development version 1.
Credits Typhoon Development team: Software: Magnus Lidström Manual and illustrations: Alexander Jean-Claude Bottema Additional programming and illustrations: Fredrik Lidström Additional contributions: Jon Allan, Torsten Alm and Björn Hansen "... a group of rather smart Swedes ...
License Agreement License Agreement The enclosed software product and this manual are copyrighted and all rights reserved by NuEdge Development. No part of this manual or any of the accompanying materials may be copied, reproduced, or translated in any form or medium without the prior written consent of NuEdge Development.
Contents Preface 1 An Overview of the Sound Architecture 1.1 Basic Items : : : : : : : : : : : : : : : : : : : : : 1.1.1 The Item Hierarchy : : : : : : : : : : : : : : 1.2 The Wave : : : : : : : : : : : : : : : : : : : : : : 1.2.1 The Pitch : : : : : : : : : : : : : : : : : : : 1.2.2 The Loop : : : : : : : : : : : : : : : : : : : 1.2.3 Stereo Waves : : : : : : : : : : : : : : : : : 1.3 The Voice and the Parameters of the Groups : : : 1.3.1 The Key and Velocity Ranges : : : : : : : : 1.3.
CONTENTS ii 4 4.1 4.2 4.3 4.4 4.5 4.6 4.7 4.8 Reference Manual Performance Select : : : : : : : : : : : : : : System Setup : : : : : : : : : : : : : : : : : 4.2.1 Master : : : : : : : : : : : : : : : : : : 4.2.2 X-Cntls (External Controllers) : : : : : 4.2.3 Slider (Data Slider) : : : : : : : : : : : 4.2.4 Remote : : : : : : : : : : : : : : : : : : 4.2.5 RS-422 : : : : : : : : : : : : : : : : : : System Setup Utilities : : : : : : : : : : : : 4.3.1 Load : : : : : : : : : : : : : : : : : : : 4.3.
CONTENTS 4.8.5 XFade (Crossfade) : : : : : : : : : : : : : : : : 4.8.6 Gain : : : : : : : : : : : : : : : : : : : : : : : 4.8.7 Join & Split : : : : : : : : : : : : : : : : : : : 4.9 Wave Edit Utilities : : : : : : : : : : : : : : : : : : 4.9.1 Load : : : : : : : : : : : : : : : : : : : : : : : 4.9.2 Save : : : : : : : : : : : : : : : : : : : : : : : 4.9.3 Delete : : : : : : : : : : : : : : : : : : : : : : 4.9.4 Rename : : : : : : : : : : : : : : : : : : : : : 4.9.
iv CONTENTS
List of Figures 1.1 1.2 1.3 1.4 1.5 1.6 1.7 1.8 1.9 1.10 1.11 1.12 1.13 1.14 1.15 1.16 1.17 1.
LIST OF FIGURES vi 4.18 4.19 4.20 4.21 4.22 4.23 4.
List of Tables 1.1 1.2 Available modulation sources : : Available modulation destinations 4.1 4.2 4.3 4.4 4.5 4.6 4.7 4.8 4.9 4.10 4.11 4.
viii LIST OF TABLES
Preface Typhoon is an entirely new system software for the Yamaha TX16W sampler. You will nd few similarities between the original Yamaha operating system and Typhoon. It is therefore advisable to read through this manual to get the most out of the new possibilities. With Typhoon, the TX16W is no longer merely a sampler. Among the many features of Typhoon there are powerful processing methods that will help you discover new possibilities in sound creation.
2 PREFACE
Chapter 1 An Overview of the Sound Architecture 1.1 Basic Items The sound architecture is built upon three categories of items. These are waves, voices and performances. Each category is provided with a list wherein the items themselves are stored, and the lists grow and shrink as necessary. \Empty spaces" are not created when items are removed and new items are added to the end of the list. All the items are accessable through their numbers and you can give them names of up to eight uppercase characters.
CHAPTER 1. AN OVERVIEW OF THE SOUND ARCHITECTURE 4 Perf A Shared items Voice A Wave A Perf B Voice B Wave B Voice C Wave C Performance items Voice D Voice items Wave D Wave items Figure 1.2: The item hierarchy 1.2 The Wave Waves are the most fundamental items in Typhoon. They represent single pieces of sound, e.g. a snare drum or a key of a piano, and can be created by sampling a sound source. The sampling process can be thought of as taking instant \snap-shots" of the \stream of sound.
