FCC INFORMATION (U.S.A.) 1. IMPORTANT NOTICE: DO NOT MODIFY THIS UNIT! This product, when installed as indicated in the instructions contained in this manual, meets FCC requirements. Modifications not expressly approved by Yamaha may void your authority, granted by the FCC, to use the product. 2. IMPORTANT: When connecting this product to accessories and/or another product use only high quality shielded cables. Cable/s supplied with this product MUST be used. Follow all installation instructions.
SPECIAL MESSAGE SECTION This product utilizes batteries or an external power supply (adapter). DO NOT connect this product to any power supply or adapter other than one described in the manual, on the name plate, or specifically recommended by Yamaha. WARNING: Do not place this product in a position where anyone could walk on, trip over ,or roll anything over power or connecting cords of any kind.
PRECAUTIONS PLEASE READ CAREFULLY BEFORE PROCEEDING * Please keep these precautions in a safe place for future reference. WARNING Always follow the basic precautions listed below to avoid the possibility of serious injury or even death from electrical shock, short-circuiting, damages, fire or other hazards. These precautions include, but are not limited to, the following: • Do not open the instrument or attempt to disassemble the internal parts or modify them in any way.
How to use the manuals/Printing conventions in this manual Owner’s Manual Introduction Thank you for choosing a Yamaha RM1x Sequence Remixer. The RM1x is a complete dance-music workstation that can be used both as a real-time performance instrument and a powerful production tool. Its intuitive interface makes real-time operation easy for artists with a DJ background, while in-depth sequencing and editing functions make it possible to create sophisticated original patterns and songs from scratch.
Main Features Main Features 6 RM1x SEQUENCE REMIXER • The sequencer of the RM1x provides 16 sequence tracks and up to 110,000 notes of storage capacity for professional-level sequencing power. Note timing resolution is 1/480th of a quarter note. Memory is backed up, so your data will not disappear when the power is turned off. • Easy operation with the large 64 x 240 dot display.
How to use the manuals/Printing conventions in this manual How to use the manuals The documentation for the RM1x consists of the following two manuals. Understand the role of each manual, and refer to them as necessary. ❏ Owner's Manual (this manual) This explains precautions for use, how to make connections, and all parameters and commands. Use this manual like a dictionary whenever you need to. Chapter 1. Basic concepts Chapter 2. Pattern mode Chapter 3. Pattern Chain mode Chapter 4.
Finding the information that you need Finding the information that you need In order to find the information that you need, you can make use of the following pages. Table of contents (page 9) Locate the desired information within the flow of the entire manual. Front and rear panels (page 11) Here you can read about the name and location of each button and control, and read about their function.
Table of Contents SETUP 1. Front and rear panels .................................................................................................................................................................. 11 Front Panel .......................................................................................................................................................... 11 Rear Panel ....................................................................................................................
Table of Contents 9. Effect ........................................................................................................................................................................................ 120 10. Setup ....................................................................................................................................................................................... 121 11. Disk ........................................................................................
SETUP SETUP 1. Front and rear panels ❏ Front Panel 2 3 16 7 1 4 11 6 12 5 10 13 9 17 16 18 9 8 15 14 19 1. BPM Display Normally this 4-digit LED numeric display shows the current BPM (Beats Per Minute) value, right down to a tenth of a beat. It can be switched to display measure numbers rather than beats per minute via a utility function (page 133). The BPM display also shows values related to the real time Controller Knobs (page 12), but only while any of the knobs are operated. 2.
SETUP 4. Display Knobs The four knobs located immediately below the LCD display directly control the corresponding parameters on the display. For example, in the main PATTERN mode Display Knob 1 can be used to select a style, and Display Knob 4 can be used to set the BPM. More details are provided in the “Basic Operation” section beginning on page 23. 5.
SETUP 12. [EXIT] Button The [EXIT] button takes you out of any function selected by the function buttons, or the edit or job modes (described below), directly back to the current main mode (e.g. SONG or PATTERN). 13. Sequencer Buttons and Indicators The sequencer buttons control recording and playback in the PATTERN, PATTERN CHAIN, and SONG modes. REC e PLAY p STOP s r&f t Activates the record-ready mode in the RM1x PATTERN and SONG modes.
SETUP ❏ Rear Panel 4 3 7 5 6 2 1 1. STANDBY/ON Switch Press in to turn the RM1x on, and press again to turn it off. When the power is on one of the mode button indicators will light and the PATTERN mode display will appear on the LCD (Liquid Crystal Display). 2. DC IN Jack The DC output cable from the Yamaha PA-5C AC Power Adaptor supplied with the RM1x is plugged in here. 3.
SETUP ❏ Floppy disk drive 1. Floppy disk slot This is where floppy disks are inserted for loading or saving data. 3.5 inch 2HD (MF2HD) or 2DD (MF2DD) floppy disks can be used. (page 42) 2. Disk-in-use indicator This indicator will light while data is being read from or written to the floppy disk. Never attempt to remove the disk while this indicator is lit. 3. Eject button Press this button to remove the floppy disk.
SETUP 2. Connections In order to use the RM1x, the included AC adaptor and an amp system etc. must be connected. If you use external MIDI devices or controllers, these must also be connected. This sections explains how to make these connections. CAUTION! Be sure to turn off the STANDBY/ON switch before making any connections. If you make connections while the STANDBY/ON switch is on, you risk damaging external equipment such as the amp or speakers.
SETUP ❏ Audio equipment connections To output the sound of the RM1x, connect an amp or mixer to the output jacks. Connection to powered speakers Connect two powered speakers (left and right) to the output jacks (L/MONO, R). If you are connecting only one powered speaker, use the L/MONO jack. VOL Connection to a mixer Connect the output jacks (L/MONO, R) to two channels of the mixer.
SETUP ❏ Connecting a footswitch When using a separately sold FC4 or FC5 foot switch, insert the foot switch plug into the FOOT SW jack located on the rear panel. FC4 or FC5 ❏ Connecting external MIDI devices Connecting a MIDI keyboard Realtime recording input will be easier if you use a MIDI keyboard. Use a MIDI cable to connect the MIDI OUT of the external MIDI keyboard to the MIDI IN connector on the rear panel.
SETUP ❏ Connecting a MTR (multi-track recorder) Since the RM1x implements MTC (MIDI Time Code) and MMC (MIDI Machine Control), you can produce music while synchronized to a MTC- or MMC-compatible multi-track recorder. Use MIDI cables to connect the MIDI OUT connector of the RM1x to the MIDI IN connector of the MTR, and the MIDI IN connector of the RM1x to the MIDI OUT connector of the MTR. If you use MTC or MMC to control an MTR, set the Utility mode MIDI page MIDI Sync setting to “MTC.
SETUP 3. Quickstart Guide When your RM1x is properly connected and powered up, try the following to get a feel for how easy it is to remix the preset patterns to create your own groove. But remember, this is just the tip- of the iceberg! The RM1x can do much, much more. 1. Select a Style 4. Dial In a New BPM (Beat Per Minute) Use Display Knob 1 to select a preset style (P01 … P60). Use Display Knob 4 to adjust the BPM to a value that feels right to you. 2. Start Playback Press the PLAY p button.
