User Manual

Part Parameters
4
1 Part Parameters
1-1 Basic Terms
1-1-1 Definitions
Part A Part is a musical instrument sound that is built into an Electronic Musical
Instrument.
There are three Part Types:
Normal Parts (AWM2)
Normal Parts (FM-X)
Drum Parts
Normal Part (AWM2) Normal Parts (AWM2) are mainly pitched musical instrument-type sounds
such as Piano, Organ, Guitar, and Synthesizer. You can play over the
range of the keyboard at the standard pitch for each key.
Normal Parts (AWM2) consist of multiple Elements (see “Element”).
Normal Part (FM-X) Normal Parts (FM-X) are mainly pitched musical instrument-type sounds
created by an FM-X tone generator. You can play over the range of the
keyboard at the standard pitch for each key.
Normal Parts (FM-X) consist of multiple Operators by which fundamental
waveforms are produced (see “Operator”).
Drum Part Drum Parts are mainly percussion/drum sounds.
A Drum Part consists of mainly percussion/drum sounds that are assigned
to individual notes on the keyboard, or a collection of assigned percussion/
drum waves. The Drum Part is also known as a Drum Kit.
Figure 1: Individual drum sounds, different for each key.
Element An Element is the smallest unit that makes up a Normal Part (AWM2).
An Element is created by applying Part Parameters to sound material. A
single Normal Part (AWM2) can be created by combining several
Elements.
Operator An Operator is a device for creating sound fundamental waveforms for
Normal Part (FM-X).
A sound for a Normal Part (FM-X) is created by modulating a frequency of
a fundamental waveform with another waveform.
An operator that generates a fundamental waveform is a “carrier,” and an
operator that modulates these waveforms is a “modulator.” Each of the
multiple operators will be used as a carrier or a modulator depending on
the algorithm.
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