Basics Section Quick Guide Appendix Reference OWNER’S MANUAL MUSIC SYNTHESIZER Yamaha Web Site (English only) www.yamahasynth.com Yamaha Manual Library http://www2.yamaha.co.jp/manual/english/ M.D.G., Pro Audio & Digital Musical Instrument Division, Yamaha Corporation © 2002 Yamaha Corporation This document is printed on chlorine free (ECF) paper with soy ink. V943760 206MWCP25.
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PRECAUTIONS PLEASE READ CAREFULLY BEFORE PROCEEDING * Please keep this manual in a safe place for future reference. WARNING Always follow the basic precautions listed below to avoid the possibility of serious injury or even death from electrical shock, short-circuiting, damages, fire or other hazards. These precautions include, but are not limited to, the following: Power supply/Power cord Water warning • Only use the voltage specified as correct for the instrument.
Connections Saving data • Before connecting the instrument to other electronic components, turn off the power for all components. Before turning the power on or off for all components, set all volume levels to minimum. Also, be sure to set the volumes of all components at their minimum levels and gradually raise the volume controls while playing the instrument to set the desired listening level.
Introduction Thank you for purchasing the Yamaha S90 Music Synthesizer. In order to get the most out of your new S90 and its sophisticated functions, we suggest you read through this manual thoroughly. Also keep it in a safe, convenient place so that you can regularly refer to it when necessary. Package Contents • AC Power cord • Owner’s Manual • CD-ROM x 2 • Data List • Installation Guide About the Included CD-ROM Application software for your S90 is included on this CD-ROM.
About This Manual This manual consists of the following sections. ■ Basics Section (page 12) This section provides an overview of the main functions and features of the S90 and introduces you to the basic operating conventions. ■ Quick Guide (page 36) This section explains how to use the basic functions. ■ Reference (page 98) The S90 encyclopedia. This section explains all functions and parameters.
Application Index This convenient, easy-to-use index is divided to general categories to help you when you want to find information on a specific topic or function. ■ Listening/Playing • Listening to Demo songs .............................................................................................................................................. Demo Playback (Page 19) • Playing the voices .................................................................................................................
• Simulating monophonic instruments .............Mono/Poly (Voice Common Edit, Performance/Mixing Part Edit [F1]→[SF2] Ref. #3) • Setting the stereo pan position............................................................................................................................................. Pan (Ref. #44) • Changing the Element/Part that is sounded according to the velocity............................................................................... Velocity Limit In Voice Mode ................
■ Entering data • Entering characters (Program/File Name Settings) ............................................................................................................ (Pages 34, 84) ■ Saving data • Storing the edited data to the S90’s internal (USER) memory...................................................................................................(Page 73) • Saving S90 settings to Memory Card....................................................................................................
Top Panel ...................................................................................12 Rear Panel .................................................................................13 Setting Up ................................................................ 14 Pitch Bend Wheel & Modulation Wheel .................................53 Control Sliders (CS) .................................................................. 53 Foot Controller .............................................................
Basics Section Basics Section The Controls & Connectors Top Panel Quick Guide 8 4 CONTROL FUNCTION PAN REVERB CUTOFF MASTER VOLUME RESONANCE CHORUS 9 @ & ! # ATTACK ¡ • MODE TEMPO PROGRAM SLOT 1 SLOT 2 SLOT 3 PRE 1 PRE 2 PRE 3 GM USER PLG 1 PLG 2 PLG 3 FAVORITES A.
ª ⁄ ‹ ›fifl ‡ °· H I J K Basics Section Rear Panel L POWER ON/ OFF BREATH ASSIGNABLE SUSTAIN GREEN YELLOW ORANGE THRU OUT MIDI 2 1 IN FOOT SWITCH A/D INPUT GAIN L R ASSIGNABLE OUTPUT R L/MONO OUTPUT PHONES FOOT CONTROLLER 3.
Basics Section Setting Up Power Supply When using the S90 as MIDI receiver: Quick Guide MIDI master (transmitting device) POWER ON! AC INLET terminal MUSIC SYNTHESIZER Modular Synthesis Plug-in System Power cord (included) 1 Make sure the POWER switch on the S90 is set to OFF. S90 as MIDI slave (MIDI receiving device) Reference 2 Connect the supplied power cord to the AC INLET terminal on the instrument’s rear panel. 3 Connect the other end of the power cord to an AC outlet.
