Instruction manual
Submasters 
Page 114      Solution & Solution XL Operating Manual – Issue 1.0 
Adding a Chase Step  
Press the SUBMASTERS key to display the Submasters  Window on the 
monitor. Select the submaster with direct chase to be edited. Move the cursor 
to the Step field.  Use the +/- keys to select the step before the point at which 
you wish to insert a new step (eg to insert a step after step 4, select step 4). 
Press the INSERT key.  A new unprogrammed step is added into the chase 
after the selected step. 
Set the levels of the dimmer channels using the preset faders. Set the levels 
of the fixture parameters using the MFKs and control wheels. 
Press the RECORD key to record the data into the new step of the chase. Any 
original steps in the chase after the inserted step are renumbered accordingly. 
Deleting a Chase Step  
Press the SUBMASTERS key to display the Submasters  Window on the 
monitor. 
Select the submaster with direct chase to be edited. Move the cursor to the 
Step field. Use the +/- keys to select the step to be deleted. 
Press  the  DELETE  key.    A  confirmation  window  is  displayed.    Confirm  the 
step deletion. 
Any  original  steps  in  the  chase  after  the  deleted  step  are  renumbered 
accordingly. 
Editing a Submaster with a Transferred Scene Memory 
Press the SUBMASTERS key to display the Submasters Window. Select the 
submaster to be edited, then press the LOAD key. The Load Options Window 
is displayed on the monitor: 
Figure 96 - Loading a Transferred Scene Submaster 
Select the [OK] button to load the submaster into the programmer. 
A warning message is displayed on the Main LCD and monitor telling you that 
you are about to edit the memory that has been transferred to the submaster. 
Select the [OK] button to continue with editing the scene memory.  Details of 
editing a scene memory can be found in the Memories chapter. 
Editing a Submaster with a Transferred Chase Memory 
Press the SUBMASTERS key to display the Submasters Window. Select the 
submaster to be edited, then press the LOAD key. The Load Options Window 
is displayed on the monitor: 
Figure 97 - Loading a Transferred Chase Submaster 
Select the [OK] button to load the submaster into the programmer. 










