Basics Section Quick Guide Appendix Reference OWNER’S MANUAL MUSIC SYNTHESIZER Yamaha Web Site (English only) www.yamahasynth.com Yamaha Manual Library http://www2.yamaha.co.jp/manual/english/ M.D.G., Pro Audio & Digital Musical Instrument Division, Yamaha Corporation © 2002 Yamaha Corporation This document is printed on chlorine free (ECF) paper with soy ink. V943760 206MWCP25.
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PRECAUTIONS PLEASE READ CAREFULLY BEFORE PROCEEDING * Please keep this manual in a safe place for future reference. WARNING Always follow the basic precautions listed below to avoid the possibility of serious injury or even death from electrical shock, short-circuiting, damages, fire or other hazards. These precautions include, but are not limited to, the following: Power supply/Power cord Water warning • Only use the voltage specified as correct for the instrument.
Connections Saving data • Before connecting the instrument to other electronic components, turn off the power for all components. Before turning the power on or off for all components, set all volume levels to minimum. Also, be sure to set the volumes of all components at their minimum levels and gradually raise the volume controls while playing the instrument to set the desired listening level.
Introduction Thank you for purchasing the Yamaha S90 Music Synthesizer. In order to get the most out of your new S90 and its sophisticated functions, we suggest you read through this manual thoroughly. Also keep it in a safe, convenient place so that you can regularly refer to it when necessary. Package Contents • AC Power cord • Owner’s Manual • CD-ROM x 2 • Data List • Installation Guide About the Included CD-ROM Application software for your S90 is included on this CD-ROM.
About This Manual This manual consists of the following sections. ■ Basics Section (page 12) This section provides an overview of the main functions and features of the S90 and introduces you to the basic operating conventions. ■ Quick Guide (page 36) This section explains how to use the basic functions. ■ Reference (page 98) The S90 encyclopedia. This section explains all functions and parameters.
Application Index This convenient, easy-to-use index is divided to general categories to help you when you want to find information on a specific topic or function. ■ Listening/Playing • Listening to Demo songs .............................................................................................................................................. Demo Playback (Page 19) • Playing the voices .................................................................................................................
• Simulating monophonic instruments .............Mono/Poly (Voice Common Edit, Performance/Mixing Part Edit [F1]→[SF2] Ref. #3) • Setting the stereo pan position............................................................................................................................................. Pan (Ref. #44) • Changing the Element/Part that is sounded according to the velocity............................................................................... Velocity Limit In Voice Mode ................
■ Entering data • Entering characters (Program/File Name Settings) ............................................................................................................ (Pages 34, 84) ■ Saving data • Storing the edited data to the S90’s internal (USER) memory...................................................................................................(Page 73) • Saving S90 settings to Memory Card....................................................................................................
Top Panel ...................................................................................12 Rear Panel .................................................................................13 Setting Up ................................................................ 14 Pitch Bend Wheel & Modulation Wheel .................................53 Control Sliders (CS) .................................................................. 53 Foot Controller .............................................................
Basics Section Basics Section The Controls & Connectors Top Panel Quick Guide 8 4 CONTROL FUNCTION PAN REVERB CUTOFF MASTER VOLUME RESONANCE CHORUS 9 @ & ! # ATTACK ¡ • MODE TEMPO PROGRAM SLOT 1 SLOT 2 SLOT 3 PRE 1 PRE 2 PRE 3 GM USER PLG 1 PLG 2 PLG 3 FAVORITES A.
ª ⁄ ‹ ›fifl ‡ °· H I J K Basics Section Rear Panel L POWER ON/ OFF BREATH ASSIGNABLE SUSTAIN GREEN YELLOW ORANGE THRU OUT MIDI 2 1 IN FOOT SWITCH A/D INPUT GAIN L R ASSIGNABLE OUTPUT R L/MONO OUTPUT PHONES FOOT CONTROLLER 3.
Basics Section Setting Up Power Supply When using the S90 as MIDI receiver: Quick Guide MIDI master (transmitting device) POWER ON! AC INLET terminal MUSIC SYNTHESIZER Modular Synthesis Plug-in System Power cord (included) 1 Make sure the POWER switch on the S90 is set to OFF. S90 as MIDI slave (MIDI receiving device) Reference 2 Connect the supplied power cord to the AC INLET terminal on the instrument’s rear panel. 3 Connect the other end of the power cord to an AC outlet.
Before connecting the S90 to other electronic components, turn off the power to all the components. Before turning the power on or off to all components, set all volume levels to minimum (0). Otherwise, electrical shock or damage to the components may occur. Connecting to External Audio Equipment A/D input Since the S90 has no built-in speakers, you’ll need an external audio system or a set of stereo headphones to properly monitor it.
Basics Section Connecting External MIDI Equipment Quick Guide Using a standard MIDI cable (available separately), you can connect an external MIDI device, and control it from the S90. Likewise, you can use an external MIDI device (such as a keyboard or sequencer) to control the sounds on the S90. Below are several different MIDI connection examples; use the one most similar to your intended setup.
UTILITY [F5]→[SF4] MIDI IN/OUT=USB USB cable USB terminal MUSIC SYNTHESIZER Modular Synthesis Plug-in System Computer with a USB Interface S90 n If you are using the Remote Control function to control operations on a computer sequencer, we recommend making connections with a USB cable. n The USB connection can only be used for transfer of MIDI data. No audio data can be transferred via USB.
n When transmitting or receiving System Exclusive data (such as with the Bulk Dump function), use the setting example below, making sure that MIDI “Echo” on the computer software is set to “off.” ■ Using a MIDI interface Basics Section Using the computer’s MIDI interface UTILITY [F5]→[SF4] MIDI IN/OUT=MIDI MIDI cable MIDI IN When MIDI “Echo” is disabled on the software/ computer, set the S90 Local Control to “on.
Basics Section Demo Playback The S90 features a variety of demo songs, showcasing its dynamic sound and sophisticated functions. DEC/NO SF1 SF2 SF3 SF4 SF5 VOICE PERFORM MASTER UTILITY CARD SEQ PLAY EDIT JOB Quick Guide n Make sure the synthesizer is ready for playback. Details are given in the section “Setting Up” on page 14.
Basics Section Overview of the S90 The S90 has a wide variety of advanced and convenient features. This section gives you an overview of these features. The following diagram shows the various component sections or “blocks” of the S90.
Plug-in Boards (optional) Internal AWM2 Tone Generator ● AWM2 (Advanced Wave Memory2) & Waveform AWM2 (Advanced Wave Memory 2) is a synthesis system based on sampled waves (sound material), and is used in many Yamaha synthesizers. For extra realism, each AWM2 Voice uses multiple samples of a real instrument’s waveform. Furthermore, a wide variety of envelope generator, filter, modulation, and other parameters can be applied to the basic waveform.
