Operation Manual

Area
The programs of the
9200
can
be
divided into four so-
called program architectures which differ regarding the
number and type of effects and the
input/output
configuration.
Architecture
I
Uses one set of stereo inputs and outputs. Only one effect
can
be
used
in this program architecture (effect type
C
in
effect module
1).
Architecture
I1
Uses two
sets
of stereo inputs and outputs. Up to two
effects can
be
used in this program architecture (effect
type
B
in effect modules
1
and
2).
Architecture
111
Uses two monaural inputs and outputs and one set of
stereo inputs and outputs. Up to
three
effects can
be
used
in this program architecture (effect type
B
in effect
module
1,
effect type
A
in
effect modules
2
and
3)
Architecture
IV
Uses four monaural inputs and outputs.
Up
to four effects
can
be
used in this program architecture (effect
type
A
in
effect modules
l, 2,3,
and
4).
The location where a program is stored is called an area
The
9200
has
a
preset area (read-only) and
a
user
area
(read and write). Each of these two
areas
has room for
99
programs (numbered from
1
to
99).
In addition, a
ROM
card
and
RAM
card can also
be
used.
Active
Buffer
The
data
read from
an
area
are temporarily placed in a
buffer called the active buffer. When you are selecting or
editing a program with the
9200,
the sound you hear is
that of the program in the active buffer.
Parameter
The sound of an effect is determined by
its
parameter
values. With the
9200,
you can select the parameters for
each effect and store them in
a
program.
Architecture
I
IN
OUT
IN
Architecture
I1
OUT
l
.---_-----_________
,
7
:
Module(1)
i
Effect
Type
B
,
1
l
-_--___-_-A-______J
Architecture
Ill
Architecture
IV
IN
OUT
I
1
Module(4)
Effect
Type
A
------------------J
Program Architecture Configuration