Contents What is the Voice Editor?............................ 2 About Studio Manager................................. 3 What is Total Recall .................................... 3 About Open Plug-in Technology .................. 4 Starting the Voice Editor ............................ 6 Menu Bar ..................................................... 7 Library Window ......................................... 10 Edit Window............................................... 20 An Example of Voice Editor in Use ..
What is the Voice Editor? With the Voice Editor, you can edit your tone generator’s voices and effects via your computer. Thanks to the easy-to-understand graphical interface, you can edit virtually all of the voice parameters of MOTIF ES6/7/8 right from your computer — using the mouse to adjust the virtual knobs, sliders, and buttons and entering values from the computer keyboard. Finally, all the changes you have made to your voices can be saved to your computer.
About Studio Manager Studio Manager is a cross-platform application that enables you to start multiple Editors for controlling YAMAHA hardware products remotely, and to save multiple Editor settings. For more information, refer to the separate Installation Guide or the Studio Manager PDF manual. What is Total Recall You can save and recall each Editor’s settings in Studio Manager.
About Open Plug-in Technology Open Plug-in Technology (OPT) is a new software format that enables you to control MIDI devices from a music DAW application software. For example, this allows you to start up and operate various parts of your music system, such as plug-in board editors, and mixing control editors directly from an OPT-compatible sequencer, without having to use each separately.
About the OPT 2 Overview OPT 2 is a plug-in format that enhances OPT Level 1 (Panels) and adds some convenient functions for use with Total Recall. In addition to doing Total Recall functions using the Studio Manager as a host application, you can use Total Recall in a DAW application (provided it is compatible with Total Recall), via the Studio Manager.
Starting the Voice Editor After installing the Voice Editor and making the required connection, follow the instructions below to start the Voice Editor. Windows n In order to use the Voice Editor with your tone generator, you’ll need to set the MIDI in/out ports. (page 14) ● Starting Voice Editor from Studio Manager 1. Start Studio Manager as a plug-in within DAW software compatible with Total Recall, or as a stand-alone application. 2. Start Voice Editor from Studio Manager.
Menu Bar The Menu Bar contains various editing and setup functions/commands. Click the desired menu name to open the appropriate pull-down menu, and choose the function/command you wish to apply. Those functions/commands which are unavailable are grayed out. n The most commonly-used menus in the Menu Bar are available as buttons in Voice Editor’s toolbar. File New Creates and opens a new Library file. Open Library... This is the same as the “Open” button in the toolbar (page 12).
Edit Copy Copies the selected voice to the clipboard. If nothing is selected, this item is grayed out. Paste Copies the voice from the clipboard to the Voice Editor. Initialize Resets the selected voice parameters to the default values. If nothing is selected, this item is grayed out. Edit This is the same as the “Edit Window” button in the toolbar (page 18). Store... This is the same as the “Store” button in the toolbar (page 18). Import... This is the same as the “Import” button in the toolbar (page 17).
Setup Setup... This is the same as the “Editor Setup” button in the toolbar (page 14). Transmit Voice Bulk... This is the same as the “Transmit Bulk” button in the toolbar (page 15). Receive Voice Bulk... This is the same as the “Receive Bulk” button in the toolbar (page 16). Monitor This is the same as the “Monitor” button in the toolbar (page 18). Window Close Closes the selected window. Close All Closes all open windows. Library This is the same as the “Library Window” button in the toolbar (page 16).
Library Window When you start Voice Editor, you will first see the Library window, which consists of tabs, each representing a Memory in the tone generation block. Each tab lists all the names, numbers and categories of voices in the selected Memory. Double-clicking on a voice name in the Library window opens the Edit window for a voice, letting you edit the voice. n You can save your settings as a Library file (*.W7E).
Split Bar If you place the mouse pointer over the line (Split Bar) that divides the Track Parameter Section from the Block Section, the pointer will change shape into the split tool. With this tool, you can drag the Split Bar back and forth and change the widths of the two sections. n You can change the size of any of the windows by placing the mouse pointer on the top, bottom, left, or right border lines of the window, then dragging the line until the window is as big or small as you like.
Library Window Toolbar 1 2 3 4 5 6 7 8 9 0 A 1 “Open” button Click this to open the “Open” dialog and select a Library file to open. “Open” Dialog Select the desired Library file (extension: .W7E) and click [Open]. The contents of the selected file is indicated on the Library Window. 1 2 3 4 5 6 n If you are using a Macintosh, the typical Macintosh “Open” dialog will appear. 1 Look in ............................ Click this and choose the folder containing the Voice Editor files.