Basics Section ● Effect Plug-in Board • Vocal Harmony Plug-in Board (PLG100-VH) With this board installed, you can add harmonies to selected parts using four types of effects. Backing chorus parts for your vocals can be created automatically from chords that have been prepared and stored as MIDI data. You can also use the S90 like a vocoder by connecting and using a microphone while playing the keyboard.
● Voice mode Controller block Basics Section Part Structure – Voice/Performance/Sequence Play Modes Tone Generator block (Internal / Plug-in) Part for Voice mode Quick Guide Controllers Keyboard The sequencer block is not available in the Voice mode. Port 2 Port 3 part 1 part 17 part 33 part 2 part 18 part 34 part 30 part 46 part 31 part 47 part 32 part 48 Reference Parts 1-48 are not used.
● Sequence Play mode Basics Section Controller block External sequencer Controllers Keyboard MIDI cables by themselves cannot handle data from multiple ports. If a MIDI cable is used to transmit data from an external sequencer, only the Port 1 parts are used. To take advantage of the multiple ports of the S90, use a USB cable. Quick Guide In the Sequence Play Mixing mode, the only parts that sound are the currently selected (edited) part, and parts having the same receive channel as the selected one.
Basics Section Voices & Performance Bank (Memory) Structure Voices Performance Preset Voice (384 Normal Voices + 48 Drum Voices) User (128) Quick Guide A Voice is a single instrument sound, created by using the Elements and setting various parameters. In the Voice Play mode (page 36), you can select and play any of these Voices. Performances, on the other hand, combine Voices in various ways. In the Performance Play mode (page 41), you can select and play any of these Performances.
Basics Section Overview of Voice/Element/Performance Each Voice can consist of up to four Elements. Each Element itself is a high-quality waveform or instrument sound. Voice & Element Quick Guide Each Voice can consist of up to four Elements. Elements are made from waveforms, and the quality of the Elements is high enough that each can be used on its own as a voice. Since you can combine up to four Elements together in a voice, highly expressive and richly textured sounds are possible.
Internally, there are two Voice Types: Normal Voices and Drum Voices. Normal Voices are mainly pitched musical instrument-type sounds that can be played over the range of the keyboard. Drum Voices are mainly percussion/drum sounds that are assigned to individual notes on the keyboard. A collection of assigned percussion/drum wave or Normal Voice is known as a Drum Kit.
Internal Memory Basics Section ● ROM and RAM ROM (Read Only Memory) is memory designed specifically for reading out of data, and as such data cannot be written to it. This is the location where preset data for the instrument is permanently stored. On the other hand, RAM (Random Access Memory) allows both reading and writing of data. This is the location for the edit buffer data.
Basics Section Basic Operations In this section, you’ll learn about the structure of the modes of the S90, its panel display indications and its fundamental operations. Quick Guide Modes The S90 is organized into various modes, each covering a different set of operations and functions.
Basics Section Selecting a Mode Display Indications There are separate Play modes for Performances/ Voices and Sequence Play mode. To enter each of these modes, use the appropriate MODE button. Here we explain how to read the display indications. In the Sequence Play mode, there is a Mixing mode. To enter the Mixing mode, press the [F6] button while selecting the Sequence play mode. Quick Guide To enter the Master mode, press the [MASTER] button.
Indicates the bank number assigned to the Master 1 2 Store Mode (Ex. Voice Store) 5 Basics Section Indicates the mode assigned to the Master Master Play Mode £ 6 Naming List 2 4 1 Quick Guide Master Quick Edit Mode # 1 Mode (PERF=PERFORMANCE) Master Edit Mode 2 Bank/Number P1-P3 =PLG1-PLG3 4 1 Reference 2 ! 3 Category (page 35) 4 Name (refer to the separate Data List) Sequence Play Mode % ^ & 6 Functions assigned to the respective Control sliders (3rd row).
Basics Section Selecting Functions and Parameters Quick Guide Each mode described above contains various displays, with various functions and parameters. To navigate your way through these displays and select a desired function, use the [F1] - [F6] buttons and the [SF1] [SF5] buttons. When you select a mode, the available displays or menus appear directly above the buttons at the bottom of the display (as shown below).
Data Entry This convenient function lets you call up relevant details about the selected mode — simply by pressing the [INFORMATION] button. For example, when the Voice mode is active, you can quickly check information about which voice bank is selected, what Play mode (poly or mono) is being used, which effects are applied, and so on. Changing (editing) values Rotating the data dial to the right (clockwise) increases the value, while rotating it to the left (counterclockwise) decreases it.
Basics Section Note (Key) settings Quick Guide Several S90 parameters let you set a key range for a function — for example, in setting up a keyboard split — by specifying certain note values. You can use the [INC/YES] and [DEC/NO] buttons or data dial to set these parameters, or you can directly enter the values from the keyboard by pressing the appropriate keys (as shown below). In the example display here, Element 1 of a voice is being edited.
When the cursor is located at the Name, this [LIST] icon appears and you can call up the Character List display by holding the [INFORMATION] button. Release the [INFORMATION] button to return back to the original display. INFORMATION INFORMATION There are many ways to set parameters. Some parameters require you to directly enter numerical settings or alphabetic characters. With others, you can choose from a number of available settings.
Basics Section Quick Guide Playing Voices Here, you’ll learn how to select and play Voices (instrument sounds) from the PRESET1-3, GM, USER and PLG 1-3 memory groups (Banks). Quick Guide n For details about voices, see pages 25, 26. For information on the Voice List, see the separate Data List. n Up to 128 Normal Voices and 16 Drum Voices can be stored to User memory (pages 25, 27, 73). The Voice settings can be changed in the Voice Edit mode (page 60). Selecting a voice 4 1 Reference 3.
3 Select a Voice Group. C D E F G H SYN LEAD SYN PAD/ CHOIR SYN COMP CHROMATIC PERCUSSION DRUM/ PERCUSSION SE MUSICAL FX COMBI 4 Select a Voice number. Decreases number Decreases number 1 2 Increases number DEC/NO 3 INC/YES Increases number 4 5 6 7 8 12 13 14 15 16 ELEMENT / PERF.
Basics Section Using the Category Search function The S90 features a powerful Category Search function that gives you quick access to the sounds you want, irrespective of their bank locations. Simply select a voice category, such as A. PIANO or SYN LEAD, and you can browse through all related voices one by one — and audition each of them, too. Plus, you can use the special Favorites category to store the voices you use most. 3 3.