Before connecting the S90 to other electronic components, turn off the power to all the components. Before turning the power on or off to all components, set all volume levels to minimum (0). Otherwise, electrical shock or damage to the components may occur. Connecting to External Audio Equipment A/D input Since the S90 has no built-in speakers, you’ll need an external audio system or a set of stereo headphones to properly monitor it.
Basics Section Connecting External MIDI Equipment Quick Guide Using a standard MIDI cable (available separately), you can connect an external MIDI device, and control it from the S90. Likewise, you can use an external MIDI device (such as a keyboard or sequencer) to control the sounds on the S90. Below are several different MIDI connection examples; use the one most similar to your intended setup.
UTILITY [F5]→[SF4] MIDI IN/OUT=USB USB cable USB terminal MUSIC SYNTHESIZER Modular Synthesis Plug-in System Computer with a USB Interface S90 n If you are using the Remote Control function to control operations on a computer sequencer, we recommend making connections with a USB cable. n The USB connection can only be used for transfer of MIDI data. No audio data can be transferred via USB.
n When transmitting or receiving System Exclusive data (such as with the Bulk Dump function), use the setting example below, making sure that MIDI “Echo” on the computer software is set to “off.” ■ Using a MIDI interface Basics Section Using the computer’s MIDI interface UTILITY [F5]→[SF4] MIDI IN/OUT=MIDI MIDI cable MIDI IN When MIDI “Echo” is disabled on the software/ computer, set the S90 Local Control to “on.
Basics Section Demo Playback The S90 features a variety of demo songs, showcasing its dynamic sound and sophisticated functions. DEC/NO SF1 SF2 SF3 SF4 SF5 VOICE PERFORM MASTER UTILITY CARD SEQ PLAY EDIT JOB Quick Guide n Make sure the synthesizer is ready for playback. Details are given in the section “Setting Up” on page 14.
Basics Section Overview of the S90 The S90 has a wide variety of advanced and convenient features. This section gives you an overview of these features. The following diagram shows the various component sections or “blocks” of the S90.
Plug-in Boards (optional) Internal AWM2 Tone Generator ● AWM2 (Advanced Wave Memory2) & Waveform AWM2 (Advanced Wave Memory 2) is a synthesis system based on sampled waves (sound material), and is used in many Yamaha synthesizers. For extra realism, each AWM2 Voice uses multiple samples of a real instrument’s waveform. Furthermore, a wide variety of envelope generator, filter, modulation, and other parameters can be applied to the basic waveform.
Basics Section ● Effect Plug-in Board • Vocal Harmony Plug-in Board (PLG100-VH) With this board installed, you can add harmonies to selected parts using four types of effects. Backing chorus parts for your vocals can be created automatically from chords that have been prepared and stored as MIDI data. You can also use the S90 like a vocoder by connecting and using a microphone while playing the keyboard.
● Voice mode Controller block Basics Section Part Structure – Voice/Performance/Sequence Play Modes Tone Generator block (Internal / Plug-in) Part for Voice mode Quick Guide Controllers Keyboard The sequencer block is not available in the Voice mode. Port 2 Port 3 part 1 part 17 part 33 part 2 part 18 part 34 part 30 part 46 part 31 part 47 part 32 part 48 Reference Parts 1-48 are not used.
● Sequence Play mode Basics Section Controller block External sequencer Controllers Keyboard MIDI cables by themselves cannot handle data from multiple ports. If a MIDI cable is used to transmit data from an external sequencer, only the Port 1 parts are used. To take advantage of the multiple ports of the S90, use a USB cable. Quick Guide In the Sequence Play Mixing mode, the only parts that sound are the currently selected (edited) part, and parts having the same receive channel as the selected one.
Basics Section Voices & Performance Bank (Memory) Structure Voices Performance Preset Voice (384 Normal Voices + 48 Drum Voices) User (128) Quick Guide A Voice is a single instrument sound, created by using the Elements and setting various parameters. In the Voice Play mode (page 36), you can select and play any of these Voices. Performances, on the other hand, combine Voices in various ways. In the Performance Play mode (page 41), you can select and play any of these Performances.
