User Manual
Table Of Contents
- How to Use This Reference Manual
- Table of contents
- Function Tree
- SELECTED CHANNEL section
- Centralogic section
- Input and output patching
- Input channels
- Signal flow for input channels
- Specifying the channel name/icon
- HA (head amp) settings
- Sending the signal from an input channel to the STEREO/MONO bus
- Sending a signal from an input channel to a MIX/ MATRIX bus
- Channel name display indication
- Correcting delay between channels (Input Delay)
- Surround output for input channels
- Channel library operations
- OUTPUT channels
- EQ and Dynamics
- Channel Job
- Scene memory
- Monitor and Cue functions
- Talkback and Oscillator
- Meters
- Graphic EQ, Parametric EQ, Effects, and PREMIUM RACK
- I/O devices and external head amps
- MIDI
- Recorder
- Setup
- About the SETUP screen
- User settings
- Preferences
- USER DEFINED keys
- Functions that can be assigned to USER DEFINED keys
- USER DEFINED knobs
- Functions that can be assigned to USER DEFINED knobs
- Assignable encoders
- Functions that can be assigned to the assignable encoders
- GAIN/PAN/ASSIGN knob (assignable encoder) functions
- Custom fader bank
- Master fader
- Custom fader bank functions
- Console Lock
- Saving and loading setup data to and from a USB flash drive
- Formatting a USB flash drive
- Word clock and slot settings
- Using cascade connections
- Basic settings for MIX buses and MATRIX buses
- Switching the entire phantom power supply on/off
- Specifying the brightness of the touch screen, LEDs, channel name displays, and lamps
- Setting the date and time of the internal clock
- Setting the network address
- Dante audio network settings
- Using GPI (General Purpose Interface)
- Help function
- Other functions
- Initializing the unit to factory default settings
- Adjusting the detection point of the touch screen (Calibration function)
- Adjusting the faders (Calibration function)
- Fine-tuning the input and output gain (Calibration function)
- Adjusting the channel color (Calibration function)
- Adjusting the brightness of the channel name display
- Adjusting the contrast of the channel name display
- Initializing the console settings and Dante audio network settings
- Warning/Error Messages
- Index
- Data List
- Table of Contents
- EQ Library List
- DYNAMICS Library List
- Dynamics Parameters
- Effect Type List
- Effects Parameters
- Premium Rack Processor Parameters
- Parameters That Can Be Assigned to Control Changes
- NRPN Parameter Assignments
- Mixing Parameter Operation Applicability
- MIDI Data Format
- Input/output characteristics
- Electrical Characteristics
- Mixer Basic Parameters
- Pin Assignment
- MIDI Implementation Chart
Scene memory
Reference Manual
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•COMMENT
Sorted in numeric/alphabetical order of comment.
• TIME STAMP
Sorts the list in order of date of creation.
NOTE
By pressing the same location again, you can change the sorting order (ascending or
descending).
2 Write-protect
Indicates the Write Protect on/off status. Press this button to write-protect the scene. A
lock icon will appear. Press it again to cancel write protection.
3 TITLE field
Press this field to open the SCENE TITLE EDIT window, in which you can enter the title
for the scene. You can edit titles in this window.
4 COMMENT field
Press this field to open the SCENE COMMENT EDIT window, in which you can enter
comments for the scene. You can edit comments in this window.
5 STATUS field
Indicators in this field indicate the setting status of the FOCUS, FADE TIME, PLAYBACK
(playback link), and GPI (General Purpose Interface) functions. (The Playback Link
function plays a desired song in a specified time duration after a scene is recalled.)
6 TIME STAMP field
Indicates the date and time the scene was stored.
7 CURRENT SETTING field
Specifies the content that will be saved by the next scene store operation. Changes you
make here are immediately applied to the CL console.
8 Tabs
Enable you to switch between items. You can use tabs to switch the view of the right
half of the window between four different fields (COMMENT/FOCUS/FADE TIME/
PLAYBACK LINK).
Scene memory editing
The scenes stored in scene memory can be copied and pasted to other scene numbers, or
cleared (erased). You can edit scene memories using the buttons located in the upper part of
the SCENE LIST window.
1 COPY button
Press this button to copy the scene to buffer memory.
2 PASTE button
Press this button to overwrite the selected scene with the scene in buffer memory.
3 CLEAR button
Press this button to erase the selected scene.
4 CUT button
Press this button to delete the selected scene and copy it to buffer memory.
5 INSERT button
Press this button to insert the scene copied to buffer memory into the selected scene
number. The numbers of the subsequent scenes will be incremented by one.
6 UNDO button
Cancels the most recent scene memory paste, clear, cut, or insert operation and restores
the previous state.
Copying and pasting a scene
You can copy a scene into buffer memory, and then paste it to a different scene number.
NOTE
The Global Paste function enables you to copy any channel or any parameter settings for the
current scene, then paste the data into any single or multiple scenes in memory (page 93).
NOTE
• Be aware that if you copy or cut another scene before you paste, the newly copied or cut scene
will overwrite the scene in the buffer memory.
• You cannot select multiple scenes as the copy-source.
• You can select multiple paste-destination scenes. To do so, press the MULTI SELECT button to
turn it on, and then rotate a multifunction knob. Alternatively, rotate the multifunction knob while
pressing and holding it down. In this case, the same content will be pasted to all selected scenes.
• A copied scene can also be inserted (page 92).
• If nothing has been copied to the buffer memory, the PASTE button will be unavailable.
1 2 3 4 5 6
STEP
1. Press the SCENE field in the Function Access Area.
2. Rotate one of the multifunction knobs to select the copy-source scene number, and
then press the COPY button in the SCENE LIST window.
3. Press the OK button in the CONFIRMATION dialog box to execute the copy.
4. Rotate one of the multifunction knobs to select the paste-destination scene number,
and then press the PASTE button.
5. Press the OK button in the CONFIRMATION dialog box to execute the paste
operation.