When you exit from the Favorite Category function, the parameter you changed in the display is automatically stored. However, this edited data is lost if you turn off the power without properly exiting from the display. Never attempt to turn off the power while data is being written to Flash ROM (while an “Executing...” or “Please keep power on” message is shown).
● [F6] Voice Play Arpeggio ● [F2] Voice Play Plug-in Bank Basics Section From this display you can select the particular bank on the Plug-in board, and determine whether you will be using a Plug-in voice or a “Board” voice. Simply put, the difference between the two types of voices is this: • Board voices are unprocessed, unaltered voices of the Plug-in board — the “raw material” for Plugin voices.
Basics Section Playing Performances In the Performance mode, you can select and play individual User performances. n For details about the performances and their memory (bank) structure, see page 26. 3 1 3.
Basics Section 3 Select a Performance number. To solo part 1 2 3 4 5 6 7 8 12 13 14 15 16 TRACK SELECT ELEMENT / PERF.PART / ZONE 1 2 3 4 5 6 7 NUMBER 8 9 10 11 MUTE ELEMENT / PERF.PART / ZONE SOLO 9 10 11 12 13 14 15 16 Quick Guide Simultaneously hold down the [MUTE] button and press one of the NUMBER buttons [1] to [4] to solo the corresponding part.
F1 SF2 SF3 F2 F3 SF4 F4 SF5 F5 INFORMATION Basics Section You can set the lowest note of the range over which the voice of the selected part sounds by pressing the desired key while holding the [SF4] button. To set the highest note of the range, press the desired key while holding the [SF5] button. This lets you create a split keyboard, with up to four different parts (voices) sounding in four different ranges. You can also overlap parts to create layers.
Basics Section Editing Performances in the Performance Play mode (Quick Edit) Quick Guide The Performance Play mode lets you perform a variety of general editing operations on the selected performance. For more detailed and comprehensive editing operations, use the Performance Edit mode. n Parameters in the Performance Play mode and Performance Edit mode having the same name also have the same functions and settings.
Arpeggio structure The following illustration shows the Arpeggio structure. In the Voice mode Voice Arpeggio data Preset 1 (128) In the Performance mode Performance Arpeggio Voice Voice Performance Preset 2 (128) Performance Arpeggio Voice Voice Performance User * (128) Four playback categories of Arpeggio Arpeggio types are divided into the four following categories. Sq: Sequence Creates a general arpeggio phrase. Mainly octave up/ down phrases.
Basics Section Arpeggio playback 1 Select a Voice/ Performance (pages 36, 41). Quick Guide 2 Turn the Arpeggio on by pressing the [ARPEGGIO] button. ARPEGGIO EFFECT BYPASS PLAY/ STOP Arpeggio Type, Tempo, and Limit A variety of Arpeggio types are provided with the S90. You can change the tempo of Arpeggio as desired. The Arpeggio function is available in all modes. The explanation below applies to the Performance Play mode.
Basics Section 4 Set the Tempo for Arpeggio playback. Move the cursor to the Tempo parameter and set it. Quick Guide 5 Set the Velocity Limit for Arpeggio playback. Move the cursor to the Velocity Limit parameter and set it. High Limit Reference Low Limit The Arpeggio is played back only when the key is played at a velocity within this range (stronger than normal). 127 High Limit Appendix Low Limit 0 6 Set the Arpeggio part switch.
Basics Section Using as a Master Keyboard What is the Master Mode? Quick Guide The S90 is loaded with such a wealth of different features, functions and operations, you may find it difficult to locate and call up the particular feature you need. This is where the Master mode comes in handy. You can use it to memorize the operations you use most often in each mode, and call them up instantly anytime you need them with a single button press.
VOICE PERFORM MASTER Ch2 Part 2 For playing a Voice Quick Guide Upper 2 Select a Master. 1 ■ Layer You can also use the Zone settings to create a “Layer” — in which the keyboard is used to play two separate parts simultaneously, in unison with each other. In the example below, the keyboard plays two Voices in unison — one an internal Voice, and the other a Plugin Voice. 2 3 4 5 6 7 8 12 13 14 15 16 Reference Ch1 Part 1 For playing Arpeggios Split point (C3) MODE ELEMENT / PERF.
Basics Section Memorize to a Master The selected mode and program are memorized to a Master in the Master Play mode. 4 Select the desired program /template to be memorized (pages 36-38). 1 Enter the Master mode and select a Master number (page 49). DRUM KITS Quick Guide DEC/NO 2 Call up the MEMORY display by pressing the [F2] button. PRE 1 PRE 2 PRE 3 GM USER PLG 1 PLG 2 PLG 3 FAVORITES A.
INC/YES EXIT ENTER EXECUTE 3 Enter the Master Edit mode. Zone 2 (Piano) Zone 3 (Vibraphone) External tone generator C3 EDIT JOB STORE COMPARE Appendix Internal tone generator Zone 1 (Bass + Cymbal) Common Edit and Individual zone Edit To edit parameters common to all of the zones, press the [DRUM KITS] button (which serves as a “COMMON” button here). 1 Select a Voice in the Master Play mode. Set the Mode to Voice, then select the PRE1 bank and voice 123.
Basics Section 5 Call up the TRANS display. 1 Set the Note Limit H (High) of Zone 1 to B2. Set the Note Limit L (Low) of Zone 1 to C-2. 2 Set the Note Limit H (High) of Zones 2 and 3 to G8. Set the Note Limit L (Low) of Zones 2 and 3 to C3. Each Zone will sound the assigned voice within the note range set above. n You can also set other parameters if necessary.
The Pitch Bend wheel’s prime function is to control pitch. Move the wheel up or down to bend the pitch up or down. The Modulation wheel is generally used to add modulation effects (tremolo, vibrato, filter variations, etc.) to the sound. The more you move Modulation wheel up, the greater the modulation that is applied to the sound. Pitch Bend Wheel Modulation Wheel Deeper Pitch Up Control Sliders (CS) These sliders let you change various aspects of the Voice’s sound in real time — while you play.
Basics Section Example of Control Slider Settings Quick Guide 1 Select the row of functions you wish to control by pressing the [CONTROL FUNCTION] button. The corresponding indicator lights, showing you which row is active. For example if you want to use the Sliders to control Pan, Reverb, Chorus and Tempo, press the [CONTROL FUNCTION] button (repeatedly if necessary) until the top indicator is lit.
Voice Source Control sets 1-6 Controller PB, MW, etc. Destination SET 2 SET 1 Control Parameters Depth Depth of control Elements ON/OFF ON/OFF ON/OFF ON/OFF 1 2 3 4 Within each Control Set, the controller is known as the Source (Src) and the parameter controlled by the Source is known as the Destination (Dest). There are various Dest parameters available; some will apply to the Voice as a whole, while some will be specific to each of its Elements.
