Radio Control Football Action Ages 310 Adult Put on your game: face, snap on your helmet, and race towards the end Zone with the Mighty Helmet Racers™. Go on offense by outrunning your opponent and TAKE IT TO THE HOUSE. Get back on defense fast or your opponent can GO ..
Two Players: Straight Up Football Duration of Play: A game consists of four quarters. Each quarter is defined as one charging cycle for sate Mighty Helmet Racers™ team. Players must pay attention ia their own racers endurance and should conserve battery power if the opposing player makes a breakaway touchdown. If either player loses power, the opposing player may continue to play (and scare) until his racer manna continue forward motion.
Scoring: Touchdowns: Touchdowns count as six paints. A touchdown oars when a player carries the football into the opponent's end zone. PATS (Extra Paints): Extra point opportunities are awarded to the scoring team after touchdowns, The extra point 5 a ona possession scoring opportunity with the scoring team starting at midfield and the defending team starting in its own end zone. The ball is placed al the 25 yard fine. Just as in regular play, players race 10 the ball at the agreed upon starting signal.
Play a whole season or a spur of the moment tournament. Try squaring off with actual match-ups of the NFL teams that wil play that week during the assassin, (oo Pr-Game Step 1: INSTALLING YOUR BATTERIES Radio Controller 1} Unscrew tha battery compartment cover located on the back of controller with a Phillips screwdriver and remove. 2 insert 2 AA (1.5V) alkaline batteries into the controller. Make sure to insert batteries in the proper direction as indicated inside the battery compartment (Fig. 1).
Fig.3 Figs Gearing Up for the Big Game Step 3: PREPARING YOUR MIGHTY HELMET RACER™ 1) Snap the team helmet onto the player's game face, making sure it is secured tightly within helmet ia the two ear holes. The face mask should fit inside the front end of the caver (Fig. 5). 2 Make sure the helmet is facing the correct direction. so that the face is exposed through the face mask (Fig. 6). Figs Step 4: ASSEMBLING YOUR GAME BOARD ) Unfold the game board 50 the printed surface faces upward.
Step 5; ASSEMBLING YOUR GOAL POSTS 1) Snap the “wo goal posts into the holes provided at ach end of the playing field {Fig. 8-10). Te Fig Game Time! Step 6 RACING YOUR MIGHTY HELMET RACER™ 1} Press the FORWARD, REVERSE, LEFT and RIGHT buttons to maneuver your Mighty Helmet Racer™ towards the and zone, NOTE: The output indicator light on the contralto will activate enc buttons are pressed 2) Adjust the steering of the Mighty Helmet Racer™ using the steering fever located on the bottom of the racer (Fig. 11).
Trouble Shooting For Malfunctioning Mighty Helmet Racers ™ + Make sure batteries are properly inserted in controller. + Replace old batteries with new alkaline batteries if necessary. + Make sure that the Mighty Helmet Racer™ is fully charged. + Make sure controller frequency corresponds to Mighty Helmet Racer ™ frequency. + Adjust positioning of the controller to determine the best communication shebeen the controller and Mighty Helmet Racer™.
Mighty Helmet Racer™ Limited Warranty To obtain warranty servile, fhe product must hie delivered at tha owner's expense (freight or postage paid) 1o SCI PROMOTION Mighty Helmet Racer™ Replacement, 4700 East Airport Drive, Ontario, CA 91761. Please includes & copy of your sales receipt, name, address, daytime hons number with sre code, and email address. Please allow 8-8 gawks for the arrival of your replacement product, DO NOT RETURN TO RETAILER.