SETUP 7. Use the Real-time Controller Knobs Try rotating the RM1x controller knobs to hear their effect. The default parameters are labeled below each knob. The [KNOB] button selects the “A” or “B” parameter group. When the mute mode is engaged the indicators above tracks which contain data will light. Press a key once to mute a track which contains data (its indicator will flash and “M” will appear above the tracks number in the display). Press the key again to un-mute a muted track.
SETUP 4. Using the included disk Here's how to use the included disk. ❏ Contents of the disk The included disk contains 3 demo songs. 4 Press the [DISK] button again. You will enter Load page, and the top line of the display will indicate “SONG DISK 2 Load”. The demo songs allow you to enjoy demo playback, and to playback songs while adjusting the assignable knobs (PLAY FX and VOICE) to experience the possibilities of the RM1x.
Basic Operation Basic Operation 1. Selecting Modes & Submodes The RM1x has three main playback and recording modes — PATTERN, PATTERN CHAIN, and SONG — and a UTILITY mode. Each of these includes a range of “submodes” which provide access to more in-depth parameters. Note that a number of dots appears to the left of the MODE and SUBMODE buttons. The number of dots beside each button indicates the number of display pages which can be accessed by that button.
Basic Operation ❏ The Submodes The submodes are accessed via the SUBMODE buttons below the MODE buttons. When a SUBMODE button is pressed, the submode corresponding to the currently selected main MODE is selected. For example, the PATTERN mode JOB submode will be slightly different from the SONG mode JOB submode. The chart below includes brief summaries of what the submodes do, and page references to the related sections in this manual.
Basic Operation 2. Navigating Around the Display In all of the RM1x displays, the currently selected parameter or function is indicated by a “cursor” which can be either an inverse block (i.e. the selected value will appear as white characters in a black block, or the opposite if the “NEGA” mode is selected via the UTILITY mode LCD MODE function — page 133), or an underline. The underline type cursor is often used for parameters which are accessible via the display knobs (see below).
Basic Operation 3. Changing (Editing) Values The RM1x lets you adjust and edit values in three ways: ❏ The Display Knobs ❏ Numeric Entry The display knobs provide a fast, easy way to adjust and edit corresponding parameters. If any parameters in the selected display can be accessed via the display knobs, they will appear directly above the knobs as shown in the example below.
Basic Operation 4. The Function Buttons The four function buttons below the LCD Display — F1 through F4 — only become active when necessary. When a function button is active, its indicator (the LED immediately to the left of the button) will light. The function buttons become active when a “go do it” type control is required. Disk “SAVE,” for example. Or the “DO!” function provided for most of the jobs.
Basic Operation ❏ MUTE (SOLO) This button can be used in conjunction with the keyboard to mute or solo specific tracks. Tracks which are muted produce no sound during playback. If a track is soloed, only that track will be heard during playback. To mute any number of tracks in the PATTERN or SONG mode, press the KEYBOARD [MUTE] button. The [MUTE] button indicator will flash.
Basic Operation 6. The Realtime Controller Knobs One of the features that makes the RM1x a great performance tool is its realtime controller knobs. The knobs allow the corresponding parameters to be controlled in real time during pattern or song playback, so, for example, you can sweep filter cutoff frequency, bend pitch, add or modify effects, or control just about any available parameter during playback simply by turning the appropriate knob.
Basic Operation Simultaneous Button & Knob Functions This chart lists a number of RM1x functions which are accessed either by simultaneously pressing two buttons, or by operating a knob while holding a button.
BASIC CONCEPT Chapter 1. BASIC CONCEPTS This chapter explains the basic concepts that you need to know before use, such as the mode structure and the internal structure of the RM1x. 1. 2. 3. 4. 5. 6. 7. Function tree .............................................. 32 How the RM1x is organized ........................ 34 Sequencer block ........................................ 35 Tone generator block .................................. 37 Controller block .........................................
1. Function tree BASIC CONCEPT 1. Function tree ❏ PATTERN MODE PATTERN Playback, Patch ................................................. page 46 e Recording ........................................................... page 49 Realtime Recording ......................................... page 51 Step Recording ................................................ page 52 Step Recording (Grid) ..................................... page 54 GROOVE ...................................................................
1. Function tree SONG Playback ................................................................ page 116 e Recording ......................................................... page 117 Realtime Recording ....................................... page 118 Step Recording .............................................. page 118 Step Recording (Grid) ................................... page 118 GROOVE ................................................................. page 119 Grid Groove ...........................
2. How the RM1x is organized BASIC CONCEPT 2. How the RM1x is organized ❏ Five blocks The RM1x consists of five blocks: the sequencer block, the tone generator block, the controller block, the effect block, and the arpeggio block. Sequencer block (page 35) Tone generator block (page 37) Controller block (page 38) Effect block (page 39) Arpeggio block (page 62) ❏ How the blocks are connected The five blocks are connected as follows.
3. Sequencer block ❏ About the sequencer block This block lets you create patterns and songs by recording/ editing musical performances recorded from an external MIDI device or from the controller block, and then plays back this data, transmitting it to the tone generator block or to an external MIDI tone generator as MIDI messages. The sequencer block can be operated in three modes: Pattern mode (page 45), Pattern Chain mode (page 109), and Song mode (page 115).
3. Sequencer block BASIC CONCEPT Playback channel of each track When a pattern is played back, the musical data of each track in the pattern is transmitted to the tone generator block and the MIDI OUT connector according to the Out Channel settings of SETUP submode. (page 75) The data is transmitted to the tone generator block as specified by the “TO TG” setting, and to the MIDI OUT connector as specified by the “MIDI OUT “ settings.
4. Tone generator block ❏ About the tone generator block The tone generator block is what actually produces sound in response to the MIDI messages received from the sequencer block, the controller block, and from the MIDI IN connector. This is a 16part 32note polyphonic multi-timbral tone generator. ❏ Voices “Voices” are the individual sound programs that you can edit, which are used by the tone generator to produce sound.
5. The tone generator block BASIC CONCEPT 5. Controller block ❏ About the controller block The controller block lets you use the keyboard, assignable knobs, and foot switch etc. to play music and control the tone generator block via the sequencer block, or to directly control the tone generator block or effect block. The functions of the assignable knobs can be set in SETUP submode (page 74). The functions of the foot switch can be set in Utility mode (page 132).
6. Effect block ❏ About the effect block This block processes the audio signal that is output from the tone generator block, adding reverberation or ambiance etc. The RM1x has three types of effect: the reverb effect, the chorus effect, and the variation effect. Settings for this block can be made in Effect submode (pages 69, 120). Effect settings for Pattern / Song mode can be made in Effect submode and in Voice submode.
6. Effect block ❏ How the effects work BASIC CONCEPT • Variation = Insertion When Variation connection is set to Insertion, the three effects will be connected as shown in the diagram below.
• Variation = System When Variation connection is set to System, the three effects will be connected as shown in the diagram below. BASIC CONCEPT 6.
7. About floppy disks BASIC CONCEPT 7. About floppy disks On the RM1x, floppy disks are used to save data that you create, or to exchange data with other devices. This section explains the types of floppy disks that the RM1x can use, and things you should know about floppy disk handling. ❏ Removing a floppy disk After making sure that the floppy disk drive is not in use, firmly press the eject button, make sure that the floppy disk has been completely ejected, and remove it from the drive.