Basics Section ■ Control Sets and External MIDI Control Quick Guide In a Control Set, the controllers are assigned to the internal parameters of the synthesizer. However, some controllers were originally designed for a particular purpose, and send pre-defined MIDI Control Change messages when used, regardless of their Control Set allocations within the synthesizer.
Setting Up 2 Call up the OTHER display in the MIDI menu ([F5] → [SF4]). Basics Section The Remote Control function lets you use the hardware controls on the panel of the S90 to control fundamental operations on the sequencing software of your computer. You can mute your tracks, control the sequencer transport (Play/Stop), mix both MIDI and audio tracks (up to 16) with the S90’s control sliders, pan the tracks, control EQ, and tweak effect sends — all without ever touching the mouse.
Basics Section Using the Remote Control function 3 Control the level of selected track of the sequencer by using the Control sliders (page 59). CONTROL FUNCTION Quick Guide 1 Turn the Remote Control function on by pressing the [REMOTE CONTROL] button so that its lamp flashes.
Each parameters Logic Audio Platinum Ver5 When the template is set to “Logic,” the following functions can be controlled by the S90. These control the track selected via the NUMBER [1] - [16] buttons. Each parameters Set via [CONTROL FUNCTION] CS1 CS2 CS2 CS4 1st row PAN SEND1 SEND2 SEND3 2nd row PAN EQ1 Freq EQ1 Gain EQ1 Q 3rd row PAN EQ2 Freq EQ2 Gain EQ2 Q 4th row PAN EQ3 Freq EQ3 Gain EQ3 Q These control the four tracks selected via the NUMBER [1] - [16] buttons.
Basics Section Voice Edit The following procedure shows you the fundamentals in creating and editing Voices. Of course, this is just one example; you are free to set any parameters in any way you like. Details about each parameter are given in the Reference section of this manual (page 98). n All parameter settings are stored along with the Voice itself. Quick Guide 1 1 Selecting a Voice to Edit In Voice Play mode, select the Voice you wish to edit.
Switching Between Screens and Entering Settings Voices can consist of up to four Elements (page 26). Use Common Edit to edit the settings common to all four Elements. 2Select the desired parameter by using [ ▲ ▼ EF] buttons. 1Select the menu you wish to edit by pressing the [F1] - [F6] and [SF1] - [SF5] buttons. 3Use the [INC/YES] and [DEC/NO] buttons to set each parameter value.
Basics Section 3 Set the Common Parameters Each Voice consists of up to four Elements. Here, the parameters common to all Elements are explained. ● GENERAL [F1] For setting general parameters in Common Edit, such as the Voice Name. Quick Guide ● OUTPUT [F2] For setting the Voice output parameters such as the output level (volume) and pan position. ● ARP [F3] By setting these parameters, you can control how the Voice is arpeggiated (page 45).
PEG (Pitch Envelope Generator) [F2] → [SF3] Using the PEG, you can control the transition in pitch from the moment a note is pressed on the keyboard to the point at which it is released. As illustrated below, the Pitch Envelope consists of five Time (transition speed) parameters and five Level (pitch) parameters. This is useful for creating automatic changes in pitch. Furthermore, different PEG parameters can be set for each Element.
Basics Section LPF24A (Low Pass Filter 24dB/oct Analog) A 4-pole (-24db/oct) dynamic LPF with a character similar to those found on analog synthesizers BPF12D (Band Pass Filter 12dB/oct Digital) Level Range passed Resonance -12db/oct Frequency Cutoff range Quick Guide LPF18 (Low Pass Filter18dB/oct) A 3-pole (-18db/oct) dynamic LPF. LPF18s (Low Pass Filter [18dB/oct Staggered) Also a 3-pole (-18db/oct) dynamic LPF, but with a shallower frequency curve.
HPF12 (High Pass Filter 12dB/oct)+ BPF6 (Band Pass Filter) A combination of a HPF and BPF. Basics Section Dual HPF A combination of two sets of –12dB/oct HPF in parallel. Level Level Distance Frequency Dual BPF A combination of two sets of –6dB/oct BPF in parallel. thru The filters are bypassed and the entire signal is unaffected. n Filter parameters are also available in Part editing. Level Quick Guide Frequency The cutoff frequency can be set directly on the display.
Basics Section Quick Guide Reference ● AMP (Amplitude) [F4] You can set the volume of each Element after the OSC (Oscillator), PITCH and FILTER parameters have been applied, as well as the final overall volume of the signal sent to the outputs. The signal of each Element is sent at the specified volume to the next Effect section. Also, by setting the AEG (Amplitude Envelope Generator), you can control how the volume changes over time.
The S90’s effect processing features the following effect units. ■ System Effects (Reverb, Chorus, Variation) System Effects are applied to the overall sound, whether it be a voice, an entire performance setup, a song, etc. With System effects, the sound of each part is sent to the effect according to the effect Send Level for each part. The processed sound (referred to as “wet”) is sent back to the mixer, according to the Return Level, and output — after being mixed with the unprocessed “dry” sound.
Basics Section 5 Use the data dial to select “FLG: FLANGER1” then play the keyboard. Try out other different Effect Types, referring to the Effect Type List in the separate Data List. n You can listen to and compare the difference between the edited Voice with your edited settings and the same Voice prior to editing (page 61). n To bypass effect processing, press the [EFFECT BYPASS] button (the LED lights).
Select the part to which the Insertion effect is applied from parts 1-4 and Plug-in parts 2-3. The connection type depends on the setting of the Voice assigned to the selected part. Basics Section ● In the Performance mode: The diagram below indicates the internal signal flow when the Vocal Harmony Plug-in Board (PLG100-VH) is installed to slot 1.
Basics Section Using the Jobs You can perform various operations (Jobs) in the Job mode. For example, you can initialize Voices/Performances to their original settings (including those currently being edited) or copy Elements/Parts. 7 Press one of the MODE buttons (or the [EXIT] button) to exit the Job mode and return to the Play mode.
Edit Recall [F2] If you are editing a voice/performance and select a different voice/performance without storing your edited one, all the edits you’ve made will be erased. If this happens, you can use Edit Recall to restore the voice/performance with your latest edits intact. From this display you can copy Common and Part parameter settings from any performance to the performance you are editing.
Basics Section Saving Data to an External Device (Bulk Dump) [F4] You can backup your custom settings of all Programs (voices, performances and other settings) by using Bulk Dump to transmit the data to your computer or some other external MIDI device. Quick Guide n In order to perform a Bulk Dump, the appropriate MIDI Device Number must be set (Utility [F5]→[SF1] Ref. #178).
