Instruction manual
Quick Start Guide 
Page 20      Solution & Solution XL Operating Manual – Issue 1.0 
Controlling Dimmers 
The  default  setup  for  the  desk  gives  you  control  of  dimmers  1  to  48  (DMX 
addresses 1 to 48 on Universe 1) on the generic preset faders 1 to 48 (1 to 96 
on the Solution XL). 
This can be defined differently, but for now we will assume you‟re working with 
the  default  settings.    Check  that  the  GRAND  MASTER  fader  is  at  the  top 
(100%) and that the A and B MASTER faders are also at the top.  The LED in 
the PRESET CONTROL button should be lit in “A Faders B Stored”, indicating 
that the A MASTER is controlling the level of the Preset Faders.  Moving the 
Preset  Faders  will  bring  their  channels  on,  and  you  will  see  the  result  on 
stage. 
You will also see the results in the Program Window (see later in this guide). 
You can bring the A MASTER fader down at any time to inhibit the level of the 
Preset faders. 
Programming 
Once you have set up a scene that you like you can then record that state into 
a  memory,  or a  submaster.   Memories are  played back  sequentially  in a 
theatre style (Cue 1 GO, Cue 2 GO, etc).  Submasters are mixed together by 
raising the faders, useful for live events or unpredictable shows.  
Memories 
Recording a Memory 
If  you  aren‟t  already  in  the  Memories  Window,  press  the  MEMORIES  key. 
This will bring the Memories Window up onto the monitor, and Memory 1* will 
be highlighted as the “Next” memory.  As a rule any changes you are making 
on the monitor or LCD will happen to the highlighted “Next” memory, so follow 
the yellow bar on the  monitor – the green bar simply shows the current 
memory. 
Now  select  the  memory  number  to  be  programmed,  if  different  to  the  one 
already selected. This  can be  done  using the  +  and  – keys, or  by pressing 
ENTER then using the MFKs to enter a numeric value. 
To store the memory, simply press the RECORD key. The 1* will change to a 
1  (the  *  indicates  that  the  memory  is  unprogrammed)  and  fade  times will 
appear for the parameters you have recorded.  
The Next memory automatically increases to select another memory.  
Subsequent memories can then be set up and recorded using the same 
method. 
Adjusting Fade and Delay Times 
By default, a  memory  will receive a 3 second fade time on the  intensity 
parameters (dimmers) and a 0 second fade time on all moving light attributes 
(colour  wheels, gobo  wheels,  etc).  These  are  displayed  in  the Memories 
Window in the  relevant columns.  Note  that only  one  of  Colour, Beamshape 
and  Position  times  are  shown  at  any  one  time  –  press  the  relevant  key  to 
switch the monitor to displaying these times. 
The fade and delay times can  be adjusted  by moving  the cursor to the 
required  field  in  the  Memories Window  and  using  the  control wheels,  or  by 
moving to the field on the Memories Window, pressing the ENTER key, typing 
in  the  time  using  the  MFKs  and  pressing  ENTER  to  confirm.  See  the 
Memories chapter in the User Manual for full details of adjusting times. 
Editing Memories 
You  can  make  changes  to  a  memory  by  loading  it  back  into  the  Program 
Window.   To  do  this,  press  the  MEMORIES  key  to  display  the  Memories 
Window.  Select  the  memory  to  be  edited,  then  press  the  LOAD  key.    The 
Load Options Window is displayed on the monitor: 










