Instruction manual

Quick Start Guide
Page 20 Solution & Solution XL Operating Manual Issue 1.0
Controlling Dimmers
The default setup for the desk gives you control of dimmers 1 to 48 (DMX
addresses 1 to 48 on Universe 1) on the generic preset faders 1 to 48 (1 to 96
on the Solution XL).
This can be defined differently, but for now we will assume you‟re working with
the default settings. Check that the GRAND MASTER fader is at the top
(100%) and that the A and B MASTER faders are also at the top. The LED in
the PRESET CONTROL button should be lit in “A Faders B Stored”, indicating
that the A MASTER is controlling the level of the Preset Faders. Moving the
Preset Faders will bring their channels on, and you will see the result on
stage.
You will also see the results in the Program Window (see later in this guide).
You can bring the A MASTER fader down at any time to inhibit the level of the
Preset faders.
Programming
Once you have set up a scene that you like you can then record that state into
a memory, or a submaster. Memories are played back sequentially in a
theatre style (Cue 1 GO, Cue 2 GO, etc). Submasters are mixed together by
raising the faders, useful for live events or unpredictable shows.
Memories
Recording a Memory
If you aren‟t already in the Memories Window, press the MEMORIES key.
This will bring the Memories Window up onto the monitor, and Memory 1* will
be highlighted as the “Next” memory. As a rule any changes you are making
on the monitor or LCD will happen to the highlighted “Next” memory, so follow
the yellow bar on the monitor the green bar simply shows the current
memory.
Now select the memory number to be programmed, if different to the one
already selected. This can be done using the + and keys, or by pressing
ENTER then using the MFKs to enter a numeric value.
To store the memory, simply press the RECORD key. The 1* will change to a
1 (the * indicates that the memory is unprogrammed) and fade times will
appear for the parameters you have recorded.
The Next memory automatically increases to select another memory.
Subsequent memories can then be set up and recorded using the same
method.
Adjusting Fade and Delay Times
By default, a memory will receive a 3 second fade time on the intensity
parameters (dimmers) and a 0 second fade time on all moving light attributes
(colour wheels, gobo wheels, etc). These are displayed in the Memories
Window in the relevant columns. Note that only one of Colour, Beamshape
and Position times are shown at any one time press the relevant key to
switch the monitor to displaying these times.
The fade and delay times can be adjusted by moving the cursor to the
required field in the Memories Window and using the control wheels, or by
moving to the field on the Memories Window, pressing the ENTER key, typing
in the time using the MFKs and pressing ENTER to confirm. See the
Memories chapter in the User Manual for full details of adjusting times.
Editing Memories
You can make changes to a memory by loading it back into the Program
Window. To do this, press the MEMORIES key to display the Memories
Window. Select the memory to be edited, then press the LOAD key. The
Load Options Window is displayed on the monitor: