User guide

628 Chapter 27 Bouncing Your Project
Destination
You can choose from several destination file formats for your audio bounce:
 PCM file: SDII, AIFF, (Broadcast) Wave, or CAF format
 Compressed file: MP3 or M4A: AAC
All options are activated by simply clicking in the desired checkboxes. You can select
multiple checkboxes, if you wish. If you do so, multiple files will be created, with the
appropriate file extension: filename.aif, filename.mp3, filename.m4a.
If you click on the destination name, rather than click the checkbox, you can set a
number of preferences in the panel to the right. As examples:
 PCM, MP3, and M4A: AAC files can be individually bounced and added to the iTunes
library if Add to iTunes library is turned on in the sub-pane (for each format).
 PCM files in SDII, AIFF, Wave, or CAF format: Can be added to the Audio Bin if the Add
to Audio Bin checkbox is enabled in the PCM sub-pane.
Note: All bounced wave file recordings are in Broadcast Wave format.
To burn a DVD or CD:
1 Click the Burn name (Burn: CDDA or Burn: DVD-A) to view the panel to the right.
2 Choose CDDA or DVD-A from the Mode menu, dependent on the type of disc you want
to burn.
3 Click the Burn:CDDA destination checkbox to enable disc burning after the bounce. The
Bounce button will be renamed to Bounce & Burn when Burn is selected.
Note: When Burn is selected, you may see a dialog informing you about changes to
stereo interleaved files. This is dependent on other settings made in the dialogs for
each file type.
Start and End Position
These fields define the boundaries of the project segment that you want to write to the
bounced file. The defaults for these fields are set in the following way:
 If the Cycle function is engaged, they will be set to the locator positions.
 If a selection is made in the Arrange window, they will be set to the selected area.
 If neither of the above is valid, they will encompass the entire Logic Express project.
In any case, you can adjust the start and end positions manually. As an example, should
you want to take into account a MIDI sound module (mixed via an aux channel) that
falls outside the bounce start and end positions.
Tip: Its often a good idea to set the end position of the bounce a little bit past the end
of the last region. This ensures that reverb tails and echoes from delay plug-ins are not
chopped off. The amount of extra time needed will, of course, depend on the effect
settings used.