Basics Section Overview of Voice/Element/Performance Each Voice can consist of up to four Elements. Each Element itself is a high-quality waveform or instrument sound. Voice & Element Quick Guide Each Voice can consist of up to four Elements. Elements are made from waveforms, and the quality of the Elements is high enough that each can be used on its own as a voice. Since you can combine up to four Elements together in a voice, highly expressive and richly textured sounds are possible.
Internally, there are two Voice Types: Normal Voices and Drum Voices. Normal Voices are mainly pitched musical instrument-type sounds that can be played over the range of the keyboard. Drum Voices are mainly percussion/drum sounds that are assigned to individual notes on the keyboard. A collection of assigned percussion/drum wave or Normal Voice is known as a Drum Kit.
Internal Memory Basics Section ● ROM and RAM ROM (Read Only Memory) is memory designed specifically for reading out of data, and as such data cannot be written to it. This is the location where preset data for the instrument is permanently stored. On the other hand, RAM (Random Access Memory) allows both reading and writing of data. This is the location for the edit buffer data.
Basics Section Basic Operations In this section, you’ll learn about the structure of the modes of the S90, its panel display indications and its fundamental operations. Quick Guide Modes The S90 is organized into various modes, each covering a different set of operations and functions.
Basics Section Selecting a Mode Display Indications There are separate Play modes for Performances/ Voices and Sequence Play mode. To enter each of these modes, use the appropriate MODE button. Here we explain how to read the display indications. In the Sequence Play mode, there is a Mixing mode. To enter the Mixing mode, press the [F6] button while selecting the Sequence play mode. Quick Guide To enter the Master mode, press the [MASTER] button.
Indicates the bank number assigned to the Master 1 2 Store Mode (Ex. Voice Store) 5 Basics Section Indicates the mode assigned to the Master Master Play Mode £ 6 Naming List 2 4 1 Quick Guide Master Quick Edit Mode # 1 Mode (PERF=PERFORMANCE) Master Edit Mode 2 Bank/Number P1-P3 =PLG1-PLG3 4 1 Reference 2 ! 3 Category (page 35) 4 Name (refer to the separate Data List) Sequence Play Mode % ^ & 6 Functions assigned to the respective Control sliders (3rd row).
Basics Section Selecting Functions and Parameters Quick Guide Each mode described above contains various displays, with various functions and parameters. To navigate your way through these displays and select a desired function, use the [F1] - [F6] buttons and the [SF1] [SF5] buttons. When you select a mode, the available displays or menus appear directly above the buttons at the bottom of the display (as shown below).
Data Entry This convenient function lets you call up relevant details about the selected mode — simply by pressing the [INFORMATION] button. For example, when the Voice mode is active, you can quickly check information about which voice bank is selected, what Play mode (poly or mono) is being used, which effects are applied, and so on. Changing (editing) values Rotating the data dial to the right (clockwise) increases the value, while rotating it to the left (counterclockwise) decreases it.
Basics Section Note (Key) settings Quick Guide Several S90 parameters let you set a key range for a function — for example, in setting up a keyboard split — by specifying certain note values. You can use the [INC/YES] and [DEC/NO] buttons or data dial to set these parameters, or you can directly enter the values from the keyboard by pressing the appropriate keys (as shown below). In the example display here, Element 1 of a voice is being edited.
When the cursor is located at the Name, this [LIST] icon appears and you can call up the Character List display by holding the [INFORMATION] button. Release the [INFORMATION] button to return back to the original display. INFORMATION INFORMATION There are many ways to set parameters. Some parameters require you to directly enter numerical settings or alphabetic characters. With others, you can choose from a number of available settings.
Basics Section Quick Guide Playing Voices Here, you’ll learn how to select and play Voices (instrument sounds) from the PRESET1-3, GM, USER and PLG 1-3 memory groups (Banks). Quick Guide n For details about voices, see pages 25, 26. For information on the Voice List, see the separate Data List. n Up to 128 Normal Voices and 16 Drum Voices can be stored to User memory (pages 25, 27, 73). The Voice settings can be changed in the Voice Edit mode (page 60). Selecting a voice 4 1 Reference 3.
3 Select a Voice Group. C D E F G H SYN LEAD SYN PAD/ CHOIR SYN COMP CHROMATIC PERCUSSION DRUM/ PERCUSSION SE MUSICAL FX COMBI 4 Select a Voice number. Decreases number Decreases number 1 2 Increases number DEC/NO 3 INC/YES Increases number 4 5 6 7 8 12 13 14 15 16 ELEMENT / PERF.
