parameters related to the A/D Input block can be set as follows.
Basic Structure Arpeggio Block This block lets you automatically trigger musical and rhythmic phrases by simply pressing a note or notes on the keyboard. Yamaha’s Arpeggio sequence also changes in response to the actual notes or chords you play, giving you a wide variety of inspiring musical phrases and ideas—both in composing and performing.
Basic Structure Arpeggio Type Name The Arpeggio Types are named according to certain rules and abbreviations. Once you understand these rules and abbreviations, you’ll find it easy to browse through and select the desired Arpeggio Types.
Basic Structure 5 Time Signature Indicates the time signature or meter of the Arpeggio type. Functional blocks Tone Generator block 6 Length Indicates the data length (amount of measures) of the Arpeggio type. When the Loop parameter set to “off,” the Arpeggio plays back for this length and stops. *1 is A/D Input block Sequencer block Arpeggio block 7 Original Tempo Indicates the appropriate tempo value of the Arpeggio type.
Basic Structure Accent Phrases Functional blocks Accent Phrases are composed of sequence data included in some Arpeggio types, sounding only when you play notes at a velocity higher (stronger) than that specified in the Accent Velocity Threshold parameter. If it is hard to play at velocities necessary to trigger the Accent Phrase, set the “Vel Threshold” (Accent Velocity Threshold) parameter to a lower value.
Arpeggios for Drum Parts Arpeggio types in Drum/Perc categories are programmed specifically for use with Drum Parts, giving you instant access to various rhythm patterns. Three different playback types are available. Playback of a drum pattern Pressing any note(s) will trigger the same rhythm pattern.
Basic Structure Creating an Arpeggio In addition to using the preset Arpeggios, you can also create your own original Arpeggio data. First, record a phrase to Song Tracks (up to a maximum of four). Then, convert the Song (or the MIDI sequence data) to Arpeggio data from the Put Track to Arpeggio display. Functional blocks Tone Generator block A/D Input block Sequencer block 1 Record MIDI sequence data to a Song. 2 Convert the MIDI sequence data (recorded to the Song) to Arpeggio data.
Basic Structure Motion Sequencer Block The powerful Motion Sequencer feature lets you dynamically change sounds by operating Parameters depending on sequences created in advance. It provides real time control for changing sounds depending on various sequences such as Tempo, Arpeggio, or the rhythm of external connected devices. You can assign up to eight desired Sequence types for one Lane. You can also set up to four Lanes corresponding to the Motion Sequencer function for one Part.
Basic Structure Using the Knobs to control Motion Sequencer Functional blocks By pressing the Knob Function [TONE]/[EG/FX]/[EQ]/[ARP/MS] button and selecting “ARP/MS,” you can use the Knobs 3–4 to control Motion Sequencer playback. Try this out and listen for the changes in the sound. For details regarding the effect of the Knobs 3–4, see Quick Edit (page 38).
Basic Structure Effect Block This block applies effects to the output of the tone generator block as well as audio input block, processing and enhancing the sound. Effects are applied in the final stages of editing, letting you change the sound as desired. Functional blocks Tone Generator block A/D Input block Sequencer block Effect structure Arpeggio block Motion Sequencer block Effect block System Effects—Variation and Reverb Envelope Follower block System Effects are applied to the overall sound.
Basic Structure Effect connection Functional blocks 1 Each EQ and Insertion Effect applied to each Part Performance Tone Generator block Part EQ Insertion A/B Part A/D Input block 2 Variation and Reverb related parameters Sequencer block Setting: Part Edit [Effect] [Routing] (page 113, page 175, page 189) Common/Audio Edit [Effect] [Routing] (page 208) Arpeggio block Send Level Motion Sequencer block Variation 3 Master Effect related parameters Envelope Follower block Reverb Settin
Basic Structure Envelope Follower Block Envelope Follower is a function for detecting the envelope of the input signal waveform and modifying sounds dynamically. This function allows you to control not only Part outputs but also input signals from external devices connected to the A/D INPUT [L/MONO]/[R] jacks. The Input source of each Envelope Follower is fixed such as Part 1 for EnvFollower 1, Part 2 for EnvFollower 2, and the Audio Part for EnvFollower AD.
Basic Structure Controller Block This block consists of the keyboard, Pitch Bend and Modulation Wheels, Assignable Switches, Knobs, Control Sliders and Super Knob. By operating these controllers, you can transmit MIDI messages to the tone generator block to play and modify sounds, or to the DAW software to further control the sounds.
Basic Structure Internal Memory The MODX+ creates a variety of different kinds of data, including Performances, Live Sets, and Songs. This section describes how to maintain the various types of data and use the memory devices/media for storing them.
Recall buffer and Compare buffer If you’ve selected another Performance without storing the one you were editing, you can recall your original edits, since the edit buffer’s contents are stored on backup memory, called the Recall buffer. Also, the instrument has a Compare buffer in which the sound settings prior to editing will temporarily be reinstated for comparison purposes. You can switch between the just-edited sound and its unedited condition, and hear how your edits affect the sound.
Performance Reference Edit Search Utility Live Set Display (touch panel) Reference Display (touch panel) configuration This section explains the navigation bar which is common to all types of displays. 1 2 3 Navigation bar 4 5 6 7 8 1 HOME icon Moves to the Performance Play display (page 27). 2 EXIT icon Functions same as the [EXIT] button on the panel. Press this icon to exit from the current display and return to the previous level in the hierarchy.
Performance Reference Edit Search Utility Display (touch panel) 9 Scroll buttons Live Set Display All button Display All 9 Pop-up List Displays setting values for parameters. When the setting values are displayed in multiple pages, you will need to use the Scroll buttons to scroll through the pages or the Display All button to display all of the setting values.
Performance Reference Edit Search Utility Live Set Performance Performance Play (Home) Home From the Performance Play display you can play a selected Performance and edit some of the Performance-related settings.
Reference Performance Edit Search Utility 5 Type/Name Switch Switches between the displays of Part Type/Category and Part Name. Settings: Type, Name 6 Part Types / Part Names Indicates the Part types and categories or the Part names. Touching the parameter calls up the menu for Category Search, Edit, and Copy. To add another Part, touch the “+” icon.
Reference Performance Edit Search Utility ^ View Switches among the following three different View types of Part information: 1 (eight Parts), 2 (four Parts and various detailed information), 3 (four Parts and Smart Morph map). In View type 2, displayed information items differs depending on the cursor position or the Control function settings.
Reference Performance Edit Search Utility Drum Key view Live Set Performance This appears only when the currently selected Part is the Drum Part, and Motion Control Overview Slider Function [Elem/Op Control] button is ON. Home Motion Control Overview Quick Edit Arpeggio Motion Seq Super Knob Knob Auto Mixing Scene Play / Rec MIDI Audio Pattern Smart Morph Play Edit Analyze Drum Key Level Drum Key Level Super Knob Job Remote Determines the output level of the Drum Key.
Reference Performance Edit Search Utility Algorithm view Live Set Performance This appears only when the currently selected Part is the Normal Part (FM-X), and Motion Control Overview Slider Function [Elem/Op Control] button is ON. Home Motion Control Overview Quick Edit Arpeggio Motion Seq Super Knob Knob Auto Mixing Scene Play / Rec MIDI Audio Pattern Smart Morph Play Edit Analyze Super Knob Operator Level Algorithm (Algorithm Number) Job Remote Changes Algorithms.
Reference Performance Edit Search Utility Part – Note view Live Set Performance This appears only when the [PART CONTROL] button is turned on or the cursor is on the Note Limit. This is useful for checking the Layer/Split settings among Parts.
Reference Performance Edit Search Utility When View is set to 3 (four Parts and Smart Morph map) and the current Performance has Smart Morph information, the following display is called up. Live Set Performance Home Motion Control Overview Quick Edit Arpeggio Motion Seq Super Knob Knob Auto Mixing Scene Play / Rec MIDI Audio Pattern Smart Morph Play Edit Analyze Touch a position on the map to assign the sound to Part 1.
Performance Reference Edit Search Utility Motion Control Live Set Performance Home From the Motion Control display you can edit all Motion Control settings, such as general sound settings, Arpeggio, and the Motion Sequencer of the currently selected Performance. The Motion Control section contains the following various displays.
Reference Performance Edit Search Utility Controller Determines whether or not the illustration of the connection between “Controller” and Part is shown.
Performance Reference Edit Search Utility Live Set Performance Quick Edit Home From the Quick Edit display you can make general sound settings. You can select whether the settings are commonly applied to all Parts or to only one selected Part.
Reference Performance Edit Search Utility Edit All Arp (Edit All Arpeggio) Calls up the Arpeggio display (page 42) for Motion Control. Edit Common MS (Edit Common Motion Sequencer) Calls up the Motion Sequencer Lane display (page 204) for Common/Audio Edit. Cutoff (Cutoff Frequency) Determines the Cutoff Frequency for the Filter, when the Low Pass Filter is selected, for example, the larger the value the brighter the decay.
Reference Performance Edit Search Utility Hi Mid Gain (Master EQ High Mid Gain) Determines the level gain of the Master EQ High Mid band. Settings: -12dB – +12dB Live Set Performance Home Motion Control High Gain (Master EQ High Gain) Overview Determines the level gain of the Master EQ High band. Quick Edit Settings: -12dB – +12dB Arpeggio Pan (Performance Pan) Motion Seq Determines the stereo pan position of the selected Performance.
Reference Performance Edit Search Utility Common Motion Seq Smooth (Common Motion Sequencer Smoothness) Determines the Smoothness of the Motion Sequencer for the entire Performance. “Smoothness” is the degree to which the time of the Motion Sequence is smoothly changed. This is the offset value for the Part Motion Seq Smoothness, which is also the offset value for the Lane Smoothness.
Reference Performance Edit Search Utility Part Name Enters the desired name for the Part. Part names can contain up to 20 characters. Touching the parameter calls up the input character display. The parameters below are same as the ones when “Part” is set to “Common” (page 36). • FEG Atk (FEG Attack Time) • FEG Decay (FEG Decay Time) • FEG Rel (FEG Release Time) • Cutoff • Resonance • FEG Depth • Portamento (Portamento Time) The setting values differ from the ones which “Part” is set to “Common.
Reference Performance Edit Search Utility Rev Send (Reverb Send) Determines the Send level of the signal sent to the Reverb effect. Settings: 0–127 Live Set Performance Home Motion Control Part Clock Swing (Part Swing) Overview Delays notes on even-numbered beats (backbeats) to produce a swing feel. • +1 and higher: Delay the Arpeggio notes. • -1 and lower: Advance the Arpeggio notes. • 0: Exact timing as set by “Arpeggio/Motion Sequencer Grid” Value, resulting in no swing.
Performance Reference Edit Search Utility Live Set Performance Arpeggio Home From the Arpeggio display you can set Arpeggio-related parameters for multiple Parts. Touching the Arpeggio Type name on this display (or pressing the [CATEGORY] button on the panel) calls up a menu. In the displayed menu, touch [Search] to call up the Arpeggio Category Search display and touch [Number] to determine the Arpeggio Type by specifying the Arpeggio Number.
Reference Performance Edit View Determines which information regarding Arpeggio Type is displayed. Settings: Category, Number, Range Search Utility Live Set Performance Home Motion Control When “View” is set to “Category” Overview Category (Arpeggio Category) Quick Edit Settings: See the Arpeggio category list (page 11). Arpeggio Sub (Arpeggio Sub Category) Settings: See the Arpeggio sub category list (page 11).
