User guide

898 Chapter 38 Working in the Environment
Import Options
The last two items on the Import menu provide additional options for the import
process:
 Import > Copy Layer Names: The layer names of the source (second) Environment are
transferred to the current one.
 Import > Copy selected Objects from 2nd Environment: All objects selected in the
source Environment are copied into the destination Environment, even if they don’t
appear on the assignment list.
Automatic Assignment Functions
The assignment functions described below are immediately applied to all selected rows
in the import list. The assignments appear in the right column, and all rows are then
deselected.
 Import > Assign as ‘Keep’: These objects are unaltered.
 Import > Assign as ‘Delete’: These objects are deleted.
 Import > Assign by Identical: These objects are assigned to objects from the source
project that match the type, icon, name, port, and MIDI channel. objects with the
same Unique ID have priority.
Logic Express maintains an internal list of all Environment objects. An objects position
in the list is its Unique ID—as long as the object is not deleted, its Unique ID never
changes.
When objects are deleted, their position in this list becomes available for a new object.
Whenever an object is added to the Environment, it is placed in the first available
position on the list (if there are no empty positions, it is added to the end of the list).
 Import > Assign by Unique ID: Objects are assigned to objects from the source project
with the same Unique ID. This option is useful for updating an Environment when
objects have only been added.
 Import > Assign by Port/MIDI Channel: Objects are replaced by objects with the same
Port/MIDI channel. If a match can’t be found for an object, an object set to Port 0 and
the same MIDI channel is assigned. If a match still can’t be found, an object with the
same MIDI channel is assigned.
 Import > Assign by Name: Objects are replaced by objects with the most similar
name (At least 80% of the name must be the same).
 Import > Assign by Icon/Name: as above, except the object icons must also match.