Owners Manual

Table Of Contents
MODX+ Owner’s Manual
28
Playing the Keyboard
Using the Arpeggio function
This function lets you trigger rhythm patterns, riffs and
phrases using the current Part by simply playing notes on
the keyboard.
It not only provides inspiration and full rhythmic passages in
your live performances, but it gives you fully formed
instrumental backing parts of various music genres for ease
in creating songs.
You can assign the desired eight Arpeggio Types to each
Part and play back the Arpeggios of up to eight Parts
simultaneously.
You can also set the Arpeggio playback method, Note
range, Velocity range and Play Effects to create your own
original grooves.
NOTE
For details about Arpeggio, see the Reference Manual PDF
document.
Turning the Arpeggio on/off
To turn Arpeggio playback on or off, press the [ARP ON/
OFF] button on the panel.
For information on selecting a different Arpeggio type during
preparation or switching Arpeggios in the middle of your
performance, see “Using the Scene function” (page 34).
Using the Motion Sequencer
function
The powerful Motion Sequencer feature lets you dynamically
change sounds by operating Parameters depending on
sequences created in advance.
It provides real time control for changing sounds depending
on various sequences such as Tempo, Arpeggio, or the
rhythm of external connected devices.
You can assign up to eight desired Sequence types for one
Lane.
You can also set up to four Lanes corresponding to the
Motion Sequencer function for one Part. Up to eight Lanes
can be used at the same time for the entire Performance.
For the Motion Sequencer function, in addition to being able
to set the Arpeggio playback method, you can also set the
Velocity range, Play Effects, the amount of steps, and so on,
to create your own original grooves.
NOTE
For details about the Motion Sequencer, see the Reference Manual
PDF document.
Turning Motion Sequencer on/off
Press the [MS ON/OFF] button on the front panel to turn the
Motion Sequencer on/off.
For information on selecting a different Motion Sequence
type during preparation or switching Motion sequences in
the middle of your performance, see “Using the Scene
function” (page 34).