Reference Performance Edit Search Utility When “View” is set to “Range” Live Set Performance Home Motion Control Overview Quick Edit Arpeggio Motion Seq Super Knob Knob Auto Mixing Scene Play / Rec MIDI Audio Pattern Smart Morph Play Edit Name (Arpeggio Name) Analyze Settings: See the Data List PDF document. Super Knob Velocity Limit (Arpeggio Velocity Limit) Job Determines the lowest and highest velocity which can trigger Arpeggio playback.
Reference Performance Edit Search Utility Motion Seq (Motion Sequencer) Live Set Performance Home From the Motion Sequencer display you can set parameters related to Motion Sequencer for multiple Parts.
Performance Reference Edit Search Utility Live Set Performance Super Knob Home From the Super Knob display you can set parameters controlled by the Super knob.
Reference Performance Edit Search Utility Assignable Knob 1–8 Value Determines the value for the Assignable Knobs 1–4 (5–8). Settings: 0–127 Live Set Performance Home Motion Control Assignable Knob 1–8 Destination Value 1 Assignable Knob 1–8 Destination Value 2 Determines the lowest value (Assignable value 1) and the highest value (Assignable value 2) for the corresponding Knob. When you operate the Super Knob, the Assignable Knob value varies within the specified range.
Reference Performance Edit Search Utility Trigger (Super Knob Motion Sequencer Trigger Receive) Determines whether the signal from the [MOTION SEQ TRIGGER] button is received or not. When this is set to on, the Motion Sequence will begin whenever you press the [MOTION SEQ TRIGGER] button. Settings: Off, On Live Set Performance Home Motion Control Overview Sequence Select (Super Knob Motion Sequence Select) Determines the Motion Sequence Type.
Reference Performance Edit Search Utility Live Set Performance Loop (Super Knob Motion Sequencer Loop) Determines whether the Motion Sequence is played only once or repeatedly. Home Settings: Off, On Motion Control Velocity Limit (Super Knob Motion Sequencer Velocity Limit) Overview Determines the minimum and maximum Velocity values over which the Motion Sequence responds.
Reference Performance Edit Search Utility Polarity (Super Knob Motion Sequencer Polarity) Determines the Sequence Polarity. Settings: Unipolar, Bipolar Unipolar: Unipolar changes only in a positive direction from a base parameter value according to the Sequence. Bipolar: Bipolar changes in both of positive and negative directions from a base parameter value. Motion Seq Step Value (Super Knob Motion Sequencer Step Value) Determines the Step Value for the Motion Sequence.
Reference Performance Edit Search Utility Live Set Performance Mixing Home From the Mixing display you can adjust the volume and effect settings for each Part. NOTE The settings in the Mixing display are stored as part of Performance data.
Reference Performance Edit Search Utility When one of Parts 1–16 is selected Determines the Mixing setting for each Part 1–16. Function Switch Part Category Live Set Performance Home Motion Control Overview Quick Edit Arpeggio Motion Seq Super Knob Knob Auto Mixing Scene Play / Rec MIDI Audio Pattern Smart Morph Play Edit Analyze Super Knob Part Category Indicates the Main category for the Part. Job Remote Settings: See the Data List PDF document.
Reference Performance Edit Search Utility • When “Kbd Ctrl” is selected Live Set Performance Home Motion Control Overview Quick Edit Arpeggio Motion Seq Super Knob Knob Auto Mixing Scene Play / Rec MIDI Audio Pattern Smart Morph Play Edit Kbd Ctrl (Keyboard Control) Analyze Turns the Keyboard Control function on/off for the selected Part 1–8. When the function is on, this button lights.
Reference Performance Edit Search Utility Live Set Performance Var Send (Variation Send) Adjusts the Variation send level of the selected Part 1–16. Home Settings: 0–127 Motion Control Dry Level Overview Determines the level of the unprocessed (dry) sound of the selected Part 1–16. Quick Edit Settings: 0–127 Arpeggio Pan Motion Seq Determines the stereo pan position of the selected Part 1–16.
Reference Performance Edit Search Utility Live Set Performance A/D Part Pan (Audio Part Pan) Digital Part Pan Home Determines the stereo pan position of the Audio Part/Digital Part. Motion Control Settings: L63–C–R63 Overview A/D Volume (Audio Part Volume) Digital Part Volume Quick Edit Arpeggio Determines the output level of the Audio Part/Digital Part. Motion Seq Settings: 0–127 Super Knob Knob Auto When “Mst” (Master Part) is selected Mixing Determines the Master Mixing settings.
Performance Reference Edit Search Utility Live Set Performance Scene Home With the Scene function, you can store all parameter settings such as Arpeggio type, Motion Sequencer type, and the Part parameter values together as a “Scene.” There are eight Scenes and you can select them by pressing the [SCENE] button. From the Scene display you can edit parameters related to the Scene function.
Reference Performance Edit Search Utility Arp Master (Arpeggio Master Switch) Determines whether Arpeggio is set to ON or OFF for the entire Performance in the selected Scene. Settings: Off, On Live Set Performance Home Motion Control Arp Select (Arpeggio Select) Overview Determines the Arpeggio type for the selected Scene.
Reference Performance Edit Search Utility Rev Send (Reverb Send) Adjusts the Reverb Send level of each Part in the selected Scene. Settings: 0–127 Live Set Performance Home Motion Control Var Send (Variation Send) Overview Adjusts the Variation Send level of each Part in the selected Scene. Quick Edit Settings: 0–127 Arpeggio Dry Level Motion Seq Determines the level of the unprocessed (dry) sound for each Part in the selected Scene.
Reference Performance Edit Search Utility When the “Kbd Ctrl” tab is selected and the corresponding Memorize Switch is set to ON Live Set Performance Home Motion Control Overview Quick Edit Arpeggio Motion Seq Super Knob Knob Auto Mixing Scene Play / Rec MIDI Audio Pattern Smart Morph Play Edit Analyze Kbd Ctrl (Keyboard Control Memorize Switch) Determines whether Keyboard Control operations are memorized in a Scene or not.
Reference Performance Edit Search Utility Sustain (AEG Sustain Level) Determines the AEG Sustain Level for each Part in the selected Scene. Settings: -64 – +63 Live Set Performance Home Motion Control Release (AEG Release Time) Overview Determines the AEG Release Time for each Part in the selected Scene.
Reference Performance Edit Search Utility When the “Arp/MS FX 2” tab is selected and the corresponding Memorize Switch is set to ON Live Set Performance Home Motion Control Overview Quick Edit Arpeggio Motion Seq Super Knob Knob Auto Mixing Scene Play / Rec MIDI Audio Pattern Smart Morph Play Edit Amp (Motion Sequencer Amplitude) Determines the Amplitude of Motion Sequencer for each Part in the selected Scene. For details about Amplitude, see “Quick Edit” (page 38).
Performance Reference Edit Search Utility Live Set Performance Play/Rec Home You can playback/record MIDI data as Songs on this instrument itself or playback/record your performance (audio data) on a USB flash drive. Motion Control Overview Quick Edit Play/Rec Arpeggio Motion Seq Super Knob MIDI Knob Auto From the MIDI display you can playback/record your keyboard performance with using the selected Performance to the Song.
Reference Performance Edit Search Utility Position (Song Position) Determines the starting position of Recording/Playback. The indicator also shows the current position during playback. The measure’s number is in the left cell and the beat number and clocks are in the right cell. Live Set Performance Home Motion Control Overview Tempo Determines the Song tempo. Settings: 5–300 NOTE The tempo can be set as follows.
Performance Reference Edit Search Utility Record and Record Standby Operation Press the [I] (Record) button or [PERFORMANCE (HOME)] [Play/Rec] [MIDI] [I] (Record) button Live Set Performance Home Motion Control Overview Quick Edit Arpeggio Motion Seq Super Knob Knob Auto Mixing Scene Play / Rec MIDI Audio Pattern Smart Morph Play Edit Analyze Super Knob Job Time Signature Remote Determines the meter of the Song.
Reference Performance Edit Search Utility Live Set Performance Punch In Determines the starting point (measure and beat) for recording. This parameter is available only when “punch” is selected for “Record Type.” Home Motion Control Punch Out Overview Determines the ending point (measure and beat) for recording. This parameter is available only when “punch” is selected for “Record Type.” Quick Edit NOTE For details about the Punch In/Out setting, see the Owner’s Manual.
Performance Reference Edit Search Utility Live Set Performance Song Track Determines the track of the source Song for each Arpeggio track. Home Motion Control Convert Type Determines how the MIDI sequence data (of Song tracks) will be converted to Arpeggio data from the three ways below. This parameter can be set for each track. Settings: Normal, Fixed, Org Notes Normal: The Arpeggio is played back using only the played note and its octave notes.
Performance Reference Edit Search Utility Position (Audio Position) Determines the starting position of Playback. The indicator also shows the current position during playback. Live Set Performance Home Motion Control Audio Volume Overview Determines the volume of the Audio Playback. This parameter cannot be changed during recording. Quick Edit Settings: 0–255 Arpeggio Audio Length Motion Seq Indicates the length of the entire audio data.
Performance Reference Edit Search Utility Live Set Performance Pattern Home The Pattern display allows you to create your own Pattern data, by recording sequences for each Scene. Playback/Waiting for Playback Motion Control Overview Quick Edit Operation [PERFORMANCE (HOME)] [Play/Rec] [Pattern] Arpeggio Motion Seq Super Knob Knob Auto Mixing Scene Play / Rec MIDI Audio Pattern Smart Morph Play Edit Analyze Super Knob Job Remote Pattern Name Indicates the selected pattern name.
Performance Reference Edit Search Utility Live Set Performance Length Determines the length of the entire sequence in the selected Scene. Range: 1–256 Home Motion Control Key On Start Overview Determines whether or not recording or playback of the Pattern starts when you play the keyboard. Quick Edit Settings: Off, On Arpeggio Store Pattern & Perf Settings Motion Seq Stores the edited pattern data and the link to the selected Performance.
Performance Reference Edit Search Utility Recording Operation [PERFORMANCE (HOME)] [Play/Rec] [Pattern] [I] (Record) button [R] (Play) button Live Set Performance Home Motion Control Overview Quick Edit Arpeggio Motion Seq Super Knob Knob Auto Mixing Scene Play / Rec MIDI Audio Pattern Smart Morph Play Edit Analyze Super Knob Hold [SHIFT] + key to erase You can delete specific note events by pressing the [SHIFT] button and playing the keys corresponding to the notes you want to delete.
Performance Reference Edit Search Utility Live Set Performance Overview Home Operation [R] (Play) button or [PERFORMANCE (HOME)] [Play/Rec] [Pattern] [Edit/Job] Motion Control Overview Quick Edit Arpeggio Motion Seq Super Knob Knob Auto Mixing Scene Play / Rec MIDI Audio Pattern Smart Morph Play Edit Analyze Super Knob Job Type Remote Touching this button changes the Part’s displayed text to Main Category and Sub Category.
Performance Reference Edit Search Utility Live Set Performance Note Home Motion Control Quantize Overview Quantization is the process of adjusting the timing of note events by moving them closer to the nearest exact beat. You can use this feature, for example, to improve the timing of a performance recorded in real time.
Performance Reference Edit Search Utility Quantize (Resolution) Determines to what beats the note data in the specified track will be aligned. Settings: 32nd note, 16th note triplet, 16th note, 8th note triplet, 8th note, 1/4 note triplet, 1/4 note, 16th note + 16th note triplet, 8th note + 8th note triplet Live Set Performance Home Motion Control Overview Strength Sets the degree or “magnetic strength” to which Quantize is applied. A setting of 100% produces exact timing.