Up to three Plug-in boards can be installed to the S90. If the Plug-in Board has been correctly installed, the corresponding SLOT lamp will light. PROGRAM n When changing the Name, refer to page 34. n The edited Mixing data can be stored by using the Put function (page 79). 1 Press the [STORE] button after editing a Voice/ Performance. The Store screen appears. ex.
Basics Section 3 Save the data in the memory (DRAM) to the memory card. Memory card 3 Plug-in board MUSIC SYNTHESIZER Modular Synthesis Plug-in System Quick Guide S90 4 If necessary, set Auto Load to on in the Utility mode (page 84). Reference Set this to on. Appendix 5 When turning the power on next time, the Board Custom voice data saved to the memory card is automatically loaded to the memory on the Plugin board.
Make sure to read the section “Using Memory Cards” on page 82. n The S90 is compatible with and can play back Standard MIDI Files or Format 0. If necessary, you can use the included File Utility software to convert Standard MIDI files on your computer from format 1 to format 0. Never attempt to remove/insert the Memory Card while in the SEQ PLAY mode.
Basics Section Chained Playback Song track on/off — Solo and Mute 1 Use the [▲] and [▼] buttons to select the Chain Step Number of the first Song you wish to play back, or of the Mix Template. To mute a track 1 2 3 4 5 6 7 8 12 13 14 15 16 TRACK SELECT ELEMENT / PERF.PART / ZONE 2 Set the tempo (if necessary). 9 10 11 MUTE SOLO Quick Guide 3 Follow the two secondary steps below if the Play directory and the Current directory are not the same.
From this display you can confirm the MIDI channel, and determine which MIDI port the channel data is sent to. In this mode, you can set up mixing data, and set various parameters for the tone generator parts — including the desired voice, as well as its level, pan, EQ, effect and other settings. How the Mixing mode affects the tone generator parts, and how it is affected by other elements is made clear by the following diagram.
Basics Section 3 Select a display for the parts you wish to mix by using the [F6] button. Internal Tone Generator Parts 1~16 ● [F1] VOL/PAN From this display you can set the Pan and Volume for each part. Quick Guide [F6] Multi Part Plug-in Parts 17~32 (When the Multi Part Plug-in board has been installed) n You can select a part by moving the cursor or by using the NUMBER buttons while the [TRACK SELECT] indicator is on (page 76). n You can also adjust the Volume/Pan by using the Control Sliders.
Mixing Edit mode (Detailed Mixer functions) Basics Section From this display you can make basic effect settings for each track — the Reverb, Chorus and Variation Send levels, as well as the Dry Level. Common edit and Part edit Use Common Edit to edit the settings common to all parts. There are two types of Mixing displays: those for Common Edit, and those for editing individual parts.
Basics Section 4 Select a part to be edited. To edit parameters common to all parts, press the [DRUM KITS] button (which serves as a “COMMON” button here). DRUM KITS FAVORITES COMMON Quick Guide To edit parameters of the individual parts, select the desired part with the corresponding NUMBER button ([1] - [16]). You can select parts for the Plugin board by using the [F6] button (as shown below). 1 2 3 4 5 6 7 8 12 13 14 15 16 TRACK SELECT ELEMENT / PERF.
n Before entering the Mixing Edit mode, you need to select a Mixing Template for editing (page 79). n You can initialize the Mixing settings, if necessary (page 70). 2 If the Common Edit display is shown, press the appropriate NUMBER button [1] - [16] to switch to the Part Edit display. Here, we’ll select Part 1 for the piano, Part 2 for bass and Part 10 for drums. First, let’s select Part 1. 3 Press [F1] → [SF1] to switch to the VOICE screen, then specify the Voice to be used as the piano Part.
Basics Section Using Memory Cards Quick Guide In the Card mode, you can use a Memory Card (commercially available SmartMedia™ cards) for saving and loading data from/to the instrument, as well as perform other data-exchange operations. With the included File Utility software, you can use a computer to manage data on Memory Card. You can also use it to exchange data between the computer and Memory Card. Never attempt to remove/insert the Memory Card in the card mode.
New Folder Creation 1 Press the [CARD] button to enter the Card mode. (The indicator lights.) From the Save display (called up via the [F2] button) and the Rename display (called up via the [F4] button), you can create new folders. This function lets you conveniently and easily organize the numerous important data files you create on the S90. Quick Guide 3 Press any other mode button to exit from the Card mode.
Basics Section ■ File types that can be loaded from the Memory Card to the S90 when turning the power on (Auto Load file) Among the file types described on page 83, “All”, “Plugin All Bulk 1”, “Plugin All Bulk 2” and “Plugin All Bulk 3” can be loaded from the Memory Card to the S90’s User Memory automatically when turning the power on. Quick Guide Data will be loaded automatically and any existing data in memory will be overwritten, therefore, you should save important data to Memory Card beforehand.
[F3] Loading the S90 Data from Memory Card (Load) This operation lets you save files to a Memory Card. The explanations here apply to step 2 of the Basic Procedure on page 83. This operation lets you load files from a memory card to the S90. The explanations here apply to step 2 of the Basic Procedure on page 83. When the file type is set to All, All Voice, Plugin All Bank 1~3, Usr ARP, Chain or Voice Editor, go to step 3. For any other file types, go to step 2.
Basics Section 3 Press the [ENTER] button to execute the Load operation. After the data has been loaded, a “Completed” message appears and operation returns to the original display. Never eject the Memory Card or turn off the power of the S90 while data is being loaded. Quick Guide Loading data to the S90 automatically erases and replaces any existing data in the User memory. Make sure to save any important data to a memory card BEFORE performing any Load operations.
Basics Section Touch Sensitivity Different types of keyboard sensitivity can be selected to match different playing styles and preferences. 1 Press the [UTILITY] button to enter the Utility mode. 3 Use the [▲ ▼ EF] buttons to select the Vel Curve, then press the [INC/YES] and [DEC/NO] buttons to select the desired setting (see below). 4 Press the [EXIT] button to exit from the Utility mode. Quick Guide 2 Press the [F1] → [SF2] buttons to select the KBD screen.
Basics Section Function Tree The Reference Numbers let you easily and quickly cross-reference the corresponding parameters in the Parameter Table (page 92) and Reference section (page 98). For more on the Information display, see page 33; for more on the Category Search function, see page 38. For Job operations, see page 70; for Store operations, see page 73; for Card operations, see page 82. Function Sub-Function Parameter Name (Display) Ref.