❏ Preventing accidental erasure Floppy disks have a write-protect slide which can be used to prevent accidental erasure of data. On floppy disks which contain important data, move the write-protect slide to the writeprotect position (the window open) so that data cannot be written to the disk. write permit write prohibit write-protect slide ❏ Data backup The data on a floppy disk can be damaged by unforeseen accidents.
MEMO BASIC CONCEPT ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○
PATTERN MODE Chapter 2. PATTERN MODE The PATTERN mode provides 60 preset styles - including rhythms, beats, and instrumental parts - covering virtually the entire spectrum of dance and contemporary music! The PATTERN mode lets you record up to 50 original user styles which can be used in the same way as the preset styles. This chapter explains all the PATTERN mode operations. 1. PATTERN Playback ..................................... 46 2. Recording .................................................. 49 3.
1. PATTERN Playback 1. PATTERN Playback ❏ Playback Style name Section Transpose Measure Length PATTERN MODE Track number Time signature Phrase name Track status Parameter Style number / name Jump Keypad velocity BPM Track number Transpose Measure Length Time Signature Section Track status Phrase name Values P01 ... P60, U01 ... U50 OFF, 001 ... 256 Function Selects the style. Specifies the measure the RM1x will “jump” to when the STOP s button is pressed.
1. PATTERN Playback ❏ Patch Section Transpose Measure Length Track status Phrase name Parameter Phrase category Phrase number Note shift BPM Track number Transpose Measure Length Time Signature Section Track status Phrase name Track number Values Function Selects the phrase category. Selects the phrase number. -99 ... +99 Shifts the pitch of the currently selected phrase by the specified number of semitones. 25 ... 300 Sets tempo for pattern playback. 01 ...
1. PATTERN Playback Please note that the right edge of the “frame” surrounding the phrase names in the PATCH mode display indicates whether the length of the phrase is less than or equal to that of the pattern, or whether it is longer than that of the pattern. Phrase length less than or equal to pattern length. PATTERN MODE 48 RM1x SEQUENCE REMIXER Phrase length greater than pattern length.
2. Recording 2. Recording The RM1x offers two general recording methods: realtime recording and step recording. With realtime recording, the RM1x operates as a tape recorder, recording the performance data as it is played. This allows you to catch all the nuances of an actual performance. With step recording, you input the phrase one note at a time, almost as if you were writing the notes down on a music sheet.
2. Recording Recording type The PATTERN mode offers four different phrase recording types: two realtime types and two step types. The REPLACE type records performance data in real time, overwriting any data already present in the destination user phrase. The new data replaces the previous data. This is the type to use when you wish to redo a phrase that you are not satisfied with or that you no longer need.
2. Recording ❏ Realtime Recording (Replace, Overdub) The PATTERN mode offers two realtime phrase recording methods: REPLACE and OVERDUB. You use the REPLACE method when you want to create a entirely new phrase or overwrite an existing phrase. This method erases any data already existing in the selected phrase. n • You can use pattern job 00 (Undo/Redo) to cancel a recording that you have just made. This allows you to recover data that you have inadvertently over-recorded.
2. Recording ❏ Step Recording You use this recording mode to create a recording one note at a time, setting appropriate values for each note’s length, velocity, and so on.
2. Recording 1 After completing the “Preparing to Record” procedure described above, select the track to record via the RM1x keyboard as described on page 27. 2 Press the PLAY p button to begin recording. The STEP record display shown above will appear. The Numeric POINTER Display The POINTER area of the step record display shows the current position of the note pointer in measures, 1/4-note beats, and clocks (there are 480 clocks per 1/4 note).
2. Recording ❏ Step Recording (Grid) The GRID recording mode allows for fast, easy recording of one-measure phrases via a 16th-note “grid” formed by the white keys on the RM1x keyboard. Track number Transpose Measure Length PATTERN MODE Time signature Parameter Note Gate time Keypad velocity BPM Track number Transpose Measure Length Time Signature Values C-2 ... G8 001% ... 999% Function Specifies the pitch of the note to be entered. The length of the entered note.
3. Groove 3. Groove ❏ Grid Groove n • When the GRID GROOVE display is showing, playing the RM1x keyboard produces no sound and solo track assignments cannot be changed. Grid number Track number Parameter Note offset Values -99 ... 00 ... +99 Function Raises or lowers the pitch of the selected note(s) in cent increments. Clock shift -120 ... 000 ... +120 Gate offset -120 ... 000 ... +120 Shifts the timing of the selected note(s) forward or back ward in clock increments.
3. Groove Recording the Grid Groove Settings The grid groove settings can actually be merged into the sequence data as follows. 1 Make the Grid Groove settings as described above. 2 Press the [PATTERN] button to go to the Pattern playback mode. PATTERN MODE 3 Press the REC e button to engage the record standby mode. 4 Set the REC TYPE parameter to “OVERDUB.” 5 Press the PLAY p button to begin recording. You don’t actually need to record any new data; the grid groove setting will automatically be recorded.
4. Play FX 4. Play FX Each style stores its own PLAY FX settings. When you change to a different style, the new style’s settings automatically become effective. Note that the PLAY FX settings apply to all 16 sections within the style. You can continue to replay the selected pattern while working in the PLAY FX submode. The Sequencer buttons (p, s, t, r/f) continue to operate. This means that you can monitor the results of your changes as you make them.
4. Play FX ❏ Play Fx Transpose Track number PATTERN MODE Parameter Beat stretch Values 25%, 33%, 50%, 66%, 75%, 100%, 125%, 150%, 200%, 300%, 400% Clock shift -480 ... 0 ... +480 Gate time 000% ... 100% ... 200% Velocity offset Track number -127 ... 0 ... 127 01 ... 16 Transpose -36 ... +36 Function Proportionally adjusts playback length of phrases on track.
4. Play FX The gate time denotes the length of time that a note is held. For non-percussive voices, the gate time is equal to the actual playback time span. If you set this value to 100%, the original gate times will be used. Setting the value below 100% will lower the gate times, while higher values will increase them. If an adjusted gate-time value is less than 1, the RM1x will use a value of 1.
5. MIDI delay 5. MIDI delay MIDI Delay submode creates delay effects that can sound much the same as those created by conventional delay effect units, but the delays are created by manipulating the MIDI note data rather than the audio signal. ❏ Delay PATTERN MODE Transpose Track number Parameter Delay time Values 0030, 0040, 0060, 0080, 0120, 0160, 0240, 0320, 0360, 0480, 0720, 0960, 1920 (0030 ... 1920) Delay level 000 ... 127 Repeat times 00 ... 64 Track number 01 ... 16 Transpose -36 ...
5. MIDI delay ❏ Feedback Parameter Feedback velocity Values -127 ... 000 ... +127 Feedback note -24 ... 00 ... +24, RND Feedback gate time -100 ... 000 ... +100 Feedback clock -100 ... 000 ... +100 Track number 01 ... 16 Transpose -36 ... +36 Function Offsets the velocity of the delayed notes, thereby affecting the level of the delay sound. By offsetting the feedback velocity of the delayed note, this parameter affects the level of the delay sound and how the repeats decay.
