Instruction manual
Glossary 
Page 150      Solution & Solution XL Operating Manual – Issue 1.0 
Flashdisk   A USB device with storage capabilities.  
Go  The GO key is used to manually trigger memories on 
the stack. 
Grand Master  The  GRAND  MASTER  fader  on  the  front  panel 
controls the final output  values of all  dimmer  and 
fixture intensity channels. 
Group   A collection of fixtures.  Groups can be Auto Groups 
or User Defined Groups. 
Highlight   A  function  which  automatically  sends  the  fixture 
parameters  (except  pan  and  tilt)  to  their  „home‟ 
values.   Parameters  which are  Highlighted are  not 
tagged.   Highlight is  most often  used  for  editing the 
position of a fixture. 
Home   A function which sends the fixture parameters to their 
„home‟ values. Typically this will be pan and tilt are at 
50%  with  an  open  white  beam  at  full  intensity. 
Homed parameters are tagged automatically. 
HTP  Highest Takes Precedence. 
Intensity     How bright a fixture is. Also known as Brightness. 
Jump   An  instruction  in  a  memory  which  tells  the  memory 
stack to select another memory as the next one.  This 
is used to bypass memories without deleting them. 
Latch   A  function  of  flash  buttons,  which  enables  them  to 
have a two stage action. The first press to activate, a 
second press to deactivate. 
Light Converse  One of a number of visualiser packages that can be 
used on the Solution & Solution XL desks. 
Load  The LOAD key is used to load a memory, submaster 
or palette into the programmer for editing. 
LTP  Latest Takes Precedence. 
Macro   A series of commands, triggered from a single button 
press or activated when a memory is triggered. 
Memory Stack  The collection of programmed memories in numerical 
order  which  are  played  back  using  the  Playback  X 
controls on the front panel. 
MIDI  Musical Instrument Digital Interface. Memories can be 
set to be triggered by MIDI timecode. 
MFK  Multi Function Key.  There are 20 MFKs on the desk 
which can  be used  as fixture selection keys, palette 
keys etc. 
Modifiers  A  number  of  parameters  which  determine  how  a 
Chase  is  output.  Chase  modifiers  are  Drive, 
Direction, Speed, Fade and Shots. 
Operating Mode  The  Solution  &  Solution  XL  desk  has  a  three 
operating modes that offer tracking and non-tracking 
options,  together  with  partial  programming  of 
memory, submaster and palette data using a tagging 
method. 
Override  A rotary control on the front panel that can speed up 
or slow down fades on the memory stack (Playback 
X). 
Palette   Programmed  fixture  data,  normally  of  a  single 
Attribute which  is used in  programming Memories 
and  Submasters.    Palettes  are  grouped  into  the 
attributes Colour, Beamshape, Position and Effects. 
Parameter   An  individual  function  within  a  fixture,  controlled  by 
one  or  more  DMX  channels  (eg  Dimmer,  Colour, 
Gobo, Focus, Pan, Tilt etc). 
Patch  The  fixture  schedule  which  shows  what  fixtures  are 
assigned  and  what  DMX  output  addresses  they  are 
patched to. 
Playback X   An area within the desk for playing back memories in 
sequence. The playback has GO, PAUSE and STEP 
keys, as well as a MASTER level fader.  
Pause  The  PAUSE  key is  used  for  temporarily halting  a 
memory stack that is running. 
Programmer  See Program Window. 