1.2. THE WAVE 5 Wave Length 33 kHz Sample rate "Time" Pitch Sampled audio data Figure 1.4: The wave 1.2.1 The Pitch The pitch of the sound is automatically detected by Typhoon during sampling, but you can also manually set it to another value. Some sounds are pitchless by their nature and these can be specially treated as pitchless sounds by setting their pitch to \none." The correct pitch will always be played provided the pitch information in the wave of the sampled data is correct. 1.2.
CHAPTER 1. AN OVERVIEW OF THE SOUND ARCHITECTURE 6 1.3 The Voice and the Parameters of the Groups In Typhoon voices represent instruments, e.g. a drum kit or a piano, and to provide all the necessary features an instrument may have, the number of parameters is large. A voice is partitioned into groups where each group represents a part of the sound that the voice can produce.
1.3. THE VOICE AND THE PARAMETERS OF THE GROUPS 7 Voice Group 127 Group Group Group Velocity Key range: C2-F3 Vel. range: 5-70 Key 0 Figure 1.7: Key-velocity diagram F1 Bottom key Top key A5 Total range of group Bound to... Wave Figure 1.
CHAPTER 1. AN OVERVIEW OF THE SOUND ARCHITECTURE 8 the envelope parameters for each and every group. Thus, it would be much more convienient if a multi-sampled instrument could be de ned within one single group. To make this possible, Typhoon provides splits. Group Group Group Figure 1.9: Creating a multi-sampled instrument with groups 1.3.2 Splits The key range of the group can be split into several subranges called splits and the splits are separated by split points.
1.3. THE VOICE AND THE PARAMETERS OF THE GROUPS 9 Pitch shift 0 octaves +5 semitones 0 cent Figure 1.11: The pitch shifter Note: Typhoon will always compute the middle keys of the e ective ranges; consideration to split ranges are taken into account. Middle key of range Lower pitch Higher pitch Original pitch Figure 1.12: The \pitch" played when using pitchless waves 1.3.
CHAPTER 1. AN OVERVIEW OF THE SOUND ARCHITECTURE 10 Wave Volume Time Amount Modulation source 0 Time Destination volume Original volume Time 0 Modulated wave Figure 1.
1.3. THE VOICE AND THE PARAMETERS OF THE GROUPS 11 by pairwise source and destination entries. Thus, the modulation of varying the pitch with the pitch wheel is simply obtained by using the pitch wheel as source and the pitch shifter as destination. Up to 8 such source and destination modulation entries can be stored in the modulation table of the group (see Fig. 1.15).
CHAPTER 1. AN OVERVIEW OF THE SOUND ARCHITECTURE Amplitude 12 Shape Rate Figure 1.16: The LFO L1 Time L3 L2 L0 T1 T2 Total amplitude Envelope Level T3 Figure 1.17: The envelope for further information. 1.4 The Performance The performance is built upon an amount of entries, where each entry represents a voice allocated on a certain MIDI channel (see Fig. 1.18). The entry is also equipped with a volume parameter so that individual volume settings can be speci ed.
1.4. THE PERFORMANCE 13 Number Source #1 #2 #3 #4 #5 #6 #7 #8 #9 #10 #11 #12 #13 #14 #15 Keyboard based velocity Range based velocity Keyboard based key number Range based key number Modulation wheel Pitch bend wheel Pitch bend for held keys External controller #1 External controller #2 Aftertouch (polyphonic aftertouch is also supported) External input (on the TX16W front panel) LFO (Low Frequency Oscillator) #1 LFO #2 Envelope #1 Envelope #2 Table 1.
CHAPTER 1. AN OVERVIEW OF THE SOUND ARCHITECTURE 14 Performance Table of entries Entry MIDI channel Voice Volume #1 10 PIANO 90 #2 10 STRING 70 #3 9 PIANO 100 #4 11 PERCSSN 95 #n 7 GUITAR 93 Figure 1.
Chapter 2 The Storage System 2.1 Items & Files Items in memory are lost if the TX16W is turned o . Therefore Typhoon provides a storage system so that the items can be permanently stored as les on diskettes, which later on can be loaded back into memory. In Typhoon you can save any type of item you wish and it is therefore possible to save a single performance, voice or wave. Furthermore, each item is stored as a single le so it becomes easy to load or save separate items, see Fig. 2.1.