6. Arpeggio 6. Arpeggio This submode can be used to create simple automatic arpeggios based on notes played on the RM1x keyboard. ❏ Arpeggio Setting Transpose Track number PATTERN MODE Parameter Values Type OFF, UP, DOWN, ALTER1, ALTER2, RANDOM Sort ON, OFF Hold ON, OFF Octave range 1 ... 4 Track number 01 ... 16 Transpose -36 ... +36 Function Specifies the arpeggio type. Normally the arpeggio will play based on the order in which the keys are pressed.
7. Voice 7. Voice You use the Voice submode to set various parameters (such as voice, pan, volume, and effects) for each of the pattern tracks. You can set voice values separately for each style. The values apply to all sections (Sections A to P) of the style. For general information about voice and effect, refer to Chapter 1. (pages 37, 39) • The playback buttons (p,s,t,r/f) continue to function while you are adjusting the settings, so that you can monitor the results of your changes as you make them.
7. Voice Effect Send When variation connection = System Transpose When variation connection = Insertion Transpose Track number PATTERN MODE Track number Parameter Variation send level (When variation connection =System) Variation switch (When variation connection =Insertion) Values 000 ... 127 ON, OFF Chorus send level Reverb send level Dry level (When variation connection =System) Track number 000 ... 127 000 ... 127 000 ... 127 Transpose -36 ... 0 ... +36 01 ...
8. Voice Edit 8. Voice Edit You use this page to edit the sound characteristics of the voice(s) played on the selected track. You can make separate edit settings for each track. PATTERN MODE Settings do not apply to the voices themselves, but only to the track. If the track’s voice changes, the settings operate on the new voice. If you use the same voice on different tracks with different edit settings, the sound characteristics may be quite different.
8. Voice Edit ❏ Pitch Bend/Portamento Transpose Track number PATTERN MODE Parameter Pitch Bend range Values -24 ... 0 ... +24 Pitch Bend Portamento Switch on/off -8192 ... 0000 ... +8191 ON, OFF Portamento time 000 ... 127 Track number 01 ... 16 Transpose -36 ... 0 ... +36 Function Sets the range of the pitch change that can be controlled by PITCH BEND knob for each part. With a setting of +12, the pitch will change one octave when pitch bend is fully raised or lowered.
8. Voice Edit ❏ LFO The RM1x LFO (Low Frequency Oscillator) can be used to modulate pitch, filter cutoff frequency, or amplitude to create a wide range of modulation effects. Transpose PATTERN MODE Track number Parameter LFO rate Values -64 ... 00 ... +63 Pitch depth 000 ... 127 Filter depth 000 ... 127 Amp. depth 000 ... 127 Track number 01 ... 16 Transpose -36 ... 0 ... +36 Function Sets the speed of the LFO. Higher values produce faster LFO variation.
8. Voice Edit ❏ Filter Transpose Track number PATTERN MODE Cutoff Parameter Values -64 ... 0 ... +63 Resonance -64 ... 0 ... +63 Track number 01 ... 16 Transpose -36 ... 0 ... +36 Function Sets the filter cutoff frequency. See below for detail. Sets the filter resonance. See below for detail. Shows the current selected track number. Track number selection can be accomplished via this parameter, or by the keyboard method described on page 27. Shows the current transpose value.
9. Effect 9. Effect You use the Pattern Effects submode to select and set up the effects applied to the pattern. The variation connection setting determines how the RM1x handles effects processing. For more information, refer to Chapter 1. (page 39) • The playback buttons (p, s, t, r/f) continue to function while you are adjusting the settings, so that you can monitor the results of your changes as you make them.
9. Effect ❏ Variation Edit page1 When variation connection = System: PATTERN MODE Parameter (Available parameters vary according to the type.) When variation connection = Insertion: Values Function (Refer to the separate List Book. ) Refer to the separate List Book for a complete listing of the RM1x effect parameters. * For information about how to change values, refer to the Basic Operation (page26).
9. Effect ❏ Chorus Edit Parameter LFO Frequency LFO Depth FB Level Values 0.00Hz ... 39.7Hz 000 ... 127 -63 ... 00 ... +63 Delay Offset 000 ... 063 Function Sets delay modulation frequency. Sets delay modulation depth. Sets level at which the delay output is returned to the input (negative values invert the phase). Sets offset value for delay modulation. * For information about how to change values, refer to the Basic Operation (page26). page2 Parameter Send Chorus to Reverb Chorus Pan Values 000 .
9. Effect page2 PATTERN MODE Parameter LPF Cutoff Reverb Pan Values 1.0Hz ... 18kHz, THRU L63 ... C ... R63 Function Sets frequency at which the low pass filter will cut the high range. Sets stereo positioning of signal from reverb block. * For information about how to change values, refer to the Basic Operation (page26).
10. Setup 10. Setup ❏ Low Boost PATTERN MODE This feature can be used to boost or cut the low frequencies. Both the cutoff frequency and gain are adjustable for maximum flexibility. Parameter Frequency Gain Values 50Hz ... 2.0KHz -24 dB ... 0dB ... +24dB Function Sets the cutoff frequency of the low boost equalizer. Sets the amount of low-frequency boost or cut. Positive settings boosts the lows, while negative settings produce low-frequency cut.
10. Setup ❏ Knob Assign This function makes it possible to assign different parameters to the RM1x’s 8 realtime controller knobs (see page 29 for more on the controller knobs). PATTERN MODE Parameter Template Values DEFLT, VOLUME, PAN, REVERB, CHORUS, VARI., Knob number A1 ... A8, B1 … B8 Parameter DEFLT, CC007, CC010, CC091, CC093, CC094 (CC001 ... CC030, CC032 ... CC119) Track AUTO, 01 ...
10. Setup ❏ Out Channel You use the TO TG setting to set the track’s output channel to the tone generator block. You use the MIDI OUT settings to assign each track to a MIDI OUT channel. The RM1x stores separate channel arrangements for each style. The assignments automatically change each time you switch to a different style. PATTERN MODE Track number Parameter TO TG channel setup Values OFF, 01 ... 16 MIDI OUT channel setup OFF, 01 ... 16 Track number 01 ...
11. Disk 11. Disk In the Disk submode, data can be transferred between a floppy disk and the RM1x. The Disk submode contains the following five groups of operations. PATTERN MODE Save Load Rename Delete Format Lets you save data from internal memory to floppy disk. Lets you load files from floppy disk into internal memory. Lets you modify the filename of a file that was saved on floppy disk. Lets you delete a file from floppy disk. Lets you format (initialize) a floppy disk.
11. Disk Parameter File type PATT, ALL Values Disk file Style/section LOAD! PrePlay U01 ... U50 / A ... P - Function Specifies the file type. You can select one of two types of file to be loaded. For details on the types of file, refer to “Types of file used by the RM1x.” (page 43) Selects the file to be loaded. Selects the loading destination style and/or section. Executes the load operation.
11. Disk ❏ Rename PATTERN MODE Parameter File type Values PATT, ALL Disk file File name location File name Character RENAME! Character Delete Enter A ... ~ - Function Specifies the file type. You can select one of two types of file to rename. For details on the types of file, refer to “Types of file used by the RM1x.” (page 43) Selects the file to rename. Sets the character cursor at any location within the 8-character file name. Selects a character to be inserted at the current character location.
11. Disk Parameter File type Values PATT, ALL Disk file DELETE! FORMAT! Function Specifies the file type. You can select one of two types of file to delete or format. For details on the types of file, refer to “Types of file used by the RM1x.” (page 43) Selects the file to delete. Executes the delete operation. Executes the format operation. * For information about how to change values, refer to the Basic Operation (page26).
12. Job 12. Job You use the RM1x’s pattern jobs to perform various operations on phrases and patterns. You select the job from the job list using the Display Knob 1, 2 or the CURSOR buttons. You can also make your selection using the F4 button.
Parameter Category Job Select Values UNDO/REDO, NOTE, EVENT, PHRASE, TRACK, PATTERN 00 ... 36 PATTERN MODE 12. Job Function Selects the category. Selects the job. Jumps to the job currently selected in the job list. To Select a Job 1 Press the SUBMODE [JOB] button. You will be presented with a job “menu.” n • Do not switch off the power while a job is executing (while the “Executing...” message is on the screen), as this may cause destruction of your recorded data. 2 Select a job.
12. Job ❏ Undo/Redo ❏ Note Job 00 Undo/Redo 1 Job 01 Quantize 1 2 3 5 PATTERN MODE 2 The Undo job cancels the changes you made in your most recent patch session, recording session, editing session, or job, restoring the data to its previous state. This allows you to recover from accidental data loss. The Redo job, which becomes available only after you execute an Undo, cancels the Undo and restores the changes.
12. Job 1. Phrase setting: Phrs Sets the phrase to which adjustment is applied. ■ Settings : 001 ... 256 2. Segment (M001:1:000 ~ M257: 1:000) Sets the area of the phrase over which adjustment is carried out. The first segment sets the measure, beat, and clock for the start point; the second segment sets the end point. ■ Settings : Measure: beat : clock 001:1:000 ...
12. Job Where quantizing value is 0% , or 33% The gate time is the length of time that a note is held. You can use this setting, therefore, to lengthen or shorten the notes in the swing-adjusted intervals. : 66% 83% 100% Setting range PATTERN MODE With the triplet quantizing values (see above), the RM1x applies the shift to the third interval only. In this case, a 66% setting produces no adjustment (so that the third interval remains at its original position).
12. Job Note that if the setting is other than Off, the Rate and Offset values are ignored. ■ Settings : Off (0), 001 ... 127 4. Rate The Rate parameter applies a proportional change to the velocities of all targeted notes. A setting of 100% produces no change; a setting of 50% cuts the velocities in half; a setting of 200% causes the velocities to double. ■ Settings : 000% ... 100% ... 200% Original velocities 5. Offset This parameter adds a fixed value to each of the Rateadjusted velocity values.
12. Job 1. Phrase setting: Phrs Sets the phrase to which adjustment is applied. ■ Settings : 001 ... 256 PATTERN MODE 2. Segment (M001:1:000 ~ M257: 1:000) Sets the area of the phrase over which adjustment is carried out. The first segment sets the measure, beat, and clock for the start point; the second segment sets the end point. ■ Settings : Measure: beat : clock 001:1:000 ... 257:1:000 3. Set all Use this parameter if you want to set all targeted notes to some identical gate time (1 to 9999).
12. Job Velocity cannot be less than 1 or higher than 127. Adjusted valves below 1 are raised to 1, adjusted values above 127 are set to 127. ■ Settings : -127 ... 0 ... +127 3. Note range (Note = C-2~G8) Sets the note range to be transposed. ■ Settings : C-2 ... G8 4. Transpose The Transpose value sets the number of transposition intervals (semitones). A value of +12 would transpose all targeted notes up by exactly one octave, while a value of -12 would transpose down by an octave. ■ Settings : -127 ...
12. Job Job 07 Create Roll 1 Sorting is by pitch. If notes E3, C3, and G3 all begin at the same time, the job adjusts the sequence to C3, E3, G3 (if the Type setting is “up”) to G3, E3, C3 (if “down”). 2 3 4 PATTERN MODE 5 Creates a series of repeated notes in the specified segment with the specified continuous changes in clock step and velocity. This job is ideal for creating fast “rolls.” 1. Phrase setting: Phrs Sets the phrase to which adjustment is applied. ■ Settings : 001 ... 256 2.
12. Job Job 09 Chord Separate 2 Note that this job will never move an event past the designated segment’s start or end points; any event that would otherwise move past this point is instead deposited at the segment’s border. 3 This job plays opens each chord formation (within the specified segment of the specified track) into its individual notes, inserting a specified delay between each note. 1. Phrase setting: Phrs Sets the phrase to which adjustment is applied. ■ Settings : 001 ...
12. Job 2. Source segment The upper “M” values set the phrase segment from which data are copied. ■ Settings: Measure: beat:clock 001:1:000 ... 257:1:000 PATTERN MODE 3. Start point of destination segment The lower “M” value set the start point for the copy on the destination phrase. ■ Settings: Measure: beat:clock 001:1:000 ... 257:4:479 4. Times This multiplier specifies the number of times the segment is copied. ■ Settings : 01 ...
12. Job Job 14 Create Continuous Data 2 5 3 7 6 8 8. Curve Specifies the degree of positive or negative “curvature” that will be applied to the continuous data. “+00” produces a linear curve. Positive values create an increasingly positive curve (i.e. upward curve). and negative values produce an increasingly negative curve (i.e. downward curve). ■ Settings : -16 ... +16 4 Creates continuous control change data over the range of the specified segment.
12. Job Job 16 Modify Control Data 1 Job 17 Time Stretch 2 5 1 4 PATTERN MODE 6 3 Changes or offsets the values of all occurences of the specified type of control change data of the specified segment. 1. Phrase setting: Phrs Selects the target phrase. ■ Settings : 001 ... 256 2. Segment (M001:1:000 ~ M257: 1:000) Sets the area of the phrase to be modified. The first segment sets the measure, beat, and clock for the start point; the second segment sets the end point.
12. Job 3. Destination style The lower Style value selects the style that will contain the destination phrase. ■ Settings : U01 ... U50 4. Destination phrase The lower Phrase value selects the destination phrase (user phrase). ■ Settings : 001 ... 256 2 1. Style Specifies the first style containing the phrase data to be exchanged. ■ Settings : U01 ... U50 2. Phrase Specifies the first phrase containing the data to be exchanged. ■ Settings : 001 ... 256 3.
12. Job 3. Destination style (Style “b”) The lower Style value selects the style containing the destination phrase (phrase “b”). ■ Settings : U01 ... U50 4. Destination phrase (Phrase “b”) The lower Phrase value selects the phrase to which the source phrase is attached. ■ Settings : 001 ... 256 PATTERN MODE Job 22 Split Phrase 1 2 3 4 5 6 This job splits a selected user phrase into two user phrases. The job splits the phrase at the first beat of the specified measure.
12. Job Job 24 Put Phrase Job 26 Phrase Name 4 3 2 This job copies a selected user phrase into a specified area of a selected song. Any data previously existing in the destination area is erased. You select the source phrase by its style and phrase numbers. You select the destination by song number, track number (sequence track), and measure number (location on track). You use this job to set or change the name for a (non-empty) user phrase. The name can be up to 8 characters long.
