DIGITAL REVERBERATOR Owner’s Manual Manuel d’instructions Bedienungsanleitung Manual del propietario DATA/CURSOR DIGITAL REVERBERATOR 7 8 9 EQ ON 4 5 6 STORE GATE GATE ON 1 2 3 CANCEL UTILITY LEVEL/ BAL OTHERS 0 • – RECALL/ ENTER BYPASS EQ PRESET USER PROGRAM PROGRAM INFINITE POWER DEC MIDI PRE EFFECT EQ INPUT 0 FREQ 100 GAIN 300 FREQ 800 GAIN 4k 2k FREQ 10k GAIN ON COMPARE 50 700 -15 +15 350 5k -15 +15 2k 20k -15 +10 L FINE MAIN STEREO L R MONO CLIP
FCC INFORMATION (U.S.A.) 1. IMPORTANT NOTICE: DO NOT MODIFY THIS UNIT! This product, when installed as indicated in the instructions contained in this manual, meets FCC requirements. Modifications not expressly approved by Yamaha may void your authority, granted by the FCC, to use the product. 2. IMPORTANT: When connecting this product to accessories and/or another product use only high quality shielded cables. Cable/s supplied with this product MUST be used. Follow all installation instructions.
Precautions i Precautions Water warning Do not expose the device to rain, use it near water or in damp or wet conditions, or place containers on it containing liquids which might spill into any openings. Avoid excessive heat, humidity, dust, and vibration Keep the unit away from locations where it is likely to be exposed to high temperatures or humidity – such as near radiators, stoves, in direct sunlight, etc. Avoid locations which are subject to excessive dust accumulation.
ii Contents Contents Introduction . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .1 ERROR Messages of the ProR3 . . . . . . . . . . . . 36 Front panel . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .2 Specifications . . . . . . . . . . . . . . . . . . . . . . . . . . . . 37 Rear panel. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .6 Dimensions . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 38 Block Diagram . . . . . . . . . . . . . . . . . . .
Introduction 1 Introduction Thank you for purchasing the Yamaha ProR3 Digital Reverberator. The ProR3 marks a new era in Yamaha’s reverberation technology. Third-generation Yamaha digital signal processors (DSP) with 32 bit digital signal processing and high-performance 20 bit linear A/D and D/A converters provide unprecedented density and resolution, with breathtakingly dynamic impact.
2 Front panel Front panel 2 1 3 4 6 5 DATA/CURSOR DIGITAL REVERBERATOR 8 9 PARAMETER FINE 7 8 9 EQ ON 4 5 6 STORE GATE GATE ON 1 2 3 CANCEL UTILITY LEVEL/ BAL OTHERS 0 • – RECALL/ ENTER BYPASS MAIN PROGRAM INFINITE POWER INC R L 7 CLIP -3 -6 -9 -12 -18 -24 -36 STEREO L R MONO EQ PRESET USER PROGRAM MIDI FREQ GAIN DEC PRE EFFECT EQ INPUT 0 100 FREQ 300 800 GAIN 2k FREQ 4k 10k GAIN COMPARE 50 700 -15 +15 350 5k -15 +15 2k 20k -15 ON/ OFF ON
Front panel 3 5 DATA/CURSOR keys The DATA keys (INC) (DEC) are used to modify the value of the selected parameter. The CURSOR keys (√) (®) are used to select parameters displayed in the LCD. When the PROGRAM indicator is lit, the DATA keys are used to select the program that you wish to recall. 6 PARAMETER keys These keys select effect parameters. Each time a key is pressed, it will cycle through the parameter pages, and will finally return to the first page.
4 Front panel 7 Numeric keys These keys are used to directly input the number of a program that you wish to recall, or to input parameter values. When you use the numeric keys to input a parameter value, the value will blink until it is finalized. Press the RECALL/ENTER key to finalize the value. To return to the original value, press the CANCEL key. Some parameters cannot be entered using the numeric keys. To specify a negative value (for example an equalizer gain of –9 dB), use the “–” key.
Front panel 5 11 PRE EFFECT EQ, ON controls This is a three-band parametric equalizer that equalizes the signal before the effect. The center frequency and gain can be set for each band. The ON key turns the pre-effect equalizer on/off. When the equalizer is on, the green indicator will light.
6 Rear panel Rear panel E F MIDI OUTPUT G INPUT R THRU OUT L R L IN R L R –10dB +4dB L –10dB +4dB H 15 MIDI connectors These are 5 pin DIN type standard MIDI IN, MIDI OUT, and MIDI THRU connectors. These connectors are used when transmitting program change messages or control change messages from an external MIDI device to the ProR3, or when transmitting program bulk dump data from the ProR3 to another device.
Basic use – using a preset program – 7 Basic use – using a preset program – Here’s how to select a preset program and use it without adjusting any parameters. Connections 1. Connect the sound source to the INPUT jacks. Warning: Before making connections, make sure that the power is turned off for all your equipment. For a stereo sound source, connect the outputs of both channels to the INPUT jacks. For a monaural sound source, use the L input jack.
8 Basic use – using a preset program – Adjusting the input level When the power has been turned on for the ProR3 and the other equipment, make the sound sources produce sound, and adjust the input level of the ProR3. 1. Rotate the INPUT level controls while watching the INPUT level meters. Set the levels to achieve maximum S/N ratio while not allowing the CLIP indicators to light. Selecting effect programs There are two ways to select programs. • Use the INC/DEC keys.
Basic use – using a preset program – 9 Preset Program List No. Title Type Description Large Hall 1 Large Hall 1 Reverb 2 Large Hall 2 Reverb 3 New Hall Reverb A program with a slight delay between the sparse early reflections and the rich reverberation. 4 Wide Hall Reverb A program simulating a spacious and uncolored hall. 5 Breathless Hall Reverb A bit of character. Bright, strong, and somewhat long reverb. The ProR3’s standard hall-type reverb.
10 Basic use – using a preset program – No. Title Type Description Special Room 37 Power Drum Room RoomSim Adds a strong live ambiance to drums. Try it on sampled drums. 38 Soft Space Rev+Cho A percussive short reverb with chorus added. Gives ambiance to drums, lead instruments, and vocals. 39 Droid Short Reverb 40 Droid Long Reverb 41 Tile Room RoomSim 42 Coliseum Reverb Long reverb of a wide space, simulating a coliseum.
Basic use – using a preset program – 11 No. Title Type Reverb Description 77 Super Long Decay 78 Slow Pan Reverb Rev→Pan A fairly long reverb is panned slowly. 79 Sub Aqua Pit→Rev Water sounds producing a “sprong” when applied to a rim shot. When applied to strings, a saw-like sound results.
12 Advanced uses (1) Advanced uses (1) The bypass function When you press the BYPASS key, the circuit will be switched so that the input sound is output directly. This function provides an easy way to make a quick comparison between the sound processed by the effect program and the unprocessed sound. When the effect is bypassed, the red indicator will light. PRE EFFECT EQ BYPASS EFFECT ON Pre-effect EQ The PRE EFFECT EQ controls allow you to make settings for the three-band pre-effect equalizer.
Advanced uses (1) 13 The INFINITE function The INFINITE function lets you set an extremely long reverb time. This is effective when used on the ending of a song, etc. The INFINITE key can be used in the following two ways. • Press and immediately release the INFINITE key. The reverb time will be set to the maximum. Press the key once again and the reverb time will return to the original value. • Press hold the INFINITE key. The reverb time will be set to the maximum as long as you continue holding the key.
14 Advanced uses (2) – Editing functions – Advanced uses (2) – Editing functions – Preset programs are “ready-made” programs. In contrast, user programs can be tailor-made to meet your needs. This section explains how you can edit your own programs. How programs are organized Each of the ProR3 program consists of two main stages; the primary effect and the secondary effects. Of these, the primary effect can be selected from one of the following ten types, and will depend on the program that you select.
Advanced uses (2) – Editing functions – 15 Editing procedure 1) Selecting a program Refer to the list of preset programs on page 9 or the included preset program list, and select the number of the program that you wish to edit. At this time, it is not possible to change the type of the primary effect, so make your choice of type carefully. Primary effect type Large Hall 1 RevTime = Reverb 2.5s 2) Editing parameters 1. Press the key which accesses the program parameter that you wish to edit.
16 Advanced uses (2) – Editing functions – 3) Entering a title You can enter a program name of up to 16 characters for each of your own effect programs. 1. Press the OTHERS key. The red indicator will light. Each time you press the OTHERS key, the title edit page and two controller parameter pages will alternate. Title Edit [Dread Lurgi Verb] 2. Use the CURSOR keys (√) (®) to select the location of the character. The cursor will indicate the location when a character can be selected.