Performance Reference Edit Search Utility Live Set Performance Rate Determines the percentage by which the target notes will be shifted from their original velocities. Range below 100% reduce the velocities, and Range above 100% increase the velocities proportionately. When the Set All parameter is set to something other than “Off,” this parameter cannot be changed. Range: 0%–200% Home Motion Control Overview Quick Edit Offset Adds a fixed value to the Rate-adjusted velocity values.
Performance Reference Edit Search Utility Live Set Performance Offset Adds a fixed value to the Rate-adjusted gate time values. A setting of 0 produces no change. Range below 0 shorten the gate time, and Range above 0 lengthen the gate time. When the Set All parameter is set to something other than “Off,” this parameter cannot be changed. Range: -9999 – +9999 Home Motion Control Overview Quick Edit Execute Executes the Job to the MIDI sequence data. Arpeggio Motion Seq Super Knob Knob Auto Cresc.
Performance Reference Edit Search Utility Live Set Performance Transpose Home This Job lets you change the key or pitch of the notes in the specified range. NOTE When you execute this Job and change notes outside the allowed range of C-2 – G8, the notes are automatically set to the octave below (or above).
Performance Reference Edit Search Utility Live Set Performance Roll Home This Job creates a series of repeated notes (like a drum roll) over the specified range. Operation [R] (Play) button or [PERFORMANCE (HOME)] [Play/Rec] [Pattern] [Edit/Job] [Note] [Roll] Motion Control Overview Quick Edit Arpeggio Motion Seq Super Knob Knob Auto Mixing Scene Play / Rec MIDI Audio Pattern Smart Morph Play Edit Analyze Super Knob Job Remote Start Step Determines the size of the step (i.e.
Performance Reference Edit Search Utility Live Set Performance Track Home Motion Control Copy Overview This Job copies all data from a specified source track to the specified destination track.
Performance Reference Edit Search Utility Live Set Performance Exchange Home This Job swaps all data from specified track to another. Operation [R] (Play) button or [PERFORMANCE (HOME)] [Play/Rec] [Pattern] [Edit/Job] [Track] [Exchange] Motion Control Overview Quick Edit Arpeggio Motion Seq Super Knob Knob Auto Mixing Scene Play / Rec MIDI Audio Pattern Smart Morph Play Edit Analyze Super Knob Job Remote Pattern Name Determines one of the Patterns for data exchange.
Performance Reference Edit Search Utility Live Set Performance Mix Home This Job mixes all data from two selected tracks (“A” and “B”), and places the result in track B.
Performance Reference Edit Search Utility Live Set Performance Append Home This Job adds all data from a specified source track to the end of a specified destination track.
Performance Reference Edit Search Utility Live Set Performance Split Home This Job moves the latter half of data divided at a specified measure from a specified source track to the specified destination track.
Performance Reference Edit Search Utility Live Set Performance Clear Home This Job clears all data from a specified track. Operation [R] (Play) button or [PERFORMANCE (HOME)] [Play/Rec] [Pattern] [Edit/Job] [Track] [Clear] Motion Control Overview Quick Edit Arpeggio Motion Seq Super Knob Knob Auto Mixing Scene Play / Rec MIDI Audio Pattern Smart Morph Play Edit Analyze Super Knob Job Remote Pattern Name Determines the Pattern to clear. Track Determines the Track to clear.
Performance Reference Edit Search Utility Divide Drum Tr (Divide Drum Track) Live Set Performance Home This Job allows you to separate drum note data from a specified track. This separates the note events in a drum track assigned to a specified track, and places the notes corresponding to different drum instruments in separate tracks (Tracks 9–16). NOTE The data previously existing on Tracks 9–16 and Parts 9–16 are replaced when you execute Divide Drum Tr. You cannot Undo this edit.
Performance Reference Edit Search Utility Live Set Performance Song/Event Home Motion Control Get Phrase Overview This Job copies specified data from a specified source Song to a specified destination track. Quick Edit NOTE The data previously existing on the specified destination track is replaced when you execute Get Phrase.
Performance Reference Edit Search Utility Live Set Performance Put Phrase Home This Job copies all data from a specified source Pattern to a specified measure on the destination Song. NOTE The specified source Pattern is merged into previously existing data on the specified destination Song when you execute Put Phrase.
Performance Reference Edit Search Utility Erase Event Live Set Performance Home You can delete MIDI events in a Pattern according to event type along with specifying the range (Measure, Beat and Clock).
Performance Reference Edit Search Utility Live Set Performance Auto Select When turned on, this enables you to determine the type of Event to be erased using panel controls, such as the Pitch Bend wheel or Knob. Settings: Off, On Home Motion Control Overview Event Type Quick Edit Determines the type of Event to be erased.
Reference Performance Edit Search Utility Start Measure Determines the starting measure position at which the Job is applied. Range: 1–256 Live Set Performance Home Motion Control End Measure Overview Determines the ending measure position at which the Job is applied. Quick Edit Range: 2–257 Arpeggio Arp (Arpeggio Number) Motion Seq Indicates the number of the Arpeggio Type. Super Knob Category Indicates the Main Category that the selected Arpeggio Type will be assigned to.
Performance Reference Edit Search Utility Play FX (Play Effect) Live Set Performance Home This Job adds effects to the MIDI sequence data in a Pattern when it is played back. You can determine the range and strength for each parameter on the Track you’ve specified.
Reference Performance Edit Search Utility Live Set Performance Home Motion Control Overview Quick Edit Arpeggio Motion Seq Super Knob Knob Auto Mixing Scene Play / Rec MIDI Audio Pattern Smart Morph Play Play FX2 Edit Operates the Note Shift, Clock Shift, Gate Time, Velocity Rate and Velocity Offset parameters. Analyze Note Shift Super Knob Raises or lowers the pitch of all notes in the selected track in semitones.
Performance Reference Edit Search Utility Live Set Performance Chain Home This Job chains Scenes and playback chained Scenes. Chain playback settings are stored to each Pattern. In addition, an icon is displayed next to the Scene being played.
Reference Performance Edit Search Utility Setting Pattern Chain switch On the Pattern display, you can set whether the Pattern data is played back with the chained Scenes while displays other than the Chain display are called up.
Performance Reference Edit Search Utility Live Set Performance Smart Morph Home Smart Morph is a function that morphs FM-X sounds using machine learning. MODX+ learns two or more sounds assigned to Parts 9 to 16 by sophisticated logic, and then plots each sound as a point on the Map. The distance between these points represents similarity of the sounds. This function automatically creates interpolated FM-X sounds by filling the gaps of the plotted sounds on the Map.
Performance Reference Edit Search Utility Live Set Performance Edit Home Operation Motion Control [PERFORMANCE] [Smart Morph] [Edit] Overview Part not in use Quick Edit Arpeggio Motion Seq Super Knob Knob Auto Mixing Scene Play / Rec MIDI Audio Pattern Smart Morph Play Edit Analyze Super Knob Job Remote Part not in use Calls up the Part Category Search display for selecting an FM-X sound when you tap one of the plus (+) buttons.
Performance Reference Edit Search Utility ETA (Estimated Time of Action) Displays the estimated time remaining for the learning operation. Live Set Performance Home Motion Control Undo/Redo After operating the learning function, the [Undo] button is shown at the upper right. Press Undo to cancel your edits and return the map to its pre-learning state. After you use Undo, [Redo] is shown, letting you restore the edits you’ve made.
Reference Performance Edit Search Utility Live Set Performance Home Motion Control Overview Quick Edit Arpeggio Motion Seq Super Knob Knob Auto Mixing Scene Play / Rec MIDI Audio Pattern Smart Morph Play Undo/Redo Edit After operating the learning function, the [Undo] button is shown at the upper right. Press Undo to cancel your edits and return the map to its pre-learning state. After you use Undo, [Redo] is shown, letting you restore the edits you’ve made.
Reference Performance Parameter Name Edit Display Name Search Parameter Name Utility Display Name Live Set Performance FEG Decay 1 Level FEG Decay 1 Lvl 2nd LFO Delay Time LFO Delay Home FEG Decay 2 Level FEG Decay 2 Lvl 2nd LFO Key On Reset LFO Key On Reset Motion Control FEG Release Level FEG Release Lvl 2nd LFO Pitch Modulation Depth LFO Pitch Mod Overview FEG Depth FEG Depth 2nd LFO Amplitude Modulation Depth LFO Amp Mod Quick Edit FEG Time Velocity Sensitivity Segment FE
Performance Reference Edit Search Utility Super Knob Live Set Performance Home Operation [PERFORMANCE] [Smart Morph] [Super Knob] Motion Control Overview Quick Edit Arpeggio Motion Seq Super Knob Knob Auto Mixing Scene Play / Rec MIDI Audio Pattern Smart Morph Play Edit Analyze Super Knob Job Super Knob Link Remote Adds an effect to the Super Knob from start to end when this is set to ON.
Performance Reference Edit Search Utility Live Set Performance Job Home Operation [PERFORMANCE] [Smart Morph] [Job] Motion Control Overview Quick Edit Arpeggio Motion Seq Super Knob Knob Auto Mixing Scene Play / Rec MIDI Audio Pattern Smart Morph Play Edit Analyze Super Knob Job Load Smart Morph Remote Opens the Load display. Select another Performance on the Load display to load the Smart Morph data contained in that Performance to the current Performance.
Reference Performance Edit Search Utility DAW Remote function Live Set Performance Home The DAW Remote function allows you to control DAW software on your computer from the MODX+. The DAW Remote function can be used only when the computer is connected via USB cable. MIDI cables cannot be used. Motion Control Overview Quick Edit Setting up the DAW Remote function Arpeggio Motion Seq Settings on MODX+ Super Knob Knob Auto Refer to the Owner’s Manual for use with a computer.
Performance Reference Edit Search Utility Ableton Live 1 2 3 4 5 6 Live Set Performance Select [Live] [Preferences...]. Home On the shown [Preferences] display, select the [Link MIDI] tab. Motion Control On the displayed tab, set [Control Surface] to [MackieControl]. Set [Input] and [Output] to [MODX (Port2)]. (Optional) Turn on [Remote] in [Input: MackieControl Input (MODX (Port2))] of [MIDI Ports].
Reference Performance Edit Search Utility Select This is displayed in the pop-up list when you press the [PART SELECT MUTE/SOLO] button. Track Select will be output from Port 2. Mute This is displayed in the pop-up list when you press the [PART SELECT MUTE/SOLO] button. Mute will be output from Port 2. Solo This is displayed in the pop-up list when you press the [PART SELECT MUTE/SOLO] button. Solo will be output from Port 2.
Performance Reference Edit Normal Part (AWM2) Search Drum Part Utility Normal Part (FM-X) Live Set Common/Audio Normal Part (AWM2) Edit Normal Part (AWM2) Edit Common A Normal Part (AWM2) (having pitched musical instrument sounds) can consist of up to eight Elements. An Element is the basic, smallest unit for a Part.
Reference Performance Edit Normal Part (AWM2) Search Drum Part Utility Normal Part (FM-X) Live Set Common/Audio Dry Level Determines the dry sound level (without effect processing) of the selected Part. This is available only when “Part Output” is set to “MainL&R.” Settings: 0–127 Normal Part (AWM2) Edit Common Part Settings General Var Send (Variation Send) Pitch Determines the level of the selected Part that is sent to the Variation effect.
