Instruction manual
Setup 
Solution & Solution XL Operating Manual – Issue 1.0               Page 37 
Setting the DMX Start Address 
Once you have selected the required fixture type (eg MARTIN MAC 500 Mode 
4), you then have the option of selecting the DMX start address for the 
fixture(s): 
Figure 19 - Assigning a DMX Address 
The desk has 4 DMX universes available for patching, so the first thing you 
need to do is to select the DMX universe (1 to 4) you wish to work on.  Next 
enter the required start address using the MFKs or directly into the field on the 
popup window on the monitor. 
To patch to the next available address in the selected universe use the [Next 
Address]  button.  Once  you  have  set  the  DMX  address  required,  press  the 
ENTER button to confirm. 
Assigning Fixture Type to MFKs 
Having selected the required fixture type specified a DMX start address, you 
can now assign your fixtures to the Fixture MFKs.  There are 10 pages of 20 
MFKs available, giving a total of 200 fixtures patchable.  
First use the PAGE UP or PAGE DOWN keys to select the required page of 
MFKs, then press an MFK to assign the fixture type to that key. The LED in 
the MFK is lit to indicate that the key is now assigned. The fixture type and 
DMX address is displayed in the LCD above the MFK.  Repeat this process 
for each fixture to be assigned.  
Press the same MFK again to remove the fixture type assigned to that key. 
When  you  have  assigned  the  fixture  type  to  the  required  fixture selection 
key(s), press ENTER to return to the Patch options. 
Notes – Assigning Fixture Types to MFKs 
Several  MFKs may be assigned  at the  same time  by holding down the 
first  MFK  in the  required range  and then  pressing  the  last  MFK  in  the 
range, eg hold down MFK 1 and press MFK 10 – the selected fixture type 
is assigned to MFKs 1-10 inclusive. 