12 98 [F4] (AMP) ChoCtrl 13 98 [SF1] PB Upper 14 98 Pan PB Lower 14 98 AlternatePan AssignA 15 98 RandomPan AssignB 15 98 [SF2] VEL SENS Level Assign1 15 98 [SF3] AEG AttackTime Assign2 15 98 DecayTime Volume 43 100 Pan 44 100 RevSend 46 100 Type 210 ChoSend 47 100 211 InsRevSend 49 100 L.Freq/Gain (Type=EQ L/H) InsChoSend 50 100 H.Freq/Gain (Type=EQ L/H) 212 107 Freq (Type=P.EQ) 213 107 Gain (Type=P.EQ) 214 107 Q (Type=P.
Basics Section Function Sub-Function [SF5] OTHER Parameter Name (Display) Ref. # Page 12 98 CSAssign [SF2] OUT MEQ Quick Guide TYPE 115 103 ■ Sequence Play Mixing Edit Mode InsEF 116 103 Common...Settings that apply to all 16 Parts AssignB 15 98 [F4] (TONE) Assign1 15 98 [SF1] TUNE NoteShift 41 99 →Chain Step settings (page 75)→ →[F6] [SEQ PLAY]→ →[EDIT]→ →[COMMON] (MIX)→ Assign2 15 98 Detune 153 104 Settings...
Page 45 100 Vol 89 101 RevSend 46 100 Pan 89 101 ChoSend 47 100 Sus 89 101 VarSend 48 100 FS 89 101 DryLevel 52 100 (1ZONE/4ZONE) 89 101 OutputSel 115 103 Bank MSB 132 103 InsEF 116 103 Bank LSB 132 103 PgmChange 133 103 [SF5] [F4] (PRESET) [F4] (TONE) [SF2] [SF3] [SF4] TUNE FILTER FEG AEG Basics Section Ref.
Basics Section Parameter Table This convenient table lets you quickly and easily find any desired parameter — spotting its location in the various Edit modes of the S90 and confirming how to call it up. Quick Guide The setting displays for parameters are selected with the Function buttons ([F1] - [F6]) and the Sub Function buttons ([SF1] - [SF5]). The table below makes it exceptionally easy to call up the desired parameter in the intended mode.
... Can be edited by Control Sliders in real time. ... Can be edited by Quick Edit function and Control Sliders in real time. PLUG-IN NORMAL GENERAL DRUM PLUG-IN OSC PART COMMON PART COMMON ZONE GENERAL VOICE GENERAL VOICE NAME TRANS MainCtgry/SubCtgry SF1 SF1 SF1 SF1 Name SF1 SF1 SF1 SF1 Mono/Poly SF2 SF2 KeyAsgnMode/AssignMode SF2 SF2 M.TuningNo. SF2 UTILITY Page 1 98 GENERAL Direct SF2 No.
VOICE EDIT Basics Section Display COMMON NORMAL Slider DRUM PERFORMANCE EDIT SEQ PLAY MIXING EDIT ELEMENT/KEY PLUG-IN NORMAL DRUM PLUG-IN (F1→SF5) (F1→SF5) (F1→SF5) COMMON PART PART ZONE UTILITY No.
PLUG-IN NORMAL DRUM PLUG-IN PART COMMON PART MASTER EDIT COMMON UTILITY ZONE No.
VOICE EDIT Basics Section Display COMMON NORMAL DRUM PERFORMANCE EDIT SEQ PLAY MIXING EDIT ELEMENT/KEY PLUG-IN NORMAL DRUM PLUG-IN COMMON PART COMMON PART MASTER EDIT COMMON UTILITY ZONE BankSel PgmChange (F3→Selected by [▲/▼]) No.
B Bank..................................................... F1/F3 BankMSB/LSB........................................... F4 BankSel..................................................... F5 BasicRcvCh .............................................. F5 BC/AS1/AS2/FC1/FC2.......................... F3/F4 BCCurve ................................................... F1 BREAKPOINT (AMP)................................. F4 BREAKPOINT (FILER)............................... F3 C CenterKey (AEGTimeSens) ................
Basics Section Quick Guide Reference Appendix 98 Reference (Function List) This list clearly and concisely explains the function of every parameter. Following the table are various footnotes, providing further details and explanations for those items marked with an asterisk (*). The “Related Page” column also provides cross-references for operation examples, other details and relevant parameters.
Ref. # Display Parameter Name Related Page Explanation 20 FixedVelocity Fixed Velocity When Velocity Curve (above) is set to “fixed,” this determines the velocity value. This affects the transmitted MIDI data. 87 21 (EF BYPS) Effect Bypass Select the specific effect(s) to be bypassed when the [EFFECT BYPASS] button is turned on. 67 22 AutoLoad Auto Load Determines whether the Auto Load function is on or off.
Reference Appendix Parameter Name Quick Guide Display Basics Section 100 Ref. # Explanation Related Page 43 Volume Volume Adjusts the output level. 44 Pan Pan Determines the stereo pan position. L63 (hard left) -C (Cener) -R63 (hard right) *15 *21 45 VoiceELPan Voice Element Pan Determines whether the individual pan settings for each Element (made in the Voice Edit mode) are applied or not.
Ref. # 70 Display PitchSens Parameter Name Related Page Explanation Pitch Key Follow Sensitivity Determines the sensitivity of the Key Follow effect (the interval of adjacent notes). At +100, adjacent notes are pitched one semitone (100 cents) apart. At 0, all notes are the same pitch (for the percussion sounds,etc.). At +50, one octave is stretched out over twentyfour notes. For negative values, the settings are reversed.
Reference Appendix Parameter Name Quick Guide Display Basics Section 102 Ref. # Explanation Related Page 91 Gain Filter Gain Determines the Gain (the amount of boost applied to the signal sent to the Filter). 92 Cutoff Filter Cutoff Frequency Determines the cutoff frequency for the Filter, or the central frequency around which the Filter is applied. 63 93 Resonance Filter Resonance Determines the amount of Resonance (harmonic emphasis) applied to the signal at the cutoff frequency.
Ref. # Display Parameter Name Related Page Explanation 115 OutputSel Output Select Determines the specific output(s) for the individual part (Performance/Mixing Part Edit). Determines the specific output(s) for the individual Drum key signal (Drum Key Edit). 116 (InsEF) Insertion Effect Indicates whether the Insertion effect is applied or not for each part. This is for display purposes only and cannot be set here.
Reference Appendix Parameter Name Quick Guide Display Basics Section 104 Ref. # Explanation 136 AlternatePan Alternate Pan Depth Determines the amount by which the sound of the selected Element is panned alternately left and right for each note you press. The Pan setting is used as the basic Pan position. 137 RandomPan Random Pan Depth Determines the amount by which the sound of the selected Element is panned randomly left and right for each note you press.