Performance Reference Edit Search Normal Part (AWM2) Drum Part Velocity Depth (Velocity Sensitivity Depth) Determines the degree to which the resulting volume of the tone generator responds to your playing strength. The higher the value, the more the volume changes in response to your playing strength (as shown below).
Reference Performance Edit Normal Part (AWM2) Search Drum Part Utility Normal Part (FM-X) Live Set Common/Audio Portamento Master SW (Portamento Master Switch) Portamento is used to create a smooth transition in pitch from the first note played on the keyboard to the next. The Portamento Master Switch determines whether Portamento is applied to the entire Performance or not.
Reference Performance Edit Normal Part (AWM2) Search Drum Part Utility Normal Part (FM-X) Edit User Tuning Calls up the User Micro Tuning Setting display. Live Set Common/Audio Normal Part (AWM2) Edit Common Part Settings General Pitch Zone Settings Zone Transmit Effect Routing Ins A Ins B EQ Ins Assign Arpeggio Common Individual Advanced Motion Seq Common Tuning No. (Micro Tuning Number) Indicates the selected User Micro Tuning Number.
Performance Reference Edit Normal Part (AWM2) Search Drum Part Utility Normal Part (FM-X) Live Set Common/Audio Zone Settings From the Zone Setting display you can set Zone-related parameters. You can divide the keyboard into a maximum of eight independent areas (called “Zones”). To each Zone can be assigned different MIDI channels.
Reference Performance Edit Normal Part (AWM2) Search Drum Part Utility Normal Part (FM-X) Live Set Common/Audio Bank Select (Transmit Bank Select) Determines whether Bank Select MSB/LSB messages are transmitted to the external tone generator or not. This is not available when the Transmit Channel is set to off.
Performance Reference Edit Normal Part (AWM2) Search Drum Part Utility Normal Part (FM-X) Live Set Common/Audio Zone Transmit From the Zone Transmit display you can set how each individual zone affects transmission of various MIDI data, such as Control Change and Program Change messages. When the relevant parameter is set to “on,” playing the selected zone will transmit the corresponding MIDI data.
Reference Performance Edit Normal Part (AWM2) Search Drum Part Utility Normal Part (FM-X) Live Set Common/Audio MW (Transmit Modulation Wheel) Determines whether MIDI messages generated by using the Modulation Wheel are transmitted to the external tone generator or not. This is not available when the Transmit Control Change is set to off. Settings: Off, On Sustain (Transmit Sustain) Determines whether Sustain messages are transmitted to the external tone generator or not.
Reference Performance Edit Normal Part (AWM2) Search Drum Part Utility Normal Part (FM-X) Live Set Common/Audio Normal Part (AWM2) Edit Effect Common Part Settings Routing General From the Routing display you can determine the Effect connections for Parts.
Reference Performance Edit Normal Part (AWM2) Search Drum Part Utility Normal Part (FM-X) Live Set Common/Audio Side Chain/Modulator (Side Chain/Modulator Part) The Side Chain/Modulator uses the output from one track to control an effect in a different track. You can specify the Effect type for activating the feature so that input signals for Parts other than the selected Part or the audio input signal can control the specified Effect. This may not be active depending on the particular Effect Type.
Performance Reference Edit Normal Part (AWM2) Search Drum Part Utility Normal Part (FM-X) Live Set Common/Audio Normal Part (AWM2) Edit Gain (Envelope Follower Gain) Determines the Input gain of the Input Source set in “Part.” Settings: -24dB – 0dB – +24dB Common Part Settings Attack (Envelope Follower Attack) General Determines the attack time of the Envelope Follower.
Performance Reference Edit Normal Part (AWM2) Search Drum Part Utility Normal Part (FM-X) Live Set Common/Audio Normal Part (AWM2) Edit Category (Effect Category) Type (Effect Type) Common Determines the category and type for the selected Insertion Effect. Settings: For details on the editable Effect categories and types, see the Data List PDF document. Also, for details on the description for each Effect type, see the Synthesizer Parameter Manual PDF document.
Reference Performance Edit Normal Part (AWM2) 3-band EQ / 2-band EQ (3-band EQ/2-band EQ Switch) Switches displays between 3-band EQ and 2-band EQ. Settings: 3-band EQ, 2-band EQ When “3-band EQ” is selected From this display you can make 3-band EQ settings.
Performance Reference Edit Normal Part (AWM2) Search Drum Part Utility Normal Part (FM-X) When “2-band EQ” is selected Live Set Common/Audio Normal Part (AWM2) Edit From this display you can make 2-band EQ settings. Common Part Settings General Pitch Zone Settings Zone Transmit Effect Routing Ins A Ins B EQ Ins Assign Arpeggio Common Individual Advanced Motion Seq Common EQ1 Type (2-band EQ1 Type)/EQ2 Type (2-band EQ2 Type) Determines the Equalizer Type.
Reference Performance Edit Normal Part (AWM2) Search Drum Part Utility Normal Part (FM-X) Live Set Common/Audio EQ 1 Q (2-band EQ1 Q)/EQ 2 Q (2-band EQ2 Q) Determines the EQ bandwidth for the frequency which is set in “EQ 1 Freq/EQ2 Freq.” This is available only when “EQ Type” is set to “Peak/Dip.” Settings: 0.1–12.0 NOTE For details on EQ structure, see the Synthesizer Parameter Manual PDF document.
Performance Reference Edit Normal Part (AWM2) Search Drum Part Utility Normal Part (FM-X) Live Set Common/Audio Normal Part (AWM2) Edit Arpeggio Common Part Settings Common General From the Common display you can set Arpeggio-related parameters for the Part.
Reference Performance Edit Normal Part (AWM2) Search Drum Part Utility Normal Part (FM-X) Live Set Common/Audio Key Mode Determines how the Arpeggio plays back when playing the keyboard. Settings: Sort, Thru, Direct, Sort+Drct, Thru+Drct Sort: When you play specific notes (for example, the notes of a chord), the same sequence plays, no matter what Normal Part (AWM2) Edit Common Part Settings order you play the notes.
Reference Performance Edit Normal Part (AWM2) Search Drum Part Utility Normal Part (FM-X) Live Set Common/Audio Swing Delays notes on even-numbered beats (backbeats) to produce a swing feel. • +1 and higher: Delay the Arpeggio notes. • -1 and lower: Advance the Arpeggio notes. • 0: Exact timing as set by “Arpeggio/Motion Sequencer Grid” Value, resulting in no swing. Judicious use of this setting lets you create swing rhythms and triplet feels, such as shuffle and bounce.
Reference Performance Edit Normal Part (AWM2) Search Drum Part Utility Normal Part (FM-X) Live Set Common/Audio Normal Part (AWM2) Edit Individual Common From the Individual display you can set parameters corresponding to Arpeggio Selects 1–8. Touching the Arpeggio Type Setting calls up a menu. In the displayed menu, touch [Search] to call up the Arpeggio Category Search display (page 219) and touch [Number] to determine the Arpeggio Type by specifying the Arpeggio Number.
Reference Performance Edit Search Normal Part (AWM2) Drum Part Utility Normal Part (FM-X) Live Set Common/Audio Normal Part (AWM2) Edit Gate Time (Gate Time Rate) Determines how much the Gate Time (length) of the Arpeggio notes is offset from the original value. If the resulting Gate Time value is 0, it will be set to 1. Settings: -100% – +100% Common Part Settings General Pitch Copying or Exchanging Arpeggios Zone Settings You can copy or exchange between Arpeggio types.
Performance Reference Edit Normal Part (AWM2) Search Drum Part Utility Normal Part (FM-X) Live Set Common/Audio Normal Part (AWM2) Edit Advanced Common From the Advanced display you can set advanced parameters related to the Arpeggio function.
Performance Reference Edit Normal Part (AWM2) Search Drum Part Utility Normal Part (FM-X) Live Set Common/Audio Random SFX Key On Ctrl (Random SFX Key On Control) When this is set to “on,” the Random SFX sound is played at the velocity generated by the playing of each note. When this is set to “off,” a special Random SFX sound is played at a pre-programmed velocity. Settings: off, on Normal Part (AWM2) Edit Common Part Settings General Velocity Mode Adjusts the velocity of the Arpeggio notes.
Reference Performance Edit Normal Part (AWM2) Search Drum Part Utility Normal Part (FM-X) Live Set Common/Audio Common Arp Gate Time (Common Arpeggio Gate Time) Determines the Gate Time Rate (length) of the Arpeggio for the entire Performance. This is the offset value for the Gate Time Rate of the Arpeggio for each Part.
Reference Performance Edit Normal Part (AWM2) Search Drum Part Utility Normal Part (FM-X) Live Set Common/Audio Part Arp Gate Time (Part Arpeggio Gate Time) Determines how much the Gate Time (length) of the Arpeggio notes is offset from the original value. This is the offset value for the Gate Time Rate (page 124) of each Arpeggio Select setting.
Reference Performance Edit Normal Part (AWM2) Search Drum Part Utility Normal Part (FM-X) Live Set Common/Audio Normal Part (AWM2) Edit Lane Common From the Lane display you can set parameters for each Lane of the Motion Sequencer.
Reference Performance Edit Normal Part (AWM2) Search Drum Part Utility Normal Part (FM-X) Live Set Common/Audio Sync (Lane Motion Sequencer Sync) Determines if the playback of the Motion Sequence applied to the Destination (set in the Control Assign display (page 138)) is synchronized to the Tempo, Beat, or Arpeggio of the Performance.
Reference Performance Edit Search Normal Part (AWM2) Drum Part Utility Normal Part (FM-X) Live Set Common/Audio Normal Part (AWM2) Edit Edit Sequence Calls up the Motion Sequence setting display. You can create a custom Sequence consisting of up to sixteen steps.
Reference Performance Edit Normal Part (AWM2) Search Drum Part Utility Normal Part (FM-X) Live Set Common/Audio Motion Seq Step Type (Lane Motion Sequencer Step Type) Determines each Step Type of the Motion Sequence. You can switch between the Step Types A and B for the Step 1–8 or 9–16 by the SCENE [1/5]–[4/8] buttons depending on the cursor position on the display.
Reference Performance Edit Normal Part (AWM2) Search Drum Part Utility Normal Part (FM-X) Common/Audio Copying or Exchanging Motion Sequences Normal Part (AWM2) Edit You can copy or exchange between Motion Sequences.
Reference Performance Edit Normal Part (AWM2) Search Drum Part Utility Normal Part (FM-X) Mod/Control (Modulation/Control) Live Set Common/Audio Normal Part (AWM2) Edit Common Part Settings Part LFO General From the Part LFO display you can set the LFO-related parameters for the Part.
Performance Reference Edit Normal Part (AWM2) Search Drum Part Utility Normal Part (FM-X) Live Set Common/Audio When “Tempo Sync” is set to “OFF” Normal Part (AWM2) Edit Common Part Settings General Pitch Zone Settings Zone Transmit Effect Routing Ins A Ins B EQ Ins Assign Arpeggio Common Individual Advanced Motion Seq Speed (LFO Speed) Adjusts the speed (frequency) of LFO variation. This is not available when the Tempo Sync parameter is set to “On.
Reference Performance Edit Normal Part (AWM2) Search Drum Part Utility Normal Part (FM-X) Live Set Common/Audio Delay (LFO Delay Time) Determines the delay time between the moment you press a key on the keyboard and the moment the LFO comes into effect. Settings: 0–127 Normal Part (AWM2) Edit Common Part Settings General Fade In (LFO Fade In Time) Determines the amount of time for the LFO effect to fade in (after the “Delay” time has elapsed).
