Instruction manual
Programming 
Page 88      Solution & Solution XL Operating Manual – Issue 1.0 
Blind Mode 
Blind mode allows you to program and edit memories, submasters etc without 
affecting the live DMX outputs from the desk. 
There are effectively two Program Windows -  a 'live' one,  which is normally 
used, and a 'blind' one which is used when Blind Mode is engaged.  
Entering Blind Mode 
Blind Mode is entered by pressing the BLIND key on Special Page 1 of the 
MFKs. The LED in the MFK is lit and the text in the LCD changes to inverse to 
indicate that the desk is in Blind Mode. 
Entering Blind Mode does not alter the live Program Window in any way (ie it 
doesn't get cleared, it doesn't get altered, and it stays outputting).  
The Program Window changes to display a new Blind Program Window.  
Blind Program Window 
Figure 67 - Blind Program Window 
The format and layout of the Blind Program Window is identical to that of the 
Live Program Window. 
Setting dimmer and fixture parameter levels, tagging, untagging etc. is carried 
out in the same way in the Blind Program Window as the live one.  
Any changes  you make in  Blind Mode  will happen  without affecting the  live 
outputs  (playback  can  still  take  place  from  the  Go  button  and  the 
submasters). 
Exiting Blind Mode 
Blind  Mode  is  exited  by  pressing  the  BLIND  key  on  Special  Page  1  of  the 
MFKs. The LED in the MFK goes out and the text in the LCD changes back to 
normal. 
On exiting Blind mode, if the Program Window hasn't been saved or cleared, a 
popup will appear with the following options: 
  Clear and Leave - clears the Blind Program Window and sets you back to 
Live mode. 
  Stay  in  Blind  -  keeps  you  in  Blind  Mode  giving  you  the  opportunity  to 
save your Program Window first. 
  Retain and Leave - keeps the Blind Program Window active (hidden from 
the  outputs,  of  course),  but  switches  back  to  Live  mode.   Upon  re-
entering Blind mode, this data will still be in the blind Program Window. 
Clearing the Program Window 
As soon as any changes are made to the outputs in the Program Window, the 
LED  in  the  CLEAR  key  is  lit,  to  indicate  that  fixture  parameters  have  been 
changed. 
Pressing the CLEAR key once will clear (undo) all the operations made in the 
Program Window since the LED was first lit, except for the fixture selection. 
The LED in the key goes out. 
Pressing  the  CLEAR  key  a  second  time  clears  the  fixture  selection  in  the 
Program Window. 










