Instruction manual
Memories 
Page 102      Solution & Solution XL Operating Manual – Issue 1.0 
The single memory transfer is the default option. The start and end memory 
numbers are both set to the selected memory and the cursor is displayed in 
the Submaster field as shown in the example above. 
To Transfer a Single Memory 
Use  the  +  and  –  keys  or  the  PAGE  UP,  PAGE  DOWN  and  SUBMASTER 
FLASH keys to select the submaster to transfer the memory to.  Select the 
[OK] button. 
If the selected submaster is unprogrammed – the memory is transferred to the 
submaster. 
If the selected submaster is programmed – a warning message is displayed 
on the Main LCD and monitor and you are given the option to overwrite the 
submaster or cancel the transfer operation. 
To Transfer a Range of Memories 
Move the cursor to the [End Memory] field and use the +/- keys to adjust the 
end memory number as required. 
Move the cursor to the [Submaster] field. Use the + and – keys or the PAGE 
UP, PAGE DOWN and SUBMASTER FLASH keys to select the submaster to 
transfer  the  range  of  memories  to.  Select  the  [OK]  button  to  complete  the 
transfer operation. 
If  the selected submaster  is  unprogrammed  –  the  range  of  memories  is 
transferred to the submaster. 
If the selected submaster is programmed – a warning message is displayed 
on the Main LCD and monitor and you are given the option to overwrite the 
submaster or cancel the transfer operation. 
Copying Memories 
The  Solution &  Solution XL  desk  provides  the  facility  to  copy  a  complete 
memory (scene or chase) from one location in the memory stack to another. 
Press the MEMORIES key to display the Memories Window on the Main LCD 
and monitor. 
Select a programmed memory to be copied or an unprogrammed memory to 
be copied to. 
Press the COPY key. The Copy Window is displayed on the monitor: 
Figure 83 - Copy Memory 
Enter  the  source  (From)  or  destination  (To)  memory  number  in  the 
corresponding field and then select the [OK] button to confirm the operation. 
If the destination memory is unprogrammed – the source memory is copied to 
the destination memory. 
If the destination memory is programmed – a warning message is displayed. 
You  then  have  the  option  to  overwrite  the  memory  or  cancel  the  copy 
operation. 










