Owner's manual

REV/DLY (Reverb/Delay) module
ZOOM GFX-3
21
◆
REV/DLY (Reverb/Delay) module
This module comprises various spatial effects including reverb and delay.
Parameter 3
RATE Parameter 4 RESO
1 – 30 0 – 10
Adjusts the random waveform modulation rate. Higher values result in a stronger effect character.
TYPE 9: SLOW-A (
SS
SS
AA
AA
) (Slow Attack)
This module provides a slowly rising response curve and a filter effect where the filter open/close action is controlled by picking.
Parameter 1
COLOR Parameter 2 POSI
0 – 10 AF, bF
Adjusts the filter variable range. A setting of "10" results in slow attack
only.
Selects connection point of MOD module.
Parameter 3
TIME Parameter 4 CURVE
1 – 30 1 – 10
Adjusts the slow attack/filter rise rate. Adjusts attack curve.
TYPE 10: RING (
RR
RR
NN
NN
) (Ring Modulator)
Produces a metallic sound.
Parameter 1
COLOR Parameter 2 POSI
0 – 10 AF, bF
Adjusts the effect sound quality. Selects connection point of MOD module.
Parameter 3 RATE Parameter 4 MIX
1 – 30 0 – 30
Adjusts the modulation frequency. The tone changes according to the
frequency.
Adjusts the balance between original sound and effect sound.
TYPE 11: PDL-PIT (
PP
PP
PP
PP
) (Pedal Pitch)
This effect lets you vary the pitch in real time, using the expression pedal.
Parameter 1 COLOR Parameter 2 MODE
1 – 8 UP, dn
Selects the pedal pitch type. (See Table 2) Sets the pitch change direction.
Parameter 3
TONE
0 – 10
[Table 2]
Adjusts effect tone.
TYPE 1: HALL (
HH
HH
LL
LL
)
This is a reverb effect which simulates the acoustics of a concert hall.
TYPE 2: ROOM (
RR
RR
MM
MM
)
This is a reverb effect which simulates the acoustics of a room.
TYPE 3: SPRING (
SS
SS
PP
PP
)
This is a reverb effect which simulates a spring type reverb machine.
* Parameters for TYPE 1 – 3 are the same.
Parameter 1
TIME Parameter 2 TONE
1 – 30 0 – 10
Adjusts reverb duration (reverb time). Adjusts effect tone.
Pedal minimum value
Pedal maximum value Pedal minimum value Pedal maximum value
UP
dn
UP
dn
UP
dn
UP
dn
1
2
3
4
-100 cent
Original sound only
DOUBLING
Detune + DRY
0 cent
+1 octave
0 cent
-2 octaves
Original sound only
-100 cent
Detune + DRY
DOUBLING
+1 octave
0 cent
-2 octaves
0 cent
COLOR MODE
UP
dn
UP
dn
UP
dn
UP
dn
5
6
7
8
-1 octave + DRY
+1 octave + DRY
-700 cent + DRY
500 cent + DRY
-∞ (0 Hz) + DRY
+1 octave
-∞ (0 Hz) + DRY
+1 octave + DRY
+1 octave + DRY
-1 octave + DRY
500 cent + DRY
-700 cent + DRY
+1 octave
-∞ (0 Hz) + DRY
+1 octave + DRY
-∞ (0 Hz) + DRY
COLOR MODE
En-GFX3.book 21 ページ 2004年11月8日 月曜日 午後4時30分