Advanced uses (2) – Editing functions – 17 If the USER program area is protected (i.e., if Memory Protect is ON), a message of “MEMORY PROTECTED” will appear. If this occurs, turn off the Memory Protect utility function as explained on page 33 before storing your program. 2. The upper line of the display will show the title of the program that already occupies the storing destination. Use the INC/DEC keys or the numeric keys to select the storing destination.
18 Advanced uses (2) – Editing functions – Program parameters 1 (Primary effects) Reverberation (Reverb) Key Parameter Value Description MAIN RevTime 0.3 ~ 99.0 s Reverb time of primary reverberation (the time required for 60 dB of decay at 1 kHz) IniDelay 0.1 ~ 200.0 ms Delay time until the primary reverb begins HighRatio X0.1 ~ X1.0 Reverb time of the high frequency components of the reverb; relative to RevTime LowRatio X0.1 ~ X2.
Advanced uses (2) – Editing functions – 19 Early Reflections (ER) Key Parameter Value Description MAIN ER Type *1 Type of early reflection simulation IniDelay 0.1 ~ 200.0 ms Delay time until early reflections are heard Liveness 0 ~ 10 Decay characteristics of the early reflections; 0: dead, 10: live RoomSize 0.1 ~ 25.0 Spacing of reflections Diffusion 0 ~ 10 Spread of the early reflections ER Number 1 ~ 40 Number of early reflections FeedBack Delay 0.1 ~ 1000.
20 Advanced uses (2) – Editing functions – Room Simulation (RoomSim) Key Parameter Value Description MAIN RevTime 0.3 ~ 99.0 s Decay time of reverb IniDelay 0.1 ~ 200.0 ms Delay time until reverb is heard Width 0.5 ~ 46.7 m Simulation of room width Height 0.5 ~ 46.7 m Simulation of ceiling height Depth 0.5 ~ 46.
Advanced uses (2) – Editing functions – 21 Reverb + Echo (Rev + Ech) Key Parameter Value Description MAIN REV RevTime 0.3 ~ 99.0 s REV IniDelay 0.1 ~ 200.0 ms REV HighRatio X0.1 ~ X1.0 REV LowRatio X0.1 ~ X2.4 REV Diffusion 0 ~ 10 Refer to “Reverberation” items on page 18 ECHO Lch Delay 0.1 ~ 400.0 ms Left channel delay time ECHO Rch Delay 0.1 ~ 400.
22 Advanced uses (2) – Editing functions – Reverb + Early Reflections (Rev + ER) Key Parameter Value Description MAIN REV RevTime 0.3 ~ 99.0 s REV IniDelay 0.1 ~ 200.0 ms REV HighRatio X0.1 ~ X1.0 REV LowRatio X0.1 ~ X2.4 REV Diffusion 0 ~ 10 ER Type *1 ER IniDelay 0.1 ~ 100.0 ms ER Liveness 0 ~ 10 ER RoomSize 0.1 ~ 25.
Advanced uses (2) – Editing functions – 23 Reverb + Chorus (Rev + Cho) Key Parameter Value Description MAIN REV RevTime 0.3 ~ 99.0 s REV IniDelay 0.1 ~ 200.0 ms REV HighRatio X0.1 ~ X1.0 REV LowRatio X0.1 ~ X2.4 REV Diffusion 0 ~ 10 Refer to “Reverberation” items on page 18 CHO Mod Freq 0.05 ~ 40.
24 Advanced uses (2) – Editing functions – Reverb + Symphonic (Rev + Sym) Key Parameter Value Description MAIN REV RevTime 0.3 ~ 99.0 s REV IniDelay 0.1 ~ 200.0 ms REV HighRatio X0.1 ~ X1.0 REV LowRatio X0.1 ~ X2.4 REV Diffusion 0 ~ 10 SYM Mod Freq 0.05 ~ 40.