2 “Save” button Click this to save the existing Library file with your new settings. If you are working on a new file, this button will open the “Save As” dialog, where you can name and save your settings as a new Library file (*.W7E). “Save As” Dialog 1 2 3 4 5 6 n If you are using a Macintosh, the typical Macintosh “Save As” dialog will appear. 1 Save in ............................ Click this and choose the folder in which to save the Library file. 2 List box............................
3 “Editor Setup” button Click this to open the “Setup” dialog and specify the MIDI Out port settings. “Setup” Dialog This is where you set up the Voice Editor to allow the transmission/reception of voice data to/from your tone generator. Click the [OK] button to apply the settings and quit the dialog. Click the [Cancel] button to quit without applying the settings. 1 2 3 4 5 6 1 MIDI In Port..................... Click this and choose the MIDI In port.
4 “Transmit” button Click this to open the “Transmit” dialog to transmit all settings to your tone generator. “Transmit” Dialog Voice data can be transmitted in bulk to your tone generator. Click the [Start] button to begin transmitting the data. The progress bar shows how much of the data has been transmitted. Finally, click the [Close] button to quit the dialog. 1 2 3 4 1 Transmit Type .................. Indicates the voice data to be transmitted. Normal User 1 ........................
5 “Receive” button Click this to open the “Receive” dialog to receive all settings from your tone generator. “Receive” Dialog Voice data can be received in bulk from your tone generator. Select the bulk voice data you wish to receive, then click the [Start] button. The progress bar shows how much of the data has been received. Finally, click the [Close] button to quit the dialog. 1 2 3 4 1 Receive Type................... Click this and choose the Voice data (internal/external/all) to receive.
7 “Import” button Click this to open the “Import” dialog and import voices from an existing Library file. You can drag-and-drop voices to the Library Window. “Import” Dialog n More than one of these dialogs can be opened simultaneously. 1 2 3 4 5 6 1 File Name ....................... Indicates the name of the Library file from which you will import voice data. 2 [Open File] button ........... Click this to open the “Open File” dialog and select a Library file to open (page 12). 3 Memory................
5 Monitor ............................ If you check this box, the bulk data for each voice you select from the list will be transferred to your tone generator for monitoring. To monitor the voice, use the keyboard. n Monitoring will not be possible if the MIDI Out port and other parameters in the Editor Setup are not set correctly. For further details, see page 14. 6 [Close] button.................. Click this to close the Import dialog.
4 In the Voice Name list, click the voice in which your edited voice will be stored. After storing to a Library file, the data for the original voice will be overwritten when you save the Library file. It is recommended that you back up important data. 5 Click the [Store] button to store your edited voice in the location specified in step #4. The “Store” dialog is used to temporarily store your Library file. After storing, save your Library file.
Edit Window There are three types of voices you can edit using Voice Editor: Normal voices, Drum voices, and Plug-in voices. In the Library window, click the tab containing the Normal voice/Drum voice/Plug-in voice that you wish to edit. Then double-click the voice (or select it and click the “Edit Window” button) to open the Edit window. • • • Settings in the Edit window are transmitted via MIDI from your computer to your tone generator in realtime.
3 PITCH BEND settings Use the “LOWER” knob to set the lowest point in the pitch bend wheel’s range and the “UPPER” knob to set the highest point. 4 PORTAMENTO block Use the switch to enable/disable portamento and the “TIME” knob to specify the portamento time. Click on the text box and select the portamento mode. The “PORTAMENTO” block is not available for Drum Voices. 5 ARPEGGIO block Use the switch to enable/disable the arpeggiator and the “TEMPO” knob to specify the arpeggiator speed.
1 SOURCE ................................... Select the controller from “FS” (footswitch), “FC1” (foot controller 1), “FC2” (foot controller 2), “BC” (breath controller), “AT” (aftertouch), “PB” (pitch bend wheel), “MW” (modulation wheel), “RB”, “AS1/2” (assignable 1/2). 2 DEPTH settings ......................... Sets the degree to which the selected controller will affect the parameter assigned to it. 3 DESTINATION settings.............. Click on the text box and choose the parameter you wish to control.
User LFO Panel (Normal Voice only) 1 2 4 5 3 6 1 TOTAL STEP.............................. Determines the number of steps for the currently edited LFO wave, up to a maximum of sixteen. 2 SLOPE ....................................... Determines the slope or ramp characteristics of the LFO wave. • OFF........................................No slope; the LFO instantly jumps to the level of each step. • UP ..........................................
