User Manual

CS1D Operating Manual (Basic Operation)
102
Scene memory operations
Storing a scene
Here’s how to store the current mix settings as a scene.
We recommend that you store the current state as a scene memory before you turn off the power supply (PW1D). If the
current unit connection state differs from the unit connection state the next time the power is turned on, patch settings
etc. may be modified.
Before you perform the following procedure, make
sure that the SCENE MEMORY [PREVIEW] switch
in the SCENE MEMORY block is turned off. (If this
switch is on, turn it off.)
[Procedure]
1. Use the panel controllers of the CS1D to set the mix
parameters.
2. Use the SCENE MEMORY [0]–[9] switches or the
SCENE MEMORY [/DEC]/[/INC] switches to
select the scene number into which you wish to
store.
When you select a new scene number, the number
shown in the [SCENE NUMBER] indicator will
blink. The blinking indicates that the displayed scene
number is different than the mix parameters that are
currently being controlled from the CS1D.
Blinking [SCENE NUMBER] indicator
However, be aware that the scene number displayed in
the SCENE MEMORY [NUMBER] indicator of the
meter bridge block will not change. This indicator
always shows only the last stored/recalled scene number.
3. Press the SCENE MEMORY [STORE] switch
The SCENE STORE popup window will appear,
allowing you to assign a title to the scene and store it.
Assign a title and comment as necessary. (For details
on entering text p.20)
4. Use the [CURSOR] switches to move the cursor to
the STORE button in the screen, and press the
[ENTER] switch.
A message asking you to confirm the store operation
will appear in the display. When you select OK, the
current mix parameter settings will be stored in the
scene number you selected in step 2, and the [SCENE
NUMBER] indicator will stop blinking.
Hint
You can make settings so that the confirmation mes-
sage does not appear in the display when you press
the SCENE MEMORY [STORE] switch. This setting
is made in the display (UTILITY function PREFER-
ENCE screen)(“CS1D Reference Manual (Software)”
p.37).
STORE
SCENE NUMBER
PREVIEW
RECALL
RECALL
UNDO
6
5
4
3
2
1
MUTE
SCENE MEMORY block
SCENE
MEMORY
[PREVIEW]
switch
SCENE NUMBER
STORE
SCENE NUMBER
PREVIEW
RECALL
RECALL
UNDO
6
5
4
3
2
1
MUTE
SCENE MEMORY block
SCENE
MEMORY
[STORE]
switch