User guide

400 Chapter 14 Recording in Logic Express
Recording on Multiple MIDI Tracks
You may occasionally want to record multiple MIDI tracks at the same time. Often, this
will be data recorded from an external sequencer, or played from a keyboard that is
split across multiple MIDI channels.
You can also simply play the same MIDI channel information from your keyboard, but
record it to multiple tracks. One reason why you would do this is to create layered
instrument parts.
To record regions on several MIDI tracks:
m Switch on the Record Enable buttons of the tracks you wish to record to.
Note: Selecting an external MIDI or instrument track which is not record-enabled will
turn off the record-enabled status of all other external MIDI or instrument tracks.
Record-enabled audio tracks are not affected.
There are two operating modes available for simultaneous recording of multiple MIDI
tracks: Layer or Multiplayer recording.
 When Layer Recording: Incoming MIDI events are sent to all record-enabled MIDI
tracks. You can listen to all selected instruments before, and during, recording.
 A MIDI region is created on the selected track after recording.
 Aliases of the MIDI region on the selected track are recorded on the other tracks.
The advantage of this approach is that any subsequent edits to the “parent” MIDI
region will affect all aliases, ensuring that all layered tracks remain identical.
 When Multiplayer Recording: Incoming MIDI events are distributed to the various
record-enabled tracks, in accordance with transmitted MIDI channel numbers.
 The channel of the incoming event must correspond to the channel of a record-
enabled track, in order for this functionality to work.
 If no track with a corresponding channel number is found, the event will be routed,
and recorded, onto the selected track.
You should ensure that each of your MIDI controllers transmit on different channels. If
this is not possible, simply use different inputs on your MIDI interface, and change the
MIDI channel of each input, using a transformer object between the Physical Input and
Sequencer Input (see “Physical Input and Sequencer Input Objects on page 930).
To switch from the Layer recording mode (default) to Multiplayer recording mode:
m Switch on the File > Project Settings > Recording > Auto demix by channel if
multitrack recording option.