User Manual

Table Of Contents
PSR-SX600 Data List
27
Effect Type List / Liste der Effekttypen / Liste des types d’effet / Lista de tipos de efecto /
Lista de tipos de efeito / Daftar Jenis Efek / 效果类型列表 / エフェクトタイプリスト
Reverb Block
Category Type Description MSB LSB
Parameter List
(pages 3545)
Reverb RealLrgHall Real reverb simulating the acoustics of a large sized hall. 1 32 REAL REVERB
RealMedHall Real reverb simulating the acoustics of a medium sized hall. 1 33 REAL REVERB
RealBrtHall Real reverb simulating the acoustics of a bright sounding hall. 1 34 REAL REVERB
BasicHall Reverb simulating the acoustics of a hall. Standard setting. 1 21 REVERB1
LightHall Reverb simulating the acoustics of a hall. Light setting. 1 22 REVERB1
BalladHall Reverb simulating the acoustics of a hall. For ballad type music. 1 19 REVERB2
PianoHall Reverb simulating the acoustics of a hall. For piano sound. 1 20 REVERB2
Hall1 Reverb simulating the acoustics of a hall. 1 0 REVERB1
Hall2 Reverb simulating the acoustics of a hall. 1 16 REVERB1
Hall3 Reverb simulating the acoustics of a hall. 1 17 REVERB1
Hall4 Reverb simulating the acoustics of a hall. 1 18 REVERB1
Hall5 Reverb simulating the acoustics of a hall. 1 1 REVERB1
VocalHall1 Reverb suitable for vocals. 1 27 REVERB1
VocalHall2 Reverb suitable for vocals. 1 28 REVERB1
RealRoom Real reverb simulating the acoustics of a room. 2 32 REAL REVERB
RealPwrRoom Real reverb simulating the acoustics of a room with powerful room reflections. 2 33 REAL REVERB
AcousticRoom Reverb simulating the acoustics of a room. Standard setting. 2 20 REVERB1
DrumsRoom Reverb simulating the acoustics of a room. For drum sounds. 2 21 REVERB1
Stage1 Reverb suitable for a solo instrument. 3 16 REVERB1
RealLrgPlate Real reverb simulating a large plate reverb unit. 4 32 REAL REVERB
RealMedPlate Real reverb simulating a medium sized plate reverb unit. 4 33 REAL REVERB
RealRtlPlate Real reverb simulating a plate reverb unit with spring rattle. 4 34 REAL REVERB
Plate1 Reverb simulating a plate reverb unit. 4 16 REVERB1
Legacy HallM Reverb simulating the acoustics of a hall. 1 6 REVERB1
HallL Reverb simulating the acoustics of a hall. 1 7 REVERB1
AtmoHall A unique long reverb with atmosphere. 1 23 REVERB1
LargeHall Reverb simulating the acoustics of a hall. 1 2 REVERB2
MediumHall Reverb simulating the acoustics of a hall. 1 3 REVERB2
PercRoom Reverb simulating the acoustics of a room. For percussion sounds. 2 22 REVERB1
Room1 Reverb simulating the acoustics of a room. 2 16 REVERB1
Room2 Reverb simulating the acoustics of a room. 2 17 REVERB1
Room3 Reverb simulating the acoustics of a room. 2 18 REVERB1
Room4 Reverb simulating the acoustics of a room. 2 19 REVERB1
Room5 Reverb simulating the acoustics of a room. 2 0 REVERB1
Room6 Reverb simulating the acoustics of a room. 2 1 REVERB1
Room7 Reverb simulating the acoustics of a room. 2 2 REVERB1
RoomS Reverb simulating the acoustics of a room. 2 5 REVERB1
RoomM Reverb simulating the acoustics of a room. 2 6 REVERB1
RoomL Reverb simulating the acoustics of a room. 2 7 REVERB1
WarmRoom Reverb simulating the acoustics of a warm room. 2 3 REVERB2
WhiteRoom A unique short reverb with a bit of initial delay. 16 0 REVERB3
WoodyRoom Reverb simulating the acoustics of a wood-built room. 2 4 REVERB2
Stage2 Reverb suitable for a solo instrument. 3 17 REVERB1
Stage3 Reverb suitable for a solo instrument. 3 0 REVERB1
Stage4 Reverb suitable for a solo instrument. 3 1 REVERB1
Plate2 Reverb simulating a plate reverb unit. 4 17 REVERB1
Plate3 Reverb simulating a plate reverb unit. 4 0 REVERB1
GM Plate Reverb simulating a plate reverb unit. 4 7 REVERB1
RichPlate Reverb simulating a rich plate reverb unit. 4 1 REVERB2
Tunnel Simulates a cylindrical space expanding to left and right. 17 0 REVERB3
Canyon A hypothetical acoustic space which extends without limit. 18 0 REVERB3
Basement A bit of initial delay followed by reverb with a unique resonance. 19 0 REVERB3
--- NoEffect No effect. 0 0 NO EFFECT