CHAPTER 2. THE STORAGE SYSTEM 16 item is required during another session. This is especially recommended for those that would like to build Typhoon sound library diskettes. Name: PIANO1 Name: PIANO2 Voice PNO Wave C Name: PERFTEST Wave A Wave B Perf TEST Name: PERCSSN Voice PERC Wave D Wave E Figure 2.2: Files and their dependencies 2.2 Loading Items into Memory In Typhoon you can at any time load single les from diskettes into memory.
2.4. ITEM VERSIONS 1.None 2.Unsaved 3.All 17 Only the chosen item is saved. The items it is dependent upon are not saved. The chosen item, and the items it is dependent upon, are saved if these are presently unsaved (in other words: the items that currently are not available on diskettes). The chosen item, and the items it is dependent upon, are always saved. (Note: Typhoon has some intelligence.
18 CHAPTER 2. THE STORAGE SYSTEM the new version will still be saved and the older one will be left as it is. Be warned though that having many di erent versions with identical names may become quite confusing. It is strongly recommended that you rename items when signi cant changes have been made. Once an item has been renamed it is no longer treated as newer version but as a completely di erent item.
Chapter 3 The User Interface 3.1 The Front Panel The front panel of the TX16W consists of a display (40 2 characters), a keypad of buttons to the right, and a row of menu buttons beneath the display. Menu buttons Keypad Figure 3.1: The front panel 3.2 The Menu Buttons The menu buttons are used to switch the modes of the user interface (e.g. pressing PERFORM EDIT results in entering the mode of editing performances) and the current mode is indicated by a lit diode.
CHAPTER 3. THE USER INTERFACE 20 Often the information does not t within 40 characters and \scrolling" is used to view di erent parts. The display can be thought of as a \window" placed upon the displayed information. By scrolling the window to the left or right, di erent parts of the information become visible. Scrolling is done by constantly moving the cursor (.) to the left or right.
3.5. HORIZONTAL HIERARCHY 21 3.5 Horizontal Hierarchy It is rather di cult to display all the di erent parameters at the same time, in fact the tiny display makes it quite impossible. To overcome this dilemma, Typhoon uses a horizontal hierarchy so that the interface still can become user friendly and easy to use. In plain English, this means that issues on the right-hand side are typically determined by the issues on the left-hand side. For instance, >Voice >Grp >Param 001:MAXIPERC 01 3.
CHAPTER 3. THE USER INTERFACE 22 3.8 The List Mode All menu elds, and many value elds, have a special list mode. If the eld provides this ability, it is entered by simply pressing ENTER . The list mode shows a list of all the values that the eld can provide. Use the cursor to choose between the listed items, and press ENTER to change the value of the eld to the chosen item, or escape it (without choosing anything) by pressing the approriate menu button.
3.11. ITEM NAME EXTENSIONS 23 In this example, we then press the VOICE EDIT button, keep it held, and press the key D3 on the keyboard. Typhoon will jump to one of the two groups that was played by that key. .Voice 001:STRINGS >Grp >Param 01 1.Range >Bot >Top >Min >Max C2 C4 0 127 If we were to press the same key again. Typhoon would jump to the next of the two groups: .Voice 001:STRINGS >Grp >Param 02 1.
24 CHAPTER 3.
Chapter 4 Reference Manual 4.1 Performance Select >Perf >Monitor 001:SUPERPAD 1.MIDI 1234567890123456 Select active performance in the leftmost eld (named >Perf). Set mode of monitor display. There are three alternatives: 1.MIDI >Perf >Monitor 001:SUPERPAD 1.MIDI 1234567890123456 Displays MIDI channel information. ::: ::: ::: 2.Audio MIDI channel in use by the performance MIDI channel in use and playing MIDI note(s) at unused channel >Perf >Monitor 001:SUPERPAD 2.
CHAPTER 4. REFERENCE MANUAL 26 4.2 System Setup >Set 1.Master >Left >Right >Tune >Dev 100 100 440.0 Hz any These options de ne preferences for the entire system. Select option in the leftmost eld. As usual, parameters related to the selected topic are shown to the right. 4.2.1 Master >Set 1.Master >Left >Right >Tune >Dev 100 100 440.0 Hz any Set master volume of left and right speakers at eld >Left and >Right respectively. You can also set master tuning at eld >Tune.