Advanced uses (2) – Editing functions – 25 Reverb + Flanger (Rev + Flg) Key Parameter Value Description MAIN REV RevTime 0.3 ~ 99.0 s REV IniDelay 0.1 ~ 200.0 ms REV HighRatio X0.1 ~ X1.0 REV LowRatio X0.1 ~ X2.4 REV Diffusion 0 ~ 10 FLA Mod Freq 0.05 ~ 40.00 Hz Modulation frequency of the flanger FLA Depth 0 ~ 100% Modulation depth of flanger FLA Delay 0.1 ~ 100.
26 Advanced uses (2) – Editing functions – Reverb + Pitch Change (Rev + Pit) Key Parameter Value Description MAIN REV RevTime 0.3 ~ 99.0s REV IniDelay 0.1 ~ 200.0 ms REV HighRatio X0.1 ~ X1.0 REV LowRatio X0.1 ~ X2.4 REV Diffusion 0 ~ 10 PIT Pitch 1 ↓Oct ~ ↑Oct PIT Pitch 2 ↓Oct ~ ↑Oct Shift amount of pitch 2 PIT Fine 1 –100 ~ +100 cent Fine adjustment to shift amount of pitch 1 PIT Fine 2 –100 ~ +100 cent Fine adjustment to shift amount of pitch 2 PIT Delay 1 0.1 ~ 300.
Advanced uses (2) – Editing functions – 27 Reverb + Auto Pan (Rev + PAN) Key Parameter Value Description MAIN REV RevTime 0.3 ~ 99.0 s REV IniDelay 0.1 ~ 200.0 ms REV HighRatio X0.1 ~ X1.0 REV LowRatio X0.1 ~ X2.4 REV Diffusion 0 ~ 10 PAN Speed 0.05 ~ 40.
28 Advanced uses (2) – Editing functions – Program paramaters 2 (Secondary effects) DFL By using the dynamic filter you can create wah effects in which the frequency response is changed by the level of the input signal. Key Parameter Value Description FINE DFL Dynamic Filter OFF, ON DFL effect on/off DFL Filter Type LPF, HPF, BPF Filter type selection DFL Frq.Center 100 Hz ~ 3.
Advanced uses (2) – Editing functions – 29 COMP The compressor can be used to compress level changes in the input signal, enhancing presence even for low level signals.
30 Advanced uses (2) – Editing functions – EQ A three-band parametric equalizer is located after the compressor, allowing you to adjust the low, mid, and high frequency ranges of the sound. LOW MID HIGH Type Peaking/Shelving Peaking Peaking/Shelving Gain ±15 dB ±15 dB ±15 dB 32 Hz to 2.2 kHz 250 Hz to 5.6 kHz 500 Hz to 20 kHz 0.1 to 5.0 0.1 to 5.0 0.1 to 5.
Advanced uses (2) – Editing functions – 31 GATE The gate allows you to create gated reverb effects. Gated reverb is an effect in which the reverb sound is cut off during its decay by detecting the level of the signal and opening and closing a gate. dB +20 +10 0 Output Level –10 –20 –30 –40 Threshold = –40dB –50 –60 –70 dB –70 Key –60 Parameter –50 –40 –30 –20 –10 Input Level 0 Value +10 +20 Description GATE Threshold Level –60 ~ 0 dB Threshold Trigger Delay 0.
32 Advanced uses (2) – Editing functions – LEVEL/BAL Here you can set the output level. You can also adjust the balance between the direct sound and the effect sound.
Advanced uses (3) – Utility functions – 33 Advanced uses (3) – Utility functions – Here’s how to make settings for system parameters such as memory protect, input mode, and MIDI parameters. Memory protect settings 1. Press the UTILITY key to access the memory protect page. The red indicator will light. Memory Protect ON 2. Press the INC or DEC key to turn the setting ON or OFF. This function protects the data in USER program memory from being accidentally overwritten.
34 Advanced uses (3) – Utility functions – MIDI channel setting Here’s how to set the MIDI transmit and receive channel. 1. Press the UTILITY key to access the MIDI channel setting page. MIDI Channel OMNI 2. Press the INC or DEC key to set the channel. OMNI: All channels 1–16 will be received, and the transmit channel will be 1. 1–16: Transmission and reception will take place on the specified channel. OFF: MIDI data will be neither transmitted nor received.