Ref. # Related Page Display Parameter Name Explanation 155 (FEG) Attack/Decay/ Release (Time) FEG Attack/Decay/Release Time Set the FEG (Filter Envelope Generator)/AEG (Amplitude Envelope Generator) parameters for each part. The parameters offset the same parameters in Voice Element Edit (F3]→[SF3]/[F4]→[SF3]).
Reference Appendix Parameter Name Quick Guide Display Basics Section 106 Ref. # Explanation Related Page 179 FileUtilID File Utility ID This File Utility ID number and the Device Number (above) must match the ones of the File Utility software (see the separate Installation Guide) in order to properly transfer files between the S90 and a connected computer.
Ref. # Display 201 Variation Type Variation Type Determines the Variation effect type. Refer to the Effect Types List in the separate Data List. 69 202 Variation Return Variation Return Determines the Return level of the Variation Effect. 69 203 Variation Pan Variation Pan Determines the pan position of the Variation effect sound. 204 Variation to Reverb/ Chorus Variation to Reverb/Chorus Determines the Send level of the signal sent from the Variation Effect to the Reverb/Chorus Effect.
Appendix Type 00 Equal temperament 01~12 13~24 25 26 Pure major Pure minor Key Comments The “compromise” tuning used for most of the last 200 years of Western music, and found on most electronic keyboards. Each half step is exactly 1/12 of an octave, and music can be played in any key with equal ease. However, none of the intervals are perfectly in tune.
*19 Changes to velocity curve according to VelDepth (with Offset set to 64) *22 This parameter is not available for the Plug-in parts. Velocity Depth Gain Determines the level gain for the Frequency (set above), or the amount the selected frequency band is attenuated or boosted.
Appendix Faster speed +63 +30 Lower range Higher range -40 Slower speed Basic pitch (center Key) *29 When user arpeggio is selected, you can clear the selected arpeggio data by using the [SF5] button. *32 sort Plays back notes in ascending order from the lowest key pressed to the highest. thru *30 You can also turn Arpeggio on/off from the front panel with the [ARPEGGIO ON/OFF] button (Voice Edit). Arpeggio Switch is not available for the Multi Plug-in Parts 17-32.
*43 Filter Scaling Settings The best way to understand Filter Scaling is by example. For the settings shown in the example table below, the basic Cutoff frequency value is 64, and the various Offset values at the selected Break point settings change that basic value accordingly. The specific changes to the Cutoff frequency are shown in the diagram below. The Cutoff frequency changes in a linear fashion between successive Break Points as shown.
Quick Guide Reference Appendix *58 Key On Reset Basics Section 112 *56 LFO Speed Fade-in Time *59 LFO Phase Fade in Max Speed = fast Time off The LFO cycles freely with no key synchronization. Pressing a key starts the LFO wave at whatever phase the LFO happens to be at that point. Determines the starting phase point for the LFO Wave when a note is played.
*61 Pressing the [SF5] button switches between display of all four Parts and one single Part (in which all receive switch settings are shown). In the four-Part display, use the cursor buttons to scroll. P.EQ (Parametric EQ) *67 MIDI IN/OUT=MIDI SEQ KBD To USB The Parametric EQ is used to attenuate or boost signal levels (gain) around the Frequency. This type features 32 different “Q” settings, which determine the frequency band width of the equalizer.
Basics Section Appendix Information Displays Quick Guide The convenient Information displays let you see at-aglance some of the more important settings relevant to each mode. Select the desired mode, then press the [INFORMATION] button to call up the Information display for that mode. To exit from the display, press the button again (or any other panel button). Performance mode Voice mode Reference Bank Indicates the Bank (MSB/LSB) of the currently selected Performance.
Card mode PlugInfo/Port (Plug-in board installation status) Indicates the Plug-in board name and its MIDI port number (Ref. #207, page 77) at the right of the slot number. When PolyExpand (Ref. #206) is set to on in the Utility mode, “P” is indicated at the left of the slot number. Card Free Indicates the amount of currently available (unused) memory of the Memory card inserted to the Card slot.
Basics Section Display Messages Messages Information Quick Guide Reference Appendix Are you sure? [YES]/[NO] Confirms whether you want to execute a specified operation or not. Press [INC/YES] or [DEC/NO] as required. Bad Card. The card is unusable. Format the card and try again. Bulk protected. Bulk data was received when RcvBulk was set to “protect.” (Utility [F5]→[SF2] Ref. #184) Can’t make folder. No more directories can be created below the current level. Card full.
The Plug-in All Bulk Save function does not apply to the PLG100 series boards. Plug-in 1 communication error. The Plug-in board that has been installed to slot 1 does not work. Plug-in 2 communication error. The Plug-in board that has been installed to slot 2 does not work. Plug-in 3 communication error. The Plug-in board that has been installed to slot 3 does not work. Plug-in 1 type mismatch.
Basics Section About MIDI MIDI is an acronym that stands for Musical Instrument Digital Interface, which allows electronic musical instruments to communicate with each other, by sending and receiving compatible Note, Control Change, Program Change and various other types of MIDI data, or messages. The S90 can control a MIDI device by transmitting note related data and various types of controller data.
The S90 is a fully multi-timbral tone generator, allowing you to sound several different instrument parts simultaneously — from just the S90 — by assigning a different MIDI channel to each part. MIDI Messages Transmitted/ Received by the S90 MIDI messages can be divided into two groups: Channel messages and System messages. Below is an explanation of the various types of MIDI messages which the S90 can receive/transmit. n The sequencer section transmits all control change messages recorded to a song.
Sostenuto (Control #066) Basics Section Messages which control sostenuto on/off. Holding specific notes and then pressing and holding the sostenuto pedal will sustain those notes as you play subsequent notes, until the pedal is released. Setting the value between 64 -127 turns the sostenuto on, between 0 - 63 turns the sostenuto off. Harmonic Content (Control #071) Quick Guide Messages which adjust the filter resonance set for each Part.
RPN MSB RPN LSB 00 00 Pitch Bend Sensitivity PARAMETER 00 01 Fine Tune 00 02 Coarse Tune 7F 7F Null 2nd BYTE 3rd BYTE 120 0 All Sounds Off MESSAGE 121 0 Reset All Controllers 123 0 All Notes Off 126 0 ~ 16 127 0 Basics Section The following Channel Mode Messages can be received. Mono All Sounds Off (Control #120) Clears all sounds currently sounding on the specified channel. However, the status of channel messages such as Note On and Hold On is maintained.