Basics Section Using the Category Search function The S90 features a powerful Category Search function that gives you quick access to the sounds you want, irrespective of their bank locations. Simply select a voice category, such as A. PIANO or SYN LEAD, and you can browse through all related voices one by one — and audition each of them, too. Plus, you can use the special Favorites category to store the voices you use most. 3 3.
When you exit from the Favorite Category function, the parameter you changed in the display is automatically stored. However, this edited data is lost if you turn off the power without properly exiting from the display. Never attempt to turn off the power while data is being written to Flash ROM (while an “Executing...” or “Please keep power on” message is shown).
● [F6] Voice Play Arpeggio ● [F2] Voice Play Plug-in Bank Basics Section From this display you can select the particular bank on the Plug-in board, and determine whether you will be using a Plug-in voice or a “Board” voice. Simply put, the difference between the two types of voices is this: • Board voices are unprocessed, unaltered voices of the Plug-in board — the “raw material” for Plugin voices.
Basics Section Playing Performances In the Performance mode, you can select and play individual User performances. n For details about the performances and their memory (bank) structure, see page 26. 3 1 3.
Basics Section 3 Select a Performance number. To solo part 1 2 3 4 5 6 7 8 12 13 14 15 16 TRACK SELECT ELEMENT / PERF.PART / ZONE 1 2 3 4 5 6 7 NUMBER 8 9 10 11 MUTE ELEMENT / PERF.PART / ZONE SOLO 9 10 11 12 13 14 15 16 Quick Guide Simultaneously hold down the [MUTE] button and press one of the NUMBER buttons [1] to [4] to solo the corresponding part.
F1 SF2 SF3 F2 F3 SF4 F4 SF5 F5 INFORMATION Basics Section You can set the lowest note of the range over which the voice of the selected part sounds by pressing the desired key while holding the [SF4] button. To set the highest note of the range, press the desired key while holding the [SF5] button. This lets you create a split keyboard, with up to four different parts (voices) sounding in four different ranges. You can also overlap parts to create layers.
Basics Section Editing Performances in the Performance Play mode (Quick Edit) Quick Guide The Performance Play mode lets you perform a variety of general editing operations on the selected performance. For more detailed and comprehensive editing operations, use the Performance Edit mode. n Parameters in the Performance Play mode and Performance Edit mode having the same name also have the same functions and settings.
Arpeggio structure The following illustration shows the Arpeggio structure. In the Voice mode Voice Arpeggio data Preset 1 (128) In the Performance mode Performance Arpeggio Voice Voice Performance Preset 2 (128) Performance Arpeggio Voice Voice Performance User * (128) Four playback categories of Arpeggio Arpeggio types are divided into the four following categories. Sq: Sequence Creates a general arpeggio phrase. Mainly octave up/ down phrases.
Basics Section Arpeggio playback 1 Select a Voice/ Performance (pages 36, 41). Quick Guide 2 Turn the Arpeggio on by pressing the [ARPEGGIO] button. ARPEGGIO EFFECT BYPASS PLAY/ STOP Arpeggio Type, Tempo, and Limit A variety of Arpeggio types are provided with the S90. You can change the tempo of Arpeggio as desired. The Arpeggio function is available in all modes. The explanation below applies to the Performance Play mode.
Basics Section 4 Set the Tempo for Arpeggio playback. Move the cursor to the Tempo parameter and set it. Quick Guide 5 Set the Velocity Limit for Arpeggio playback. Move the cursor to the Velocity Limit parameter and set it. High Limit Reference Low Limit The Arpeggio is played back only when the key is played at a velocity within this range (stronger than normal). 127 High Limit Appendix Low Limit 0 6 Set the Arpeggio part switch.
Basics Section Using as a Master Keyboard What is the Master Mode? Quick Guide The S90 is loaded with such a wealth of different features, functions and operations, you may find it difficult to locate and call up the particular feature you need. This is where the Master mode comes in handy. You can use it to memorize the operations you use most often in each mode, and call them up instantly anytime you need them with a single button press.