4.2. SYSTEM SETUP Field >Ch >+1 >-1 >L >R >Ent >Alpha 27 Description MIDI channel receive Increment ( +1 on TX16W keypad) Decrement ( -1 on TX16W keypad) Key for \Move left" ( < on TX16W keypad) Key for \Move right" ( > on TX16W keypad) ENTER (on TX16W keypad) The alphabet is mapped to a range of keys (as aliases for the alpha keys on the TX16W keypad) Table 4.1: Remote keys 4.2.5 RS-422 >Set 6.RS-422 >Mode 2.Master >Rate 1.19200 There is an RS-422 high speed port at the rear of your TX16W.
CHAPTER 4. REFERENCE MANUAL 28 4.3 System Setup Utilities The utility menu of system setup provides miscellaneous utilities for storage and memory. It is activated by pressing the UTILITY button after system setup has been entered. Two diodes are lit simultaneously indicating the chosen utility menu for system setup. 4.3.1 Load >Util 1.Load >Setup 01:BACH >Go This utility loads the chosen setup (i.e. the entire condition of the machine including performances, voices and waves).
4.3. SYSTEM SETUP UTILITIES 1.None 2.Unsaved 3.All 29 Results in saving the system settings and the dependencies to the required items (i.e. performances, voices and waves). The performances, voices and waves themselves are thus not saved. Results in saving only items that are not currently available on other diskettes, i.e. the ones marked with \ ". Results in always saving all the performances, voices and waves in use. Items may get duplicated if they exist on other diskettes.
CHAPTER 4. REFERENCE MANUAL 30 4.3.4 Items >Util 4.Items Perfs Voices Waves >Delete >Go 1 2 19 1.Unused This utility shows the number of performances, voices and waves that are available in memory. There may exist items that are not currently used by any performance; you can erase them by using the option 1.Unused at eld >Delete. Another option, to erase all the items from memory, is also provided as 2.All. Press ENTER at >Go to perform the actual operation. 4.3.5 Disk >Util 5.
4.3. SYSTEM SETUP UTILITIES Type Setup Performances Voices Waves Filter table AIFF Yamaha waves System les 31 Extension .X## .P## .O## .C## .T## .A## .W## .SYS Where ## is a number used to distinguish items with equal names. Table 4.
CHAPTER 4. REFERENCE MANUAL 32 4.4 Performance Edit >Perf 006:PERFTEST >Set ># >Prm 1.Entries 4 1.Voice >Ch >Voice 15 042:PIANO2 >Vol 100 Selection of performances is done in the leftmost eld named >Perf. Each performance consists of three main settings; entries, program change codes and external triggering. Use eld >Set to choose one of these topics. 4.4.1 Entries Each performance is built upon a number of entries, where each entry has voice, output, transposition and priority settings.
4.4. PERFORMANCE EDIT >Perf 006:PERFTEST 33 >Set ># >Prm 1.Entries 4 1.Voice >Ch >Voice 15 (BRASS) >Vol 100 If the voice has been changed due to MIDI program change codes, it is displayed within parentheses (as shown above). However, as soon you try to edit it, the voice is immediately switched back to its original value. Thus, received program change codes result in only temporary changes to the performance. The same applies to MIDI volume changes. Output >Perf 006:PERFTEST >Set ># >Prm >Out >Pan 1.
Output 8 Output 7 Output 5 Output 4 Output 3 Output 2 Output 1 Output 6 CHAPTER 4. REFERENCE MANUAL 34 Used outputs >To = +5 Group Indiv. (to) Indiv. (from) >Ind = +2 Performance Figure 4.2: Individual outputs The elds >Bot and >Top designate the bottom and top key respectively of the receive range. Only keys within this range will respond. This parameter can be used to combine various voices that act on the same MIDI channel (see Fig. 4.3).
4.4. PERFORMANCE EDIT 35 4.4.2 Pgm chg (Program Change) >Perf 006:PERFTEST >Set >PCH >Voice 2.Pgm chg 042 007:BRASS Use this option to set program change codes in use by the entire performance. If a program change code is received on MIDI channel #x, the voice for channel #x is replaced by the voice speci ed in the program change code table. Refer to Fig. 4.4. The performance before receives program change code 42 at MIDI channel 10, which results in the new status as described by after.