9 SYSTEM EFFECT settings This section is explained in more detail in “System Effects” (page 30). 0 Keyboard Click any key on the keyboard to monitor your edited voice in that key. A KEY ASSIGN settings Click on the left text box to select a Key Assign setting. Click on the right text box to select Monophonic or Polyphonic. The “KEY ASSIGN” settings are not available for Drum Voices. B MICRO TUNE settings Click on the text box to select a Micro Tuning preset.
n For Plug-in voices, you will see the following panel. Click [DETAIL] to open the “Plug-in Voice Detail” dialog. 1 2 3 4 1 VOICE BANK ..................Determines the Plug-in voice bank. 2 VOICE NUMBER.............Determines the Plug-in voice number. 3 LFO .................................Determines the Speed of LFO, Pitch Modulation, and Delay. 4 NOTE SHIFT ...................Determines the amount of Note Shift (key transpose). Click [NATIVE PARAM] to open the “NATIVE Parameter” dialog.
● ELEMENT Dialog 5 6 7 8 1 2 3 4 1 LFO WAVE Click on the “WAVE” text box and select the LFO’s waveform. 2 LFO SPEED Click on the “SPEED” text box and specify its speed. 3 KEY SYNC Click on the “KEY SYNC” text box to switch LFO key sync on or off. (If switched on, the LFO waveform is restarted each time you play a note.) 4 KEY ON DELAY Determines the time (delay) between the moment a Note On message is received and the point at which the LFO comes into effect.
8 [DETAIL] button Click this to open the “EL DETAIL” dialog and set the parameters for each Element. You have wider and more accurate control over the parameters than with the editor graphs. Editor graphs Within these graphs, click and drag the “handles” (square marks) to visually adjust the parameters for each Element. n Sometimes, not all the handles are visible as they may be layered on top of each other at the same position.
FILTER EG Settings The FILTER EG (Envelope Generator) determines the transition in timbre while the key is being held down. There are five handles, each controlling a different stage in the envelope. The first handle (furthest to the left) controls the “Hold Time/Level.” The second controls the “Attack Time/ Level.” The third controls the “Decay 1 Time/Level.” The fourth controls the “Decay 2 Time/Sustain Level.” The last square mark (furthest to the right) controls the “Release Time/Level.
8 FINE................................ Use the “FINE” knob to further fine-tune it. 9 CUTOFF ......................... Use the “CUTOFF” knob to set its LPF Cutoff Frequency. 0 VELOCITY ...................... Use the “VELOCITY” knob to define how the Element’s filter opens/ closes in response to note velocity. A RESO.............................. Use the “RESO” knob to set the LPF Resonance level. B HPF................................. Use the “HPF” knob to set the HPF Frequency. C AMPLITUDE VELOCITY.
Insertion Effect A Unit 1 3 4 3 4 2 1 CONNECT selector Click on the text box and choose the order in which signals are passed from one insertion effect unit to the other. 2 Indicator lamps These show which of the Elements are assigned to the respective Insertion Effect unit. The Indicator lamps are not available for Drum Voices. 3 [DETAIL] button Click this to open the Insertion Effect dialog and set the detailed parameters.
5 [DETAIL] button Click this to open the Reverb dialog and set the detailed parameters. ● Chorus Unit 2 5 63 4 1 1 Chorus Send Use this knob to set the level of the signal of Insertion Effect A/B (or the by-passed signal) sent to the Chorus effect. 2 Chorus Effect Type selector Click on the text box and choose the type of Chorus Effect. 3 Chorus Pan control Use this knob to set the stereo positioning of the Chorus Effect.
An Example of Voice Editor in Use There is no single way to use the many components in the Voice Editor. Your editing needs and preferences may differ; however, the following example gives you a simple step-by-step guide in how to use the Voice Editor. Since the Library window is the first to open, the explanation below starts there. n In the Library window, you can open existing Library files containing the Voices you wish to edit, and specific voices can be imported to the Library window.
Troubleshooting If you encounter problems such as no sound output or abnormal behavior, verify the connections before checking the following. Sound does not change when using knobs or sliders. • Are the MIDI Out port and Device Number set correctly in the Editor Setup? (page 14) No sound heard when clicking on-screen keyboard in Edit Window. • Is the MIDI channel set correctly in the Editor Setup? (page 14) Sound does not change when Monitor button is pressed.