User Manual
Table Of Contents
- How to Use This Reference Manual
- Contents
- Function Tree
- SELECTED CHANNEL section
- Centralogic section
- Input and output patching
- Input channels
- Signal flow for input channels
- Specifying the channel name/icon
- HA (head amp) settings
- Sending the signal from an input channel to the STEREO/MONO bus
- Added pan function (Monaural input channels only)
- Sending a signal from an input channel to a MIX/ MATRIX bus
- Channel name display indication
- Correcting delay between channels (Input Delay)
- Surround output for input channels
- Channel library operations
- OUTPUT channels
- EQ and Dynamics
- Channel Job
- Scene memory
- Monitor and Cue functions
- Talkback and Oscillator
- Meters
- Graphic EQ, Parametric EQ, Effects, and PREMIUM RACK
- I/O devices and external head amps
- MIDI
- Recorder
- AFC IMAGE Control
- Setup
- About the SETUP screen
- User settings
- Preferences
- USER DEFINED keys
- Functions that can be assigned to USER DEFINED keys
- USER DEFINED knobs
- Functions that can be assigned to USER DEFINED knobs
- Assignable encoders
- Functions that can be assigned to the assignable encoders
- GAIN/PAN/ASSIGN knob (assignable encoder) functions
- Custom fader bank
- Main fader
- Custom fader bank functions
- Console Lock
- Saving and loading setup data to and from a USB flash drive
- Formatting a USB flash drive
- Word clock and slot settings
- Using cascade connections
- Basic settings for MIX buses and MATRIX buses
- Switching the entire phantom power supply on/off
- Specifying the brightness of the touch screen, LEDs, channel name displays, and lamps
- Setting the date and time of the internal clock
- Setting the network address
- Dante audio network settings
- Dante Device Lock
- Support for Dante Domain Manager
- Using GPI (General Purpose Interface)
- Help function
- Other functions
- Initializing the unit to factory default settings
- Adjusting the detection point of the touch screen (Calibration function)
- Adjusting the faders (Calibration function)
- Fine-tuning the input and output gain (Calibration function)
- Adjusting the channel color (Calibration function)
- Adjusting the brightness of the channel name display
- Adjusting the contrast of the channel name display
- Initializing the console settings and Dante audio network settings
- Update procedure for NAME SUB CPU firmware
- Update function to Dante firmware
- Warning/Error Messages
- Index
- Data List
- EQ Library List
- DYNAMICS Library List
- Dynamics Parameters
- Effect Type List
- Effects Parameters
- Premium Rack Processor Parameters
- Parameters That Can Be Assigned to Control Changes
- NRPN Parameter Assignments
- Mixing Parameter Operation Applicability
- MIDI Data Format
- Input/Output Characteristics
- Electrical Characteristics
- Mixer Basic Parameters
- Pin Assignment
- MIDI Implementation Chart
Scene memory
V5.8 Reference Manual
95
Scene memory
On CL series consoles, you can assign a name to a set of mix parameter and input/output
port patch settings, and store the mix settings in memory (and later recall them from memory)
as a “scene.”
Each scene is assigned a number in the range of 000-300. Scene 000 is a read-only scene
used to initialize the mix parameters. Scenes 001-300 are writable scenes.
Each scene contains the position of the top panel faders and [ON] key status, as well as the
following parameters.
• Input/output port patching
• Bus settings
• Head amp settings
• EQ settings
• Dynamics 1 and 2 settings
• Rack (GEQ/Effect/Premium Rack) settings
• Pan/balance settings
• Insert/Direct Out settings
• On/off status and send level of signals sent to MIX buses
• On/off status and send level of signals sent to MATRIX buses
• DCA group settings
• Mute group settings
• Channel link settings
The number of the currently-selected scene appears in the SCENE field of the Function
Access Area.
SCENE field
You can press the SCENE field to access the SCENE LIST window, where you can view and
edit more detailed settings for the scene.
1 Scene number
Indicates the number of the currently-selected scene. When you select a new scene
number, the number will blink. This blinking indicates that the displayed scene number
is different than the currently-loaded scene number.
2 R symbol (READ ONLY)/Protect symbol
Read-only scenes are indicated by an R symbol (READ ONLY) displayed here. Write-
protected scenes are indicated by a Protect symbol.
3 Scene title
Indicates the title of the currently-selected scene.
4 E symbol (EDIT symbol)
This symbol appears when you edit the mix parameters for the currently-loaded scene.
This symbol indicates that you must execute the Store operation if you want to keep the
changes you made.
NOTE
You cannot store data to a scene number for which the Protect symbol or R symbol is displayed.
Storing and recalling scenes
To store the current mix settings as a scene in memory and recall it later, you can use the keys
in the SCENE MEMORY/MONITOR section on the top panel, or you can use the SCENE LIST
window.
Storing a scene
Using the keys of the SCENE MEMORY/MONITOR section
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3
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STEP
1. Use the pad controls of the top panel or the buttons in the touch screen to set the
mix parameters as desired.
2. Use the SCENE MEMORY [INC]/[DEC] keys to select the store-destination scene
number.
3. Press the SCENE MEMORY [STORE] key.
4. Assign a title or comment to the scene in the SCENE STORE window as desired.
5. Press the SCENE MEMORY [STORE] key or the STORE button located in the lower
part of the SCENE STORE window.
6. Press the OK button in the STORE CONFIRMATION dialog box to execute the Store
operation.
SCENE STORE windowSCENE MEMORY [INC]/[DEC] keys