Advanced uses (3) – Utility functions – 35 Transmitting a MIDI bulk dump The ProR3 allows you to transmit any type of data as a bulk dump; memory, program memory (all programs or a specified program), banks, user ER, or system memory. 1. Repeatedly press the UTILITY key until the MIDI Bulk Out page appears. MIDI Bulk Out All Press ENTER 2. Use the CURSOR keys (√) (®) to select a parameter. 3. Press the INC or DEC key to select the value.
36 ERROR Messages of the ProR3 Initializing the ProR3 If you wish to restore the ProR3 to the factory settings, use the following procedure to initialize it. 1. Hold down the STORE key and press the POWER switch to turn the power on. The following message will appear in the display; “Press [ENTER] to initialize ProR3”. 2. Press the RECALL/ENTER key to execute initialization. Pressing any other key will cancel the procedure. Warning: When you initialize, all user data will be erased.
Specifications 37 Specifications Frequency response 20 Hz ~ 20 kHz, +1.0 dB, –1.5 dB Dynamic range 110 dB (typical), not less than 104 dB Hum and noise *1 less than –80 dB *2 Distortion less than 0.
38 Specifications 370 H: 89 22.3 D: 398.5 Dimensions W: 480 Unit: mm All specifications subject to change without notice. For European Model Purchaser/User Information specified in EN55103-1 and EN55103-2.
MIDI data format Add-1 MIDI data format 1. Transmitted data 1-1 System information #1 Program bulk data This data can be transmitted on the currently selected MIDI channel. This data is transmitted when you select a program in the Utility Bulk Dump display and execute, or when a Program Bulk Dump Request message is received. Data will be transmitted for the User program of the specified number. Also, if the program number is “A11”, data for User programs 1–90 will be transmitted consecutively.
Add-2 MIDI data format #2 Bank/Program Change Table bulk data This data can be transmitted on the currently selected MIDI channel. This data is transmitted when you select a bank in the Utility Bulk Out display and execute, or when a Program Change Table Bulk Dump Request message is received. Also, if the memory number is “A11”, data for banks 1–4 (A through D) will be transmitted consecutively. STATUS ID No. SUB STATUS FORMAT No. BYTE COUNT BYTE COUNT DATA NAME BANK No.
MIDI data format Add-3 #3 User ER Pattern bulk data This data can be transmitted on the currently selected MIDI channel. This data is transmitted when you select a User ER pattern in the Utility Bulk Out display and execute, or when a User ER Pattern Bulk Dump Request message is received. Also, if the User ER number is “A11”, data for patterns 1–4 (A through D) will be transmitted consecutively. STATUS ID No. SUB STATUS FORMAT No. BYTE COUNT BYTE COUNT DATA NAME PATTERN No.
Add-4 MIDI data format #4 System Setup bulk data This data can be transmitted on the currently selected MIDI channel. This data is transmitted when you select System Setup in the Utility Bulk Out display and execute, or when a System Setup Bulk Dump Request message is received. STATUS ID No. SUB STATUS FORMAT No.
MIDI data format Add-5 2. Receive data 2-1 Channel information #1 Note On This message can be received on the currently selected MIDI channel. If the MIDI Trigger parameter is ON, it will be received as a gate trigger. When a pitch-type reverb program is selected, it will be received to control the pitch. The velocity value is ignored. If the Base Key parameter is OFF, the pitch will not be controlled. STATUS NOTE No.
Add-6 MIDI data format #2 Bank/Program Change Table bulk dump request This message can be received on the currently selected MIDI channel. When this message is received, the Program Change Table of the specified bank will be transmitted as bulk data. STATUS ID No. SUB STATUS FORMAT No. DATA NAME BANK No.
MIDI data format Add-7 #4 System Setup bulk dump request This message can be received on the currently selected MIDI channel. When this message is received, the System Setup data will transmitted as bulk data. STATUS ID No. SUB STATUS FORMAT No.
Add-8 MIDI data format #11 Parameter Value Request This message can be received on the currently selected MIDI channel. When this message is received, the value of the parameter specified by the parameter number will be transmitted as Parameter Change data. STATUS ID No. SUB STATUS FORMAT No. DEVICE CODE PARAMETER No.
YAMAHA [Digital Reverberator] Model: ProR3 MIDI Implementation Chart Function... Transmitted Recognized Date:11/1-1995 Version:1.
YAMAHA CORPORATION VT83890 R4 1 IP 03 05 1000 AP Printed in Japan Pro Audio & Digital Musical Instrument Division P.O.