User Manual

Showing LED buttons in an external display
TNR-i Quick Guide 29
Your friends will receive your invitation message with a fanfare sound. Your friends may tap “Accept” to accept the invitation or tap “Decline”
to reject the invitation. Your friends’ TNR-i will be started automatically when they tap “Accept.
In your iPhone/iPad, “Waiting…” will be shown until the answer comes from your friend. When your friend accepts your invitation, the “Ready”
indication appears next to your friend’s name in the list. If there is no answer from your friend for a while, “No Answer” will appear and you can
invite another friend.
4. Tap [Play Now] to start playing. You can play the TNR-i with your friends marked with “Ready.” You can start playing only
after one friend has accepted your invitation.
All the iPhones/iPads of the players should be connected via Network.
Only you (the inviter) can start playing the Multiplayer Session.
All the TNR-i settings of the players will be initialized when the Multiplayer Session starts.
As soon as the Multiplayer Session is started, all the players Loop Indicators will be synchronized to the same position, allowing all the
players to operate their TNR-i layer in sync with each other.
Operations on the Multiplayer Session
Basically, your performance generated by tapping or touching LED buttons will be transmitted to the other players. For
information about other performances, note the following points.
When the Multiplayer Session is started, all the player’s names will be displayed.
The settings in “Play Menu,” “Layer Menu,” “File Menu” and “Effect Menu” will be applied to all the iPhones/iPads of the other players.
The settings in “Preference Menu” will be applied to only your iPhone/iPad. This allows each player to make different settings, creating various
sounds.
UNDO is not available in “Edit Menu.”
When you execute “Copy this Layer,” only your current Layer will be moved. That of the other players will not be moved.
In the Multiplayer Session, the following Menus are not available.
• “File Menu”
• “Interior Menu”
• “System Menu”
• “Recording Menu”
“Edit Menu” can be operated by only one player at the same time.
Synchronization between the iPhones/iPads may be broken by editing “Master Tempo,” ”Master Loop Speed,” ”Master Loop Point Top,” and
”Master Loop Point End” in “Play Menu.” If this happens inadvertently, touch [Reset] of “Reset Loop Timing.” Touching [Reset] for a while will
enable high-resolution synchronization. Note that it is difficult to maintain synchronization if the network delay is large.
Each player can select his or her own “Color” in the “Play Menu.” Changing the “Color” value will affect only your active notes.
Once the TNR-i is closed or network communication errors occur with the other players, the Multiplayer Session will be ended and cannot be
recovered.
Before joining the session, make sure to upgrade your TNR-i to the latest version to play in the session successfully.
WIST is unavailable when you are in a Multiplayer Session.
Exiting from Multiplayer Session
You can exit from a Multiplayer Session by the operation described below. The last status of the performance is not cleared by
exiting the operation. You can save the performance data.
Tap the [CLEAR] button while holding the [START/STOP] button.
Tap [Exit] at “Multiplayer Session” in the Session menu.
Exit TNR-i by pressing the [Home] button on your iPhone/iPad.
Showing LED buttons in an external display
The indication of TNR-i LED buttons can be output to an external display by connecting a hardware accessory (such as the
Apple VGA adapter) to the Dock connector of your iPad. If your device supports AirPlay Mirroring, you can output the
indications of the TNR-i LED buttons to an external display by AirPlay.