12. Job 3. Data type These check boxes determine the type(s) of data to be copied. Move the cursor to a check box and use the [YES +1] button to turn the check mark on if you want the corresponding type of data to be copied, or use the [NO -1] button to turn the check mark off if you don't want the corresponding type of data to be copied. ■ Settings : PATTERN MODE Copy the corresponding data type. Do not copy this data type.
12. Job Job 31 Divide Drum Track 1 (And if you change an “ALL” setting to a number or letter, the RM1x automatically deselects the “ALL” setting at the source side.) ■ Settings : Style U01 ... U50 Section A ... P, ALL Separates the note events in a specified track and places the notes corresponding to different drum instruments in separate tracks (tracks 1 through 8). If the source track is a track between 1 and 8 the data in that track will be overwritten.
12. Job Job 35 Clear Pattern Job 34 Split Pattern 1 2 PATTERN MODE 3 4 This job splits a selected pattern into two patterns. The job splits the pattern at the first beat of the specified measure. The initial portion of the pattern (up to the split point) remains in its original location, while the portion starting after the split point is moved and becomes the destination pattern. (If no phrases start after the split point, the destination pattern becomes empty.
13. Edit 13. Edit You use the Pattern EDIT submode to edit the contents of a user phrase. You can adjust or delete any of the MIDI events that constitute the phrase, and you can add new events. The RM1x offers two different editing screens: an Event list and a View Filter display. The event list presents a listing of the track’s MIDI events, in order of their occurrence. Each entry shows an event’s location in time, its name, and its numerical arguments.
13.Edit PATTERN MODE Editing Existing Events To edit the data in the edit display, use Display Knob 1 (POINTER) or the vertical cursor buttons to move the pointer to an event you want to edit, use the lateral cursor buttons to move the cursor to the data item you want to edit, then edit as required via either the [NO -1] and [YES +1] buttons or keyboard (the keyboard can be used for note entry as well as numeric entry as described on page 26). The edited event will flash on the display.
13. Edit Editable Event Parameters The parameters and value ranges for editable items are listed below. For each type of event the main edit display is shown on the left while the corresponding insert edit display is shown on the right. Note C-2 ... G8 Gate 00 : 001 ... 99 : 479 Velocity 001 ... 127 Bank Select MSB 000 ... 127 Bank Select LSB 000 ... 127 PC# 000 ... 127 Ctrl# 000 ... 127 Data 000 ... 127 PATTERN MODE 1) Note 2) Pitch Bend Data -8192 ...
13. Edit 6) Polyphonic aftertouch PATTERN MODE Note C-2 ... G8 Data 000 ... 127 7) RPN Parameter Display PB Sens FnTune CsTune Null Data Name Pitch Bend Sensitivity Fine tune Coarse tune Null MSB 000 000 000 127 LSB 000 001 002 127 8) NRPN MSB 000 ... 127 LSB 000 ... 127 Data 000 ... 127 9) Exclusive Data (Hex) needs to be entered using hexadecimal values. Refer to the “MIDI Data Format” section of the separate List Book for details. 102 RM1x SEQUENCE REMIXER 000 ... 127, *** -64 ... .
13.
13. Edit 12) XG system exclusive (system) PATTERN MODE * * Parameter M.Tune (Master Tune) M.Vol (Master Volume) M.Attn (Master Att Trans (Transpose) DrRset (Drum Setup Reset) XG On (XG system on) PmRset (All Parameter Reset) GM On Data -102.4 ... +102.3 000 ... 127 000 ... 127 -64 ... +63 Dr1 ... Dr9 - * Not supported by the tone generator block.
13. Edit Send Variation to Reverb Send Variation to Chorus Variation Connection Variation Part MW Variation Control Depth Bend Variation Control Depth CAT Variation Control Depth AC1 Variation Control Depth AC2 Variation Control Depth Variation Parameter 11 • • Variation Parameter 16 Data 000 ... 127 000 ... 127 INS, SYS 000 ... 127 -64 ... +63 -64 ... +63 -64 ... +63 -64 ... +63 -64 ... +63 Refer to the “Effect Parameter List” section of the separate List Book for details.
13. Edit PATTERN MODE * * Parameter Display Name MWA-Dp MW LFO Amplitude Modulation Depth Bnp-Cn Bend Pitch Control BnF-Cn Bend Filter Control BnA-Cn Bend Amplitude Control BnP-Dp Bend LFO Pitch Modulation Depth BnF-Dp Bend LFO Filter Modulation Depth BnA-Dp Bend LFO Amplitude Modulation Depth CATP-C CAT Pitch Control (Handled as LFO Pitch Depth by the tone generator block.) CATF-C CAT Filter Control (Handled as LFO Filter Depth by the tone generator block.
13. Edit ❏ View Filter The RM1x’s “View Filter” lets you select the event types that appear on the editing screens. To select an event for display, place a checkmark in the box next to the event name. To filter out an event type (so that it does not appear on the list), remove the checkmark so that the box is empty. As an example, assume that you want to work on note events only.
14. Split 14. Split ❏ Split This function allows a specified range of measures to be copied from the current section (pattern) to a specified section in a specified user style. Track number Transpose PATTERN MODE Parameter Start measure End measure Style number Section DO! 001 ... 256 001 ... 256 U01 ... U50 A ... P - Values Track number 01 ... 16 Transpose -36 ... +36 Measure 001 ... 256 Function Specifies the first measure in the range to be copied.
PATTERN CHAIN MODE Chapter 3. PATTERN CHAIN MODE The PATTERN CHAIN mode makes it possible to specify a sequence of patterns to be played back automatically. 1. PATTERN CHAIN Playback ....................... 110 2. Disk ........................................................ 111 3. Job .........................................................
1. PATTERN CHAIN Playback 1. PATTERN CHAIN Playback The main PATTERN CHAIN display can be used to specify and edit the sequence of patterns to be played in the Pattern Chain mode. Pattern chain number PATTERN CHAIN MODE Parameter Measure Time signature Pattern chain name Values Style OFF, P01 ... P60, END, U01 ... U50 Section CLEAR! Pattern chain number/ Pattern chain name Time Signature A ... P 01 ...
2. Disk 2. Disk ❏ Save ❏ Load ❏ Rename ❏ Delete/Format/Information RM1x SEQUENCE REMIXER PATTERN CHAIN MODE Disk functions in the PATTERN CHAIN mode are essentially the same as those in the PATTERN mode, except that only the “ALL” file type is available. Refer to the PATTERN mode disk functions beginning on page 76.
3. Job 3. Job You use the RM1x’s pattern chain jobs to perform various operations on phrases and patterns. You select the job from the job menu using the Display Knob 1, 2 or the CURSOR buttons. You can also make your selection using the F4 button. Note that the job menu is too large to fit entirely on the screen. But you can scroll through the list using the Display Knob 1, 2 or the CURSOR buttons.
3. Job ❏ Undo/Redo ❏ Measure Job 00 Undo/Redo Job 03 Create Measure 1 Exactly the same as in the PATTERN mode (page 82). 2 3 Job 01 Copy Event 1 3 2 This job copies all data from a specified source area (pattern chain ) to a specified destination, overwriting any data already existing at the destination. 1. Source segment The upper “M” values set the segment from which data are copied. ■ Settings : Measure 001 ... 999 2.