VOICE PERFORM MASTER Ch2 Part 2 For playing a Voice Quick Guide Upper 2 Select a Master. 1 ■ Layer You can also use the Zone settings to create a “Layer” — in which the keyboard is used to play two separate parts simultaneously, in unison with each other. In the example below, the keyboard plays two Voices in unison — one an internal Voice, and the other a Plugin Voice. 2 3 4 5 6 7 8 12 13 14 15 16 Reference Ch1 Part 1 For playing Arpeggios Split point (C3) MODE ELEMENT / PERF.
Basics Section Memorize to a Master The selected mode and program are memorized to a Master in the Master Play mode. 4 Select the desired program /template to be memorized (pages 36-38). 1 Enter the Master mode and select a Master number (page 49). DRUM KITS Quick Guide DEC/NO 2 Call up the MEMORY display by pressing the [F2] button. PRE 1 PRE 2 PRE 3 GM USER PLG 1 PLG 2 PLG 3 FAVORITES A.
INC/YES EXIT ENTER EXECUTE 3 Enter the Master Edit mode. Zone 2 (Piano) Zone 3 (Vibraphone) External tone generator C3 EDIT JOB STORE COMPARE Appendix Internal tone generator Zone 1 (Bass + Cymbal) Common Edit and Individual zone Edit To edit parameters common to all of the zones, press the [DRUM KITS] button (which serves as a “COMMON” button here). 1 Select a Voice in the Master Play mode. Set the Mode to Voice, then select the PRE1 bank and voice 123.
Basics Section 5 Call up the TRANS display. 1 Set the Note Limit H (High) of Zone 1 to B2. Set the Note Limit L (Low) of Zone 1 to C-2. 2 Set the Note Limit H (High) of Zones 2 and 3 to G8. Set the Note Limit L (Low) of Zones 2 and 3 to C3. Each Zone will sound the assigned voice within the note range set above. n You can also set other parameters if necessary.
The Pitch Bend wheel’s prime function is to control pitch. Move the wheel up or down to bend the pitch up or down. The Modulation wheel is generally used to add modulation effects (tremolo, vibrato, filter variations, etc.) to the sound. The more you move Modulation wheel up, the greater the modulation that is applied to the sound. Pitch Bend Wheel Modulation Wheel Deeper Pitch Up Control Sliders (CS) These sliders let you change various aspects of the Voice’s sound in real time — while you play.
Basics Section Example of Control Slider Settings Quick Guide 1 Select the row of functions you wish to control by pressing the [CONTROL FUNCTION] button. The corresponding indicator lights, showing you which row is active. For example if you want to use the Sliders to control Pan, Reverb, Chorus and Tempo, press the [CONTROL FUNCTION] button (repeatedly if necessary) until the top indicator is lit.
Voice Source Control sets 1-6 Controller PB, MW, etc. Destination SET 2 SET 1 Control Parameters Depth Depth of control Elements ON/OFF ON/OFF ON/OFF ON/OFF 1 2 3 4 Within each Control Set, the controller is known as the Source (Src) and the parameter controlled by the Source is known as the Destination (Dest). There are various Dest parameters available; some will apply to the Voice as a whole, while some will be specific to each of its Elements.
Basics Section ■ Control Sets and External MIDI Control Quick Guide In a Control Set, the controllers are assigned to the internal parameters of the synthesizer. However, some controllers were originally designed for a particular purpose, and send pre-defined MIDI Control Change messages when used, regardless of their Control Set allocations within the synthesizer.
Setting Up 2 Call up the OTHER display in the MIDI menu ([F5] → [SF4]). Basics Section The Remote Control function lets you use the hardware controls on the panel of the S90 to control fundamental operations on the sequencing software of your computer. You can mute your tracks, control the sequencer transport (Play/Stop), mix both MIDI and audio tracks (up to 16) with the S90’s control sliders, pan the tracks, control EQ, and tweak effect sends — all without ever touching the mouse.
Basics Section Using the Remote Control function 3 Control the level of selected track of the sequencer by using the Control sliders (page 59). CONTROL FUNCTION Quick Guide 1 Turn the Remote Control function on by pressing the [REMOTE CONTROL] button so that its lamp flashes.
Each parameters Logic Audio Platinum Ver5 When the template is set to “Logic,” the following functions can be controlled by the S90. These control the track selected via the NUMBER [1] - [16] buttons. Each parameters Set via [CONTROL FUNCTION] CS1 CS2 CS2 CS4 1st row PAN SEND1 SEND2 SEND3 2nd row PAN EQ1 Freq EQ1 Gain EQ1 Q 3rd row PAN EQ2 Freq EQ2 Gain EQ2 Q 4th row PAN EQ3 Freq EQ3 Gain EQ3 Q These control the four tracks selected via the NUMBER [1] - [16] buttons.