Reference Performance Edit Normal Part (AWM2) Search Drum Part Utility Normal Part (FM-X) Live Set Common/Audio Normal Part (AWM2) Edit Edit User LFO Calls up the User LFO Setting display. You can create a custom LFO wave consisting of up to sixteen steps.
Performance Reference Edit Normal Part (AWM2) Search Drum Part Utility Normal Part (FM-X) Live Set Common/Audio Control Assign From the Control Assign display you can make controller assign settings for the Part. You can change sounds as desired by setting the desired controller to “Source” and the desired parameter to “Destination.” Not only physical controllers such as the Pitch Bend wheel but also Motion Sequencer or Envelope Follower can be set to “Source” as a virtual controller.
Reference Performance Edit Normal Part (AWM2) Search Drum Part Utility Normal Part (FM-X) Live Set Common/Audio Normal Part (AWM2) Edit Destination Determines the target parameter to be controlled. To add another Destination, touch “+” icon. For information on setting examples for “Destination,” see below. Settings: See the “Control List” in the Data List PDF document.
Reference Performance Edit Search Normal Part (AWM2) Drum Part Utility Normal Part (FM-X) Live Set Common/Audio Normal Part (AWM2) Edit Curve Type Determines the Curve type of the parameter set in “Destination.” In the illustrations below, the vertical axis indicates the operation value of the controller set in “Destination” and the horizontal axis indicates the parameter value set in “Source.
Reference Performance Edit Normal Part (AWM2) Search Drum Part Utility Normal Part (FM-X) Live Set Common/Audio Param 1/Param 2 (Curve Parameter) Adjusts the Curve shape. This is not available depending on the Curve Type. Normal Part (AWM2) Edit Common Part Settings Destination to Name General Copies the Parameter name from “Destination” to “Display Name.” This is available only when “Source” is set to “AsgnKnob 1–8.
Reference Performance Edit Normal Part (AWM2) Search Drum Part Utility Normal Part (FM-X) Live Set Common/Audio Selecting Controllers from a display other than Control Assign While displays other than the Control Assign display are shown, you can select controllers using the [CONTROL ASSIGN] button on the panel. When the cursor is on the parameter that can be set as a Destination, the [CONTROL ASSIGN] button on the panel lights up.
Performance Reference Edit Normal Part (AWM2) Search Drum Part Utility Normal Part (FM-X) Live Set Common/Audio Receive SW (Receive Switch) From the Receive Switch display you can set how each individual Part responds to various MIDI data, such as Control Change and Program Change messages. When the relevant parameter is set to “ON,” the corresponding Part responds to the appropriate MIDI data.
Reference Performance Edit Normal Part (AWM2) Search Drum Part Utility Normal Part (FM-X) Live Set Common/Audio MW (Receive Modulation Wheel) Determines whether MIDI messages generated by using the Modulation Wheel are received or not. This is not available when the Receive Control Change is set to Off. Settings: Off, On Normal Part (AWM2) Edit Common Part Settings General Sustain (Receive Sustain) Pitch Determines whether Sustain messages are received or not.
Performance Reference Edit Normal Part (AWM2) Search Drum Part Utility Normal Part (FM-X) Live Set Common/Audio Element Edit (Element) Normal Part (AWM2) Edit Common Osc/Tune (Oscillator/Tune) Part Settings General From the Oscillator/Tune display you can assign the waveform (or basic sound material) to each Element.
Reference Performance Edit Normal Part (AWM2) Search Drum Part Utility Normal Part (FM-X) Live Set Common/Audio Elem Group (Element Group) Determines the group for XA Control. All Elements that have the same type of XA features must have the same group number. This setting does not apply when the XA Control parameters of all Elements are set to Normal. Settings: 1–8 Elem Connect (Element Connection Switch) Determines which Insertion Effect (A or B) is used to process each individual Element.
Reference Performance Edit Search Normal Part (AWM2) Drum Part Utility Normal Part (FM-X) Live Set Common/Audio Normal Part (AWM2) Edit Length (Key On Delay Note Length) Determines the timing of “Key On Delay” when “Key On Delay Tempo Sync” is set to on. Settings: 1/16, 1/8 Tri. (eighth-note triplets), 1/16 Dot. (dotted sixteenth notes), 1/8, 1/4 Tri. (quarter-note triplets), 1/8 Dot. (dotted eighth notes), 1/4, 1/2 Tri. (half-note triplets), 1/4 Dot. (dotted quarter notes), 1/2, Whole Tri.
Reference Performance Edit Search Normal Part (AWM2) Drum Part Utility Normal Part (FM-X) Live Set Common/Audio Normal Part (AWM2) Edit • Part and Waveform You can play the Waveform by assigning it to a Part then playing the keyboard with that Part. You can assign the Waveform to an Element of the Part in the Element Edit for the Normal Part (AWM2) Edit (page 145) and the Key Edit for the Drum Part Edit (page 179).
Reference Performance Edit Normal Part (AWM2) Search Drum Part Utility Normal Part (FM-X) Center Note Determines the key (pitch) for playback to match the pitch of the original waveform data. Settings: C-2 – G8 Live Set Common/Audio Normal Part (AWM2) Edit Common Part Settings Volume General Determines the output volume of the selected Key Bank. Pitch Settings: 0–255 Zone Settings Pan Zone Transmit Determines the stereo pan position of the selected Key Bank.
Performance Reference Edit Normal Part (AWM2) Search Drum Part Utility Normal Part (FM-X) Live Set Common/Audio Normal Part (AWM2) Edit Pitch EG Common From the Pitch EG display you can make all time and level settings for the Pitch EG, which determine how the pitch of the sound changes over time for Oscillators. These can be used to control the change in pitch from the moment a note is pressed on the keyboard to the moment the sound stops.
Reference Performance Edit Normal Part (AWM2) Search Drum Part Utility Normal Part (FM-X) Live Set Common/Audio Normal Part (AWM2) Edit Time/Vel (PEG Time Velocity Sensitivity) Segment (PEG Time Velocity Sensitivity Segment) Common Determines the velocity sensitivity of the PEG’s Time parameters. Select the Segment, and then set its “Time/Vel” parameter. Settings: Time/Vel: -64 – +63 Positive values: High Velocities result in a fast PEG transition speed while low Velocities result in a slow speed.
Performance Reference Edit Search Normal Part (AWM2) Drum Part Utility Normal Part (FM-X) Live Set Common/Audio Normal Part (AWM2) Edit Filter Common Part Settings Type General From the Type display you can make comprehensive settings for the Filter unit. The available parameters differ depending on which Filter type is selected here.
Reference Performance Edit Search Normal Part (AWM2) Drum Part Utility Normal Part (FM-X) Live Set Common/Audio Normal Part (AWM2) Edit HPF Frequencies that are “passed” by the filter Gain Resonance Common Part Settings General Pitch Frequency Cutoff Frequency Zone Settings Zone Transmit LPF12+HPF12: A combination of a -12 dB/oct Low-Pass Filter and a -12 dB/oct High-Pass Filter connected in serial.
Reference Performance Edit Normal Part (AWM2) Search Drum Part Utility Normal Part (FM-X) Live Set Common/Audio Normal Part (AWM2) Edit BEF Frequencies that are “passed” by the filter Gain Common Part Settings General Pitch Zone Settings Center Frequency Frequency Zone Transmit Effect BEF12: -12 dB/oct Band-Eliminate Filter. BEF6: -6 dB/oct Band-Eliminate Filter. Routing DualLPF: Two -12 dB/oct Low-Pass Filters connected in parallel.
Reference Performance Edit Normal Part (AWM2) Search Drum Part Utility Normal Part (FM-X) Live Set Common/Audio Resonance Width This parameter’s function varies according to the selected Filter Type. If the selected filter is an LPF, HPF, BPF (excluding BPFw), or BEF, this parameter is used to set the Resonance. For the BPFw, it is used to adjust the frequency bandwidth. This parameter is used to set the amount of Resonance (harmonic emphasis) applied to the signal at the cutoff frequency.
Reference Performance Edit Normal Part (AWM2) Search Drum Part Utility Normal Part (FM-X) Live Set Common/Audio In case of the Filter Type with “HPF Cutoff” and “HPF Cutoff/Key” parameters Normal Part (AWM2) Edit Common Part Settings General Pitch Zone Settings Zone Transmit Effect Routing Ins A Ins B EQ Ins Assign Arpeggio Common Individual Advanced Motion Seq HPF Cutoff (High Pass Filter Cutoff Frequency) Common Determines the central frequency for the Key Follow parameter (below) of the HPF.
Performance Reference Edit Normal Part (AWM2) Search Drum Part Utility Normal Part (FM-X) Live Set Common/Audio Normal Part (AWM2) Edit Filter EG Common From the Filter EG display you can make all time and level settings for the Filter EG, which determine how the sound changes over time for Elements. These can be used to control the change the sound from the moment a note is pressed on the keyboard to the moment the sound stops.
Reference Performance Edit Normal Part (AWM2) Search Drum Part Utility Normal Part (FM-X) Live Set Common/Audio Normal Part (AWM2) Edit Time/Vel (FEG Time Velocity Sensitivity) Segment (FEG Time Velocity Sensitivity Segment) Common Determines how the FEG transition time (speed) responds to Velocity, or the strength with which the key is pressed. Select the “Segment,” and then set its “Time/Vel” parameter.
Performance Reference Edit Normal Part (AWM2) Search Drum Part Utility Normal Part (FM-X) Scale (Filter Scale) From the Filter Scale display you can set parameters related to Filter Scale for Elements. “Filter Scale” controls the Filter Cutoff Frequency according to the positions of the notes on the keyboard.
Performance Reference Edit Search Normal Part (AWM2) Utility Drum Part Normal Part (FM-X) Live Set Common/Audio Normal Part (AWM2) Edit Amplitude Common Part Settings Level/Pan General Pitch From the Level/Pan display you can make Level and Pan settings for each individual Element.
Reference Performance Edit Normal Part (AWM2) Search Drum Part Utility Normal Part (FM-X) Live Set Common/Audio Normal Part (AWM2) Edit Settings: Curve: 0–4 0 1 2 3 4 Common Part Settings General Pan (Element Pan) Determines the stereo Pan position for the selected Element. Settings: L63–C (center)–R63 Pitch Zone Settings Zone Transmit Effect Alternate Pan Routing Determines the amount by which the sound is panned alternately left and right for each note you press.
Performance Reference Edit Normal Part (AWM2) Search Drum Part Utility Normal Part (FM-X) Live Set Common/Audio Normal Part (AWM2) Edit Amp EG (Amplitude EG) Common From the Amplitude EG display you can make all the time and level settings for the Amplitude EG, which determine how the volume of the sound changes over time. Using the AEG, you can control the transition in volume from the moment the sound starts is to the moment the sound stops.
Reference Performance Edit Normal Part (AWM2) Search Drum Part Utility Normal Part (FM-X) Live Set Common/Audio Time/Vel (AEG Time Velocity Sensitivity) Segment (AEG Time Velocity Sensitivity Segment) Determines how the AEG transition time (speed) responds to Velocity, or the strength with which the key is pressed. Select the “Segment,” and then set its “Time/Vel” parameter.
Performance Reference Edit Normal Part (AWM2) Search Drum Part Utility Normal Part (FM-X) Live Set Common/Audio Scale (Amplitude Scale) From the Amplitude Scale display you can make Amplitude Scale settings for each Element. Amplitude Scale function controls the Amplitude output level according to the positions of the notes on the keyboard.