CHAPTER 4. REFERENCE MANUAL 36 4.5 Performance Edit Utilities Performance edit utilities are utilities for performances only. The menu is activated by pressing the UTILITY button after entering performance edit. Two diodes are lit simultaneously indicating the chosen utility menu for performances. 4.5.1 Load >Util 1.Load >Perf 01:MYPERF >Test >Go The load utility loads the chosen performance from the current diskette.
4.5. PERFORMANCE EDIT UTILITIES 37 4.5.6 Swap >Util 6.Swap >Perf 001:MYPERF >With 002:TEST >Go This utility exchanges the two chosen performances. This function is more useful for voices and waves, since these types of items may be shared by other items. Because performances are not shared by other items, the e ect of the function is merely a way of reorganizing the list of performances. 4.5.7 New >Util 7.
CHAPTER 4. REFERENCE MANUAL 38 4.6 Voice Edit >Voice 001:PIANO >Grp >Param 01 1.Range >Bot >Top >Min >Max C2 C7 0 127 The eld >Voice speci es the current voice with voice parameters shown to the right. As described in chapter 1, section 1.3 (page 6) waves are used as \raw material" upon which groups are built. A collection of groups is called a voice; thus the parameters considered here a ect both groups and voices.
4.6. VOICE EDIT 39 | {z Range C 3 :::B3 } Figure 4.5: The key range Similarly, >Min and >Max de ne the velocity range (see Fig. 4.6) such that the group only responds to velocities within this range. 6 , , , , 6 , , Velocity , range 30 : : : 100 , , ? , , 0 , 127 Figure 4.6: Velocity range 4.6.2 Waves >Voice 001:DRUMS >Grp >Param 01 2.Waves ># >Wave 2 042:SNARE >Bot D3 This parameter speci es the wave(s) in use by the current group.
CHAPTER 4. REFERENCE MANUAL 40 Split points C2 Wave 1 F2 Wave 2 D3 Wave 3 C4 Wave 4 E5 Wave 5 Wave 6 Figure 4.7: Designating splits by using split points >Voice 001:DRUMS >Grp >Param 01 2.Waves + ># >Wave 2 042:SNARE >Bot D3 (Press ENTER at eld ># to view the list of split points.) + Splitpoint Del [-1] Copy [+1] >1st >D3 >E3 >F3 >F#3 >G3 >C4 >B4 As usual, you can press ENTER to view the list of split points in use by the current group.
4.6. VOICE EDIT 41 4.6.3 Pitch >Voice 001:PIANO >Grp >Param 01 3.Pitch >O >S >Ct >Key scaling +1 -1 +42 3.inverse This parameter enables you to pitch shift the waves in use by the group. The relative pitch is denoted in octaves >O, semitones >S and cents >Ct. It is also possible to change the key scaling. Note: This option pitch shifts the actual wave(s) in use by this group and does not \move" the physical range. You can \move" the range by transposing the voice in performance edit.
CHAPTER 4. REFERENCE MANUAL 42 as 127 (depending on your type of keyboard) it is often convenient to set maximum velocity to a much lower value. (see Fig. 4.9). It is also possible to achieve inverse velocity by using negative values on >Vel and naturally the >Max becomes >Min. Volume >Vol 0% >Vel Velocity 100% 127 0 >max Figure 4.9: Velocity sensitivity 4.6.5 Filter >Voice 001:DRUMS >Grp >Param 01 5.Filter >FTBL 12:PEAK >D-Axis >Dyn >Fix 1.
4.6. VOICE EDIT Level 43 100 20 10 10 20 100 Frequency Figure 4.10: The lter table Filter 1.Q LPF 2.Q HPF 3.WIDE BPF 4.NRRW BPF 5.LOW LPF 6.HIGH LPF 7.LOW HPF 8.HIGH HPF 9.HPF LPF 10.BPF BEF 11.DIP 12.PEAK 13.LOSL LPF 14.HISL LPF 15.LOSL HPF 16.
CHAPTER 4. REFERENCE MANUAL 44 Output 1.None 2.Left 3.Right 4.Mono 5.Stereo Description The group becomes silent For left speaker For right speaker For both speakers (mono) For both speakers (stereo) Table 4.8: Output settings in the voice Note: Stereo groups will occupy two audio channels during their play, and stereo waves will only be played in stereo if the stereo option is chosen. It will also do if the output setting of the voice is surpressed by a stereo setting in performance edit.
