User Manual

Reference Manual
Basic Structure
16
Basic Structure
Functional Blocks
Tone Generator
A/D Input
Arpeggio
Sequencer
Audio Record/Play
Controller
Effect
Internal Memory
Reference
Voice
Performance
Multi
SEQ Play
Master
Remote
File
Audio Rec/Play
Utility
Appendix
About MIDI
Display Messages
Troubleshooting
1 Part EQ applied to each Part
Can be set in the 3 Band EQ display (page 108) of Multi Part Edit.
2 Selection to which Parts the Insertion Effect is
applied
Can be set in the Fx Send display (page 109) of Multi Part Edit on the
S90 XS/S70 XS instrument and the Effect display of Multi Common Edit in
the S90 XS/S70 XS Editor.
3 Reverb and Chorus related parameters
Can be set in the Effect Parameter display (page 97) for “Reverb” and
“Chorus” of Multi Common Edit and the Fx Send display (page 109) of
Multi Part Edit.
4 Master Effect related parameters
Can be set in the Effect Parameter display (page 96) for “Master” of Multi
Common Edit.
5 Master EQ related parameters
Can be set in the Master EQ display (page 97) of Multi Common Edit.
NOTE The Effect settings of 1, 3, and 4 in the Voice mode illustrated on
page 15 are available for up to eight parts for which the Insertion
Effect is turned on.
NOTE The audio signals of the parts for which the “Output Select”
parameter (page 98) is set to something other than “L&R” can be
applied only at the 1 and 2 settings as shown above and output.
Effect Types Divided into Effect Categories
This instrument provides such a wide and extensive variety of Effect types that it may be difficult to find the desired
Effect type out of the great number that are available. This is why all the Effect types are divided into convenient Effect
categories. This section explains the Effect categories and their types.
The Effect Type list described below for each category contains the columns: Rev (Reverb), Cho (Chorus), Ins
(Insertion) and Mas (Master Effect). The checkmarks indicated in these columns means the Effect Type is available for
each block. These Effect types (with the checkmarks indicated in each list) can be selected from the panel controls.
Reverb
Also called “reverberation,” this refers to the sound energy remaining in a room or closed space after
the original sound stops. Similar to yet different from echo, reverb is the indirect, diffuse sound of
reflections from the walls and ceiling that accompany the direct sound. The characteristics of this
indirect sound depends on the size of the room or space and the materials and furnishings in the room.
In the Multi mode
Effect Type Rev Cho Ins Description
REV-X HALL
Reverb emulating the acoustics of a concert hall using the REV-X technology.
R3 HALL
——
Reverb emulating the acoustics of a concert hall using the algorithm derived
from the Yamaha ProR3.
SPX HALL

Reverb emulating the acoustics of a concert hall derived from the Yamaha
SPX1000.
REV-X ROOM
Reverb emulating the acoustics of a room using the REV-X technology.
R3 ROOM
——
Reverb emulating the acoustics of a room using the algorithm derived from
the Yamaha ProR3.
SPX ROOM
Reverb emulating the acoustics of a room derived from the Yamaha SPX1000.
R3 PLATE
——
Reverb emulating a metal plate using the algorithm derived from the Yamaha
ProR3.
SPX STAGE
Reverb appropriate for a solo instrument derived from the Yamaha SPX1000.
SPACE SIMULATOR
——
Reverb which lets you set the space size by specifying the width, height, and
depth.
Voice
Part EQ
Insertion A/B
Part 1 – 8
Master
Effect
Master EQ
Reverb
Chorus
Send Level
Chorus
To R ever b
Return Level
Multi