3. Job Job 07 Clear Chain ❏ Convert Job 05 Convert to Song 1 1 This job deletes all data from the selected pattern chain. This job converts the Pattern Chain data to Song data and places the results in the normal song tracks after converting the data to standard MIDI format. The expanded data is placed in song tracks 1 through 16. Any previous data in those tracks will be erased! PATTERN CHAIN MODE 1. Song Specifies the Song number to which the converted data will be saved. ■ Settings : 01 ... 20 2.
Chapter 4. SONG MODE You use SONG mode to play, edit, and record your songs. This chapter explains all SONG mode operations. The RM1x’s song memory has room for 20 songs. Each song can comprise as many as 16 sequence tracks and 1 BPM (tempo) track. SONG MODE Playback and recording in the SONG mode is essentially the same as in the PATTERN mode.
1. SONG Playback 1. SONG Playback Song name Transpose Measure Track status Track number Time signature SONG MODE Parameter Song number / name Jump U01 ... U20 OFF, 001 ... Values Keypad velocity 001 ... 127, RND1 ... RND4 BPM Track number 25 ... 300 01 ... 16, BPM Transpose -36 ... +36 Shows the current transpose value. Transposition can be accomplished via this parameter, or by the keyboard method described on page 27. Sets playback start location; or shows current playback location. 1/16 ..
2. Recording 2. Recording You use SONG RECORDING mode to record your songs. You start a recording session from the SONG PLAY screen by pressing the REC button. This puts you into Recording Standby. You can then select the recording method and set the relevant parameters, before beginning the actual recording. Refer to the PATTERN mode recording instructions (page 49) for details on recording using the REPLACE, OVERDUB, STEP, and GRID recording modes.
2. Recording ❏ Realtime Recording (Replace, Overdub) Same as in the PATTERN mode. Refer to page 51. n ❏ Step Recording Same as in the PATTERN mode. Refer to page 52. n • When Replace recording is used in the SONG mode, only the recorded measures will be replaced (the entire track is replaced in the PATTERN mode). • BPM data can be recorded to the BPM track in the STEP record mode in the same way that other control change data can be recorded to the normal tracks.
3. Groove/4. Play FX/5. MIDI delay/6. Arpeggio 3. Groove 5. MIDI delay ❏ Grid Groove Same as in the PATTERN mode. Refer to page 60. The only difference is that in the SONG mode you will not need to specify a section since the concept of “sections” only applies in the PATTERN mode. Same as in the PATTERN mode. Refer to page 55. ❏ Delay 4. Play FX Same as in the PATTERN mode. Refer to page 57.
7. Voice/8. Voice Edit/9. Effect 7. Voice ❏ Pitch Bend/Portamento Same as in the PATTERN mode. Refer to page 63. The only difference is that in the SONG mode you will not need to specify a section since the concept of “sections” only applies in the PATTERN mode. ❏ Voice Balance ❏ LFO ❏ Effect Send ❏ Filter SONG MODE 9. Effect Same as in the PATTERN mode. Refer to page 69. 8. Voice Edit ❏ Type When variation connection = System: Same as in the PATTERN mode. Refer to page 65.
9. Effect/10. Setup ❏ Variation edit page1 ❏ Reverb edit page1 When variation connection = System: page2 When variation connection = Insertion: page2 When variation connection = System: 10. Setup Same as in the PATTERN mode. Refer to page 73.
11. Disk 11. Disk Disk functions in the SONG mode are essentially the same as those in the PATTERN mode, except that the “PATT” file type is not available. Refer to the PATTERN mode disk functions beginning on page 76. Also refer to the “About Floppy Disks” section on page 42 for additional information.
12. Job 12. Job You use the RM1x’s song jobs to perform various operations on the songs that you have recorded. You select the job from the job menu using the Display Knob 1, 2 or the CURSOR buttons. You can also make your selection using the F4 button. Note that the job menu is too large to fit entirely on the screen. But you can scroll through the list using the Display Knob 1, 2 or the CURSOR buttons.
12. Job Parameter Category Job Select Values UNDO/REDO, NOTE, EVENT, MEASURE, TRACK, SONG 00 ... 28 Function Selects the category. Selects the job. Jumps to the job currently selected in the job list. To Select a Job Same as in the PATTERN mode. Refer to page 81. CAUTION ! Do not turn off the power while a job is executing (while the “Executing...” message is on the screen), as this may cause destruction of your recorded data.
12. Job Job 08 Chord Sort Essentially the same as in the PATTERN mode except that a TRACK is selected rather than a PHRASE, and the selectable measure range is greater. Refer to page 86. Essentially the same as in the PATTERN mode except that a TRACK is selected rather than a PHRASE, and the selectable measure range is greater. Refer to page 88.
12. Job SONG MODE Job 12 Erase Event Job 16 Modify Control Data Essentially the same as in the PATTERN mode except that a TRACK is selected rather than a PHRASE, and the selectable measure range is greater. Refer to page 90. Essentially the same as in the PATTERN mode except that a TRACK is selected rather than a PHRASE, and the selectable measure range is greater. Refer to page 92.
12. Job 3. Number of measures to insert ■ Settings : 01 ... 99 Job 22 Mix Track 1 a Job 19 Delete Measure 1 4 This job removes a segment consisting of one or more measures. The segment is removed from all tracks. The area that trails the deleted segment shifts forward (toward the start of the song) to fill in the gap. 1. Range The “M” values set the segment to be removed. The first value gives the number of the first measure of the segment; the second value gives the number of the final measure.
12. Job/13. Edit Job 25 Divide Drum Track 13. Edit Same as in the PATTERN mode. Refer to page 99. ❏ Edit Same as in the PATTERN mode. Refer to page 97. ❏ Song Job 26 Copy Song ❏ View Filter Same as in the PATTERN mode. Refer to page 97. The only difference is that in the SONG mode you will not need to specify a section since the concept of “sections” only applies in the PATTERN mode. ■ Settings: Song U01 ... U20 SONG MODE Job 27 Clear Song Same as in the PATTERN mode. Refer to page 98.
14. Song Split (Song to Pattern) 14. Song Split (Song to Pattern) ❏ Split This function allows a specified range of measures to be copied from the current song to a specified section in a specified user style. Transpose Track number Parameter Start measure End measure Style number Section DO! 001 ... 999 001 ... 999 U01 ... U60 A ... P Values Track number 01 ... 16 Transpose -36 ... +36 Measure 001 ... 999 Function Specifies the first measure in the range to be copied.
MEMO SONG MODE ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○
Chapter 5. UTILITY MODE UTILITY MODE This chapter explains Utility mode. Utility mode is where you can make system settings and MIDI-related settings. 1. System .................................................... 132 2. MIDI Setup .............................................. 135 3. MIDI filter ................................................
1. System 1. System Here you can make settings for system-related parameters, such as Master Tune. ❏ page1 Parameter Master tune Values -102.4 ... 0 ... +102.3 Footswitch START/STP, SEC, SUS, TAP Pattern Quantize 1, 1/16 Memory Protect on/off ON, OFF Function Sets the overall tuning of the entire RM1x in 0.1 cent steps. The pitch of drum voices cannot be adjusted here. One cent is 1/100th of a semitone. Sets the function of the footswitch connected to the rear panel FOOT SW connector.