4.6. VOICE EDIT 1.Normal 2.Oneshot 3.Glide 4.Release >Voice 001:DRUMS 45 Results in never releasing key (as described by the AEG). Useful for percussion. Portamento Triggering on release of keys. >Grp >Param 01 8.Mode >Poly >Mode on 3.Glide >Glide 9999ms Typhoon provides monophonic portamento, or glide. With glide mode enabled, if you press a key while holding down another, the pitch will glide between the two keys. The total time of the glide is speci ed in eld >Glide.
CHAPTER 4. REFERENCE MANUAL 46 Modulation Modulation source (e.g. a LFO) Amount Result Destination = pitch shift Figure 4.13: Illustrating modulation Modulation source max Velocity 0 0 max Figure 4.14: Using keyboard based velocity as modulation source Modulation source max Velocity 0 0 Vel. range max Figure 4.
4.6. VOICE EDIT Source 1.Vel 2.Vel/R 3.Key 4.Key/R 5.Wheel 6.PBend 7.PB/H 8.XCtl1 9.XCtl2 10.Press 11.Extern 12.LFO1 13.LFO2 14.ENV1 15.ENV2 47 Description Available modulation sources Velocity given by keys over the total velocity range (i.e. 0 : : : 127). Zero velocity produces no modulation and maximum velocity (127) produces maximum modulation. Velocity/range. Velocity is taken from the local key range (of the group).
CHAPTER 4. REFERENCE MANUAL 48 Using the Keyboard as a Modulation Source As in the case of velocity, there are also two ways you can use the keyboard as a modulation source. With the keyboard based method, the middle key of the entire keyboard produces no modulation; the right hand side produces positive modulation and the left hand side produces negative modulation (see Fig. 4.16).
4.6. VOICE EDIT 49 Available modulation destinations Destination Description 1.Pitch Modulates the pitch of the group. The maximum amount of modulation is 2.Volume 3.Filter 4.Pan 5.Attack 6.AEG/T 7.Glide 8.LFO1/A 9.LFO2/A 10.LFO1/R 11.LFO2/R 12.ENV1 13.ENV2 set by the parameters >Sm (semitones) and >Ct (cents). Modulates the volume of the group. The maximum amount >Amt of modulation is set to any value between -100 and +100. Modulates the dynamic axis in use by the lter of the group.
CHAPTER 4. REFERENCE MANUAL 50 1.None 2.Reset 3.Group 4.Voice Synchronization disabled. The phase of the LFO is reset to the position speci ed in the eld named >Pos when the group starts playing. Phase synchronization is performed on note-on within the group. Synchronization is performed within the voice. Note: To obtain complete synchronization, the LFOs must have the same rates. 4.6.11 LFO2 (Low Frequency Oscillator) See LFO1 (option no. 10) 4.6.
4.7. VOICE EDIT UTILITIES 51 4.7 Voice Edit Utilities Voice edit utilities are utilities for voices only. The menu is activated by pressing the UTILITY button after entering voice edit. Two diodes are lit simultaneously indicating the chosen utility menu for voices. 4.7.1 Load >Util 1.Load >Voice 01:PERCUSS >Test >Go The load utility loads the chosen voice from the current diskette. The waves required by the voice are automatically loaded; missing waves are requested.
CHAPTER 4. REFERENCE MANUAL 52 4.7.5 Copy >Util 5.Copy >Voice 001:ORGAN >Name ORGAN1 >Go This utility makes a duplicate of the chosen voice and gives it the name speci ed at eld >Name. Since it is preferable that duplicates have slightly di erent names, Typhoon will choose a name for you. If you wish to give the duplicate a name other than that chosen by Typhoon, you can do so by pressing ENTER at >Name. (Move the cursor out of the eld range to exit.
4.8. WAVE EDIT 53 4.8 Wave Edit >Wave 001:MAXIKICK >Func 1.Trim >Start >End >Auto >Go 1024 9327 The eld >Wave designates the current wave whose parameters are shown to the right. There are several types of functions that can be performed on a wave such as trimming, looping and crossfading. Some functions are provided with a eld >Auto to let Typhoon perform the function (based on some intelligence) on the selected wave.
CHAPTER 4. REFERENCE MANUAL 54 4.8.2 Loop >Wave 001:MAXIKICK >Func 2.Loop >Loop off Loops repeat a speci c range at the end of the wave (see Fig. 4.21). Turn loop mode on/off by pressing - on the front keypad at eld >Loop. Once the loop mode is activated the function is extended with two additional parameters: >Wave 001:MAXIKICK >Func 2.Loop >Loop >To >Auto >Go 741 9327 The repeat point of the loop is set at the eld >Loop.
4.8. WAVE EDIT 55 >Loop >To Level Samples Auto loop search Level Samples >Loop >To Figure 4.22: Auto loop nding procedure 4.8.3 Pitch >Wave 001:PIANOC4 >Func 3.Pitch >Key >Cent >Auto C4 +42 Use this option to set the pitch of the wave. Press the pitch for you (strongly recommended). >Wave 002:SNARE >Func 3.Pitch >Key none ENTER at >Auto if you want Typhoon to track >Auto For pitchless waves (e.g. snare drums) you should turn the pitch o .
CHAPTER 4. REFERENCE MANUAL 56 4.8.5 XFade (Crossfade) >Wave 002:CHOIR >Func 5.XFade >Amount 100% >Go Use this function to make harsh loops sound smoother. An amount expressed in percent of the loop is speci ed at eld >Amount. Crossfading means that a given amount before the loop is blended into an equal amount at the end of the loop (see Fig. 4.23). Loop Level + Amplitude (Volume) Crossfades to Level Amount (in %) 100% 0% Figure 4.23: Crossfading the wave 4.8.6 Gain >Wave 001:GUITAR >Func 6.
4.8. WAVE EDIT 57 Level max Samples Level Clipped max Samples Amount = 150% Gaining 150% Clipped Figure 4.24: Gaining the wave Note that the waves must be of the same length before joining. Split >Wave 001:CHOIR2 >Func 7.Split >Go Use this function to split a stereo wave into two separate non-stereo waves for left and right speakers respectively. The name of the non-stereo wave that previously represented the right speaker is extended with an \R.
CHAPTER 4. REFERENCE MANUAL 58 4.9 Wave Edit Utilities Wave edit utilities are utilities for waves only. The menu is activated by pressing the UTILITY button after entering wave edit. Two diodes are lit simultaneously indicating the chosen utility menu. (Similar utilities are provided for voices and performances.) 4.9.1 Load >Util 1.Load >Wave 01:909CRASH >Test >Go The load utility loads the chosen wave. Automatic translation of foreign formats is performed by Typhoon.
4.9. WAVE EDIT UTILITIES 59 4.9.4 Rename >Util >Wave 4.Rename 001:MAXIKICK >Name MEGAKICK >Go This utility renames the chosen wave. Press ENTER at eld >Name to specify the name. (Move the cursor out of the eld range to exit.) Press ENTER at >Go to perform the actual operation. 4.9.5 Copy >Util 5.Copy >Wave 001:MAXIKICK >Name MAXIKIC1 >Go This utility makes a duplicate of the chosen wave and gives it the name speci ed at eld >Name.
CHAPTER 4. REFERENCE MANUAL 60 4.10 Sample The default parameters have been chosen user friendly; i.e. the novice should not necessarily have to change them. To start sampling without changing anything: Go to the eld named >Go and press ENTER . A new menu will appear - the sample monitor. Go to the eld named >Go again and press ENTER : Typhoon will now sample incoming data. 4.10.1 X-trig (Extra Sample Trigger) >Set >X-trig >Freq 1.Sample 1.None 1.
4.10. SAMPLE 61 4.10.4 Auto (Automatically Performed Options) >Set 2.Auto >Trim >Info >Normalize >Pitch on on off on The parameters of this option specify the preferred automatic actions performed after each sampling session. The use of preferences makes the sampling procedure even easier. Work you probably would do manually such as trimming the wave, tracking the pitch, etc. can now be performed automatically after each sampling session. Turn the options on/o by pressing +1 / -1 on your TX16W keypad.
CHAPTER 4. REFERENCE MANUAL 62 4.10.7 Resample or Keep the Recently Sampled Data >Name >Pitch >Cent Dyna UNTITLED D3 +50 80% >Retry >Keep The menu shown above appears after each sampling session. If you are not satis ed with the sampling you can either try again by pressing ENTER at the eld named >Retry or abort the whole session (without saving anything) by simply pressing any menu button on your TX16W front panel.