Performance Reference Edit Search Normal Part (AWM2) Drum Part Utility Normal Part (FM-X) Live Set Common/Audio Normal Part (AWM2) Edit Element LFO Common From the Element LFO display you can make LFO related setting for each Element. The Low-Frequency Oscillator (LFO) unit of the Element generates a low frequency signal. The signal from the LFO can be used to modulate the pitch, filter, and amplitude.
Performance Reference Edit Normal Part (AWM2) Search Drum Part Utility Normal Part (FM-X) Live Set Common/Audio Delay (LFO Delay Time) Determines the delay time between the moment that a Note On message is received and the moment the LFO comes into effect. Settings: 0–127 Normal Part (AWM2) Edit Common Part Settings General Fade In (LFO Fade In Time) Determines the amount of time for the LFO effect to fade in (after the “Delay” time has elapsed).
Reference Performance Edit Search Normal Part (AWM2) Drum Part Utility Normal Part (FM-X) When “EQ Type” is set to “2-band” Common Settings: 50.1Hz–2.00kHz Part Settings High Freq Settings: 139.7Hz–12.
Reference Performance Edit Search Normal Part (AWM2) Drum Part Utility Normal Part (FM-X) When “EQ Type” is set to “P.EQ” Live Set Common/Audio Normal Part (AWM2) Edit Common Gain Q + Part Settings Settings: 0.7–10.3 Frequency 0 General Pitch Zone Settings Gain – Settings: -12dB – +12dB Freq Settings: 139.7H–12.
Reference Performance Edit Normal Part (AWM2) Search Drum Part Utility Normal Part (FM-X) Live Set Common/Audio Element All (All Element) Normal Part (AWM2) Edit Common Part Settings Osc (Oscillator) From the Oscillator display you can set Oscillator-related parameters for the eight Elements.
Performance Reference Edit Normal Part (AWM2) Search Drum Part Utility Normal Part (FM-X) Velocity Limit Determines the minimum and maximum values of the velocity range within which each Element will respond. Each Element will only sound for notes played within its specified velocity range. If you first specify the maximum value and then the minimum value, for example “93 to 34,” then the Velocity range covers both “1 to 34” and “93 to 127.
Reference Performance Edit Normal Part (AWM2) Search Drum Part Utility Normal Part (FM-X) Live Set Common/Audio Copying or Exchanging Elements Normal Part (AWM2) Edit You can copy or exchange between Elements.
Performance Reference Edit Normal Part (AWM2) Search Drum Part Utility Normal Part (FM-X) Live Set Common/Audio Drum Part Edit Drum Part Edit Common Each Drum Part can consist of up to 73 Drum Keys, assigned to notes spread across the keyboard (C0 to C6). There are two types of Drum Part Edit displays: Key Common Edit display, for editing the settings that apply to all Drum keys; and Key Edit display, for editing individual keys. This section explains the parameters for Key Common Edit and Key Edit.
Reference Performance Edit Normal Part (AWM2) Search Drum Part Utility Normal Part (FM-X) Live Set Common/Audio Var Send (Variation Send) Determines the level of the selected Part that is sent to the Variation effect. This is available only when “Part Output” is set to “MainL&R” or “Drum.” Settings: 0–127 Drum Part Edit Common Part Settings General Rev Send (Reverb Send) Zone Settings Determines the level of the selected Part that is sent to the Reverb effect.
Performance Reference Edit Normal Part (AWM2) Search Drum Part Utility Normal Part (FM-X) Live Set Common/Audio Drum Part Edit Velocity Depth (Velocity Sensitivity Depth) Determines the degree to which the resulting volume of the tone generator responds to your playing strength. The higher the value, the more the volume changes in response to your playing strength (as shown below).
Reference Performance Edit Normal Part (AWM2) Search Drum Part Utility Normal Part (FM-X) Live Set Common/Audio Drum Part Edit Effect Common Part Settings Routing General Zone Settings Operation [PERFORMANCE (HOME)] [EDIT] Part selection Drum Key [Common] [Effect] [Routing] Zone Transmit Effect Drum Key Connection Switch Insertion FX Switch Routing Ins A Ins B EQ Ins Assign Arpeggio Common Individual Advanced Motion Seq Common Lane Mod / Control Control Assign Receive SW Key Osc /
Reference Performance Edit Normal Part (AWM2) Search Drum Part Utility Normal Part (FM-X) Ins Connect (Insertion Connection Type) Determines the effect routing for Insertion Effects A and B. Settings: Parallel, Ins AB, Ins BA Live Set Common/Audio Drum Part Edit Common Part Settings RevSend (Reverb Send) VarSend (Variation Send) General Determines the Send level of the signal sent from Insertion Effect A/B (or the bypassed signal) to the Reverb/Variation effect.
Reference Performance Edit Normal Part (AWM2) Search Drum Part Utility Normal Part (FM-X) Live Set Common/Audio Drum Part Edit Common Part Settings General Zone Settings Zone Transmit Effect Routing Ins A Ins B EQ Ins Assign Arpeggio Common Individual Advanced Motion Seq KeyRev (Drum Key Reverb Send) KeyVar (Drum Key Variation Send) Determines the Send level for each Drum Key, sent from Insertion Effect A/B to the Reverb/Variation effect.
Reference Performance Edit Normal Part (AWM2) Search Drum Part Utility Normal Part (FM-X) Live Set Common/Audio Ins A (Insertion Effect A) Ins B (Insertion Effect B) Drum Part Edit Common Part Settings Same as the Element Common Edit parameters for Normal Parts (AWM2) (page 115). General Zone Settings EQ (Part Equalizer) Same as the Element Common Edit parameters for Normal Parts (AWM2) (page 116).
Performance Reference Edit Normal Part (AWM2) Search Drum Part Utility Normal Part (FM-X) Live Set Common/Audio Key Edit (Key) Drum Part Edit Common Part Settings Osc/Tune (Oscillator/Tune) General Zone Settings From the Oscillator/Tune display you can set Oscillator-related parameters for each Key of the Drum Part.
Reference Performance Edit Normal Part (AWM2) Search Drum Part Utility Normal Part (FM-X) New Waveform Loads Audio data stored in the USB flash drive as “Waveform.” For details on loading, see “Load” (page 240). After the Waveform is loaded, the Edit Waveform parameter will be available. For details on “Edit Waveform,” see page 147.
Performance Reference Edit Normal Part (AWM2) Search Drum Part Utility Normal Part (FM-X) Live Set Common/Audio Drum Part Edit Filter Common From the Filter display you can apply filter settings to the Drum Part. These let you apply a low pass filter and high pass filter to each individual Drum key.
Performance Reference Edit Search Normal Part (AWM2) Drum Part Utility Normal Part (FM-X) Live Set Common/Audio Drum Part Edit Level/Pan Common Part Settings From the Level/Pan display you can make Level and Pan settings for each Drum Key.
Reference Performance Edit Normal Part (AWM2) Search Drum Part Utility Normal Part (FM-X) Live Set Common/Audio Alternate Pan Determines the amount by which the sound of the selected Drum key is panned alternately left and right for each note you press. The Pan setting (above) is used as the basic Pan position.
Performance Reference Edit Normal Part (AWM2) Search Drum Part Utility Normal Part (FM-X) Live Set Common/Audio Normal Part (FM-X) Edit Normal Part (FM-X) Edit Common A Normal Part (FM-X) can consist of up to eight Operators. There are two types of Normal Part (FM-X) Edit displays: Operator Common Edit display, for editing settings common to all eight Operators; and Operator Edit display, for editing individual Operators.
Performance Reference Edit Normal Part (AWM2) Search Drum Part Utility Normal Part (FM-X) Live Set Common/Audio KeyOnDly Sync (Key On Delay Tempo Sync Switch) Determines whether or not “Key On Delay Time Length” is synchronized to the tempo. Settings: Off, On Normal Part (FM-X) Edit Common Part Settings Delay Length (Key On Delay Time Length) General Determines the time (or elapsed delay) between the moment you press a note on the keyboard and the point at which the sound is actually played.
Reference Performance Edit Normal Part (AWM2) Search Drum Part Utility Normal Part (FM-X) Live Set Common/Audio Normal Part (FM-X) Edit Algorithm Search Calls up the Algorithm Search display. From this display you can search for desired Algorithms by filtering the number of Carriers, or the maximum length of the serial connection of Operators.
Performance Reference Edit Normal Part (AWM2) Search Drum Part Utility Normal Part (FM-X) Live Set Common/Audio Normal Part (FM-X) Edit Pitch/Filter Common Part Settings Pitch General Same as the Element Common Edit parameters for Normal Parts (AWM2) (page 106), except that the Legato Slope parameter is not available.
Reference Performance Edit Normal Part (AWM2) Search Drum Part Utility Normal Part (FM-X) Live Set Common/Audio Pitch/Key (Pitch Key Follow Sensitivity) Determines the sensitivity of the Key Follow effect (the pitch interval of adjacent notes), assuming the pitch of the Center Key (below) as standard. Settings: -200% – +0% – +200% +100% (the normal setting): Adjacent notes are pitched one semitone apart. 0%: All notes have the same pitch as the Center Key. Negative values: The settings are reversed.
Reference Performance Edit Normal Part (AWM2) Search Drum Part Utility Normal Part (FM-X) Live Set Common/Audio Normal Part (FM-X) Edit Effect Common Part Settings Routing General From the Routing display you can determine the Effect connections for Parts.
Reference Performance Edit Normal Part (AWM2) Search Drum Part Utility Normal Part (FM-X) Rev Send (Reverb Send) Determines the Send level of the signal sent from Insertion Effect A/B to the Reverb effect. Settings: 0–127 Live Set Common/Audio Normal Part (FM-X) Edit Common Part Settings Var Send (Variation Send) General Determines the Send level of the signal sent from Insertion Effect A/B to the Variation effect.
Performance Reference Edit Search Normal Part (AWM2) Drum Part Utility Normal Part (FM-X) Live Set Common/Audio Normal Part (FM-X) Edit Mod/Control (Modulation/Control) Common Part Settings Part LFO General Same as the Element Common Edit parameters for Normal Parts (AWM2) (page 134), except that the setting values of the Destination parameter differ and that “Element Phase Offset (LFO Element Phase Offset)” is not available. For details on the setting values, see the Data List PDF document.
Performance Reference Edit Normal Part (AWM2) Search Drum Part Utility Normal Part (FM-X) Live Set Common/Audio Phase (2nd LFO Phase) Determines the starting phase point for the 2nd LFO Wave when it is reset. Settings: 0°, 90°, 180°, 270° Normal Part (FM-X) Edit Common Part Settings Delay (2nd LFO Delay Time) General Determines the delay time between the moment you press a key on the keyboard and the moment the 2nd LFO comes into effect.
Reference Performance Edit Normal Part (AWM2) Search Drum Part Utility Normal Part (FM-X) Live Set Common/Audio Same as the Element Common Edit parameters for Normal Parts (AWM2) (page 138), except for the different setting values in the Destination parameter. For details on the setting value, see the Data List PDF document. Also the following parameter is shown on this display.
Performance Reference Edit Search Normal Part (AWM2) Drum Part Utility Normal Part (FM-X) Live Set Common/Audio Normal Part (FM-X) Edit Operator Edit (Operator) Common Form/Freq (Form/Frequency) Part Settings From the Form/Frequency display you can make all the waveform and frequency settings for Operators.