1. System ❏ page2 Parameter Click mode Values OFF, REC, REC/PLAY, ALL Click beat Recording count 16, 08, 04, 02, 01 OFF, 1 Meas, 2 Meas, 3 Meas, 4 Meas, 5 Meas, 6 Meas, 7 Meas, 8 Meas BPM, MEAS LED display Function Determines when the click feature (metoronome) is used. “OFF” disables the click feature. “REC” uses click for realtime recording only. “REC/PLAY” uses click for realtime recording and playback. “ALL” always use click. Sets the click interval.
1. System Event chase Event Chase is a function that rapidly plays back the specified types of event when a song, pattern, or phrase is played back from the middle or when it is rewound or fast-forwarded. This ensures that voice selections and pitch changes etc. will be correct for the location when playback begins. If a song or phrase which uses program changes or pitch bend changes is played back from the middle or is rewound or fastforwarded, the playback may use unexpected voices or the wrong pitch.
2. MIDI Setup 2. MIDI Setup The MIDI pages let you make MIDI settings for the RM1x. ❏ page1 Values INTR, MIDI, MTC MTC Start offset MIDI control hours:minutes:seconds:frames Hours 00 - 23 Minutes 00 - 59 Seconds 00 - 59 Frames 00 - 29 OFF, IN, OUT, IN/OUT Echo back OFF, THRU, RecM Function Selects whether the RM1x will use its own internal clock or whether it will use MIDI Clock or MTC messages received from the MIDI IN connector.
2. MIDI Setup ■ Echo back settings : Off Through RecMonitor n Echo back will not be performed. When connecting the RM1x’s MIDI IN and MIDI OUT connectors to an external MIDI device, select Off. Echo back will be performed from the MIDI OUT connector. Echo back will be performed according to the Out Channel MIDI OUT settings of the Keyboard Track or the Recording Track. When using an external MIDI keyboard and external MIDI tone generator to record on RM1x’s tracks, select RecMonitor.
3. MIDI Filter 3. MIDI Filter MIDI Filter settings allow you to strip out specified types of MIDI events from the stream of MIDI data that passes through the MIDI IN connector or MIDI OUT connector. MIDI Filter settings apply to recording and playback of the sequencer block. They have no effect on the tone generator block. The display indicates whether the corresponding type of MIDI event will be passed or cut. The specified MIDI event will not be passed. The specified MIDI event will be passed.
MEMO UTILITY MODE ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○
APPENDIX Specifications ........................................... 140 Troubleshooting ........................................ 142 Error Message .......................................... 144 Glossary .................................................. 146 Index ....................................................... 150 RM1x SEQUENCE REMIXER APPENDIX 1. 2. 3. 4. 5.
1. Specifications 1. Specifications Sequencer block Data capacity Note resolution Polyphony BPM (Tempo) Recording method Tracks Patterns Phrases Pattern Chain Songs Edit Jobs Split Groove Play Fx MIDI delay Arpeggio Sequence file formats Demo song approximately 110,000 notes 480 clocks per quarter note 64 notes 25.0 - 300.
1.
2. Troubleshooting 2. Troubleshooting If you experience problems such as “no sound,” “incorrect sound,” or “sequencer does not operate,” please check the following points before deciding that the unit is malfunctioning. In many cases, checking these points will help you solve the problem. If this does not solve the problem, contact your nearest Yamaha dealer or the authorized distributor for your country. Problem Possible causes page No sound • Is the volume raised sufficiently? .......................
2. Troubleshooting The memory is full even though there are still unused patterns/songs • Are there songs or phrases containing large amounts of data? ................................................ Page 29 The memory capacity of the RM1x (approximately 110,000 notes) is for the total data of all songs and phrases. This means that if there are songs or phrases which contain large amounts of data, the memory may be full even though there are still unused songs or patterns.
3. Error messages 3. Error messages •Monitor No Data Illegal Input Illegal Track Number Illegal Phrase Number Illegal Measure Illegal Check Box No F7 (End of Exc.) Preset Phrase Preset Pattern Pattern Length Mismatch Phrase Number Overflow When a job is executed, this will appear if the selected track or area contains no data, making the job invalid. Re-select the area. This will appear in response to inappropriate operation or input. Check your input method.
3. Error messages •Disk Disk Full File Not Found Bad Disk (Y/N) No Disk Format Now? Unformat Format Now? (Y/N) Write Protected Bad File Illegal Format Disk Changed Can’t Change File Name Illegal File No Data This will appear if the floppy disk is full and has no room to save the file. Either use a new floppy disk, or delete unneeded files before trying the operation once again. When loading, this will appear if the specified file does not exist in the floppy disk.
4. Glossary 4. Glossary A D Aftertouch: MIDI messages which are transmitted when additional pressure is applied to the keyboard after notes are played. Decay time: The time from when the maximum volume of a note is reached until it falls to the sustain level. Attack time: The time over which the volume rises from 0 when a note is played until the maximum volume is reached. Delay: An effect (or device) that delays an audio signal. The RM1x’s Variation effect allows a delay to be applied.
4. Glossary Gate time: The length of time that a note actually sounds. GM: A specification approved by the MIDI Standards Committee, standardizing the basic functionality of a tone generator, and defining the number of voices and sounds, etc. H Hexadecimal: A system of numbering based on 16, in which the digits increment in units of n-th powers of 16. The alphabetical characters A – F are used to express the numbers 10 – 15.
4. Glossary Punch in recording: A method of realtime recording in which the uses specifies the punch-in and punch-out points, so that recording takes place only in that area. Q Quantize: A function which “tightens up” the inexact timing of notes or other events that were entered in realtime. R Realtime recording: A method of recording in which your performance is recorded just as you play, similar to a conventional multi-track recorder.
4. Glossary Wet sound: The audio signal that is processed by an effect. Normally when using an effect, not all of the audio signal is passed through the effect. Rather, the degree of the effect is adjusted by mixing the sound that passes through the effect (the wet sound) with the sound that bypasses the effect (the dry sound).
5. Index 5. Index A Append Pattern .......................................................................... 97 Append Phrase ........................................................................... 93 Arpeggio ............................................................................ 62, 119 Arpeggio block .......................................................................... 34 ARPEGGIO ON Button ............................................................ 13 Arpeggio Setting ..................
5. Index I Numeric POINTER Display ...................................................... 53 Indicators ................................................................................... 12 Insertion Effects ......................................................................... 39 O Job ............................................................................. 80, 112, 123 Job List ...................................................................... 80, 112, 123 Jump ...........................
5. Index S Save ........................................................................... 76, 111, 122 Section ................................................................................. 28, 35 Sequencer block ................................................................... 34, 35 Sequencer Buttons and Indicators ............................................. 13 Setup .................................................................................. 73, 121 SHIFT Button ...........................
For details of products, please contact your nearest Yamaha or the authorized distributor listed below. Die Einzelheiten zu Produkten sind bei Ihrer unten aufgeführten Niederlassung und bei Yamaha Vertragshändlern in den jeweiligen Bestimmungsländern erhältlich. Pour plus de détails sur les produits, veuillez-vous adresser à Yamaha ou au distributeur le plus proche de vous figurant dans la liste suivante.
M.D.G.,EMI Division, ©Yamaha Corporation 1998 V343990 810CMIT18.