Instruction manual
Submasters 
Page 118      Solution & Solution XL Operating Manual – Issue 1.0 
When the submaster fader is brought back down to zero, the Brightness and 
LTP chases are stopped, and the Colour, Beamshape and Position channels 
are released. 
Notes – Drive Modifiers 
Auto - the chase runs at the programmed speed. 
Bass  - a  suitable  audio  input  is  required  to  provide  the  bass  beat  to 
drive the chase. 
Manual - the STEP button in the Submaster section of the front panel is 
used to manually step through the chase 
Beat - the STEP button in the Submaster section of the front panel is 
used to set the beat (speed) of the chase. 
Submaster with a Range of Memories 
When a  range  of  memories  has  been  transferred  onto  a  submaster  the 
submaster  fader controls  the intensity levels  of the  programmed data in  the 
current memory. 
The memory is released when the submaster fader is lowered to zero. 
The SUBMASTER FLASH button becomes a GO button and is used to trigger 
the Next memory in the range. 
During  playback,  the  memory  range  loops  around,  ie  when  the  Current 
memory is the last memory in the range, the Next memory becomes the first 
memory in the range. 
The Comments field in the Submasters Window indicates the First, Current, 
Next and Last memories for the submaster. 
Submaster Flash Functions 
The SUBMASTER FLASH buttons are used to flash or solo the programmed 
data on the corresponding submasters. They can also be set to Latch or Go or 
may be switched off. 
The default operation of the SUBMASTER FLASH buttons is defined in Desk 
Setup, but you can set the function of individual flash buttons for programmed 
submasters via the Submaster Setup Window. 
Flash 
Press and hold down the required SUBMASTER FLASH button: 
  The  programmed  dimmers  in  the  scene,  chase  or  transferred  memory 
data on the submaster are flashed to their programmed level, and added 
into the current outputs. 
  The  programmed  fixture  Brightness  channels  are  flashed  to  their 
programmed level. 
  The programmed Colour, Beamshape and Position channels are triggered 
automatically and snap to their programmed levels. 
On release of the SUBMASTER FLASH button: 
  The dimmers and fixture brightness channels return to zero (or the level 
corresponding to the submaster fader level if the fader is avove zero). 
  The Colour, Beamshape and Position channels are released 
Solo 
Press and hold down the required SUBMASTER FLASH button: 
  The  programmed  dimmers  in  the  scene,  chase  or  transferred  memory 
data  on  the  submaster  are  flashed  to  their  programmed  level.  All other 
dimmers being output from the presets, other submasters or Playback X 
are reduced to zero. 
  The fixture Brightness channels are flashed to their programmed level. All 
other fixture Brightness channel data being output from other submasters 
or Playback X is reduced to zero. 