Reference Performance Edit Search Normal Part (AWM2) Drum Part Utility Normal Part (FM-X) Live Set Common/Audio Basic waveforms used as Operators contain harmonics, with the exception of “Sine.” A sine wave contains its fundamental frequency with no additional harmonics. Therefore, when “Form” is set to any waveform other than “Sine,” you can adjust harmonics and the peak of each formant, depending on the Waveform Type by determining the related parameters.
Performance Reference Edit Normal Part (AWM2) Search Drum Part Utility Normal Part (FM-X) Live Set Common/Audio Normal Part (FM-X) Edit Coarse (Coarse Tune) Determines the pitch of each Operator. Common Settings: When “Freq Mode” is set to “Ratio”: 0–31 Part Settings When “Freq Mode” is set to “Fixed”: 0–21 General Fine (Fine Tune) Algorithm Determines the fine tuning for the pitch of each Operator.
Reference Performance Edit Search Normal Part (AWM2) Drum Part Utility Normal Part (FM-X) Live Set Common/Audio Normal Part (FM-X) Edit Level/Vel (Level Velocity Sensitivity) Determines how the output level of the Operator responds to Velocity. Common Settings: -7 – +7 Positive values: The more strongly you play the keyboard, the more the output rises. Negative values: The more softly you play the keyboard, the more the output rises. 0: The output level does not change.
Performance Reference Edit Normal Part (AWM2) Search Drum Part Utility Normal Part (FM-X) Live Set Common/Audio Common/Audio Edit (Common/Audio) Common/Audio Edit Common/Audio A Performance consists up to 16 Parts. You can set the parameters related to the entire Performance and the Audio Parts in the Common/Audio Edit display. General Audio In Mixing General Routing From the General display you can set various parameters for the Performance.
Reference Performance Edit Normal Part (AWM2) Search Drum Part Utility Normal Part (FM-X) Live Set Common/Audio Rev Return (Reverb Return) Determines the return level of the Reverb effect. Settings: 0–127 Audition Phrase Bank Selects an Audition Phrase Bank. Audition Phrase Number Determines the Audition Phrase Number. You can hear a sample of the selected Performance sounds that is called “Audition phrase.” The best matching Audition Phrase is assigned to each Preset Performance in advance.
Performance Reference Edit Normal Part (AWM2) Search Drum Part Utility Normal Part (FM-X) Live Set Common/Audio Common/Audio Edit Audio In Common/Audio General Mixing Audio In From the Mixing display you can adjust the volume settings of the Audio Part (the input signal from the A/D INPUT [L/MONO]/[R] jacks) and the Digital Part (the input signal from the [USB TO HOST] terminal*). Mixing * Only the sound of the Port which, among all Device Ports, is set to “Digital L/R.
Reference Performance Edit Normal Part (AWM2) Search Drum Part Utility Normal Part (FM-X) Rev Send (A/D Part Reverb Send/Digital Part Reverb Send) Determines the Send level of the Audio Part/Digital Part signal sent to the Reverb effect. This is available only when “Part Output” is set to “MainL&R,” and for the A/D Part, “Global A/D” is set to “OFF.
Reference Performance Edit Normal Part (AWM2) Search Drum Part Utility Normal Part (FM-X) Live Set Common/Audio Side Chain/Modulator (Side Chain/Modulator Part) Determines the Part used for the Side Chain/Modulator. This is not available depending on the Effect Type. For details on the Side Chain/Modulator, see the Routing display of the Normal Part (AWM2) (page 114).
Performance Reference Edit Normal Part (AWM2) Search Drum Part Utility Normal Part (FM-X) Live Set Common/Audio Motion Seq (Motion Sequencer) Common/Audio General Common Audio In From the Common display you can set the parameters related to Motion Sequencer commonly used for all Parts in Common/Audio Part.
Reference Performance Edit Normal Part (AWM2) Search Drum Part Utility Normal Part (FM-X) Live Set Common/Audio Common Motion Seq Shape (Common Motion Sequencer Pulse Shape) Determines the Pulse Shape of the Motion Sequencer for the entire Performance. This changes the step curve shape of the sequence. This is the offset value for the Part Motion Seq Pulse Shape, which is also the offset value for the Lane Pulse Shape.
Performance Reference Edit Normal Part (AWM2) Search Drum Part Utility Normal Part (FM-X) Live Set Common/Audio Common/Audio Edit Control Common/Audio Control Assign Operation [PERFORMANCE (HOME)] [EDIT] [Control] [Control Assign] or Touch [Edit Super Knob] in the Super Knob display. Touching the “+” button adds a Part parameter to be used as a control target.
Performance Reference Edit Normal Part (AWM2) Search Drum Part Utility Normal Part (FM-X) Live Set Common/Audio Edit Part Control Settings Calls up the Control Assign display for the currently selected Part. Common/Audio Edit Common/Audio Curve Type General Determines the specific curve for changing the parameter which is set in “Destination.” The horizontal axis indicates the value of the controller set in “Source” and the vertical axis indicates the parameter values.
Reference Performance Edit Normal Part (AWM2) Search Drum Part Utility Normal Part (FM-X) Live Set Common/Audio Breath Ctrl (Breath Controller Control Number) Determines the Control Change Number received from the external equipment such as a Breath Controller. Even when the instrument receives MIDI message with the same Control Change Number specified here from the external equipment, the instrument assumes that the message is generated by operating the Breath Controller.
Reference Performance Edit Normal Part (AWM2) Search Drum Part Utility Normal Part (FM-X) Live Set Common/Audio Common/Audio Edit Effect Common/Audio General Routing Audio In From this display you can determine the System Effect and Master Effect connections that commonly affect all Parts.
Performance Reference Edit Normal Part (AWM2) Search Drum Part Utility Normal Part (FM-X) Live Set Common/Audio Common/Audio Edit Var Pan (Variation Pan) Rev Pan (Reverb Pan) Common/Audio Determines the pan position of the Variation/Reverb effect. Settings: L63 (far left)–C (center)–R63 (far right) General Audio In Var to Rev (Variation to Reverb) Mixing Determines the Send level of the signal sent from the Variation Effect to the Reverb Effect.
Performance Reference Edit Normal Part (AWM2) Search Drum Part Utility Normal Part (FM-X) Side Chain/Modulator (Variation Effect Side Chain/Modulator Part) Determines the Part used for Side Chain/Modulator for Variation Effect. This is not available when you select the same Part or “Master” as the Modulator Part.
Performance Reference Edit Normal Part (AWM2) Search Drum Part Utility Normal Part (FM-X) Common/Audio Common/Audio Edit Master FX (Master Effect) Common/Audio From this display you can determine the detailed settings of the Master Effect.
Performance Reference Edit Normal Part (AWM2) Search Drum Part Utility Normal Part (FM-X) Common/Audio Common/Audio Edit Master EQ (Master Equalizer) Common/Audio From this display you can set parameters related to the Master EQ.
Reference Performance Edit Normal Part (AWM2) Search Drum Part Utility Normal Part (FM-X) Live Set Common/Audio Lo Mid Freq (Master EQ Low Mid Frequency) Determines the frequency for the Master Low Mid band. Settings: 100Hz–10kHz Mid Freq (Master EQ Mid Frequency) Common/Audio Edit Common/Audio General Audio In Determines the frequency for the Master Mid band.
Performance Reference Edit Normal Part (AWM2) Search Drum Part Utility Normal Part (FM-X) Live Set Common/Audio USB Monitor From the USB Monitor display, you can adjust the Audio Input level from the [USB TO HOST] terminal. NOTE USB Main Monitor Volume is stored as Performance Data.
Reference Performance Edit Search Utility Live Set Search Category Search Performance Category The Performances/Arpeggios/Waveforms are conveniently divided into specific Categories. The categories are divided based on the general instrument type or sound characteristics. The Category Search function gives you quick access to the sounds you want. The Favorite function has been added, giving you quick access to desired sounds and Arpeggios.
Reference Performance Edit Search Utility Main (Performance Main Category) Settings: See the Data List PDF document. Live Set Search Performance Category Sub (Performance Sub Category) Arp Category Settings: See the Data List PDF document. Waveform Audition (Audition Switch) Rhythm Pattern Determines whether the Audition phrase is played back or not. This is not available when “Audition Lock” (page 234) is set to on in the Utility display.
Performance Reference Edit Search Utility In case of Part Category Search You can select any Part in a Performance and assign the sound of the Part to another. When “Mixing” of the “Parameter with Part” (Param. with Part) setting is set to off, you can change sounds continuously, using the current setting values for the Part such as Volume, Pan and Note shift.
Performance Reference Edit Search Utility Performance Merge From the Performance Merge display, you can collectively assign multiple Parts from the selected Performance to empty Parts in the Performance currently being edited. For example, you can merge four Piano Parts in one Performance and two Strings Parts in another Performance to create even more richly textured, layered sounds. This allows you to separately mute original Parts and newly added Parts.
Performance Reference Edit Search Utility Arpeggio Category Search (Arp Category Search) From the Arpeggio Category Search display you can search and select Arpeggio Types. Live Set Search Performance Category Arp Category Operation Arpeggio related display Part selection [CATEGORY] Waveform Name Search Favorite icon Rhythm Pattern Arpeggio Type list Bank/Favorite (Performance Bank Select/Favorite) Filters the Performance List by Bank or Favorite.
Reference Performance Edit Search Utility Favorite All Clear Live Set Search Clears all Favorite icons on Performances. This is available only when at least one Performance has a Favorite icon. Performance Category Page (Page Select) Waveform When Files in “File Select” are displayed in multiple pages, you will need to use this button to scroll through the pages.
Performance Reference Edit Search Utility Waveform Category Search (Waveform Search) From the Waveform Category Search display you can search and select the Waveforms. Live Set Search Performance Category Arp Category Operation Waveform related display Part selection Waveform selection [CATEGORY] Name Search Favorite icon Waveform Rhythm Pattern Waveform list Bank/Favorite (Performance Bank Select/Favorite) Filters the Performance List by Bank or Favorite.
Reference Performance Edit Search Utility Favorite All Clear Live Set Search Clears all Favorite icons on Performances. This is available only when at least one Performance has a Favorite icon. Performance Category Page (Page Select) Waveform When Files in “File Select” are displayed in multiple pages, you will need to use this button to scroll through the pages.
Performance Reference Edit Search Utility Live Set Search Rhythm Pattern Use this function to add and set up a Drum Part. Performance Category Arp Category Operation [RHYTHM PART] Waveform Name Search Rhythm Pattern Rhythm Pattern List Bank/Favorite (Rhythm Pattern Bank Select) Filters the Rhythm Pattern List by Bank or Favorite.
Reference Performance Edit Arpeggio Tab Search Utility Live Set Search Performance Category Arp Category Waveform Rhythm Pattern Arpeggio Tab Arp Category (Arpeggio Category) Arp Sub Category (Arpeggio Sub Category) Arp Name (Arpeggio Name) Arp Select (Arpeggio Select) Same as the Individual display for Arpeggio (page 123). Tempo Determines the Rhythm Part tempo. Settings: 5–300 Volume Determines the Rhythm Part volume.
Reference Performance Edit Search Utility Envelope Follower Tab Live Set Search Performance Category Arp Category Waveform Rhythm Pattern Envelope Follower Tab Envelope Follower Switch Determines whether the Envelope Follower is used (on) or not (off). Settings: Off, On Envelope Follower Gain Same as the parameter in the Envelope Follower display (page 21). Edit Opens the Envelope Follower setting display.