Basics Section Voice Edit The following procedure shows you the fundamentals in creating and editing Voices. Of course, this is just one example; you are free to set any parameters in any way you like. Details about each parameter are given in the Reference section of this manual (page 98). n All parameter settings are stored along with the Voice itself. Quick Guide 1 1 Selecting a Voice to Edit In Voice Play mode, select the Voice you wish to edit.
Switching Between Screens and Entering Settings Voices can consist of up to four Elements (page 26). Use Common Edit to edit the settings common to all four Elements. 2Select the desired parameter by using [ ▲ ▼ EF] buttons. 1Select the menu you wish to edit by pressing the [F1] - [F6] and [SF1] - [SF5] buttons. 3Use the [INC/YES] and [DEC/NO] buttons to set each parameter value.
Basics Section 3 Set the Common Parameters Each Voice consists of up to four Elements. Here, the parameters common to all Elements are explained. ● GENERAL [F1] For setting general parameters in Common Edit, such as the Voice Name. Quick Guide ● OUTPUT [F2] For setting the Voice output parameters such as the output level (volume) and pan position. ● ARP [F3] By setting these parameters, you can control how the Voice is arpeggiated (page 45).
PEG (Pitch Envelope Generator) [F2] → [SF3] Using the PEG, you can control the transition in pitch from the moment a note is pressed on the keyboard to the point at which it is released. As illustrated below, the Pitch Envelope consists of five Time (transition speed) parameters and five Level (pitch) parameters. This is useful for creating automatic changes in pitch. Furthermore, different PEG parameters can be set for each Element.
Basics Section LPF24A (Low Pass Filter 24dB/oct Analog) A 4-pole (-24db/oct) dynamic LPF with a character similar to those found on analog synthesizers BPF12D (Band Pass Filter 12dB/oct Digital) Level Range passed Resonance -12db/oct Frequency Cutoff range Quick Guide LPF18 (Low Pass Filter18dB/oct) A 3-pole (-18db/oct) dynamic LPF. LPF18s (Low Pass Filter [18dB/oct Staggered) Also a 3-pole (-18db/oct) dynamic LPF, but with a shallower frequency curve.
HPF12 (High Pass Filter 12dB/oct)+ BPF6 (Band Pass Filter) A combination of a HPF and BPF. Basics Section Dual HPF A combination of two sets of –12dB/oct HPF in parallel. Level Level Distance Frequency Dual BPF A combination of two sets of –6dB/oct BPF in parallel. thru The filters are bypassed and the entire signal is unaffected. n Filter parameters are also available in Part editing. Level Quick Guide Frequency The cutoff frequency can be set directly on the display.
Basics Section Quick Guide Reference ● AMP (Amplitude) [F4] You can set the volume of each Element after the OSC (Oscillator), PITCH and FILTER parameters have been applied, as well as the final overall volume of the signal sent to the outputs. The signal of each Element is sent at the specified volume to the next Effect section. Also, by setting the AEG (Amplitude Envelope Generator), you can control how the volume changes over time.
The S90’s effect processing features the following effect units. ■ System Effects (Reverb, Chorus, Variation) System Effects are applied to the overall sound, whether it be a voice, an entire performance setup, a song, etc. With System effects, the sound of each part is sent to the effect according to the effect Send Level for each part. The processed sound (referred to as “wet”) is sent back to the mixer, according to the Return Level, and output — after being mixed with the unprocessed “dry” sound.
Basics Section 5 Use the data dial to select “FLG: FLANGER1” then play the keyboard. Try out other different Effect Types, referring to the Effect Type List in the separate Data List. n You can listen to and compare the difference between the edited Voice with your edited settings and the same Voice prior to editing (page 61). n To bypass effect processing, press the [EFFECT BYPASS] button (the LED lights).
Select the part to which the Insertion effect is applied from parts 1-4 and Plug-in parts 2-3. The connection type depends on the setting of the Voice assigned to the selected part. Basics Section ● In the Performance mode: The diagram below indicates the internal signal flow when the Vocal Harmony Plug-in Board (PLG100-VH) is installed to slot 1.