■ Program Change Basics Section Messages which determine which voice to select for each Part. With a combination of Bank Select, you can select not only basic voice numbers, but also variation voice bank numbers. ■ Pitch Bend Pitch Bend messages are continuous controller messages that allow the pitch of designated notes to be raised or lowered by a specified amount over a specified duration.
Installation locations mLAN8E cover Plug-in Board cover Up to three boards can be installed to the rear panel. • Before beginning installation, switch off the power to the S90 and connected peripherals, and unplug them from the power outlet. Then remove all cables connecting the S90 to other devices. (Leaving the power cord connected while working can result in electric shock. Leaving other cables connected can interfere with work.
Basics Section Optional Plug-in Board Installation A variety of optional Plug-in boards (page 21) sold separately let you expand the voice library of your instrument. The following types of Plug-in boards can be used with your instrument. Quick Guide • PLG150-AN • PLG150-PF • PLG150-VL • PLG150-DX • PLG150-DR • PLG150-PC • PLG100-XG • PLG100-VH 3 Remove the ribbon cables that are to be connected to the Plug-in board from the inside of the S90.
Plug-in SLOT 3 2 1 GREEN YELLOW ORANGE • A message appears indicating that the installed Plug-in Board is being checked. The main display then appears and the corresponding slot indicator at the right top of the front panel lights. This indicates that the board has been successfully installed. • If an error message appears, the S90 freezes after a while, indicating that the installation was not successful. If this happens, turn off the power and carefully go through the installation procedure again.
Basics Section Optional mLAN8E Installation 4 Remove the three screws from the rear cover while holding it from inside the S90 with your left hand. With the mLAN8E board, you can conveniently and easily hook up your S90 to other mLAN-compatible instruments or devices. Quick Guide Installing the mLAN8E 1 Turn the S90 power off, and disconnect the AC power cord. Also, make sure to disconnect the S90 from any connected external devices.
8 Hold the mLAN8E upside down, and insert the connector on the other end of the flat ribbon cable, to the circuit board of the S90. Basics Section 6 Fasten the mLAN8E to the rear cover you removed in step 3. Attach the unit to the cover with the three screws you removed earlier (in step 4). If you start replacing the screws from the center screw, it will be easier to replace the remaining screws. 7 Fasten the ribbon cable on the top of mLAN8E by using one of the tapes that came with mLAN8E.
Basics Section Troubleshooting No sound? Wrong sound? When a problem like this occurs, please check the following points before assuming that the product is faulty. In many cases you’ll find the solution to your problem here. If the problem persists, then contact your Yamaha dealer or service center (Page 138). Quick Guide No sound.
● Are the MIDI volume or MIDI expression settings too low (by using the Foot Controller)? (Page 18) ● Is the cutoff frequency of the filters set too high/low? (Ref. #92, #96) Basics Section Sound level is too low. Sound is cut off. Pitch or intervals are wrong. Appendix ● Is the Master Tune parameter in the Utility mode set at a value other than “0”? (Ref. #216) ● Is the Note Shift parameter in the Utility mode set at a value other than “0”? (Ref.
Can’t save data to the Memory card . Basics Section ● Is the Memory card being used write protected? (Write-protect should be set to off for saving data.) (Page 82) ● Is the Memory card being used properly formatted? (Page 82) MIDI bulk data transmission/reception won’t work properly. Quick Guide ● Is the Receive Bulk parameter set to “protect” in the Utility mode? (Ref. #184) Plug-in board does not work.
Keyboards 88 keys, Balanced Hammer Effect Keyboard (Initial Touch/Aftertouch) Tone Generator block Tone Generator AWM2 (complying with the Modular Synthesis Plug-in System) Others 64 notes + the polyphony of the Plug-in Board (if installed) Multi Timbral Capacity 16 parts (internal) + 3 or more Plug-in Board parts (1 for each Single Plug-in Board; 16 for Multi Plug-in Board), A/D Input Wave 110MB (when converted to 16- bit linear format), 1347 waveforms Voice Preset: 384 normal voices + 48 drum k
Basics Section Index A Quick Guide Reference Appendix A/D (Performance Play)............................................ 44 A/D input (Connections)........................................... 15 A/D INPUT jack ........................................................ 13 A/D Source ............................................................... 100 Absolute ...................................................................... 35 AC INLET (AC power cord socket) ..........................
H H.Freq (Type=EQ L/H) .......................................... 107 hard (Velocity) ............................................................ 87 Harmonic Content (Control #071) .......................... 120 High Pass Filter........................................................... 64 Hold ................................................................... 101, 105 Hold (ARP) ............................................................... 103 Hold Control Number........................................
Basics Section Quick Guide Mixing mode (Effect Connection)............................. 69 MLAN ....................................................................... 100 mLAN ......................................................................... 13 mLAN Expansion Board (mLAN8E) cover ............. 13 mLAN Settings ......................................................... 100 mLAN8E (Install) .................................................... 126 mLAN-compatible audio equipment ......................
Basics Section Quick Guide TEMPLATE (Mixing) ............................................... 79 Tempo ....................................................................... 101 Tempo (Arpeggio) ...................................................... 46 TempoSpeed ............................................................. 105 TempoSync ............................................................... 105 TGSwitch .................................................................... 99 Thru Port ............
MEMO 136
For details of products, please contact your nearest Yamaha or the authorized distributor listed below. Pour plus de détails sur les produits, veuillez-vous adresser à Yamaha ou au distributeur le plus proche de vous figurant dans la liste suivante. NORTH AMERICA CANADA Yamaha Canada Music Ltd. 135 Milner Avenue, Scarborough, Ontario, M1S 3R1, Canada Tel: 416-298-1311 U.S.A. Yamaha Corporation of America 6600 Orangethorpe Ave., Buena Park, Calif. 90620, U.S.A.
FCC INFORMATION (U.S.A.) 1. IMPORTANT NOTICE: DO NOT MODIFY THIS UNIT! This product, when installed as indicated in the instructions contained in this manual, meets FCC requirements. Modifications not expressly approved by Yamaha may void your authority, granted by the FCC, to use the product. 2. IMPORTANT: When connecting this product to accessories and/or another product use only high quality shielded cables. Cable/s supplied with this product MUST be used. Follow all installation instructions.
OWNER’S MANUAL Yamaha Web Site (English only) www.yamahasynth.com Yamaha Manual Library http://www2.yamaha.co.jp/manual/english/ M.D.G., Pro Audio & Digital Musical Instrument Division, Yamaha Corporation © 2002 Yamaha Corporation This document is printed on chlorine free (ECF) paper with soy ink. V943760 210MWCP2.