Reference Performance Edit Search Utility Live Set Uitlity Utility Settings The Utility display has four tabs; the Setting tab, the Contents tab, the Tempo Settings tab, the Effect Switch tab, and the Other Info tab. You can make various settings for the entire system. Sound Quick Setup Audio I/O Settings MIDI I/O Advanced Sound System From the Sound display you can make overall settings for the sounds output from the instrument.
Reference Performance Edit Search Utility Keyboard Octave Shift Determines the amount in octaves by which the range of the keyboard is shifted up or down. This parameter is linked with the OCTAVE [−]/[+] buttons on the panel. Settings: -3 – +3 Live Set Uitlity Settings Sound Quick Setup Keyboard Transpose This parameter is used to transpose the current zone in units of one semitone.
Reference Performance Edit Search Utility Edit User Tuning Calls up the User Micro Tuning Settings display. Live Set Uitlity Settings Sound Quick Setup Audio I/O MIDI I/O Advanced System Contents Load Store / Save Data Utility Library Import Tempo Settings Effect Switch Other Info Shift Function Legal Notices Tuning No. Indicates the selected User Micro Tuning Number. Range: 1–8 Tuning Name Determines the name of the selected User Micro Tuning.
Performance Reference Edit Search Utility Live Set Uitlity Quick Setup Settings Using Quick Setup can instantly call up appropriate sequencer-related panel settings by selecting convenient preset setups, allowing you to simultaneously and instantly set a variety of important sequencer-related parameters.
Performance Reference MIDI Settings Edit Search Utility Uitlity Super Knob CC Number Settings Scene CC Number Part Output Settings Live Set Part 1–16 Output Select Sound A/D In Output Select Quick Setup Digital In Output Select Audio I/O For details about parameters related to Audio Settings, see “Audio I/O” (page 231). For details about parameters related to MIDI Settings, see “MIDI I/O” (page 232). MIDI I/O Advanced System The default settings for Quick Setups are as follows.
Performance Reference Edit Search Utility Live Set Uitlity Audio I/O Settings From the Audio I/O display you can set the parameters related to Audio Input and Output.
Performance Reference Edit Search Utility Live Set Uitlity MIDI I/O Settings From the MIDI I/O display you can set parameters related to MIDI Input and Output. You can control the Super Knob or switch Scenes by Control Change messages.
Reference Performance Edit Search Utility Live Set Uitlity Receive (Receive Sequencer Control) Determines whether the Sequencer Control signals—start and stop of Song—will be received via MIDI or not. Settings: Off, On Settings Sound Quick Setup Transmit (Transmit Sequencer Control) Audio I/O Determines whether the Sequencer Control signals—start and stop of Song—will be transmitted to MIDI or not.
Performance Reference Edit Search Utility Live Set Uitlity Advanced Settings From the Advanced display you can set the advanced parameters. Data communication between this instrument and an external device using only the specified MIDI channel is also available.
Reference Performance Edit Search Utility MIDI I/O Ch. (MIDI I/O channel) Determines the MIDI channel to be used for data communication when “MIDI I/O Mode” is set to “Single.” Settings: Ch1–16 When this parameter is set to “Single,” Arpeggio data is not transmitted to the external device. When the Zone function is active, the Zone setting for the Performance is given priority over the “MIDI I/O Mode” setting. You can see which setting is active from the MIDI Signal Flow in the MIDI I/O display.
Performance Reference Edit Search Utility Live Set Uitlity System Settings From the System display you can make global system settings for the instrument.
Reference Performance Edit Search Utility Beep (Beep Switch) Determines whether the beep sound (that confirms operations, menu/parameter selection, etc.) is turned on or off. Settings: Off, On Live Set Uitlity Settings Sound Quick Setup Knob Flash (Super Knob LED Switch) Determines whether the flashing function of the Super Knob is turned on or off. Settings: Off, On KnobBrightness (Knob Brightness) Controls the brightness of the lighting of the Super Knob.
Reference Performance Live Set display • Normal Edit Search Utility Live Set Uitlity Settings Sound Quick Setup Audio I/O MIDI I/O Advanced System Contents Load Store / Save Data Utility Library Import Tempo Settings Effect Switch Other Info Shift Function • Large Legal Notices Category Search display • Normal MODX+ Reference Manual 238
Reference Performance • Large Edit Search Utility Live Set Uitlity Settings Sound Quick Setup Audio I/O MIDI I/O Advanced System Contents Load Store / Save Data Utility Library Import Tempo Settings Effect Switch Other Info Shift Function Legal Notices MODX+ Reference Manual 239
Performance Reference Edit Search Utility Live Set Uitlity Contents Settings Sound Load Quick Setup Audio I/O From the Load display you can load files and data.
Reference Performance Edit File Types Device Type Extension Description Library File File .X8L .X7L Backup File File .X8A Search Utility Files of the “Library File” type saved to USB flash drive can be loaded and restored to the dedicated area in the User Memory of the instrument (page 23). Library File Type data is as follows.
Reference Performance Edit Search Utility Live Set Uitlity Sort (Sort Order) Determines the Sort Order of the Files in “File Select.” Settings Settings: Name, Size, Date, Number Name: Sorts by name. When the lower arrow is displayed, the List is arranged in ascending order (A to Z). When the Sound upper arrow is displayed, the List is arranged in descending order. Quick Setup Size: Sorts in order of data size.
Reference Performance Edit Search Utility Compatible with the MOTIF XS6/MOTIF XS7/MOTIF XS8 data The following data can be loaded to MODX6+/MODX7+/MODX8+ among all MOTIF XS6/MOTIF XS7/ MOTIF XS8 data. Please note that the data is loaded as “User File” or “Library File.” Also you can switch the Content Type between User file and Library file. Live Set Uitlity Settings Sound Quick Setup File Type on MOTIF XS Extension on MOTIF XS Contents Audio I/O All .
Performance Reference Edit Search Utility Live Set Uitlity Store/Save Settings From the Store/Save display you can store Files and data.
Reference Performance Edit File Types Device Type Extension Description Backup File File .X8A .mid File Motion Seq* File .MID Internal data Search Utility Data that is saved to USB flash drive as a backup file can be loaded to the User Memory again. A backup file includes all User data, Library data, and Song data.
Performance Reference Edit Search Utility Live Set Uitlity Data Utility Settings From the Data Utility display you can control Files and data in the User Memory. Also, you can collectively delete multiple contents such as Performances in the User Memory.
Reference Performance Edit Search Utility When the selected Folder is opened Uitlity When this function is active, you can select multiple contents collectively from this display.
Performance Reference Edit Search Utility Live Set Uitlity Delete Deletes the selected content(s). This button is displayed only when any of contents is selected. Settings Page (Page Select) Sound When Files in “File Select” are displayed in multiple pages, you will need to use this button to scroll through the pages.
Reference Performance Edit Search Utility When the selected Library Folder is opened Live Set Uitlity Settings Sound Quick Setup Audio I/O MIDI I/O Advanced System Contents Load Store / Save Data Utility Library Import Tempo Settings Effect Switch Other Info Shift Function Legal Notices Performance Select Performance Select Indicates the Performances in the selected Library. Touching the name switches between being selected or unselected.
Reference Performance Edit Search Utility Live Set Uitlity Tempo Settings Settings From the Tempo Settings display you can set parameters related to Tempo and Synchronization.
Reference Performance Edit Search Utility MIDI Sync Determines parameters related to MIDI clock and synchronization. Determines whether Arpeggio/Motion Sequencer/Song playback will be synchronized to the instrument’s internal clock, an external MIDI clock, or the Audio signal input from the A/D INPUT [L/MONO]/[R] jacks. Settings: Internal, MIDI, A/D In Internal: Synchronization to internal clock.
Performance Reference Edit Search Utility Live Set Uitlity Effect Switch Settings From the Effect Switch display you can make Effect Bypass settings. None of the settings made on this display will be stored. When the instrument is restarted, the parameter values are also initialized.
Reference Performance Edit Search Utility Kbd Ctrl Lock (Keyboard Control Lock) Determines whether Keyboard Control Lock is active or not. When this is set to on, the Keyboard Control is turned on only for Part 1 and off for the other Parts. When this is set to off, Keyboard Control settings for all Parts are returned to the original status.
Reference Performance Edit Search Utility Live Set Uitlity Other Info Shows other information. Settings Sound Quick Setup Shift Function Audio I/O MIDI I/O Shows the Shift Function List. Advanced System Legal Notices Contents Load Shows legal notices such as the GNU GENERAL PUBLIC LICENSE.
Performance Reference Edit Search Utility Live Set Live Set Live Set Live Set Live Set is a list in which Performances can be freely arranged. Up to 16 Performances can be selected from the Preset Live Sets and arranged over a single page—making it easy to call up and play your favorite Performances. For basic instructions on Live Set, see the Owner’s Manual. Edit Register Live Set From the Live Set display you can call up the registered Performances.
Performance Reference Edit Search Utility Live Set Edit (Edit) From the Live Set Edit display you can edit the Live Sets (User Bank only). You can also register Songs/ Patterns/audio files by changing the Slot Type and play them on the Live Set display.
Reference Performance Edit Search Utility Performance (Performance Name) Live Set Live Set Indicates the Performance Name in the selected Slot. Live Set Color Edit Determines the Color of the selected Slot. Register Settings: Black, Red, Yellow, Green, Blue, Azure, Pink, Orange, Purple, Sakura, Cream, Lime, Aqua, Beige, Mint, Lilac Volume Determines the volume of the Performance in the selected Slot. Swap (Swap Switch) Determines whether the Swap function is turned on or off.
Reference Performance Edit Search Utility Playing back Songs, Patterns and Audio files from the Live Set display Operation Press the [LIVE SET] button, or touch the LIVE SET icon Select the User Bank Select the Slot [R] (Play) button Live Set Live Set Live Set Edit Register NOTE When a Song or Pattern is playing back, you cannot change the Performance or the Slot. An error message appears when you try to change it.
Reference Performance Edit Search Utility Copying or Exchanging Live Sets Live Set Live Set You can copy (or exchange) between Live Sets on a Bank or page basis. NOTE Live Set Edit Page copy (or exchange) between different Banks cannot be executed. Register Operation [LIVE SET] User Bank selection [EDIT] Select Bank/Page to be copied [SHIFT] + [EDIT] 1 3 2 4 Copy Touching this button activates the Bank/Page Copy function.
Performance Reference Edit Search Utility Live Set Register (Register) From the Live Set Register display you can register Performances to the Live Set. For basic instructions on Live Set Registering, see the Owner’s Manual. Operation Live Set Live Set Live Set Edit Register [SHIFT] + [LIVE SET] (from any operation displays, other than Live Set) Slot Select Bank (Live Set Bank Select) Determines the Live Set Bank for registering Performances.
Reference Performance Edit Search Utility Live Set iPhone/iPad connection Connecting an iPhone or iPad NOTE In order to eliminate the risk of noise from other communication when using this instrument with an iPad or iPhone app, be sure to turn on Airplane Mode and then turn on Wi-Fi. Connecting External MIDI Instruments NOTICE Be sure to place your iPad or iPhone on a stable surface to prevent it from falling over and being damaged.
Reference Performance Edit Search Utility Controlling an external MIDI keyboard or synthesizer from the MODX+ This connection lets you sound an external MIDI tone generator (synthesizer, tone generator module, etc.) by playing the MODX+ or playing back Songs from the MODX+. Use this connection when you wish to sound the other instrument as well as the MODX+.