Instruction manual
Submasters 
Solution & Solution XL Operating Manual – Issue 1.0               Page 117 
Page Overlay on Submasters 
It is  possible to output  scene or  chase data from  several  submasters on 
different pages at the same time provided that they are not controlled by the 
same physical fader (eg  you can output data from submasters 1-1, 2-2, 3-3 
and 4-4 at the same time but not data on submasters 1-1, 2-1, 3-1 and 4-1 as 
they are all controlled by the submaster 1 fader). 
If the submaster page is changed while any of the submaster faders are up, or 
any of  the SUBMASTER  FLASH  buttons  are being held down,  the fader or 
button remains on the original page and the outputs for the original submaster 
are held. 
The  new  scene,  chase  or  transferred  memory  associated  with  the  fader  or 
button is not output until the fader is brought back down to zero or the flash 
button is released. 
While data is being output from a submaster that is not from the current page, 
the LED in the corresponding SUBMASTER FLASH button flashes. 
The LED in the SUBMASTER FLASH button stops flashing when the correct 
page is returned to, using the PAGE UP or PAGE DOWN keys. 
Submaster with a Direct Scene or Scene Memory 
Raise the submaster fader to output the scene data. 
If the  submaster  Fade Up  time is  zero then the  outputs of the programmed 
dimmers  and  fixture  brightness  channels  in  the  scene  will  be  controlled 
manually (ie the output level will be directly related to the physical position of 
the submaster fader). 
If  the  submaster  Fade  Up  time  is  non-zero  then  the  outputs  of  the 
programmed dimmers and fixture brightness channels will fade up according 
to the submaster Fade Up time. 
If  the  scene  on  the  submaster  also  contains  programmed  fixture  data,  the 
outputs from the submaster will be as follows:  
If the Colour Fade, Beamshape Fade, Position Fade time is zero – the Colour, 
Beamshape  and  Position  channels  are  triggered  and  snap  to  their 
programmed levels in the scene when the submaster fader reaches the LTP 
Trigger level. 
If the Colour Fade, Beamshape Fade, Position Fade time is non-zero – the 
Colour, Beamshape and Position fixture channels are triggered, and  fade to 
their programmed levels, according to the corresponding fade time, when the 
submaster reaches the LTP Trigger level. 
Lower the submaster fader to remove the scene data from the outputs. 
If the submaster Fade Down time is zero then the outputs of the programmed 
dimmers and fixture brightness channels in the scene are controlled manually 
(ie the output level is directly related to the physical position of the submaster 
fader). 
If  the  submaster  Fade  Down  time  is  non-zero  then  the  outputs  of  the 
programmed dimmers and fixture brightness channels fade down according to 
the submaster Fade Down time. 
If  the  scene  on  the  submaster  contains  programmed  fixture  data,  the 
programmed  Colour,  Beamshape  and  Position  channels  are  released  when 
the submaster fader is brought back down to zero. 
Submaster with a Direct Chase or Chase Memory 
When a chase programmed directly onto a submaster is output, there are two 
separate chases running internally: 
  The  Brightness  (HTP)  chase  which controls the outputs of the  dimmers 
and the fixture brightness channels. 
  The  LTP  chase  which  controls  the  outputs  of  the  fixture  colour, 
beamshape and position channels. 
When  the  submaster fader is raised  above zero, the Brightness  chase  is 
triggered  and  starts  running  and the outputs are  mixed in  with  all  the  other 
brightness outputs from submasters, Playback X and presets, on a HTP basis.  
Initially the LTP chase is not running. When the submaster level rises above 
the LTP trigger level, the LTP data for the chase memory is triggered, and the 
LTP chase starts running. 
The  LTP  chase  is  „connected‟  to  the  HTP  chase,  such  that  when  it  starts 
running, it „follows‟ the Brightness chase and keeps in sync with it. Each step 
of the chase is therefore output as it was programmed. 










