Specifications
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Effect Types and Parameters
StompDly By turning the feedback up on this stomp-style delay, you can make it self-oscillate.
Knob1 Knob2 Knob3
Page01
E.LVL 0–120 F.B 0–100 Time 1–600
Adju sts amount of effect s ound
mixed with original sound.
Adjusts the feedback amount. Sets the delay time.
Page02
Sync OFF,
– x8 Mode MONO, STR Tail OFF/ON
Activates tempo sync.
Sets output to mono or stereo (STR).
When stereo, effect sound is output
from L channel and unchanged input
sound is output from R channel.
When ON, effect sound continues
even after effect is turned off. When
OFF, effect sound stops right when
effect is turned off.
Page03
HiDMP 0–10
Adjusts the treble attenuation of the
delay sound.
[REVERB]
HD Reverb This is a high-definition reverb.
Knob1 Knob2 Knob3
Page01
Decay 0–100 Tone 0–10 Mix 0–100
Sets the duration of the reverberations.
Adjusts the tone.
Adjusts the amount of effected sound
that is mixed with the original sound.
Page02
PreD 1–200 HPF 0–10 Level 0–150
Adjusts the delay between input of the
original sound and start of the reverb sound.
Adjusts high-pass filter cutoff frequency.
Adjusts the output level.
Page03
Tail OFF/ON
When ON, effect sound continues
even after effect is turned off. When
OFF, effect sound stops right when
effect is turned off.
Hall This reverb effect simulates the acoustics of a concert hall.
Knob1 Knob2 Knob3
Page01
Decay 1–30 Tone 0–10 Mix 0–100
Sets the duration of the reverberations.
Adjusts the tone.
Adjusts the amount of effected sound
that is mixed with the original sound.
Page02
PreD 1–100 Level 0–150 Tail OFF/ON
Adjusts the delay between input of the
original sound and start of the reverb sound.
Adjusts the output level.
When ON, effect sound continues
even after effect is turned off. When
OFF, effect sound stops right when
effect is turned off.
Room This reverb effect simulates the acoustics of a room.
Knob1 Knob2 Knob3
Page01
Decay 1–30 Tone 0–10 Mix 0–100
Sets the duration of the reverberations.
Adjusts the tone.
Adjusts the amount of effected sound
that is mixed with the original sound.
Page02
PreD 1–100 Level 0–150 Tail OFF/ON
Adjusts the delay between input of the
original sound and start of the reverb sound.
Adjusts the output level.
When ON, effect sound continues
even after effect is turned off. When
OFF, effect sound stops right when
effect is turned off.
TiledRoom This reverb effect simulates the acoustics of a tiled room.
Knob1 Knob2 Knob3
Page01
Decay 1–30 Tone 0–10 Mix 0–100
Sets the duration of the reverberations.
Adjusts the tone.
Adjusts the amount of effected sound
that is mixed with the original sound.
Page02
PreD 1–100 Level 0–150 Tail OFF/ON
Adjusts the delay between input of the
original sound and start of the reverb sound.
Adjusts the output level.
When ON, effect sound continues
even after effect is turned off. When
OFF, effect sound stops right when
effect is turned off.










